Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
Nothing wrong with a bit of bullying!
I am paying for a poor Roman 1st turn.
Should have built a City(or two): I see their importance now. I saw Navy was important and decided not to lose the arms’ race, but somehow you have run away with that too.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - RomanRepublic
RomanRepublic buy 3 cavalrys, 2 forts, 7 legionaires and 6 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 1 onager moved from Senio to Salonae
1 legionaire moved from Salapia to Capua
1 legionaire moved from Salapia to Capua
1 velites moved from Roma to Capua
1 velites moved from Roma to Capua
1 velites moved from Roma to Salapia
1 cavalry moved from Salapia to Roma
1 velites moved from Nemausus to Narbo
1 cavalry moved from Mediolanum to Massilia
1 cavalry moved from Mediolanum to Massilia
1 cavalry moved from Mediolanum to Massilia
1 cavalry moved from Mediolanum to Massilia
1 cavalry moved from Mediolanum to Massilia
1 cavalry moved from Mediolanum to Massilia
1 ballista moved from Mediolanum to Massilia
1 legionaire moved from Aleria to SZ 24
1 ballista moved from Aleria to SZ 24
1 ballista, 2 biremes and 1 legionaire moved from SZ 24 to SZ 23
1 bireme moved from SZ 24 to SZ 23
1 cavalry moved from Massilia to Narbo
1 velites moved from Massilia to Narbo
1 velites moved from Mediolanum to Massilia
1 legionaire moved from Mediolanum to Massilia
1 legionaire moved from Roma to Capua
1 legionaire moved from Roma to Capua
Combat - RomanRepublic
Battle in Capua
RomanRepublic attack with 4 legionaires and 2 velitess
Carthage defend with 1 spearman and 2 swordmen
RomanRepublic win, taking Capua from Carthage with 4 legionaires remaining. Battle score for attacker is 5
Casualties for RomanRepublic: 2 velitess
Casualties for Carthage: 1 spearman and 2 swordmen
Battle in Salonae
RomanRepublic attack with 1 ballista, 7 legionaires and 1 onager
Neutral defend with 3 axemen and 1 swordman
RomanRepublic win, taking Salonae from Neutral with 1 ballista, 6 legionaires and 1 onager remaining. Battle score for attacker is 9
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for RomanRepublic: 1 legionaire
Battle in Narbo
RomanRepublic attack with 1 cavalry and 2 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Narbo from Carthage with 2 velitess remaining. Battle score for attacker is -1
Casualties for RomanRepublic: 1 cavalry
Casualties for Carthage: 1 spearman
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
2 forts and 7 legionaires placed in Roma
4 velitess placed in Arretium
1 cavalry and 2 velitess placed in Genua
RomanRepublic undo move 2.
2 cavalrys and 2 velitess placed in Arretium
1 velites placed in Arretium
1 velites placed in Genua
RomanRepublic undo move 3.
RomanRepublic undo move 3.
