@Amon-Sul turn complete!
G4013L Karl7(Axis) v. Gamerman (Allies)
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enough! NCMS
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I love chess, but A&A is vastly superior…
But at least when you capture a pawn with your queen, there’s no chance of losing your queen in the battle… -
ncm
arm,9inf, aa from bury to yak
2inf from to amu
tab from 4 back to amu
fts in 5 and 17 to 6 land on new cv
air in kwe back to yun,
2inf from fic to yun
mech from hon to yun
cv, 2dd to 41
air from sum to 41
bombers to phi
ftr in 43 to 41
tacb in 44 to phi
cv in 37 to 41
cv, trn from phi to 6
trn from 37 to 19
2ftrs on jap to 6place
2inf, arm in ksu
miic in fic
rest in/around japan -
collect 55
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I am an A&A fanatic. I know it. When the dice kill me I get super pissed because I want to win! But in about 30 seconds I forget. The game is bigger than my luck…
Hey, that’s a good motto… somebody should use that! :mrgreen:
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That is a good motto
No one can use it unless you waive your rights to it -
Honest Abe, here
You didn’t lose the sub in Z44. Sneak attack got me.
You saved 1 IPC from your purchases so have 56 on hand
I recommend leaving leftover IPC’s in the top left of the battlemap where we track all the IPC’s
I guess if I’m the only one who plays you battlemap anymore, then you’re OK. But if your opponent doesn’t check all your money or isn’t honest, you must leave a lot of IPC’s on the table… :-) -
Thanks Gamerman!
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US4 with 74, buy a researcher
Rolling 1:
(5) -
With 69, buy INF, ART, ARM, SS, 2 TP, 2 FTR, CV
If I didn’t declare war before, declare war on Germany and Italy (hadn’t been marked in the diplomacy chart, anyway)
Combat moves -
Amu - INF, MECH (Sib) ARM (Sfe) BMB (Mid)
Alg - INF, ART (Mor)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 6)1@3: (1)1@4: (3)
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 4)1@3: (6) -
Amu2
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (6)1@4: (4)
Rolls: 1@3; Total Hits: 11@3: (2) -
Amu twlo INF, MECH
NCM -
Sfe - BMB (Amu)
Haw - FTR (Mid) FTR, TAC (Z25)
Z26 - CV (Z25) 2 SS, 2 DD (Z10)
Z106 - TP (Z91)
Que - INF, AA (EUS) MECH, ARM (CUS)
WUS - MECH (CUS)
Mor - INF, MECH (Bra)
Z91 - TP, DD, CA (Z86)
Brg - 2 INF (Bra)Place ART, ARM, 2 FTR (WUS)
Place INF (EUS)
Place SS, 2 TP, CV (Z10)
Collect 74, 74 on hand -
China4 with 10, buy 3 INF (save 1)
Combat moves -
Cha - INF (Hop)
Anh - INF (Hop)Place 2 INF (Hop)
Place INF (Cha)
Collect 9, 10 on hand
UK4 with 40, buy INF, ART, SS, TP, 2 FTR
India4 with 11, buy MECH, ARM (save 1)Combat moves -
Iso - INF (Ken)
Sze - 2 FTR, TAC (Bur) FTR (Ind)
Z43 - DD (Z39)
Nov - SBR (Ukr)Nov AA
Rolls: 1@1; Total Hits: 01@1: (2)
Sze
Rolls: 3@3 1@4; Total Hits: 23@3: (1, 6, 4)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (1)
Z43
Rolls: 10@2; Total Hits: 210@2: (1, 5, 3, 4, 1, 4, 4, 6, 6, 6)
Rolls: 10@1; Total Hits: 010@1: (6, 5, 5, 6, 5, 5, 2, 6, 6, 4) -
Sze clwlo TAC
Nov SBR
Rolling 1:
(4)NCM -
Rus - BMB (Nov)
Npr - INF (Irq)
Egy - INF, ART (Irq)
Eth - INF (Irq)
Bur - ARM (WInd) 4 INF (Ind) FTR (Sze)
Kaz - 2 FTR (Sze) FTR (Suk)
Syr - FTR (Z97) FTR (Suk)
Ind - INF (WInd)
WInd - INF (EPr)
Alg - INF, ART (Mor) 2 INF (Sco) MECH, ARM (UK)
Z92 - TP, DD, CA (Z91) CV, BB (Z109) FTR (UK) FTR (Sco)
Z97 - FTR (Mor) FTR (Sco)
UK - AA (Sco)
Z105 - SS (Z109)
Z110 - DD (Z119)
Z81 - CA, BB (Z80)Place MECH, ARM (Ind)
Place TP (Z106)
Place INF, ART (Que)
Place 2 FTR (UK)
Place SS (Z109)
Collect 33 -
Rolls: 2@3; Total Hits: 12@3: (6, 3)
Collect 11 -
Rolls: 9@3; Total Hits: 59@3: (6, 3, 2, 1, 3, 4, 5, 4, 2) -
Novgorod damaged by 6
Collect 31, 31 on hand
Collect 7, 8 on hand -
Italy
buy
ftr
save2cm
arm from bel blitz into bry and backarm from bel blitz into smo and back
ncm
2inf,art from yugot to bul
mech, arm from tun to tob
art from tun to lib
3inf, art from alx to tobcollect
16 - cvd
cvd
Rolls: 8@3; Total Hits: 58@3: (3, 4, 3, 4, 2, 4, 1, 3) -
16-10+2=8
place ftr in sita
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bump





