TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
            Japanese buy 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Amur to Manchuria
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            5 fighters moved from 6 Sea Zone to Manchuria
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from French Indo China to Philippines
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from Yunnan to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
Combat - Japanese
            Battle in Philippines
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
                    Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 1 :  1/4 hits
                    Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                    Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 2 :  2/3 hits
                    Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 5 fighters, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 1 :  1/7 hits
                    Chinese roll dice for 3 infantry in Manchuria, round 1 :  0/3 hits
                    1 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 2 :  3/7 hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                    2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 infantry and 1 mech_infantry
                Chinese defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 1 :  2/2 hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kwangsi, round 1 :  1/2 hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 fighter in 16 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese roll dice for 1 fighter in 16 Sea Zone, round 3 :  0/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 1 fighter in 16 Sea Zone, round 4 :  0/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  1/1 hits
                    1 fighter owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 fighter and 1 submarine
Non Combat Move - Japanese
            4 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            5 fighters moved from Manchuria to 19 Sea Zone
            5 fighters moved from 19 Sea Zone to 20 Sea Zone
            1 carrier and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
            2 bombers moved from Philippines to French Indo China
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from 41 Sea Zone to 75 Sea Zone
            1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports moved from 71 Sea Zone to 75 Sea Zone
            3 armour moved from Malaya to French Indo China
            3 armour moved from India to Shan State
            1 aaGun moved from Yunnan to French Indo China
            1 mech_infantry moved from Buryatia to Amur
Place Units - Japanese
            3 infantry placed in French Indo China
            4 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Kwangsi : 1 armour
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 tactical_bomber
    Manchuria : 1 mech_infantry
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag
    Szechwan : 1 flag
    Ceylon : 1 flag
    Shan State : 1 flag, 3 armour
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag, 2 infantry
    Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
    Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
    Wake Island : 1 flag, 1 airfield
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 mech_infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 aaGun, 3 armour, 2 bombers, 1 factory_minor and 3 infantry
    37 Sea Zone : 1 flag
    35 Sea Zone : 1 transport
    20 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 transport
    West India : 1 flag, 12 artilleries and 12 infantry
    French Madagascar : 1 flag
    75 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 7 transports
Production/PUs Summary :
Germans : 57 / 129
    Russians : 15 / 18
    Japanese : 49 / 54
    Americans : 57 / 84
    Chinese : 16 / 24
    British : 32 / 35
    UK_Pacific : 0 / 0
    Italians : 14 / 9
    ANZAC : 21 / 34
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 14 times
            5 was rolled 5 times
            6 was rolled 10 times
        Average roll : 3.889
        Median : 4.000
        Variance : 1.705
        Standard Deviation : 1.306
        Total rolls : 45
Japanese Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 5 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 4.161
        Median : 4.000
        Variance : 1.767
        Standard Deviation : 1.329
        Total rolls : 31
Chinese Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.833
        Standard Deviation : 0.913
        Total rolls : 7
Americans Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.857
        Median : 3.000
        Variance : 0.500
        Standard Deviation : 0.707
        Total rolls : 7