2 cavalrys and 3 velitess placed in Arretium
Turn Complete - RomanRepublic
RomanRepublic collect 67 PUs; end with 67 PUs total
Territory Summary for RomanRepublic :
Arretium : 2 cavalrys, 1 city and 3 velitess
Roma : 5 cavalrys, 1 city, 4 forts, 13 legionaires, 1 onager and 11 velitess
Salonae : 1 flag, 1 ballista, 6 legionaires and 1 onager
Verona : 1 flag
Aleria : 1 flag
Mediolanum : 1 flag
Narbo : 1 flag, 2 velitess
Massilia : 1 flag, 1 ballista, 5 cavalrys, 1 legionaire and 1 velites
Capua : 4 legionaires
Salapia : 1 velites
Senio : 1 flag
SZ 24 : 2 biremes
SZ 23 : 1 ballista, 3 biremes and 1 legionaire
Genua : 1 flag, 5 cavalrys, 1 city and 3 velitess
Nemausus : 1 flag
Patavium : 1 flag
Production/PUs Summary :
Carthage : 87 / 99
RomanRepublic : 67 / 67
GreekCityStates : 16 / 0
Macedonia : 51 / 52
Egypt : 41 / 41
Seleucid : 42 / 49
Parthia : 68 / 68
Numidia : 23 / 33
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Combat Move - GreekCityStates
1 hoplite and 1 slingers moved from Sardis to Pergamum
1 hoplite moved from Attalia to Pessinus
GreekCityStates take Pessinus from Seleucid
1 archer moved from Attalia to Sardis
Combat - GreekCityStates
Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
Pergamum : 1 city, 1 hoplite and 1 slingers
Pessinus : 1 flag, 1 hoplite
Sardis : 1 flag, 1 archer
Attalia : 1 flag, 1 archer and 4 hoplites
Production/PUs Summary :
Carthage : 87 / 99
RomanRepublic : 67 / 67
GreekCityStates : 19 / 0
Macedonia : 51 / 52
Egypt : 41 / 41
Seleucid : 39 / 49
Parthia : 68 / 68
Numidia : 23 / 33
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Macedonia
Macedonia buy 7 cavalrys and 2 triremes; Remaining resources: 0 PUs;
Combat Move - Macedonia
1 peltasts moved from Sparta to SZ 67
1 peltasts moved from SZ 67 to Cydonia
Macedonia take Cydonia from Egypt
4 hoplites and 2 swordmen moved from Sparta to SZ 67
4 hoplites, 2 swordmen and 2 triremes moved from SZ 67 to SZ 55
4 hoplites and 2 swordmen moved from SZ 55 to Paraetonium
2 peltastss and 3 swordmen moved from Larissa to SZ 69
1 peltasts moved from Thessalonica to SZ 69
3 peltastss, 3 swordmen and 2 triremes moved from SZ 69 to SZ 70
3 peltastss and 3 swordmen moved from SZ 70 to Pergamum
5 peltastss and 6 swordmen moved from Thessalonica to Dodona
16 cavalrys moved from Athens to Dodona
Combat - Macedonia
Battle in Pergamum
Macedonia attack with 3 peltastss and 3 swordmen
GreekCityStates defend with 1 city, 1 hoplite and 1 slingers
Macedonia win, taking Pergamum from GreekCityStates with 2 peltastss and 3 swordmen remaining. Battle score for attacker is 5
Casualties for GreekCityStates: 1 hoplite and 1 slingers
Casualties for Macedonia: 1 peltasts
Battle in Paraetonium
Macedonia attack with 4 hoplites and 2 swordmen
Egypt defend with 1 chariot and 6 spearmen
Macedonia win, taking Paraetonium from Egypt with 1 hoplite remaining. Battle score for attacker is 1
Casualties for Egypt: 1 chariot and 6 spearmen
Casualties for Macedonia: 3 hoplites and 2 swordmen
Non Combat Move - Macedonia
Place Units - Macedonia
2 triremes placed in SZ 67
6 cavalrys placed in Thessalonica
1 cavalry placed in Athens
Turn Complete - Macedonia
Macedonia collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Egypt
