BOOM AND DOOM!
UnknownSoldier (Axis) vs. Mallery29 (Allies+7), G40.2, no tech
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Hey….I am going to assume you would not want to scramble the 2 fighters and tac from Egypt to sz98 where I am attacking Trans-Jordan with 2 infantry and 2 tanks against 2 infantry. I have a tac, destroyer, 2 cruisers, aircraft carrier and a battleship. The battle calculator shows no chance of the planes survivng. Of course it has been wrong before, so if you like I can re-roll.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 6 infantry moved from France to Holland Belgium
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 fighter moved from 98 Sea Zone to Iraq
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
1 tactical_bomber moved from Romania to Caucasus
2 fighters moved from Romania to Caucasus
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 6 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Holland Belgium, round 1 : 2/8 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 1 : 0/3 hits
British roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 0/2 hits
Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 1 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from Caucasus to Romania
1 tactical_bomber moved from Caucasus to Romania
6 armour moved from Poland to Romania
3 mech_infantrys moved from Poland to Romania
10 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
3 infantry placed in Romania
1 fighter and 2 infantry placed in Western Germany
1 armour, 8 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 armour and 2 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Romania : 1 airfield, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber
Poland : 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry
Germany : 1 aaGun, 1 armour, 1 factory_major, 8 infantry and 1 mech_infantry
Holland Belgium : 1 aaGun, 2 artilleries and 6 infantry
Karelia : 1 flag, 1 infantry
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 infantry
Caucasus : 1 flag, 2 infantry
100 Sea Zone : 2 destroyers and 2 transports
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 56 / 66
Russians : 31 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
2 infantry moved from Volgograd to Caucasus
6 infantry moved from Novosibirsk to VologdaCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Caucasus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Caucasus to UkrainePlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Buryatia : 1 infantry
Belarus : 2 aaGuns, 5 artilleries and 20 infantry
Karelia : 1 artillery and 1 infantry
Baltic States : 1 infantry
Bryansk : 2 infantry
Rostov : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 2 aaGuns, 13 artilleries, 1 factory_minor, 2 fighters, 17 infantry and 1 tactical_bomber
Western Ukraine : 1 artillery and 1 infantry
Novosibirsk : 2 aaGuns and 11 infantry
Vologda : 6 infantry
Volgograd : 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 bombers moved from Kweichow to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys in Tsinghai, round 1 : 6/13 hits
Chinese roll dice for 1 fighter and 10 infantry in Tsinghai, round 1 : 7/11 hits
6 infantry owned by the Japanese , 6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 2 armour, 1 artillery, 2 bombers and 1 mech_infantry in Tsinghai, round 2 : 2/6 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 3/5 hits
1 armour owned by the Japanese , 2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 3 : 3/3 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 3/3 hits
1 fighter owned by the Chinese , 1 armour owned by the Japanese , 2 bombers owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Chinese win with no units remaining. Battle score for attacker is -26
Casualties for Japanese: 2 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 10 infantryNon Combat Move - Japanese
1 artillery moved from Yunnan to Burma
3 armour moved from Kweichow to Burma
3 armour moved from Kiangsu to Kweichow
1 armour, 4 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 57 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Jehol to ShantungPlace Units - Japanese
3 artilleries placed in Malaya
3 destroyers placed in 36 Sea Zone
3 submarines placed in 19 Sea Zone
2 submarines placed in 19 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 infantry
Korea : 2 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
Jehol : 1 infantry
Manchuria : 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 4 armour, 5 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Malaya : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
36 Sea Zone : 3 destroyers
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
19 Sea Zone : 5 submarinesProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 72
Chinese : 1 / 3
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 infantry and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 101 Sea ZonePlace Units - Americans
4 infantry placed in Western United States
6 submarines placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
34 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 7 submarines and 2 transports
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 1 destroyer and 3 submarines
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 70
Chinese : 1 / 3
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 70
Chinese : 1 / 1
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
China fought very well! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 infantry and 3 mech_infantrys; Remaining resources: 14 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 4 destroyers, 2 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
1 artillery moved from 72 Sea Zone to Tanganyika Territory
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Tanganyika TerritoryCombat - British
Battle in Morocco
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 3/7 hits
Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 1 : 3/4 hits
3 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Trans-Jordan
retreated to Trans-Jordan
Germans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 3 infantry
Battle in Tanganyika Territory
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West IndiaPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,1,5,2,1,4,2,3
British collect 29 PUs (2 lost to blockades); end with 43 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
West India : 3 aaGuns, 3 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 6 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Tanganyika Territory : 1 artillery, 1 infantry and 2 mech_infantrys
Morocco : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Persia : 1 flag
91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 70
Chinese : 1 / 1
