@donutgold scramble to sz 97?
Odonis (Axis) vs. Jeff28 (Allies +10) G40L, No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Belarus
Italians take Belarus from Russians
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Italians take Anglo Egyptian Sudan from British
1 armour moved from Ethiopia to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Belgian Congo
Italians attack with 2 armour, 3 infantry and 1 mech_infantry
British defend with 2 armour, 1 bomber and 3 mech_infantrys
2 armour retreated to Anglo Egyptian Sudan
British win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 bomber and 1 mech_infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in Ukraine
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
Americans win, taking Gibraltar from British with 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Italians: 1 fighter and 3 infantryNon Combat Move - Italians
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in EgyptTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
ANZAC undo move 2.
ANZAC undo move 1.
1 bomber and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
ANZAC undo move 1.
ANZAC undo move 2.
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery placed in Queensland
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 1 aaGun, 2 artilleries and 5 infantry
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 destroyer and 5 transports
54 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 46 / 62
Russians : 30 / 38
Japanese : 42 / 44
Americans : 65 / 90
Chinese : 0 / 2
British : 25 / 26
UK_Pacific : 15 / 15
Italians : 23 / 28
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 62
Russians : 30 / 38
Japanese : 42 / 44
Americans : 65 / 90
Chinese : 0 / 2
British : 25 / 26
UK_Pacific : 15 / 15
Italians : 23 / 28
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Syria to 80 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Syria to 80 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 80 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleshipNon Combat Move - Germans
3 armour, 1 artillery and 1 infantry moved from Persia to Eastern Persia
1 bomber moved from 80 Sea Zone to Persia
2 armour moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 transport moved from 95 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
4 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
5 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Germany to Western Germany
1 tactical_bomber moved from Norway to Western Germany
2 fighters moved from Western Ukraine to Western Germany
8 armour and 7 mech_infantrys moved from Western Ukraine to Slovakia Hungary
6 infantry moved from Western Ukraine to Ukraine
10 infantry moved from Western Ukraine to Eastern Poland
12 artilleries moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Eastern Poland
1 infantry moved from Finland to KareliaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Persia
3 armour placed in Iraq
4 infantry placed in Germany
2 artilleries placed in France
1 fighter placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,3,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 bomber moved from Russia to Karelia
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 armour and 4 mech_infantrys moved from Bryansk to Ukraine
15 artilleries moved from Bryansk to Ukraine
30 infantry moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour and 2 mech_infantrys moved from Turkmenistan to CaucasusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/4 hits
Italians roll dice for 1 armour in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Ukraine
Russians attack with 1 armour, 15 artilleries, 30 infantry and 4 mech_infantrys
Germans defend with 1 aaGun and 6 infantry; Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 15 artilleries, 30 infantry and 4 mech_infantrys in Ukraine, round 1 : 16/50 hits
Italians roll dice for 1 aaGun, 1 artillery and 8 infantry in Ukraine, round 1 : 3/9 hits
3 infantry owned by the Russians , 6 infantry owned by the Germans , 1 artillery owned by the Italians , 1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 15 artilleries, 27 infantry and 4 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Karelia
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia, round 1 : 3/3 hits
Germans roll dice for 2 infantry in Karelia, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Russia
5 artilleries and 2 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Ukraine
1 aaGun, 1 armour, 3 artilleries and 9 infantry moved from Volgograd to Caucasus
1 aaGun and 6 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 2 artilleries placed in Volgograd
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Belarus : 1 infantry
Karelia : 1 artillery and 1 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 8 artilleries and 20 infantry
Rostov : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 2 infantry and 1 tactical_bomber
Ukraine : 2 aaGuns, 1 armour, 15 artilleries, 1 factory_minor, 27 infantry and 4 mech_infantrys
Western Ukraine : 1 infantry
Volgograd : 1 armour, 2 artilleries and 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 aaGun, 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Samara : 1 aaGun and 6 infantry
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 60
Russians : 36 / 42
Japanese : 42 / 44
Americans : 65 / 90
Chinese : 0 / 2
British : 23 / 26
UK_Pacific : 15 / 15
Italians : 18 / 28
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
3 fighters moved from Kwangtung to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 9 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 5 transports; British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 4 fighters and 1 transport
Units damaged: 2 carriers owned by the Americans
Americans win with 1 fighter and 7 transports remaining. Battle score for attacker is -19
Casualties for Japanese: 9 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 2 carriers, 1 cruiser and 3 fighters
1 fighter owned by the Americans forced to land in MalayaNon Combat Move - Japanese
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Hunan to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to Shensi
2 artilleries and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
3 armour placed in Kiangsu
2 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from Malaya to 36 Sea Zone