Egypt buy 2 archers, 7 axemen and 4 spearmen; Remaining resources: 0 PUs;
Combat Move - Egypt
2 axemen and 1 spearman moved from Alexandria to Paraetonium
5 archers and 8 axemen moved from Jerusalem to Sidon
1 axeman moved from Salamis to SZ 62
1 axeman moved from Salamis to SZ 62
2 axemen and 1 trireme moved from SZ 62 to SZ 64
2 axemen moved from SZ 64 to Cydonia
1 bireme moved from SZ 64 to SZ 62
1 trireme moved from SZ 59 to SZ 58
1 bireme moved from SZ 58 to SZ 57
Combat - Egypt
Battle in Paraetonium
Egypt attack with 2 axemen and 1 spearman
Macedonia defend with 1 hoplite
Egypt win, taking Paraetonium from Macedonia with 2 axemen and 1 spearman remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 hoplite
Battle in Cydonia
Egypt attack with 2 axemen
Macedonia defend with 1 peltasts
Egypt win, taking Cydonia from Macedonia with 2 axemen remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Sidon
Egypt attack with 5 archers and 8 axemen
Seleucid defend with 1 peltasts
Egypt win, taking Sidon from Seleucid with 5 archers and 8 axemen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Egypt
6 axemen and 2 spearmen moved from Memphis to Pharan
1 spearman moved from Pharan to Jerusalem
1 spearman moved from Pharan to Jerusalem
Place Units - Egypt
2 archers and 4 spearmen placed in Jerusalem
7 axemen placed in Alexandria
Turn Complete - Egypt
Egypt collect 50 PUs; end with 50 PUs total
Territory Summary for Egypt :
Memphis : 1 city
Jerusalem : 4 archers, 1 chariot, 1 city and 6 spearmen
Alexandria : 1 archer, 8 axemen, 1 city and 1 spearman
Salamis : 1 spearman
SZ 62 : 1 bireme
SZ 64 : 2 biremes and 1 trireme
Cydonia : 1 flag, 2 axemen
SZ 57 : 1 bireme
SZ 58 : 1 trireme
Paraetonium : 1 flag, 2 axemen and 1 spearman
Sidon : 5 archers and 8 axemen
Pharan : 6 axemen and 2 spearmen
Production/PUs Summary :
Carthage : 87 / 99
RomanRepublic : 67 / 67
GreekCityStates : 13 / 0
Macedonia : 57 / 60
Egypt : 50 / 50
Seleucid : 30 / 49
Parthia : 68 / 68
Numidia : 23 / 33
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Seleucid
Seleucid buy 5 legionaires and 14 peltastss; Remaining resources: 1 PUs;
Combat Move - Seleucid
5 peltastss moved from Edessa to Hatra
11 hoplites, 6 legionaires and 13 peltastss moved from Emesa to Hatra
4 cataphracts moved from Damascus to Hatra
19 cavalrys moved from Damascus to Hatra
1 cataphract and 10 cavalrys moved from Antioch to Hatra
8 peltastss moved from Damascus to Antioch
Combat - Seleucid
Battle in Hatra
Seleucid attack with 5 cataphracts, 29 cavalrys, 11 hoplites, 6 legionaires and 18 peltastss
Parthia defend with 8 archers, 6 cataphracts, 14 cavalrys, 8 horsearchers and 10 spearmen
Seleucid win, taking Hatra from Parthia with 5 cataphracts, 16 cavalrys, 6 hoplites and 6 legionaires remaining. Battle score for attacker is 95
Casualties for Seleucid: 13 cavalrys, 5 hoplites and 18 peltastss
Casualties for Parthia: 8 archers, 6 cataphracts, 14 cavalrys, 8 horsearchers and 10 spearmen
Non Combat Move - Seleucid
1 hoplite moved from Tarsus to Antioch
Place Units - Seleucid
5 legionaires and 6 peltastss placed in Antioch
5 peltastss placed in Edessa
3 peltastss placed in Tarsus
Turn Complete - Seleucid
Seleucid collect 35 PUs; end with 36 PUs total
Meno 95 IPC : l’ho preso un’po in culo con quell’ultimo!
