Everyone rolls up!
13L-G40.2 UnknownSoldier (Axis) vs. Odonis (Allies+11), no tech
-
Just learned another lesson. I thought once Russia declared war on Japan and moved units into a territory adjacent to Mongolia, then Mongolia stayed neutral. However, I see now it is if Russia attacks a Japan controlled territory…oops :oops:
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Scotland
Battle in MoroccoNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Kansu to ShensiCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Shensi
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria -
scramble off of Normandy Bordeaux?
-
scramble both fighters
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 destroyers and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 fighters moved from Egypt to AlexandriaCombat - British
Germans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Battle in Alexandria
British attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 2 fighters
retreated to 110 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -18
Casualties for British: 1 destroyer and 1 fighter
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy BordeauxNon Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 fighters moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 aaGun moved from Burma to IndiaPlace Units - British
2 destroyers placed in 109 Sea Zone
3 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 carrier, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 bomber moved from Tobruk to Southern Italy
3 armour, 2 artilleries and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Algeria to Tunisia
2 artilleries and 3 infantry moved from Albania to Greece
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Libya : 3 armour, 2 artilleries and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Greece : 2 artilleries and 5 infantry
97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 44 / 50
Russians : 38 / 47
Japanese : 59 / 67
Americans : 51 / 71
Chinese : 6 / 8
British : 35 / 42
UK_Pacific : 6 / 6
Italians : 11 / 16
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from South Australia to Dutch New Guinea
2 artilleries and 3 infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to New South Wales
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to ScotlandNon Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 114 Sea Zone
7 infantry moved from Slovakia Hungary to Eastern Poland
5 armour, 8 artilleries, 9 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to BessarabiaCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 1 : 0/3 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 cruiser and 2 fighters in 114 Sea Zone, round 1 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Germans attack with 5 armour, 8 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 8 artilleries, 16 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 6/31 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 8 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 5 infantry
Russians defend with 1 artillery
Germans roll dice for 5 infantry in Finland, round 1 : 1/5 hits
Russians roll dice for 1 artillery in Finland, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 carrier moved from 112 Sea Zone to 114 Sea Zone
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun, 3 armour, 7 artilleries and 12 infantry moved from Romania to Eastern Poland
3 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
2 armour, 3 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 3 artilleries, 2 infantry and 5 transports moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
3 artilleries moved from 114 Sea Zone to Poland
2 armour moved from 114 Sea Zone to Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Algeria to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Western GermanyPlace Units - Germans
3 submarines placed in 93 Sea Zone
2 artilleries and 8 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to France: 3 artilleries and 6 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 submarines placed in 93 Sea Zone
2 artilleries and 8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Poland : 1 aaGun, 2 armour, 4 artilleries and 5 infantry
Germany : 1 factory_major
Eastern Poland : 1 flag, 2 aaGuns, 8 armour, 15 artilleries, 28 infantry and 4 mech_infantrys
Bessarabia : 1 flag, 1 artillery and 1 infantry
113 Sea Zone : 1 destroyer
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 5 transports
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 47
Japanese : 55 / 67
Americans : 51 / 71
Chinese : 6 / 8
British : 35 / 42
UK_Pacific : 6 / 6
Italians : 11 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
2 fighters moved from Russia to Bessarabia
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseAirborne Attack Move - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
2 fighters moved from Russia to Bessarabia
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseAirborne Attack Move - Russians
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
7 artilleries moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
2 mech_infantrys moved from Volgograd to Bryansk
7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
3 armour moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
9 artilleries moved from Novgorod to Archangel
10 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
3 artilleries moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
8 infantry moved from Kansu to Shensi
1 aaGun moved from Kansu to Shensi
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Sakha to Siberia
1 infantry moved from Buryatia to SakhaPlace Units - Russians
2 infantry placed in Novgorod
1 infantry placed in Novgorod
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Hopei to Chahar
1 infantry moved from Amur to Buyant-Uhaa
2 infantry moved from Manchuria to Jehol
5 mech_infantrys moved from Yunnan to Burma
5 armour moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
2 armour moved from Hunan to Burma
1 mech_infantry moved from Hunan to Burma
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
3 artilleries moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Jehol
1 fighter moved from Kiangsu to Buyant-Uhaa
1 tactical_bomber moved from Jehol to Chahar
1 tactical_bomber moved from Buyant-Uhaa to Jehol
1 fighter moved from Manchuria to Buyant-Uhaa
2 bombers moved from Yunnan to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers
British defend with 1 cruiser and 1 transport
Japanese roll dice for 2 bombers in 39 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 39 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 39 Sea Zone
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Jehol, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Buyant-Uhaa, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 1 infantry in Buyant-Uhaa, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buyant-Uhaa
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 0/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 8 armour, 5 artilleries, 5 infantry and 6 mech_infantrys
Chinese defend with 11 infantry
Japanese roll dice for 8 armour, 5 artilleries, 5 infantry and 6 mech_infantrys in Burma, round 1 : 7/24 hits
UK_Pacific roll dice for 11 infantry in Burma, round 1 : 4/11 hits
4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma
Japanese roll dice for 8 armour, 5 artilleries, 1 infantry and 6 mech_infantrys in Burma, round 2 : 8/20 hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 2/4 hits
1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 8 armour, 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 5 infantry and 1 mech_infantry
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 artillery moved from Malaya to Shan State
1 fighter moved from Chahar to Kiangsu
1 tactical_bomber moved from Chahar to Kiangsu
1 fighter moved from Buyant-Uhaa to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 tactical_bomber moved from Jehol to Kiangsu
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
2 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Yunnan to 21 Sea Zone
1 tactical_bomber moved from Yunnan to 21 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Guam
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from Buyant-Uhaa to Anhwe
2 bombers moved from 39 Sea Zone to French Indo ChinaPlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in Malaya
1 factory_minor placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Kiangsu : 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Jehol : 2 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 fighter
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 aaGun, 8 armour, 5 artilleries and 5 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield, 1 fighter and 1 tactical_bomber
Amur : 1 flag
French Indo China : 1 flag, 2 bombers and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 2 transports
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
21 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 47 / 52
Russians : 35 / 40
Japanese : 60 / 65
Americans : 51 / 71
Chinese : 6 / 8
British : 35 / 42
UK_Pacific : 5 / 6
Italians : 11 / 16
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Germany
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Germany
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Normandy Bordeaux
Battle in Norway
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win, taking 20 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from Germany to Novgorod
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Scotland to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Scotland to United Kingdom
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 118 Sea ZonePlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 artillery moved from Shensi to KweichowPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total





