Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 artilleries and 18 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 6 artilleries and 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 6 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from French West Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
1 destroyer moved from 87 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
2 mech_infantrys moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter and 2 infantry moved from Yunnan to French Indo China
Combat - British
Battle in Belgian Congo
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 bomber and 1 fighter
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 fighter
Casualties for Italians: 1 bomber and 1 fighter
Battle in Hopei
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 3 mech_infantrys
Italians defend with 1 artillery
2 mech_infantrys owned by the British retreated to Iraq
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
3 aaGuns and 4 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from French Indo China to Kwangsi
2 artilleries and 7 infantry moved from Burma to Yunnan
7 mech_infantrys moved from India to Yunnan
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 57 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
1 fighter moved from Belgian Congo to French Equatorial Africa
1 artillery moved from French West Africa to Nigeria
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 submarine moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 destroyers moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 29 PUs total
Place Units - UK_Pacific
3 mech_infantrys and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Some Units in India change ownership: 3 mech_infantrys and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
1 artillery moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Algeria
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Belarus
1 artillery owned by the Italians retreated to Eastern Poland
Russians win, taking Gibraltar from British, taking Algeria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
French defend with 2 infantry; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 1 : 3/3 hits
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 1 : 2/4 hits
French roll dice for 1 armour and 3 infantry in Morocco, round 1 : 2/4 hits
2 infantry owned by the French , 1 armour owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 2 artilleries remaining. Battle score for attacker is 9
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
1 artillery moved from Rhodesia to Belgian Congo
2 infantry moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 artillery and 2 infantry placed in Ukraine
7 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Hi folks. Just wanted to let you know I messed up & accidentally hit ‘attack subs’ toggle, when I wanted to bombard Morocco. I’ve posted the correct file above, but you may have a couple of dice receipts from the mistake. Apologies, MIR
You really shouldn’t change moves once dice are rolled. Its ok this one time, but from now on, if dice are rolled, you stick with what you have even if it wasn’t what you intended to do.
Wow, Italy is insane in this game :-o
You really shouldn’t change moves once dice are rolled. Its ok this one time, but from now on, if dice are rolled, you stick with what you have even if it wasn’t what you intended to do.
I should clarify: Changing purchases or moves that result in combat after dice are rolled.
Waiting on Decay to play ANZAC and France :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 62 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Persia to Iraq
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery and 3 infantry
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
62 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 fighter
Production/PUs Summary :
Germans : 49 / 57
Russians : 21 / 33
Japanese : 38 / 42
Americans : 52 / 81
Chinese : 10 / 15
British : 23 / 29
UK_Pacific : 23 / 24
Italians : 32 / 49
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 57
Russians : 21 / 33
Japanese : 38 / 42
Americans : 52 / 81
Chinese : 10 / 15
British : 24 / 29
UK_Pacific : 23 / 24
Italians : 31 / 49
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Rostov to Volgograd
1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 6 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans roll dice for 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 1 : 4/6 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 1 : 3/6 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 tactical_bomber in 91 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -7
Casualties for Germans: 3 fighters and 3 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 armour, 3 artilleries and 6 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 3 artilleries and 6 infantry in Belarus, round 1 : 1/10 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 3 artilleries and 5 infantry in Belarus, round 2 : 1/9 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 3 artilleries and 4 infantry in Belarus, round 3 : 5/8 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Volgograd, round 1 : 3/4 hits
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 4/5 hits
2 infantry owned by the Russians , 2 tactical_bombers owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Volgograd
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Germans: 1 armour, 1 fighter and 2 tactical_bombers
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
4 armour moved from Baltic States to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Romania to Bessarabia
1 artillery and 9 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from 114 Sea Zone to Poland
Place Units - Germans
3 submarines placed in 93 Sea Zone
Germans undo move 1.