1 battleship, 3 fighters and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Italians lost in 95 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 36 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 1 : 5/10 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/8 hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 3/4 hits
1 infantry owned by the Germans , 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Italians defend with 1 carrier and 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier and 1 transport in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 carrier and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
Americans win with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 23
Casualties for Italians: 1 carrier and 1 transport
Battle in Gibraltar
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Indo ChinaNon Combat Move - Americans
2 carriers and 3 transports moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from India to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 6 submarines placed in 10 Sea Zone
3 armour placed in Southern FranceTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 6 submarines
54 Sea Zone : 1 destroyer and 5 submarines
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
125 Sea Zone : 2 submarines
95 Sea Zone : 1 submarine
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 5 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 submarines
110 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 60
Russians : 36 / 42
Japanese : 40 / 42
Americans : 69 / 94
Chinese : 0 / 2
British : 23 / 26
UK_Pacific : 15 / 15
Italians : 18 / 28
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - British
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from India to Yunnan
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from West India to India
2 infantry moved from 39 Sea Zone to India
1 fighter moved from Yunnan to India
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 30 PUs totalTerritory Summary for British :
Yunnan : 1 infantry
India : 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
39 Sea Zone : 1 transport
West India : 1 infantry
Belgian Congo : 2 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Rhodesia : 2 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 aaGun and 1 infantry
Holland Belgium : 1 flag, 2 infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 flag
Eire : 1 flag
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 42 / 60
Russians : 36 / 42
Japanese : 39 / 42
Americans : 69 / 94
Chinese : 1 / 2
British : 28 / 30
UK_Pacific : 15 / 0
Italians : 16 / 28
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 harbourProduction/PUs Summary :
Germans : 42 / 60
Russians : 36 / 42
Japanese : 39 / 42
Americans : 69 / 94
Chinese : 1 / 2
British : 28 / 30
UK_Pacific : 15 / 15
Italians : 16 / 28
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from British
Italians take Nigeria from British
1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
Italians take Kenya from British
Italians take Tanganyika Territory from British
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from British
Italians take Nigeria from British
1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
Italians take Kenya from British
Italians take Tanganyika Territory from British
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
1 transport moved from 70 Sea Zone to 72 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 2 artilleries and 5 infantry moved from Malaya to 37 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 5 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 aaGun, 2 artilleries, 6 infantry and 5 transports moved from 35 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
ANZAC undo move 2.
1 artillery and 1 fighter placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
French Indo China : 1 aaGun, 2 artilleries and 6 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
36 Sea Zone : 5 transports
54 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 42 / 60
Russians : 36 / 42
Japanese : 39 / 42
Americans : 69 / 94
Chinese : 1 / 2
British : 24 / 30
UK_Pacific : 15 / 15
Italians : 20 / 20
ANZAC : 17 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 42 / 60
Russians : 36 / 42
Japanese : 39 / 42
Americans : 69 / 94
Chinese : 1 / 2
British : 24 / 30
UK_Pacific : 15 / 15
Italians : 20 / 20
ANZAC : 17 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
3 mech_infantrys moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Northern Italy to Southern France
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Southern France
2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Germany to Baltic States
1 bomber moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
5 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
3 mech_infantrys moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Northern Italy to Southern France
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Southern France
2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Germany to Baltic States
1 bomber moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
5 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West IndiaCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in West India
Germans attack with 7 armour, 1 artillery, 2 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 7 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 3 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Germans win, taking Southern France from Americans with 3 artilleries, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for Americans: 3 armour, 3 infantry and 3 mech_infantrys
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Romania
1 infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 12 artilleries and 6 infantry moved from Eastern Poland to Slovakia Hungary
8 armour moved from Slovakia Hungary to Western Germany
7 mech_infantrys moved from Slovakia Hungary to Western Germany
2 infantry moved from Western Germany to France
2 tactical_bombers moved from Southern France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 bomber moved from Northwest Persia to Persia
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - Germans
2 armour and 1 mech_infantry placed in Persia
1 fighter and 1 mech_infantry placed in Iraq
Germans undo move 2.