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Parthia
Parthia buy 4 archers, 2 cataphracts, 5 cavalrys and 6 spearmen; Remaining resources: 0 PUs;
Combat Move - Parthia
1 cavalry moved from Ctesiphon to Ninive
1 cavalry moved from Ctesiphon to Palmyra
1 cavalry moved from Ctesiphon to Seleucia
1 cavalry moved from Ctesiphon to Seleucia
1 cavalry moved from Ctesiphon to Seleucia
1 cavalry moved from Ctesiphon to Seleucia
1 horsearcher moved from Persepolis to Seleucia
1 horsearcher moved from Persepolis to Seleucia
1 horsearcher moved from Ctesiphon to Seleucia
1 spearman moved from Palmyra to Emesa
Parthia take Emesa from Seleucid
Combat - Parthia
Non Combat Move - Parthia
Place Units - Parthia
4 archers and 6 spearmen placed in Seleucia
2 cataphracts and 5 cavalrys placed in Ctesiphon
Turn Complete - Parthia
Parthia collect 67 PUs; end with 67 PUs total
Territory Summary for Parthia :
Euphrates : 1 flag
Babylon : 1 flag
Ninive : 1 flag, 1 cavalry
SZ 86 : 1 bireme
Vologesia : 1 flag
Palmyra : 1 flag, 1 cavalry
Seleucia : 1 flag, 4 archers, 4 cavalrys, 1 city, 3 horsearchers and 21 spearmen
Ctesiphon : 2 cataphracts, 5 cavalrys and 1 city
Emesa : 1 flag, 1 spearman
Teredon : 1 flag
Persepolis : 1 city
Production/PUs Summary :
Carthage : 87 / 99
RomanRepublic : 67 / 67
GreekCityStates : 13 / 0
Macedonia : 57 / 60
Egypt : 50 / 50
Seleucid : 31 / 36
Parthia : 67 / 67
Numidia : 23 / 33
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Numidia
Numidia buy 6 cavalrys; Remaining resources: 9 PUs;
Combat Move - Numidia
9 cavalrys moved from Siwa to Paraetonium
5 cavalrys moved from Berenice to Paraetonium
1 spearman moved from Berenice to Siwa
4 cavalrys moved from Leptis Magna to Siwa
1 archer and 2 spearmen moved from Leptis Magna to Berenice
1 archer, 5 spearmen and 3 swordmen moved from Oea to Leptis Magna
2 biremes moved from SZ 20 to SZ 23
Combat - Numidia
Battle in Paraetonium
Numidia attack with 14 cavalrys
Egypt defend with 2 axemen and 1 spearman
Numidia win, taking Paraetonium from Egypt with 13 cavalrys remaining. Battle score for attacker is 5
Casualties for Egypt: 2 axemen and 1 spearman
Casualties for Numidia: 1 cavalry
Battle in SZ 23
Numidia attack with 2 biremes
RomanRepublic defend with 1 ballista, 3 biremes and 1 legionaire
RomanRepublic win with 2 biremes remaining. Battle score for attacker is -2
Casualties for Numidia: 2 biremes
Casualties for RomanRepublic: 1 ballista and 1 bireme
Non Combat Move - Numidia
Place Units - Numidia
2 cavalrys placed in Siwa
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 23 PUs; end with 32 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Carthage
Carthage buy 9 spearmen, 11 swordmen and 2 warelephants; Remaining resources: 0 PUs;
Combat Move - Carthage
1 cavalry moved from Croton to Salapia
2 spearmen moved from Tarentum to Salapia
1 hoplite, 4 spearmen and 2 warelephants moved from Tarentum to Capua
4 hoplites, 3 spearmen, 9 swordmen and 1 warelephant moved from Croton to Capua
1 cavalry moved from Lilybaeum to SZ 34
1 swordman moved from Lilybaeum to SZ 34
1 cavalry and 1 swordman moved from SZ 34 to Capua
2 triremes moved from SZ 33 to SZ 34
3 swordmen moved from Lilybaeum to SZ 34
3 spearmen moved from Messana to SZ 34
3 spearmen and 3 swordmen moved from SZ 34 to Capua
1 bireme moved from SZ 33 to SZ 34
1 spearman moved from Messana to SZ 34
1 spearman moved from SZ 34 to Capua
3 triremes moved from SZ 35 to SZ 34
3 biremes moved from SZ 35 to SZ 34
6 swordmen moved from Syracuse to SZ 35
2 spearmen moved from Messana to SZ 35
2 spearmen and 6 swordmen moved from SZ 35 to Capua
2 biremes moved from SZ 20 to SZ 23
Combat - Carthage
