Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs13L G40 Boldfresh vs. Jeff28 (Allies +11)
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My AA guns will shoot down the rest of your air, a fair trade.
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My AA guns will shoot down the rest of your air, a fair trade.
:lol: if only you didn’t have BLIND aa gunners. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Borneo, round 1 : 0/3 hits
Japanese roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Borneo to 35 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 35 Sea ZonePlace Units - ANZAC
3 fighters placed in Queensland
1 destroyer placed in 62 Sea Zone
ANZAC undo move 2.
ANZAC undo move 1.
2 fighters placed in Queensland
1 destroyer placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC undo move 2.
1 fighter placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
54 Sea Zone : 2 transports
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 74
Russians : 17 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
72 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 53 / 74
Russians : 17 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
3 bombers moved from Novgorod to Smolensk
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
13 mech_infantrys moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Smolensk
5 armour and 5 mech_infantrys moved from Ukraine to Caucasus
16 armour and 16 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to VolgogradCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Volgograd
Germans attack with 14 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 14 mech_infantrys and 2 tactical_bombers in Volgograd, round 1 : 3/16 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 3 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 21 armour and 21 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 21 armour and 21 mech_infantrys in Caucasus, round 1 : 14/42 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 21 armour and 21 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 aaGun, 14 artilleries and 8 infantry moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Rostov
2 fighters moved from Novgorod to Yugoslavia
2 fighters moved from Ukraine to Southern Italy
3 armour moved from Western Germany to Germany
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Germany to Western Germany
1 infantry moved from France to Holland Belgium
2 tactical_bombers moved from Volgograd to Rostov
3 bombers moved from Smolensk to Yugoslavia
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Novgorod to Yugoslavia
6 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Western Germany to Holland BelgiumPlace Units - Germans
3 infantry placed in Novgorod
2 fighters and 8 infantry placed in Western Germany
2 infantry placed in Germany
1 airfield placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,3,2,6,3,1,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 6 mech_infantrys
Germany : 3 armour, 1 factory_major and 2 infantry
Holland Belgium : 2 aaGuns, 9 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun and 3 fighters
Belarus : 1 flag
Karelia : 1 flag, 6 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 2 aaGuns, 14 artilleries, 8 infantry and 3 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 16 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
Caucasus : 1 flag, 21 armour and 21 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield, 3 bombers and 3 fighters
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 72
Russians : 11 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 17 PUs;
Russians buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 armour moved from Iraq to Persia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians winGermans win with no units remaining, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Russia to UralsPlace Units - Russians
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Bryansk : 2 infantry
Urals : 1 armour and 1 mech_infantry
Archangel : 1 infantry
Russia : 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 3 fighters, 67 infantry and 3 tactical_bombers
Tambov : 1 infantry
Smolensk : 1 artillery and 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 armourProduction/PUs Summary :
Germans : 55 / 72
Russians : 16 / 20
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from India to 72 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 72 Sea Zone
Japanese attack with 2 bombers
French defend with 1 destroyer
Japanese roll dice for 2 bombers in 72 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 72 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 72 Sea Zone to 79 Sea Zone
2 bombers moved from 79 Sea Zone to West India
12 artilleries and 12 infantry moved from Eastern Persia to West India
4 armour and 2 mech_infantrys moved from India to West India
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 tactical_bombers and 8 transports moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from 36 Sea Zone to 79 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
2 armour moved from Malaya to French Indo China
1 battleship, 5 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 20 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Amur to JapanPlace Units - Japanese
3 infantry placed in French Indo China
3 transports placed in 39 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,6,2,1,3
Japanese collect 33 PUs (12 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Hainan : 1 harbour
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 5 fighters, 8 infantry and 1 mech_infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 3 transports
West India : 1 flag, 4 armour, 12 artilleries, 2 bombers, 12 infantry and 2 mech_infantrys
French Madagascar : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 8 transportsProduction/PUs Summary :
Germans : 55 / 72
Russians : 15 / 20
Japanese : 45 / 40
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
very efficient convoy work!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to SzechwanCombat - Chinese
Non Combat Move - Chinese
7 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
14 infantry moved from Hunan to KiangsiPlace Units - Chinese
7 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 14 infantry
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 3 infantry
Hunan : 9 infantry
Szechwan : 1 infantry
Kwangtung : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 53 / 72
Russians : 15 / 20
Japanese : 38 / 40
Americans : 68 / 94
Chinese : 23 / 24
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
4 submarines moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Russia to 80 Sea ZoneCombat - British
Non Combat Move - British
2 artilleries and 3 infantry moved from 80 Sea Zone to PersiaPlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 80 Sea Zone
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Algeria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Russia : 2 fighters
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 3 armour
Persia : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters, 19 infantry and 3 mech_infantrys
98 Sea Zone : 1 flag, 1 destroyer and 4 submarines
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 53 / 72
Russians : 15 / 20
Japanese : 38 / 40
Americans : 68 / 94
Chinese : 23 / 24
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Add 3 brit inf and AA gun to NW Persia
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please verify this map is correct.
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looks right to me.
–Jeff
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well well. my major operation just went pretty badly south. that’s too bad, i was going to put some real hurt on ya if i could clear NW persia. i ran it twice in local before running the actual and cleared it both times. :-(
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i like to call it the curse of the clever because so often i come up with a great plan and it gets completely creamed… :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
2 bombers moved from Yugoslavia to Northwest Persia
1 fighter moved from Southern Italy to Northwest Persia
2 artilleries and 4 infantry moved from Holland Belgium to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 : 1/6 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 2 bombers and 1 fighter
British defend with 1 aaGun and 3 infantry; Americans defend with 1 mech_infantry
AA guns fire in Northwest Persia : 0/3 hits
Italians roll dice for 1 armour, 2 bombers and 1 fighter in Northwest Persia, round 1 : 1/4 hits
Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Northwest Persia, round 1 : 2/4 hits
1 fighter owned by the Italians , 1 aaGun owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians roll dice for 2 bombers in Northwest Persia, round 2 : 2/2 hits
Russians roll dice for 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits
2 infantry owned by the British and 2 bombers owned by the Italians lost in Northwest Persia
Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 1 armour, 2 bombers and 1 fighterNon Combat Move - Italians
4 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
3 armour and 4 mech_infantrys moved from Yugoslavia to Southern FrancePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Northern Italy : 4 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Rostov : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 72
Russians : 15 / 20
Japanese : 38 / 40
Americans : 66 / 94
Chinese : 23 / 24
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 17 / 16
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.379
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.417
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
just a real cryin shame. :lol: not only did i fail in the 50% chance of clearing the territory, i failed MISERABLY :-o
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you got the best of me in every battle, the NW persia battle was extremely huge by the way. i can’t really stress that enough.
but to add salt to the wounds, you also hit in normandy then got max convoy disruption in normandy… :lol:
i guess as they say, when it rains it pours…
:-o :-o
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looking back, if i had just run the NW persia battle first, i would have cleared it without loss (the way the dice came out). well, i hope in the end that single battle doesn’t decide the game, but i have a gut feeling that i just took a big hit that i may not be able to survive.
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Where did the fig come from? I kept counting five spots from So. Italy?
Or I would have send more guys.
–Jeff