13L G40 Infrastructure vs Jeff28(+8) game2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 infantry moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 bomber moved from Russia to Iraq
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Timguska to Kansu
                4 infantry moved from Timguska to Kansu
                3 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Sakha
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Tsinghai, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                        Russians roll dice for 2 infantry in Tsinghai, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                        Russians roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 6 infantry in Kansu, round 1 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  3/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry
                        Russians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 1 :  2/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 1 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                4 artilleries and 5 infantry moved from Bryansk to Belarus
                1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Belarus
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Timguska to Kansu
                1 aaGun and 7 infantry moved from Timguska to Novosibirsk
                1 bomber moved from Iraq to Egypt

    Place Units - Russians
                1 armour, 6 infantry and 3 mech_infantrys placed in Russia
                Russians undo move 1.
                2 mech_infantrys placed in Volgograd
                1 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Kansu : 1 aaGun and 5 infantry
        Sakha : 1 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 bomber
        Belarus : 4 aaGuns, 1 armour, 19 artilleries, 38 infantry and 1 mech_infantry
        Bryansk : 4 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 aaGun and 7 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Samara : 3 infantry
        113 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 34 / 37
        Japanese : 66 / 72
        Americans : 47 / 59
        Chinese : 1 / 3
        British : 31 / 31
        UK_Pacific : 5 / 5
        Italians : 16 / 21
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • scram in 33?
    I will ask OOL each round.


  • yes scrambled.

    Dammit I didn’t think that many planes could reach.


  • I got 10hits. (2less than i should have…)  1 of your 2 subs hit as well…
    :x

    OOL


  • kill 2 subs, damage BB and 3 carriers, kill 3 dd and 1 carrier


  • you did an additional 10 hits.  I am having a very unlucky day…

    I got 12 hits.
    see map.


  • max def, save american BB and figs


  • I only lost 7 extra aircraft…


  • hey.

    somehow i also accidentally brought my transports to that battle when i wasnt supposed to. 
    may i edit as if i didnt bring them?  it didnt effect the crappy battle.


  • ok


  • thanks.  that is the second mechanical mess up i’ve had in this game.  i need to get better with this platform.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 bomber moved from Kiangsu to 33 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines, 7 tactical_bombers and 3 transports
                    ANZAC defend with 1 cruiser, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 7 tactical_bombers and 3 transports in 33 Sea Zone, round 1 :  10/22 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 1 :  10/18 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 2 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports in 33 Sea Zone, round 2 :  12/19 hits
                        Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 7 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 :  10/14 hits
                        5 fighters owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 5 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans , 5 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 :  5/9 hits
                        Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Americans , 1 transport owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 2 transports owned by the Americans and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 51
                    Casualties for Japanese: 2 carriers, 7 fighters, 2 submarines and 7 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 2 fighters and 1 transport
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 bombers moved from 33 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to Paulau Island
                1 fighter moved from 55 Sea Zone to 33 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery moved from Burma to Yunnan
                1 aaGun moved from Szechwan to Sikang
                1 mech_infantry moved from Hunan to Hopei
                1 aaGun moved from Anhwe to Hopei
                2 mech_infantrys moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Szechwan to 35 Sea Zone
                3 infantry moved from Kiangsu to Anhwe
                1 armour moved from Siberia to Ulaanbaatar
                1 infantry moved from Manchuria to Amur

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 3 transports
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
                EDIT: Removing units owned by Japanese from Japan: 6 infantry
                EDIT: Adding units owned by Japanese to Korea: 6 infantry
                EDIT: Turning off Edit Mode
                3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • Please use this one and please ask OOL in palau or off carolines.


  • map


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 bomber moved from Eastern United States to Southeast Mexico
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 armour and 1 infantry moved from 64 Sea Zone to Central America
                1 bomber moved from Queensland to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Central America
                Battle in Southeast Mexico
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southeast Mexico, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Southeast Mexico, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southeast Mexico
                    Americans win, taking Central America from Germans, taking Southeast Mexico from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Southeast Mexico to Western United States
                2 bombers moved from Eastern United States to Western United States
                1 bomber moved from Central United States to Western United States
                2 fighters moved from Western United States to 26 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 bomber moved from 34 Sea Zone to Queensland

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3
                Americans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 8 submarines
        10 Sea Zone : 1 carrier and 1 destroyer
        Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Central America : 1 armour and 1 infantry
        Southeast Mexico : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        106 Sea Zone : 1 flag
        64 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 37
        Japanese : 68 / 73
        Americans : 49 / 61
        Chinese : 1 / 3
        British : 31 / 31
        UK_Pacific : 5 / 5
        Italians : 16 / 21
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 37
        Japanese : 68 / 73
        Americans : 49 / 61
        Chinese : 1 / 1
        British : 31 / 31
        UK_Pacific : 5 / 5
        Italians : 16 / 21
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 carrier and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 5 PUs;

    Combat Move - British
                2 artilleries and 7 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour and 3 mech_infantrys moved from Alexandria to Tobruk
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 8 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 8 infantry in Burma, round 1 :  4/10 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 fighters moved from 125 Sea Zone to Scotland
                1 aaGun moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 aaGun moved from India to Burma

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 carrier and 1 transport placed in 98 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 11 PUs total

    Territory Summary for British, UK_Pacific :

    Burma : 1 aaGun, 2 artilleries and 8 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield, 2 fighters and 4 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        80 Sea Zone : 1 destroyer and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 37
        Japanese : 67 / 73
        Americans : 49 / 61
        Chinese : 1 / 1
        British : 32 / 33
        UK_Pacific : 6 / 11
        Italians : 15 / 21
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 bomber moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Libya
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Libya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Southern Italy
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 armour and 1 artillery moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 2 cruisers and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to Southern Italy
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Romania to Eastern Poland

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to Northern Territory
                1 aaGun and 2 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Northern Territory : 1 aaGun, 1 fighter and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        54 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 28 / 37
        Japanese : 67 / 73
        Americans : 49 / 61
        Chinese : 1 / 1
        British : 31 / 33
        UK_Pacific : 6 / 11
        Italians : 20 / 25
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 28 / 37
        Japanese : 67 / 73
        Americans : 49 / 61
        Chinese : 1 / 1
        British : 31 / 33
        UK_Pacific : 6 / 11
        Italians : 20 / 25
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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