Battle in Capua
Carthage attack with 1 cavalry, 5 hoplites, 13 spearmen, 19 swordmen and 3 warelephants
RomanRepublic defend with 4 legionaires
Units damaged: 3 warelephants owned by the Carthage
Carthage win, taking Capua from RomanRepublic with 1 cavalry, 5 hoplites, 13 spearmen, 19 swordmen and 3 warelephants remaining. Battle score for attacker is 16
Casualties for RomanRepublic: 4 legionaires
Battle in Salapia
Carthage attack with 1 cavalry and 2 spearmen
RomanRepublic defend with 1 velites
Carthage win, taking Salapia from RomanRepublic with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in SZ 23
Carthage attack with 2 biremes
RomanRepublic defend with 2 biremes and 1 legionaire
RomanRepublic win with 2 biremes remaining. Battle score for attacker is -14
Casualties for Carthage: 2 biremes
Non Combat Move - Carthage
1 trireme moved from SZ 32 to SZ 31
Place Units - Carthage
2 swordmen and 2 warelephants placed in Barcino
5 swordmen placed in Lilybaeum
4 swordmen placed in Croton
6 spearmen placed in Syracuse
3 spearmen placed in Carthago
Turn Complete - Carthage
Carthage collect 97 PUs; end with 97 PUs total
3 units repaired.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - RomanRepublic
RomanRepublic buy 7 cavalrys, 2 forts and 9 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 legionaire moved from Salonae to Pella
RomanRepublic take Pella from Macedonia
1 ballista, 5 legionaires and 1 onager moved from Salonae to Sirmium
2 biremes and 1 legionaire moved from SZ 23 to SZ 22
1 velites moved from Arretium to Salapia
1 legionaire moved from Roma to Salapia
2 biremes moved from SZ 24 to SZ 20
1 velites moved from Arretium to Salapia
1 legionaire moved from Roma to Salapia
1 onager moved from Roma to Salapia
1 velites moved from Arretium to Roma
1 velites moved from Narbo to Massilia
Combat - RomanRepublic
Battle in Salapia
RomanRepublic attack with 2 legionaires, 1 onager and 2 velitess
Carthage defend with 1 cavalry and 2 spearmen
RomanRepublic win, taking Salapia from Carthage with 2 legionaires and 1 onager remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 2 velitess
Casualties for Carthage: 1 cavalry and 2 spearmen
Battle in Sirmium
RomanRepublic attack with 1 ballista, 5 legionaires and 1 onager
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Sirmium from Neutral with 1 ballista, 5 legionaires and 1 onager remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Non Combat Move - RomanRepublic
5 cavalrys and 3 velitess moved from Genua to Massilia
2 cavalrys moved from Arretium to Massilia
Place Units - RomanRepublic
2 forts and 7 velitess placed in Roma
3 cavalrys and 2 velitess placed in Arretium
4 cavalrys placed in Genua
Turn Complete - RomanRepublic
RomanRepublic collect 65 PUs; end with 65 PUs total
Territory Summary for RomanRepublic :
Pella : 1 flag, 1 legionaire
Sirmium : 1 flag, 1 ballista, 5 legionaires and 1 onager
Arretium : 3 cavalrys, 1 city and 2 velitess
Roma : 5 cavalrys, 1 city, 6 forts, 11 legionaires and 19 velitess
Salonae : 1 flag
Verona : 1 flag
Aleria : 1 flag
Mediolanum : 1 flag
Narbo : 1 flag, 1 velites
Massilia : 1 flag, 1 ballista, 12 cavalrys, 1 legionaire and 5 velitess
Salapia : 2 legionaires and 1 onager
SZ 20 : 2 biremes
Senio : 1 flag
SZ 22 : 2 biremes and 1 legionaire
Genua : 1 flag, 4 cavalrys and 1 city
Nemausus : 1 flag
Patavium : 1 flag
Production/PUs Summary :
Carthage : 94 / 97
RomanRepublic : 65 / 65
GreekCityStates : 13 / 0
Macedonia : 54 / 60
Egypt : 50 / 50
Seleucid : 31 / 36
Parthia : 67 / 67
Numidia : 23 / 32
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Macedonia