3 submarines placed in 110 Sea Zone
1 factory_minor placed in Romania
3 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Tambov
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Belarus
2 armour, 3 artilleries and 7 mech_infantrys moved from Bryansk to Belarus
3 artilleries and 1 infantry moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Belarus
1 artillery moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from 76 Sea Zone to Ethiopia
Combat - Russians
Battle in Ethiopia
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians win, taking Ethiopia from Italians, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 2 armour, 6 artilleries, 1 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 3 artilleries and 3 infantry
Russians win, taking Belarus from Germans with 2 armour, 6 artilleries, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 armour, 3 artilleries and 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Archangel to Belarus
1 aaGun moved from Bryansk to Belarus
1 artillery moved from Karelia to Finland
1 infantry moved from Nenetsia to Archangel
1 fighter moved from Tambov to Volgograd
1 tactical_bomber moved from Belarus to Smolensk
2 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Smolensk
2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
5 infantry moved from Novosibirsk to Vologda
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
2 armour moved from Jehol to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Kiangsi to Kiangsu
4 artilleries moved from Kwangtung to Kiangsi
4 infantry moved from Kwangtung to Kiangsi
4 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Siam to Shan State
6 fighters moved from Kwangtung to Korea
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
7 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Yakut S.S.R. to Yenisey
1 artillery moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
5 infantry moved from Korea to Manchuria
8 infantry moved from Manchuria to Jehol
3 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 bomber moved from Kwangtung to Manchuria
3 fighters moved from Siam to Kiangsu
3 tactical_bombers moved from Siam to Kiangsu
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Hopei
Japanese attack with 2 armour and 1 fighter
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 1 fighter in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Alaska
Non Combat Move - Japanese
1 fighter moved from Hopei to Jehol
Place Units - Japanese
2 submarines placed in 6 Sea Zone
10 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
I will take my turn later tonight!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 cruiser, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to Alaska
1 mech_infantry moved from Western United States to Alaska
1 fighter moved from Hawaiian Islands to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
2 submarines moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 26 Sea Zone
4 fighters moved from 33 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 17 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Alaska, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 1 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
retreated to Alaska
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Gibraltar, round 1 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to British Columbia
1 fighter moved from 1 Sea Zone to British Columbia
1 bomber moved from Alaska to British Columbia
1 aaGun moved from Western United States to British Columbia
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 armour, 2 artilleries and 3 infantry placed in Western United States
1 submarine and 3 transports placed in 10 Sea Zone
1 cruiser and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
British Columbia : 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
Philippines : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 1 submarine and 3 transports
17 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery
89 Sea Zone : 1 transport
101 Sea Zone : 1 cruiser and 2 submarines
Brazil : 1 mech_infantry
91 Sea Zone : 2 battleships, 1 carrier, 4 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 49 / 67
Russians : 22 / 37
Japanese : 44 / 44
Americans : 50 / 70
Chinese : 8 / 15
British : 25 / 29
UK_Pacific : 22 / 24
Italians : 28 / 49
ANZAC : 14 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.391
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 artilleries and 19 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 8 artilleries and 19 infantry
Japanese defend with 4 artilleries and 4 infantry
Chinese win, taking Kiangsi from Japanese with 8 artilleries and 16 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 4 artilleries and 4 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
2 mech_infantrys moved from Yunnan to Shensi
3 mech_infantrys moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 tactical_bomber moved from India to Shan State
2 artilleries moved from Yunnan to Shan State
3 mech_infantrys moved from India to Shan State
3 infantry moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Union of South Africa to South West Africa
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Nigeria to French Central Africa
1 fighter moved from French Equatorial Africa to French Central Africa
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 mech_infantry moved from Iraq to Egypt
British take Egypt from Italians
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
Combat - British
Battle in 104 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Shensi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour
British win, taking Hopei from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 2 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 4 infantry
British win, taking Shan State from Japanese with 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 1 infantry
Battle in South West Africa
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking South West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Rhodesia
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Central Africa
British attack with 1 artillery and 1 fighter
Italians defend with 1 infantry
British win, taking French Central Africa from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
Non Combat Move - British
1 fighter moved from French Central Africa to 91 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Gibraltar
1 transport moved from 75 Sea Zone to 71 Sea Zone
2 destroyers moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
3 aaGuns and 3 infantry moved from Kwangsi to Kiangsi
4 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 fighter, 2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 fighter, 2 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Northwest Persia, round 1 : 0/1 hits
British roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Algeria to Tunisia
2 artilleries moved from Morocco to Algeria
2 cruisers and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 10 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to France
Place Units - Italians
3 armour placed in Ukraine
2 fighters and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Iraq to India
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 infantry
India : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
62 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 49 / 67
Russians : 22 / 37
Japanese : 35 / 44
Americans : 50 / 70
Chinese : 12 / 15
British : 31 / 32
UK_Pacific : 27 / 32
Italians : 22 / 34
ANZAC : 14 / 34
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 67
Russians : 22 / 37
Japanese : 35 / 44
Americans : 50 / 70
Chinese : 12 / 15
British : 31 / 32
UK_Pacific : 27 / 32
Italians : 22 / 34
ANZAC : 14 / 34
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0