@simon33 none
13L G40 Boldfresh vs. Jeff28 (Allies +11)
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 intercept over london or moscow? 
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 Send up all the planes everywhere. –Jeff 
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 heh, so far you have hit 3/3. now let’s see what the air battles bring! 
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 come on AA guns! 
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 well, you shot down 2 over russia. one in the air battle and one by aa fire. 
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 incredible! you shot another down over london. very nice round for you there. 
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 Luck is my main strategy. –Jeff 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :7 Politics - Germans Purchase Units - Germans 
 Germans buy 10 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 armour and 1 mech_infantry moved from Volgograd to Tambov
 Germans take Tambov from Russians
 2 armour and 1 mech_infantry moved from Tambov to Rostov
 8 armour and 8 mech_infantrys moved from Volgograd to Caucasus
 2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
 1 infantry moved from Archangel to Vologda
 Germans take Vologda from Russians
 1 infantry moved from Archangel to Smolensk
 Germans take Smolensk from Russians
 8 artilleries and 11 infantry moved from Archangel to Belarus
 3 artilleries moved from Novgorod to Belarus
 3 artilleries, 1 infantry and 9 mech_infantrys moved from Ukraine to Rostov
 2 bombers moved from Western Germany to United KingdomCombat - Germans 
 Battle in Belarus
 Germans attack with 11 artilleries and 11 infantry
 Russians defend with 1 infantry
 Germans roll dice for 11 artilleries and 11 infantry in Belarus, round 1 : 6/22 hits
 Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Germans win, taking Belarus from Russians with 11 artilleries and 10 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Caucasus
 Germans attack with 8 armour and 8 mech_infantrys
 British defend with 1 mech_infantry
 Germans roll dice for 8 armour and 8 mech_infantrys in Caucasus, round 1 : 7/16 hits
 Russians roll dice for 1 mech_infantry in Caucasus, round 1 : 1/1 hits
 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
 Germans win, taking Caucasus from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 mech_infantry
 Battle in Rostov
 Germans attack with 2 armour, 3 artilleries, 1 infantry and 10 mech_infantrys
 Russians defend with 1 infantry
 Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 10 mech_infantrys in Rostov, round 1 : 4/16 hits
 Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
 Germans win, taking Rostov from Russians with 2 armour, 3 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Air Battle in Russia
 Germans attacks with 4 units heading to Russia
 Russians launches 3 interceptors out of Russia
 Defenders Fire, : 1/3 hits
 Attackers Fire, : 0/4 hits
 1 fighter owned by the Germans lost in Russia
 Air Battle is over, the remaining Bombers go on to their targets
 Strategic bombing raid in Russia
 AA guns fire in Russia : 1/3 hits
 1 tactical_bomber killed by AA guns
 Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
 Bombing raid in Russia causes 12 damage total.
 Air Battle in United Kingdom
 Germans attacks with 2 units heading to United Kingdom
 British launches 1 interceptors out of United Kingdom
 Defenders Fire, : 1/1 hits
 Attackers Fire, : 0/2 hits
 1 bomber owned by the Germans lost in United Kingdom
 Air Battle is over, the remaining Bombers go on to their targets
 Strategic bombing raid in United Kingdom
 AA guns fire in United Kingdom : 0/1 hits
 Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
 Bombing raid in United Kingdom causes 8 damage total.