Macedonia buy 15 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
2 peltastss and 3 swordmen moved from Pergamum to Sardis
5 peltastss and 6 swordmen moved from Dodona to Apollonia
6 cavalrys moved from Thessalonica to Apollonia
16 cavalrys moved from Dodona to Pella
1 cavalry moved from Athens to SZ 67
1 cavalry moved from SZ 67 to Cydonia
6 hoplites moved from Sparta to SZ 67
6 hoplites and 2 triremes moved from SZ 67 to SZ 55
6 hoplites moved from SZ 55 to Paraetonium
2 triremes moved from SZ 55 to SZ 67
1 hoplite moved from Sparta to SZ 67
1 swordman moved from Rhodos to SZ 67
1 hoplite and 1 swordman moved from SZ 67 to Cydonia
2 triremes moved from SZ 70 to SZ 69
Combat - Macedonia
Battle in Sardis
Macedonia attack with 2 peltastss and 3 swordmen
GreekCityStates defend with 1 archer
Macedonia win, taking Sardis from GreekCityStates with 2 peltastss and 3 swordmen remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 archer
Battle in Pella
Macedonia attack with 16 cavalrys
RomanRepublic defend with 1 legionaire
Macedonia win, taking Pella from RomanRepublic with 15 cavalrys remaining. Battle score for attacker is 0
Casualties for Macedonia: 1 cavalry
Casualties for RomanRepublic: 1 legionaire
Battle in Apollonia
Macedonia attack with 6 cavalrys, 5 peltastss and 6 swordmen
Neutral defend with 1 archer and 4 swordmen
Macedonia win, taking Apollonia from Neutral with 6 cavalrys, 4 peltastss and 6 swordmen remaining. Battle score for attacker is 18
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 archer and 4 swordmen
Battle in Cydonia
Macedonia attack with 1 cavalry, 1 hoplite and 1 swordman
Egypt defend with 2 axemen
Macedonia win, taking Cydonia from Egypt with 1 cavalry, 1 hoplite and 1 swordman remaining. Battle score for attacker is 6
Casualties for Egypt: 2 axemen
Non Combat Move - Macedonia
Place Units - Macedonia
6 swordmen placed in Sparta
7 swordmen placed in Athens
2 swordmen placed in Pergamum
Turn Complete - Macedonia
Macedonia collect 64 PUs; end with 64 PUs total
Feels like I am a spider fending off a colony of ants.
You seem to have endless reserves. The ability to build Peltasts at 2 IPCs is killing me, when I need to spend 3 minimum and you cities are mating faster than rabbits.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Egypt
Egypt buy 5 archers, 6 axemen and 4 spearmen; Remaining resources: 0 PUs;
Combat Move - Egypt
2 biremes and 1 trireme moved from SZ 64 to SZ 56
1 bireme moved from SZ 57 to SZ 56
1 archer moved from Jerusalem to Sidon
1 archer moved from Jerusalem to Sidon
1 archer moved from Jerusalem to Sidon
1 archer moved from Jerusalem to Sidon
1 chariot moved from Jerusalem to Sidon
5 spearmen moved from Jerusalem to Sidon
1 axeman moved from Sidon to Damascus
1 axeman moved from Sidon to Damascus
1 spearman moved from Jerusalem to Sidon
2 spearmen moved from Pharan to Memphis
1 axeman moved from Sidon to Damascus
Combat - Egypt
Battle in Damascus
Egypt attack with 3 axemen
Seleucid defend with 1 peltasts
Egypt win, taking Damascus from Seleucid with 2 axemen remaining. Battle score for attacker is -1
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 1 peltasts
Non Combat Move - Egypt
3 axemen moved from Pharan to SZ 58
3 axemen and 1 trireme moved from SZ 58 to SZ 63
3 axemen moved from Pharan to Memphis
1 axeman moved from Alexandria to Hermopolis
Place Units - Egypt
5 archers and 4 spearmen placed in Alexandria
6 axemen placed in Memphis
Turn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs total
Territory Summary for Egypt :
Memphis : 9 axemen, 1 city and 2 spearmen
Jerusalem : 1 city
Hermopolis : 1 axeman
Alexandria : 6 archers, 7 axemen, 1 city and 5 spearmen
