assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
here ya go. EVERYTHING should be up to date now.
lovely the s france ab was hidden behing the n italy factory on my screen
maybe, but it was placed on I11 so there was nothing the allies could do about it even if they had seen it. that would have been a nice spot to lose no aircraft (i believe the odds said i should lose about 2). :|
games that have a lot of middle east action are always the most fun… :lol:
we are about to enter a fascinating section of this game. i only wish i was not down about 6-7 aircraft over the last round, talk about getting hamstrung!! :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery and 1 mech_infantry moved from Archangel to Belarus
4 artilleries and 10 infantry moved from Smolensk to Belarus
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour and 1 infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Persia to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
1 fighter moved from Russia to 80 Sea Zone
2 fighters and 3 tactical_bombers moved from Russia to 79 Sea Zone
3 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
5 artilleries and 19 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
3 infantry moved from Tambov to Russia
1 aaGun moved from Russia to Bryansk
Place Units - Russians
1 fighter and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Belarus : 1 aaGun, 5 artilleries, 10 infantry and 1 mech_infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 1 armour and 5 mech_infantrys
Russia : 1 airfield, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
Tambov : 2 aaGuns and 34 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 aaGun, 5 artilleries and 20 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
80 Sea Zone : 1 fighter
113 Sea Zone : 1 submarine
Iraq : 1 armour
79 Sea Zone : 2 fighters and 3 tactical_bombers
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 67
Russians : 27 / 32
Japanese : 29 / 28
Americans : 73 / 101
Chinese : 23 / 47
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 18 / 14
ANZAC : 25 / 38
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Ok thats why I didn’t see it then
here’s J12
how’s the planning coming?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 65 Sea Zone to 85 Sea Zone
1 armour and 2 infantry moved from Afghanistan to West India
5 fighters and 2 tactical_bombers moved from 79 Sea Zone to West India
2 infantry and 1 mech_infantry moved from Saudi Arabia to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry and 1 mech_infantry moved from 76 Sea Zone to British Somaliland
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 fighter, 9 submarines, 2 tactical_bombers and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 armour moved from Iraq to 80 Sea Zone
2 armour, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 fighter, 9 submarines, 2 tactical_bombers and 2 transports moved from 80 Sea Zone to 76 Sea Zone
2 armour moved from 76 Sea Zone to Ethiopia
1 bomber moved from Philippines to French Indo China
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in 76 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 2 fighters, 9 submarines and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 9 submarines in 76 Sea Zone, round 1 : 5/9 hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 76 Sea Zone
Americans win with 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 2 fighters, 9 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in British Somaliland
Battle in Ethiopia
Battle in West India
Americans attack with 1 armour, 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 5 fighters, 2 infantry and 2 tactical_bombers in West India, round 1 : 4/10 hits
Japanese roll dice for 2 infantry in West India, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West India
Americans win, taking British Somaliland from Japanese, taking Ethiopia from Italians, taking West India from Japanese with 1 armour, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Strategic bombing raid in French Indo China
AA guns fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from French Indo China to Philippines
5 fighters and 2 tactical_bombers moved from West India to 76 Sea Zone
3 infantry moved from Chile to Argentina
Americans take Argentina from Neutral_True
Place Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
3 infantry placed in Iraq
1 destroyer, 4 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 bomber and 1 harbour
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
West India : 1 flag, 1 armour and 1 infantry
British Somaliland : 1 infantry and 1 mech_infantry
United Kingdom : 1 fighter and 2 tactical_bombers
Morocco : 1 flag, 2 artilleries and 6 infantry
Tunisia : 1 flag
Libya : 1 flag
Ethiopia : 1 flag, 3 armour and 1 infantry
Chile : 1 flag
Afghanistan : 1 flag
76 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 7 fighters, 9 submarines, 2 tactical_bombers and 4 transports
Saudi Arabia : 1 flag
93 Sea Zone : 1 flag, 2 submarines
85 Sea Zone : 1 transport
Argentina : 1 flag, 7 infantry
Iraq : 1 flag, 1 airfield, 1 factory_minor, 9 fighters and 3 infantry
Eastern Persia : 1 flag
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 submarines and 9 transports
Brazil : 1 flag
Venezuela : 1 flag, 1 artillery and 2 infantry
91 Sea Zone : 2 submarines
110 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 67
Russians : 27 / 32
Japanese : 38 / 39
Americans : 73 / 98
Chinese : 23 / 47
British : 26 / 37
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 25 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 47 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 47 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 70 PUs total