 Cleaning up after air battlesNon Combat Move - Germans 
 1 bomber moved from United Kingdom to Western Germany
 6 mech_infantrys moved from Slovakia Hungary to Belarus
 1 infantry moved from Ukraine to Bryansk
 1 armour and 16 mech_infantrys moved from Yugoslavia to Eastern Poland
 5 mech_infantrys moved from Germany to Eastern Poland
 4 mech_infantrys moved from Novgorod to Archangel
 2 tactical_bombers moved from Southern Italy to Ukraine
 2 bombers moved from Russia to UkrainePlace Units - Germans 
 3 infantry placed in Ukraine
 1 artillery and 2 infantry placed in Novgorod
 10 armour placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 5
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3,1,3
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
 Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour 
 France : 1 flag, 1 airfield and 1 factory_minor
 Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
 Germany : 10 armour and 1 factory_major
 Southern Italy : 1 aaGun and 1 tactical_bomber
 Belarus : 1 flag, 11 artilleries, 10 infantry and 6 mech_infantrys
 Karelia : 1 flag
 Baltic States : 1 flag
 Bryansk : 1 flag, 1 infantry
 Rostov : 1 flag, 2 armour, 3 artilleries and 10 mech_infantrys
 Vyborg : 1 flag
 Archangel : 2 infantry and 4 mech_infantrys
 Eastern Poland : 1 flag, 1 armour and 21 mech_infantrys
 Bessarabia : 1 flag
 Tambov : 1 flag
 Ukraine : 1 flag, 2 aaGuns, 2 bombers, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 tactical_bombers
 Western Ukraine : 1 flag
 Vologda : 1 flag, 1 infantry
 Volgograd : 1 flag, 1 factory_minor
 Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
 Caucasus : 1 flag, 8 armour and 7 mech_infantrys
 Smolensk : 1 flag, 1 infantry
 113 Sea Zone : 1 submarine
 Bulgaria : 1 flag
 Yugoslavia : 1 flag
 Finland : 1 flagProduction/PUs Summary : Germans : 61 / 76 
 Russians : 13 / 28
 Japanese : 45 / 66
 Americans : 59 / 84
 Chinese : 15 / 16
 British : 32 / 33
 UK_Pacific : 2 / 0
 Italians : 14 / 9
 ANZAC : 20 / 34
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 16 times
 2 was rolled 13 times
 3 was rolled 8 times
 4 was rolled 19 times
 5 was rolled 8 times
 6 was rolled 14 times
 Average roll : 3.410
 Median : 4.000
 Variance : 1.247
 Standard Deviation : 1.117
 Total rolls : 78Null / Other 
 4 was rolled 2 times
 Average roll : 4.000
 Median : 4.000
 Variance : 4.000
 Standard Deviation : 2.000
 Total rolls : 2Germans Combat 
 1 was rolled 12 times
 2 was rolled 9 times
 3 was rolled 6 times
 4 was rolled 15 times
 5 was rolled 8 times
 6 was rolled 13 times
 Average roll : 3.587
 Median : 4.000
 Variance : 0.952
 Standard Deviation : 0.976
 Total rolls : 63British Combat 
 1 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Russians Combat 
 1 was rolled 3 times
 2 was rolled 4 times
 3 was rolled 2 times
 4 was rolled 2 times
 Average roll : 2.273
 Median : 2.000
 Variance : 1.700
 Standard Deviation : 1.304
 Total rolls : 11
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 send my other tac from southern italy to ukraine as well please. 
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 you are gonna need some luck for sure, but boy that was a lot of luck. you shot down 3 planes with 8 attempts at 1 and i missed all 6 attempts at 1. wow. 
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 i just remembered that i did not technically run that bombing raid right - tripleA should not roll all aa fire together on the moscow raid. it should roll separately for the AB and the IC aa fire. however, had i taken the tac as the air war casualty, then only 2 aa shots would have been rolled and the first two missed, so i’m for leaving everything as is. in the future we need to remember that we either need to roll in this thread to roll separately for each base/IC or we need to designate which dice correspond to which planes if rolling in tripleA. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :7 Purchase Units - Russians 
 Russians repair 9 damage on 9 factory_majors; Remaining resources: 19 PUs;
 Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 1 armour and 1 mech_infantry moved from Russia to Tambov
 Russians take Tambov from Germans
 1 armour and 1 mech_infantry moved from Tambov to Russia
 1 infantry moved from Samara to Volgograd
 Russians take Volgograd from Germans
 1 infantry moved from Russia to Bryansk
 1 infantry moved from Russia to Smolensk
 1 infantry moved from Russia to Vologda
 1 fighter and 1 tactical_bomber moved from Russia to Vologda
 1 fighter and 1 tactical_bomber moved from Russia to Smolensk
 1 fighter and 1 tactical_bomber moved from Russia to Bryansk
 1 armour moved from Egypt to Tobruk
 British take Alexandria from Italians
 Russians take Tobruk from ItaliansCombat - Russians 
 Battle in Bryansk
 Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
 Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
 1 infantry owned by the Germans lost in Bryansk
 Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Vologda
 Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/3 hits
 Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
 1 infantry owned by the Germans lost in Vologda
 Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Smolensk
 Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
 Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
 1 infantry owned by the Germans lost in Smolensk
 Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Russians 
 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
 1 fighter and 1 tactical_bomber moved from Smolensk to Russia
 1 fighter and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians 
 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 19 PUs; end with 20 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUsTerritory Summary for Russians : Kazakhstan : 1 infantry 
 Tobruk : 1 flag, 1 armour
 Bryansk : 1 infantry
 Russia : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 49 infantry, 3 mech_infantrys and 3 tactical_bombers
 Vologda : 1 infantry
 Volgograd : 1 factory_minor and 1 infantry
 Smolensk : 1 infantry
 Samara : 2 aaGuns, 6 artilleries and 16 infantry
 125 Sea Zone : 1 submarine
 114 Sea Zone : 1 submarine
 Northwest Persia : 1 flagProduction/PUs Summary : Germans : 55 / 76 
 Russians : 19 / 23
 Japanese : 45 / 66
 Americans : 59 / 84
 Chinese : 15 / 16
 British : 32 / 33
 UK_Pacific : 2 / 0
 Italians : 14 / 9
 ANZAC : 20 / 34
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 another sweet round! i will go ahead and edit the movement of the tac to ukr before japan. 