British : 31 / 43
UK_Pacific : 5 / 2
Italians : 11 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 armour moved from Greece to 99 Sea Zone
2 armour, 1 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
2 armour moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Italians attack with 2 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 1 : 1/1 hits
Italians roll dice for 2 armour and 1 infantry in Malta, round 1 : 1/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 2 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun moved from Greece to 99 Sea Zone
1 aaGun and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Tobruk
1 aaGun, 3 artilleries, 1 bomber and 7 infantry moved from Alexandria to Tobruk
2 fighters moved from Alexandria to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
1 fighter moved from Alexandria to Tobruk
3 artilleries moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Malta : 1 flag, 2 armour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 2 aaGuns, 3 artilleries, 1 bomber, 1 fighter and 7 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
96 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 flag
Greece : 1 artillery and 1 infantry
Yugoslavia : 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 70
Chinese : 1 / 1
British : 31 / 43
UK_Pacific : 5 / 2
Italians : 11 / 23
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from French Central Africa to French Equatorial AfricaCombat - ANZAC
Battle in GibraltarNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to South Australia
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from South Australia to New South WalesPlace Units - ANZAC
3 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 artilleries, 1 factory_minor, 3 fighters and 1 harbour
South Australia : 2 aaGuns, 5 artilleries and 9 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Gibraltar : 2 infantry
Egypt : 1 infantry
French Equatorial Africa : 2 infantry
Brazil : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 70
Chinese : 1 / 1
British : 31 / 43
UK_Pacific : 5 / 2
Italians : 11 / 23
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 70
Chinese : 1 / 1
British : 31 / 43
UK_Pacific : 5 / 2
Italians : 11 / 23
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
1 tactical_bomber moved from Romania to Caucasus
2 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 armour, 6 artilleries, 17 infantry and 1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic StatesCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 6 artilleries, 17 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 6 artilleries, 17 infantry and 2 mech_infantrys in Baltic States, round 1 : 4/27 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 6 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Romania
3 mech_infantrys moved from Romania to Baltic States
6 armour moved from Romania to Baltic States
8 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Romania to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 96 Sea Zone
2 artilleries and 6 infantry moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to France
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 armour moved from Iraq to Trans-Jordan
1 artillery moved from Western Germany to Germany
1 aaGun moved from Germany to PolandPlace Units - Germans
1 destroyer placed in 93 Sea Zone
2 infantry placed in Southern France
3 artilleries and 7 infantry placed in Germany
3 infantry placed in Romania
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Slovakia Hungary : 8 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Romania : 1 airfield, 4 artilleries, 1 factory_minor, 19 infantry and 1 tactical_bomber
Poland : 1 aaGun
Germany : 4 artilleries, 1 factory_major and 7 infantry
Southern Italy : 3 fighters
Baltic States : 1 flag, 8 armour, 6 artilleries, 16 infantry and 5 mech_infantrys
Eastern Poland : 1 flag, 1 artillery and 2 infantry
Caucasus : 1 flag, 2 infantry
100 Sea Zone : 2 destroyers and 2 transports
96 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
94 Sea Zone : 1 cruiser and 1 submarine
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
Iraq : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 33 / 42
Japanese : 64 / 67
Americans : 50 / 70
Chinese : 1 / 1
British : 31 / 43
UK_Pacific : 5 / 2
Italians : 11 / 23
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/6 hits
Germans roll dice for 2 infantry in Caucasus, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 artilleries moved from Novgorod to Archangel
6 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Bryansk
10 infantry moved from Novosibirsk to Tsinghai
2 aaGuns moved from Novosibirsk to Vologda
2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 artillery moved from Western Ukraine to Bryansk
2 aaGuns, 5 artilleries and 19 infantry moved from Belarus to Bryansk
2 fighters moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to BryanskPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 2 armour, 10 infantry and 2 mech_infantrys
Buryatia : 1 infantry
Belarus : 1 infantry
Karelia : 1 artillery and 1 infantry
Bryansk : 2 aaGuns, 6 artilleries, 2 fighters, 24 infantry and 1 tactical_bomber
Rostov : 2 infantry
Archangel : 2 artilleries
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 15 artilleries, 1 factory_minor and 18 infantry
Western Ukraine : 1 infantry
Vologda : 2 aaGuns
Volgograd : 1 armour, 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
Smolensk : 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 64
Russians : 35 / 40
Japanese : 63 / 67
Americans : 50 / 70
Chinese : 2 / 1
British : 31 / 43
UK_Pacific : 5 / 2
Italians : 11 / 23
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 armour and 2 mech_infantrys moved from Manchuria to Buryatia
4 armour moved from Burma to India
5 artilleries moved from Burma to India
4 infantry moved from Burma to India
3 artilleries moved from Malaya to 37 Sea Zone
3 artilleries and 3 transports moved from 37 Sea Zone to 38 Sea Zone
3 infantry moved from Shan State to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
3 artilleries moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Buryatia
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Buryatia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 4 armour, 8 artilleries and 7 infantry
British defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 1 cruiser in India, round 1 : 2/2 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 8 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
5 submarines moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Burma to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 fighter
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Burma: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Japanese undo move 3.
