@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Bold’s Bank of Europe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
1 bomber, 1 mech_infantry and 3 tactical_bombers moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 bomber and 1 infantry moved from Archangel to Vologda
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 1 : 5/6 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Novgorod
1 bomber moved from Volgograd to Novgorod
3 tactical_bombers moved from Volgograd to Bryansk
1 aaGun moved from Ukraine to Bryansk
5 armour moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Bryansk to Ukraine
5 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Archangel to Karelia
3 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Archangel to Novgorod
1 bomber moved from Vologda to Novgorod
1 armour moved from Archangel to Bryansk
5 mech_infantrys moved from Archangel to Novgorod
5 mech_infantrys moved from Archangel to Bryansk
6 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
4 armour and 6 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
3 fighters placed in Novgorod
3 fighters placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 9 infantry
Western Germany : 1 aaGun, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
Germany : 1 factory_major and 3 mech_infantrys
Southern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag, 6 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 16 armour, 14 artilleries, 11 infantry, 32 mech_infantrys and 3 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 5 armour, 1 factory_minor, 3 fighters and 5 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 74
Russians : 10 / 18
Japanese : 40 / 54
Americans : 57 / 78
Chinese : 22 / 21
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 24 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.211
Median : 2.000
Variance : 2.833
Standard Deviation : 1.683
Total rolls : 19
Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 6 times
2 was rolled 3 times
5 was rolled 2 times
Average roll : 2.000
Median : 1.000
Variance : 3.300
Standard Deviation : 1.817
Total rolls : 11
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
can you say epic air battle over moscow?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Egypt to Iraq
2 infantry moved from Timguska to Novosibirsk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Territory Summary for Russians :
Buryatia : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Russia : 5 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 72 infantry, 1 mech_infantry and 3 tactical_bombers
Novosibirsk : 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 armour
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 58 / 74
Russians : 15 / 18
Japanese : 39 / 54
Americans : 57 / 78
Chinese : 22 / 21
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 24 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 armour moved from French Indo China to Malaya
2 bombers moved from French Indo China to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 3 tactical_bombers moved from 75 Sea Zone to Sumatra
1 battleship moved from 75 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
5 fighters moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 1 : 1/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Sumatra, round 1 : 1/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 3 armour and 2 bombers
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 3 armour and 2 bombers in Malaya, round 1 : 3/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 2 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Buryatia
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Buryatia, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Russians: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 5 fighters in 35 Sea Zone, round 1 : 5/6 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
5 fighters moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
3 armour moved from Shan State to India
12 artilleries and 11 infantry moved from West India to Eastern Persia
2 bombers moved from Malaya to India
1 fighter and 3 tactical_bombers moved from Sumatra to 41 Sea Zone
3 carriers, 1 destroyer and 7 transports moved from 75 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Buryatia to Amur
1 armour moved from Kwangsi to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
3 infantry placed in French Indo China
1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Hainan : 1 harbour
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 4 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 2 armour and 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 fighters and 1 tactical_bomber
Siberia : 1 flag
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 8 transports
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 5 fighters
35 Sea Zone : 1 destroyer
West India : 1 flag
French Madagascar : 1 flag
Eastern Persia : 1 flag, 12 artilleries and 12 infantry
Production/PUs Summary :
Germans : 58 / 74
Russians : 14 / 18
Japanese : 47 / 52
Americans : 57 / 78
Chinese : 22 / 21
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 17 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.367
Median : 3.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.478
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23
ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Iraq to Caucasus
1 submarine moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Holland Belgium
Battle in Caucasus
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 1 : 1/5 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Holland Belgium from Germans, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Philippines, round 1 : 0/6 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 fighter and 9 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern United States to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
3 fighters moved from Caucasus to Russia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
3 fighters placed in Iraq
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 10 submarines, 2 tactical_bombers and 3 transports
26 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
6 Sea Zone : 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
United Kingdom : 2 artilleries, 2 fighters and 2 infantry
Morocco : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
Russia : 6 fighters and 1 tactical_bomber
Caucasus : 1 artillery and 1 infantry
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 airfield, 1 factory_minor and 3 fighters
101 Sea Zone : 1 destroyer and 4 transports
81 Sea Zone : 2 destroyers and 2 transports
Brazil : 1 flag
Northwest Persia : 1 armour and 2 mech_infantrys
91 Sea Zone : 1 submarine
110 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 74
Russians : 16 / 18
Japanese : 45 / 52
Americans : 62 / 87
Chinese : 22 / 21
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 17 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 13 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,3,5,2,4,2,4,1,5,2,3,6,3
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Yunnan : 1 infantry
Kweichow : 4 infantry
Hunan : 1 fighter and 14 infantry
Anhwe : 3 infantry
Production/PUs Summary :
Germans : 53 / 74
Russians : 16 / 18
Japanese : 44 / 52
Americans : 62 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 17 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Germans
3 armour, 1 artillery, 13 infantry and 3 mech_infantrys moved from Northwest Persia to Persia
4 submarines moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to Egypt
2 armour moved from Belgian Congo to Egypt
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Gibraltar to France
Combat - British
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from France to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter and 2 tactical_bombers moved from Egypt to Gibraltar
3 aaGuns moved from Northwest Persia to Persia
3 fighters moved from Persia to Russia
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Americans to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters placed in Persia
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Algeria : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Rostov : 1 mech_infantry
Russia : 4 fighters
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 4 submarines
92 Sea Zone : 1 destroyer
81 Sea Zone : 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 1 transport
Persia : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 16 infantry and 3 mech_infantrys
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 50 / 74
Russians : 19 / 18
Japanese : 44 / 52
Americans : 62 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 17 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Reaching the end game now. I think the Axis have stalled out!