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 ok no prob 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :7 Politics - Japanese 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
 EDIT: Adding units owned by Germans to Ukraine: 1 tactical_bomber
 EDIT: Turning off Edit ModePurchase Units - Japanese 
 Japanese buy 3 armour, 2 carriers and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 infantry moved from Kiangsu to Shantung
 1 fighter moved from Kiangsu to Shantung
 5 fighters moved from 6 Sea Zone to Shantung
 1 infantry moved from Shan State to Malaya
 3 armour moved from French Indo China to Malaya
 1 tactical_bomber moved from Yunnan to Malaya
 1 tactical_bomber moved from Borneo to 42 Sea Zone
 1 bomber and 1 tactical_bomber moved from Borneo to 43 Sea Zone
 1 bomber moved from Yunnan to 43 Sea Zone
 1 infantry moved from Yunnan to Szechwan
 Japanese take Szechwan from Chinese
 12 artilleries and 12 infantry moved from India to West India
 1 infantry moved from British Somaliland to 76 Sea Zone
 1 artillery and 3 infantry moved from Italian Somaliland to 76 Sea Zone
 1 infantry moved from French Madagascar to 72 Sea Zone
 1 fighter moved from 72 Sea Zone to Union of South Africa
 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Union of South Africa
 1 artillery, 4 infantry and 4 transports moved from 76 Sea Zone to 71 Sea Zone
 1 infantry and 3 transports moved from 72 Sea Zone to 71 Sea Zone
 1 artillery and 5 infantry moved from 71 Sea Zone to Union of South Africa
 1 battleship moved from 76 Sea Zone to 71 Sea Zone
 1 tactical_bomber moved from Malaya to 37 Sea Zone
 1 infantry moved from Sakha to Amur
 Japanese take Amur from Russians
 1 mech_infantry moved from Sakha to Buryatia
 Japanese take Buryatia from RussiansCombat - Japanese 
 Battle in West India
 Japanese attack with 12 artilleries and 12 infantry
 British defend with 1 infantry
 Japanese roll dice for 12 artilleries and 12 infantry in West India, round 1 : 13/24 hits
 UK_Pacific roll dice for 1 infantry in West India, round 1 : 0/1 hits
 1 infantry owned by the British lost in West India
 Japanese win, taking West India from UK_Pacific with 12 artilleries and 12 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Shantung
 Japanese attack with 6 fighters and 1 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 6 fighters and 1 infantry in Shantung, round 1 : 3/7 hits
 Chinese roll dice for 1 infantry in Shantung, round 1 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
 Japanese win with 6 fighters remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Malaya
 Japanese attack with 3 armour and 1 infantry
 ANZAC defend with 1 artillery, 1 harbour and 1 infantry
 Japanese roll dice for 3 armour and 1 infantry in Malaya, round 1 : 1/4 hits
 ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
 1 infantry owned by the ANZAC lost in Malaya
 Japanese roll dice for 3 armour and 1 infantry in Malaya, round 2 : 3/4 hits
 ANZAC roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
 Japanese win, taking Malaya from ANZAC with 3 armour remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 artillery and 1 infantry
 Battle in 42 Sea Zone
 Japanese attack with 1 tactical_bomber
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 42 Sea Zone
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Union of South Africa
 Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
 British defend with 1 factory_minor, 1 harbour and 3 infantry
 Japanese roll dice for 1 battleship in Union of South Africa, round 1 : 1/1 hits
 Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Union of South Africa, round 1 : 4/9 hits
 British roll dice for 3 infantry in Union of South Africa, round 1 : 1/3 hits
 3 infantry owned by the British and 1 fighter owned by the Japanese lost in Union of South Africa
 Japanese win, taking Union of South Africa from British with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 fighter
 Casualties for British: 3 infantry
 Battle in 37 Sea Zone
 Japanese attack with 1 tactical_bomber
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 37 Sea Zone
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 43 Sea Zone
 Japanese attack with 2 bombers and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese roll dice for 2 bombers and 1 tactical_bomber in 43 Sea Zone, round 1 : 2/3 hits
 Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
 Japanese win with 2 bombers remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 tactical_bomber
 Casualties for Americans: 1 destroyer
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber could not land in Union of South Africa and were removed
 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