Damascus : 1 flag, 2 axemen
Salamis : 1 spearman
SZ 62 : 1 bireme
SZ 63 : 3 axemen and 1 trireme
SZ 56 : 3 biremes and 1 trireme
Sidon : 9 archers, 5 axemen, 1 chariot and 6 spearmen
Production/PUs Summary :
Carthage : 94 / 97
RomanRepublic : 62 / 65
GreekCityStates : 6 / 0
Macedonia : 64 / 64
Egypt : 52 / 52
Seleucid : 33 / 36
Parthia : 67 / 67
Numidia : 23 / 32
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Seleucid
Seleucid buy 18 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
4 peltastss moved from Edessa to Emesa
1 legionaire and 2 peltastss moved from Antioch to Damascus
1 hoplite, 4 legionaires and 12 peltastss moved from Antioch to Sidon
6 hoplites and 6 legionaires moved from Hatra to Emesa
Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 legionaire and 2 peltastss
Egypt defend with 2 axemen
Seleucid win, taking Damascus from Egypt with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 6
Casualties for Egypt: 2 axemen
Battle in Emesa
Seleucid attack with 6 hoplites, 6 legionaires and 4 peltastss
Parthia defend with 1 spearman
Seleucid win, taking Emesa from Parthia with 6 hoplites, 6 legionaires and 4 peltastss remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Battle in Sidon
Seleucid attack with 1 hoplite, 4 legionaires and 12 peltastss
Egypt defend with 9 archers, 5 axemen, 1 chariot and 6 spearmen
1 hoplite owned by the Seleucid , 6 peltastss owned by the Seleucid and 4 legionaires owned by the Seleucid retreated to Antioch
Egypt win with 9 archers, 1 axeman, 1 chariot and 6 spearmen remaining. Battle score for attacker is 0
Casualties for Egypt: 4 axemen
Casualties for Seleucid: 6 peltastss
Non Combat Move - Seleucid
1 peltasts moved from Edessa to Hatra
5 cataphracts and 16 cavalrys moved from Hatra to Antioch
Place Units - Seleucid
11 peltastss placed in Antioch
5 peltastss placed in Edessa
2 peltastss placed in Tarsus
Turn Complete - Seleucid
Seleucid collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Parthia
Parthia buy 2 cataphracts, 5 cavalrys, 1 horsearcher and 9 spearmen; Remaining resources: 0 PUs;
Combat Move - Parthia
4 archers and 20 spearmen moved from Seleucia to Hatra
1 cavalry moved from Seleucia to Damascus
1 cavalry moved from Seleucia to Damascus
1 cavalry moved from Palmyra to Damascus
5 cavalrys moved from Ctesiphon to Gazaca
1 cavalry moved from Seleucia to Damascus
1 cavalry moved from Seleucia to Gazaca
1 horsearcher moved from Seleucia to Hatra
1 horsearcher moved from Seleucia to Hatra
1 spearman moved from Seleucia to Hatra
1 horsearcher moved from Seleucia to Hatra
1 cavalry moved from Ninive to Gazaca
1 cataphract moved from Ctesiphon to Hatra
1 cataphract moved from Ctesiphon to Hatra
Combat - Parthia
Battle in Damascus
Parthia attack with 4 cavalrys
Seleucid defend with 1 legionaire and 2 peltastss
Parthia win, taking Damascus from Seleucid with 3 cavalrys remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 legionaire and 2 peltastss
Casualties for Parthia: 1 cavalry
Battle in Hatra
Parthia attack with 4 archers, 2 cataphracts, 3 horsearchers and 21 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 4 archers, 2 cataphracts, 3 horsearchers and 21 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Gazaca
Parthia attack with 7 cavalrys
Neutral defend with 1 archer and 3 spearmen
Parthia win, taking Gazaca from Neutral with 1 cavalry remaining. Battle score for attacker is -11
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Parthia: 6 cavalrys
Non Combat Move - Parthia
Place Units - Parthia
2 cataphracts and 5 spearmen placed in Seleucia
5 cavalrys, 1 horsearcher and 1 spearman placed in Ctesiphon