Germans undo move 1.
2 armour and 1 fighter placed in Persia
2 mech_infantrys placed in Iraq
3 infantry placed in France
6 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,4,4
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Russians
Russians buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Finland
1 artillery and 1 infantry moved from Karelia to Finland
1 armour, 15 artilleries, 27 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia
2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 infantry moved from Rostov to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 artillery moved from Russia to Samara
1 bomber moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
3 infantry moved from Samara to Novosibirsk
3 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Finland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Finland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 3 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 3 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Northwest Persia, round 1 : 8/17 hits
Germans roll dice for 1 armour in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 3 armour, 3 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 15 artilleries, 27 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 15 artilleries, 27 infantry and 3 mech_infantrys in Bessarabia, round 1 : 11/46 hits
Italians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour, 15 artilleries, 27 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Baltic States to Russia
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 aaGuns moved from Ukraine to Bessarabia
1 aaGun, 8 artilleries and 20 infantry moved from Bryansk to Belarus
1 aaGun moved from Samara to Kazakhstan
1 aaGun moved from Caucasus to Northwest PersiaPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsTerritory Summary for Russians :
Kazakhstan : 1 aaGun and 3 infantry
Belarus : 1 aaGun, 8 artilleries and 20 infantry
Baltic States : 2 infantry
Eastern Poland : 1 infantry and 1 mech_infantry
Bessarabia : 2 aaGuns, 1 armour, 15 artilleries, 27 infantry and 3 mech_infantrys
Russia : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 2 infantry
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
Caucasus : 2 artilleries and 1 infantry
Samara : 1 artillery
Northwest Persia : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 armour and 1 artillery
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 64
Russians : 39 / 47
Japanese : 39 / 42
Americans : 66 / 94
Chinese : 1 / 2
British : 21 / 30
UK_Pacific : 13 / 15
Italians : 19 / 20
ANZAC : 17 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
2 armour moved from Kwangsi to French Indo China
2 artilleries moved from Kwangsi to French Indo China
3 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China -
Hey for SZ36 battle, I didn’t have your OOL. But, I suggest you edit in your FTRs, repair your CVs and remove your DDs. This works better for you overall as you had the benefit of the FTRs in the return fire.
In retrospect, should’ve gotten your OOl upfront - sorry.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
2 armour moved from Kwangsi to French Indo China
2 artilleries moved from Kwangsi to French Indo China
3 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 4 fighters and 2 submarines
ANZAC defend with 5 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 carriers owned by the Americans
retreated to 36 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 transports remaining. Battle score for attacker is -82
Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters and 2 submarines
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
ANZAC defend with 1 aaGun, 2 artilleries and 6 infantry; Americans defend with 1 artillery
Japanese win, taking French Indo China from Americans with 1 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for ANZAC: 1 aaGun, 2 artilleries and 6 infantry
Casualties for Americans: 1 artillery
4 fighters owned by the Americans could not land and were killedNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Kwangsi
3 armour moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shensi to SzechwanPlace Units - Japanese
2 fighters and 1 infantry placed in Japan
1 fighter, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,3
Japanese collect 38 PUs (3 lost to blockades); end with 40 PUs total