 2 bombers moved from 43 Sea Zone to French Indo China
 1 infantry moved from Shan State to French Indo China
 1 armour moved from India to Yunnan
 2 infantry moved from Kiangsu to 19 Sea Zone
 1 mech_infantry moved from Kiangsu to 19 Sea Zone
 2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
 6 fighters moved from Shantung to 6 Sea Zone
 1 mech_infantry moved from Sakha to Amur
 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
 2 carriers and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
 1 carrier moved from 72 Sea Zone to 71 Sea ZonePlace Units - Japanese 
 1 carrier and 2 destroyers placed in 36 Sea Zone
 1 carrier placed in 6 Sea Zone
 3 armour placed in IndiaTurn Complete - Japanese 
 Japanese collect 55 PUs; end with 55 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
 Hainan : 1 harbour
 Yunnan : 1 flag, 1 aaGun, 1 armour and 1 infantry
 Szechwan : 1 flag, 1 infantry
 Ceylon : 1 flag
 Shan State : 1 flag
 Burma : 1 flag
 India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
 Malaya : 1 flag, 3 armour and 1 harbour
 Borneo : 1 flag, 2 infantry
 Kwangtung : 1 flag, 1 harbour
 Wake Island : 1 flag, 1 airfield
 Sakha : 1 flag
 Soviet Far East : 1 flag
 Amur : 1 flag, 1 infantry and 1 mech_infantry
 Siberia : 1 flag
 Buryatia : 1 flag, 1 mech_infantry
 French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry
 Sumatra : 1 flag
 37 Sea Zone : 1 flag
 36 Sea Zone : 1 carrier, 2 destroyers, 2 tactical_bombers and 2 transports
 16 Sea Zone : 1 destroyer
 6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 submarines
 West India : 1 flag, 12 artilleries and 12 infantry
 British Somaliland : 1 flag
 Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
 French Madagascar : 1 flag
 71 Sea Zone : 1 battleship, 3 carriers, 1 destroyer and 7 transportsProduction/PUs Summary : Germans : 55 / 76 
 Russians : 17 / 23
 Japanese : 55 / 60
 Americans : 59 / 84
 Chinese : 14 / 16
 British : 30 / 33
 UK_Pacific : 0 / 0
 Italians : 14 / 9
 ANZAC : 17 / 34
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 13 times
 2 was rolled 13 times
 3 was rolled 9 times
 4 was rolled 9 times
 5 was rolled 11 times
 6 was rolled 6 times
 Average roll : 3.164
 Median : 3.000
 Variance : 0.617
 Standard Deviation : 0.785
 Total rolls : 61Japanese Combat 
 1 was rolled 12 times
 2 was rolled 10 times
 3 was rolled 8 times
 4 was rolled 7 times
 5 was rolled 9 times
 6 was rolled 6 times
 Average roll : 3.173
 Median : 3.000
 Variance : 0.510
 Standard Deviation : 0.714
 Total rolls : 52ANZAC Combat 
 2 was rolled 1 times
 4 was rolled 2 times
 Average roll : 3.333
 Median : 4.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3British Combat 
 1 was rolled 1 times
 5 was rolled 2 times
 Average roll : 3.667
 Median : 5.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3UK_Pacific Combat 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Americans Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :7 Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans 
 Americans buy 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
 1 bomber moved from Hawaiian Islands to 16 Sea Zone
 1 infantry moved from Iraq to Northwest Persia
 1 infantry moved from Trans-Jordan to Iraq
 1 mech_infantry moved from Trans-Jordan to IraqCombat - Americans 
 Battle in 16 Sea Zone
 Americans attack with 1 bomber and 1 destroyer
 Japanese defend with 1 destroyer
 Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 : 2/2 hits
 Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Japanese lost in 16 Sea Zone
 Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyerNon Combat Move - Americans 
 1 bomber moved from 16 Sea Zone to Hawaiian Islands
 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 10 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 3 infantry moved from 54 Sea Zone to Queensland
 1 mech_infantry moved from 54 Sea Zone to Queensland
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 fighters moved from Hawaiian Islands to Queensland
 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Persia
 2 transports moved from 98 Sea Zone to 80 Sea Zone
 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
 2 carriers, 1 cruiser and 2 transports moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans 
 1 factory_minor placed in Iraq
 3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
 3 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 59 PUs; end with 59 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans : Queensland : 2 fighters, 3 infantry and 1 mech_infantry 
 Philippines : 1 airfield and 1 harbour
 Guam : 1 airfield
 Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
 Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
 Midway : 1 airfield