3 infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Japanese collect 66 PUs (3 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Korea : 2 infantry
Kiangsu : 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
Manchuria : 1 aaGun, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 3 tactical_bombers
India : 1 flag, 1 airfield, 4 armour, 8 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Amur : 1 flag
Siberia : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag, 2 armour and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 tactical_bombers
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 4 transports
21 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 64
Russians : 32 / 40
Japanese : 69 / 78
Americans : 50 / 70
Chinese : 2 / 1
British : 31 / 43
UK_Pacific : 2 / 0
Italians : 11 / 23
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 : 2/6 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 21 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 7 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Central United States to Western United States
1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 9 infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer and 1 submarine
33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers
34 Sea Zone : 1 submarine
26 Sea Zone : 7 submarines and 2 transports
21 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_minor and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 1 submarine
91 Sea Zone : 1 destroyer and 4 submarinesProduction/PUs Summary :
Germans : 52 / 64
Russians : 32 / 40
Japanese : 69 / 78
Americans : 50 / 70
Chinese : 2 / 1
British : 31 / 43
UK_Pacific : 2 / 0
Italians : 11 / 23
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Production/PUs Summary :
Germans : 52 / 64
Russians : 32 / 40
Japanese : 68 / 78
Americans : 50 / 70
Chinese : 3 / 4
British : 31 / 43
UK_Pacific : 2 / 0
Italians : 11 / 23
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 3/7 hits
Germans roll dice for 2 armour in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern PersiaPlace Units - British
2 destroyers placed in 109 Sea Zone
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 mech_infantrys
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag, 3 destroyers
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 aaGuns, 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Persia : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 51 / 64
Russians : 32 / 40
Japanese : 68 / 78
Americans : 50 / 70
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 23
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Tobruk to Algeria
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Morocco
1 bomber moved from Tobruk to AlgeriaCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 1 : 0/3 hits
British roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits
British roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 1 : 4/5 hits
British roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Algeria
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 : 2/4 hits
British roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Algeria to Southern Italy
3 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 fighter moved from Algeria to TunisiaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag, 1 artillery
Algeria : 1 flag, 1 armour and 1 infantry
Tunisia : 1 flag, 1 fighter
Northern Italy : 1 factory_major
Libya : 2 aaGuns, 2 artilleries and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 carrier and 1 destroyer
93 Sea Zone : 1 flag
Bulgaria : 3 artilleries and 3 infantry
Greece : 1 artillery and 1 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 4 transports
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 64
Russians : 32 / 40
Japanese : 68 / 78
Americans : 50 / 70
Chinese : 3 / 4
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 89 Sea ZoneNon Combat Move - ANZAC
3 artilleries moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 8 artilleries and 9 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Trans-Jordan : 1 infantry
Anglo Egyptian Sudan : 2 infantry
89 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 51 / 64
Russians : 32 / 40
Japanese : 68 / 78
Americans : 50 / 70
Chinese : 3 / 4
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 51 / 64
Russians : 32 / 40
Japanese : 68 / 78
Americans : 50 / 70
Chinese : 3 / 4
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