Looking forward to that air battle.
–Jeff
here ya go.
Reaching the end game now. I think the Axis have stalled out!
Looking forward to that air battle.
–Jeff
:-o
Reaching the end game now. I think the Axis have stalled out!
Looking forward to that air battle.
–Jeff
i plan to shoot down at least 8 of your interceptors!! :evil:
My AA guns will shoot down the rest of your air, a fair trade.
My AA guns will shoot down the rest of your air, a fair trade.
:lol: if only you didn’t have BLIND aa gunners. :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Borneo, round 1 : 0/3 hits
Japanese roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 35 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
1 destroyer placed in 62 Sea Zone
ANZAC undo move 2.
ANZAC undo move 1.
2 fighters placed in Queensland
1 destroyer placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC undo move 2.
1 fighter placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
54 Sea Zone : 2 transports
62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 74
Russians : 17 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
72 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 53 / 74
Russians : 17 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
3 bombers moved from Novgorod to Smolensk
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
13 mech_infantrys moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Smolensk
5 armour and 5 mech_infantrys moved from Ukraine to Caucasus
16 armour and 16 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Volgograd
Germans attack with 14 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 14 mech_infantrys and 2 tactical_bombers in Volgograd, round 1 : 3/16 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 3 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 21 armour and 21 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 21 armour and 21 mech_infantrys in Caucasus, round 1 : 14/42 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 21 armour and 21 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 aaGun, 14 artilleries and 8 infantry moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Rostov
2 fighters moved from Novgorod to Yugoslavia
2 fighters moved from Ukraine to Southern Italy
3 armour moved from Western Germany to Germany
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Germany to Western Germany
1 infantry moved from France to Holland Belgium
2 tactical_bombers moved from Volgograd to Rostov
3 bombers moved from Smolensk to Yugoslavia
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Novgorod to Yugoslavia
6 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in Novgorod
2 fighters and 8 infantry placed in Western Germany
2 infantry placed in Germany
1 airfield placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,3,2,6,3,1,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 6 mech_infantrys
Germany : 3 armour, 1 factory_major and 2 infantry
Holland Belgium : 2 aaGuns, 9 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun and 3 fighters
Belarus : 1 flag
Karelia : 1 flag, 6 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 2 aaGuns, 14 artilleries, 8 infantry and 3 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 16 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
Caucasus : 1 flag, 21 armour and 21 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield, 3 bombers and 3 fighters
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 72
Russians : 11 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 17 PUs;
Russians buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 armour moved from Iraq to Persia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians winGermans win with no units remaining, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Russia to Urals
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Bryansk : 2 infantry
Urals : 1 armour and 1 mech_infantry
Archangel : 1 infantry
Russia : 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 3 fighters, 67 infantry and 3 tactical_bombers
Tambov : 1 infantry
Smolensk : 1 artillery and 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 armour
Production/PUs Summary :
Germans : 55 / 72
Russians : 16 / 20
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from India to 72 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 72 Sea Zone
Japanese attack with 2 bombers
French defend with 1 destroyer
Japanese roll dice for 2 bombers in 72 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 72 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from 72 Sea Zone to 79 Sea Zone
2 bombers moved from 79 Sea Zone to West India
12 artilleries and 12 infantry moved from Eastern Persia to West India
4 armour and 2 mech_infantrys moved from India to West India
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 tactical_bombers and 8 transports moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from 36 Sea Zone to 79 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
2 armour moved from Malaya to French Indo China
1 battleship, 5 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 20 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Amur to Japan
Place Units - Japanese
3 infantry placed in French Indo China
3 transports placed in 39 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,6,2,1,3
Japanese collect 33 PUs (12 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Hainan : 1 harbour
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 5 fighters, 8 infantry and 1 mech_infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 3 transports
West India : 1 flag, 4 armour, 12 artilleries, 2 bombers, 12 infantry and 2 mech_infantrys
French Madagascar : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 8 transports
Production/PUs Summary :
Germans : 55 / 72
Russians : 15 / 20
Japanese : 45 / 40
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
very efficient convoy work!