 43 Sea Zone : 1 flag
 26 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
 16 Sea Zone : 1 destroyer
 54 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 10 submarines, 1 tactical_bomber and 2 transports
 Central United States : 1 factory_major
 Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
 Morocco : 1 flag
 Tunisia : 1 flag
 Libya : 1 flag
 80 Sea Zone : 2 destroyers and 2 transports
 93 Sea Zone : 1 flag, 1 submarine
 97 Sea Zone : 3 submarines
 Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
 92 Sea Zone : 2 carriers, 1 cruiser and 2 transports
 101 Sea Zone : 3 transports
 Brazil : 1 flag
 Northwest Persia : 1 infantry
 Persia : 3 fighters and 1 tactical_bomber
 105 Sea Zone : 1 submarineProduction/PUs Summary : Germans : 55 / 76 
 Russians : 17 / 23
 Japanese : 55 / 60
 Americans : 59 / 84
 Chinese : 14 / 16
 British : 30 / 33
 UK_Pacific : 0 / 0
 Italians : 14 / 9
 ANZAC : 17 / 34
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 oops didn’t realize you could get to south africa with all those egypt planes… and still the dice were with you. well, that’s ok, makes it more fun. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :7 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British 
 British buy 1 airfield, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 1 fighter moved from United Kingdom to Gibraltar
 1 infantry moved from Ethiopia to British Somaliland
 British take British Somaliland from Japanese
 1 cruiser, 4 submarines and 1 transport moved from 81 Sea Zone to 80 Sea Zone
 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
 2 armour moved from Rhodesia to Union of South Africa
 1 armour moved from Tanganyika Territory to Union of South Africa
 1 bomber moved from Rhodesia to Union of South Africa
 2 tactical_bombers moved from Egypt to Union of South Africa
 1 fighter moved from Egypt to Union of South Africa
 1 destroyer moved from 110 Sea Zone to 92 Sea ZoneCombat - British 
 Battle in Union of South Africa
 British attack with 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers
 Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
 British roll dice for 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Union of South Africa, round 1 : 5/7 hits
 Japanese roll dice for 1 artillery and 5 infantry in Union of South Africa, round 1 : 1/6 hits
 1 armour owned by the British and 5 infantry owned by the Japanese lost in Union of South Africa
 British roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Union of South Africa, round 2 : 4/6 hits
 Japanese roll dice for 1 artillery in Union of South Africa, round 2 : 0/1 hits
 1 artillery owned by the Japanese lost in Union of South Africa
 British win, taking Union of South Africa from Japanese with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
 Casualties for Japanese: 1 artillery and 5 infantry
 Casualties for British: 1 armourNon Combat Move - British 
 1 bomber moved from Union of South Africa to Egypt
 1 fighter and 2 tactical_bombers moved from Union of South Africa to Rhodesia
 1 armour moved from Kenya to Rhodesia
 1 artillery moved from Kenya to Anglo Egyptian Sudan
 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 3 fighters moved from Egypt to PersiaPlace Units - British 
 1 airfield placed in Persia
 3 mech_infantrys placed in Persia
 2 infantry placed in EgyptTurn Complete - British 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2
 British collect 30 PUs (2 lost to blockades); end with 30 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific 
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 fighter and 1 tactical_bomber
 EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific : Iceland : 1 airfield 
 Quebec : 1 factory_minor
 British Somaliland : 1 infantry
 Gibraltar : 1 airfield, 1 fighter and 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
 Union of South Africa : 2 armour, 1 factory_minor and 1 harbour
 Scotland : 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
 Anglo Egyptian Sudan : 2 artilleries and 1 infantry
 Rhodesia : 1 armour, 1 fighter and 2 tactical_bombers
 Algeria : 1 flag
 Ethiopia : 1 flag
 80 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 1 transport
 106 Sea Zone : 1 flag
 Eire : 1 flag
 109 Sea Zone : 1 destroyer
 92 Sea Zone : 1 destroyer
 Eastern Persia : 1 flag
 Persia : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 4 fighters, 13 infantry and 5 mech_infantrys
 98 Sea Zone : 1 flagProduction/PUs Summary : Germans : 55 / 76 
 Russians : 17 / 23
 Japanese : 43 / 60
 Americans : 59 / 84
 Chinese : 24 / 24
 British : 32 / 35
 UK_Pacific : 0 / 0
 Italians : 14 / 9
 ANZAC : 17 / 34
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0



 
		 
		