3 spearmen placed in Seleucia
Turn Complete - Parthia
Parthia collect 75 PUs; end with 75 PUs total
Territory Summary for Parthia :
Euphrates : 1 flag
Damascus : 1 flag, 3 cavalrys
Babylon : 1 flag
Ninive : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 4 archers, 2 cataphracts, 3 horsearchers and 21 spearmen
Vologesia : 1 flag
Palmyra : 1 flag
Seleucia : 1 flag, 2 cataphracts, 1 city and 8 spearmen
Ctesiphon : 5 cavalrys, 1 city, 1 horsearcher and 1 spearman
Gazaca : 1 flag, 1 cavalry
Teredon : 1 flag
Persepolis : 1 city
Production/PUs Summary :
Carthage : 94 / 97
RomanRepublic : 62 / 65
GreekCityStates : 6 / 0
Macedonia : 64 / 64
Egypt : 47 / 52
Seleucid : 32 / 42
Parthia : 75 / 75
Numidia : 23 / 32
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :7
Purchase Units - Numidia
Numidia buy 6 cavalrys; Remaining resources: 8 PUs;
Combat Move - Numidia
13 cavalrys moved from Paraetonium to Alexandria
6 cavalrys moved from Siwa to Alexandria
1 spearman moved from Siwa to Paraetonium
1 archer and 2 spearmen moved from Berenice to Cyrene
4 cavalrys moved from Leptis Magna to Cyrene
1 archer, 5 spearmen and 3 swordmen moved from Leptis Magna to Berenice
Combat - Numidia
Battle in Alexandria
Numidia attack with 19 cavalrys
Egypt defend with 6 archers, 7 axemen, 1 city and 5 spearmen
Egypt win with 5 archers remaining. Battle score for attacker is -36
Casualties for Egypt: 1 archer, 7 axemen and 5 spearmen
Casualties for Numidia: 19 cavalrys
Battle in Cyrene
Numidia attack with 1 archer, 4 cavalrys and 2 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia win, taking Cyrene from Neutral with 1 archer, 4 cavalrys and 1 spearman remaining. Battle score for attacker is 10
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
2 cavalrys placed in Siwa
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 27 PUs; end with 35 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Carthage
Carthage buy 3 biremes, 1 city, 13 spearmen, 2 swordmen and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
1 cavalry moved from Capua to Salapia
2 spearmen and 2 swordmen moved from Capua to Salapia
1 swordman moved from Capua to Salapia
4 swordmen moved from Croton to Capua
1 trireme moved from SZ 35 to SZ 34
6 spearmen moved from Syracuse to SZ 35
6 spearmen moved from SZ 35 to Capua
5 swordmen moved from Lilybaeum to SZ 34
5 swordmen moved from SZ 34 to Capua
3 spearmen moved from Carthago to Hippo Regius
1 trireme moved from SZ 31 to SZ 30
1 spearman and 1 swordman moved from Barcino to Narbo
Combat - Carthage
Battle in Narbo
Carthage attack with 1 spearman and 1 swordman
RomanRepublic defend with 1 velites
Carthage win, taking Narbo from RomanRepublic with 1 spearman and 1 swordman remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Salapia
Carthage attack with 1 cavalry, 2 spearmen and 3 swordmen
RomanRepublic defend with 2 legionaires and 1 onager
Carthage win, taking Salapia from RomanRepublic with 1 cavalry, 1 spearman and 3 swordmen remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 2 legionaires and 1 onager
Casualties for Carthage: 1 spearman
Non Combat Move - Carthage
1 bireme and 2 triremes moved from SZ 34 to SZ 27
Place Units - Carthage
1 city placed in Capua
4 spearmen and 2 swordmen placed in Syracuse
5 spearmen placed in Lilybaeum
3 biremes placed in SZ 18
1 warelephant placed in Barcino
4 spearmen placed in Croton
Turn Complete - Carthage
Carthage collect 100 PUs; end with 100 PUs total
Your egypt survived :P
Egypt was very lucky in this game, especially when you killed the Seleucids in Jerusalem
Do you think so? Thank you for the message. Am off to work, so will look later.
Notte.