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 14 infantry
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Yunnan : 1 infantry
Hunan : 12 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Kwangtung : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 50 / 67
Russians : 27 / 32
Japanese : 38 / 39
Americans : 73 / 98
Chinese : 23 / 70
British : 26 / 37
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 25 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British repair 3 damage on 3 factory_majors; Remaining resources: 34 PUs;
British buy 1 armour, 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 submarines moved from 97 Sea Zone to 93 Sea Zone
1 destroyer and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Kazakhstan to Szechwan
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 6 armour, 3 artilleries, 6 fighters, 19 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Iraq to Persia
1 infantry moved from South West Africa to Angola
British take Angola from Neutral_True
1 infantry moved from Mozambique to Rhodesia
2 infantry moved from Mozambique to Tanganyika Territory
2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 1 transport moved from 80 Sea Zone to 76 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 9 fighters
EDIT: Adding units owned by Americans to Persia: 9 fighters
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Persia
3 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Szechwan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Tanganyika Territory : 2 infantry
Algeria : 1 flag
Italian Somaliland : 1 flag
76 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 transport
Mozambique : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
Eire : 1 flag
Angola : 1 flag, 3 infantry
Persia : 1 flag, 3 aaGuns, 1 airfield, 7 armour, 4 artilleries, 1 factory_minor, 6 fighters, 20 infantry, 3 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 5 transports
Production/PUs Summary :
Germans : 50 / 67
Russians : 27 / 32
Japanese : 38 / 39
Americans : 73 / 98
Chinese : 23 / 70
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 25 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
how much $$ will china have when this one is over? i’m guessing several hundred. you can do like a 100+ infantry build as a final flourish! :lol:
not sure but we may need to declare exactly what acc’s all those fighters are one. you have three powers with air on two different powers acc’s… :lol:
sorry, 4 different powers air on 3 different powers acc’s. clearly the 2 russian planes are on the anzac acc so we need to remember that. it becomes a problem though then everything is in the same zone because tripleA does not distinguish and it DOES matter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Spain to Portugal
1 tactical_bomber moved from Southern France to Portugal
4 armour and 4 mech_infantrys moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
4 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
2 bombers moved from Southern France to Portugal
Combat - Italians
Battle in Portugal
Italians attack with 2 bombers, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Italians roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Portugal, round 1 : 2/5 hits
Neutral_True roll dice for 2 infantry in Portugal, round 1 : 2/2 hits
2 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Portugal
Italians win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_True: 2 infantry
Casualties for Italians: 2 infantry
Battle in Caucasus
Italians attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 4 armour and 4 mech_infantrys in Caucasus, round 1 : 4/8 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
4 aaGuns and 2 infantry moved from Southern France to Spain
2 bombers and 1 tactical_bomber moved from Portugal to Spain
Place Units - Italians
1 factory_minor placed in Spain
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,6,5,5,6,2,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 14 PUs (5 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 4 armour and 4 mech_infantrys
Greece : 1 flag
Northwest Persia : 1 flag
Spain : 1 flag, 4 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor, 2 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 50 / 67
Russians : 25 / 32
Japanese : 38 / 39
Americans : 73 / 98
Chinese : 23 / 70
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 19 / 28
ANZAC : 25 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.389
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral_True Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Korea
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Sumatra to Borneo
1 fighter moved from Iraq to Persia
Place Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 28 PUs; end with 30 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun
Korea : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery, 3 fighters and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 bomber and 1 fighter
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 transport
76 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Persia : 1 fighter
Production/PUs Summary :
Germans : 50 / 67
Russians : 25 / 32
Japanese : 35 / 39
Americans : 73 / 98
Chinese : 23 / 70
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 19 / 28
ANZAC : 28 / 35
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 50 / 67
Russians : 25 / 32
Japanese : 35 / 39
Americans : 73 / 98
Chinese : 23 / 70
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 19 / 28
ANZAC : 28 / 35
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
dang it freaking computer froze up again in noncom, gonna have to recreate this map again :roll: