@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 4 infantry and 3 transports; Remaining resources: 11 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Battle in Shantung
Battle in Kiangsu
Battle in Okinawa
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 transport moved from 4 Sea Zone to 10 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 4 Sea Zone to 19 Sea Zone
1 armour moved from Soviet Far East to Amur
1 armour, 4 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
3 transports placed in 10 Sea Zone
3 armour and 4 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Shantung : 1 infantry
Kiangsu : 1 artillery and 1 infantry
Okinawa : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 2 aaGuns, 1 armour, 4 infantry and 3 mech_infantrys
Amur : 1 armour
10 Sea Zone : 4 transports
19 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
3 Sea Zone : 4 transports
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
United Kingdom : 3 bombers
86 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag, 1 artillery and 4 infantry
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 47
Russians : 34 / 34
Japanese : 45 / 51
Americans : 53 / 84
Chinese : 8 / 6
British : 27 / 31
UK_Pacific : 9 / 6
Italians : 14 / 24
ANZAC : 10 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Suiyuyan, round 1 : 1/10 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kiangsu
Place Units - Chinese
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 fighter and 2 infantry
Suiyuyan : 9 infantry
Production/PUs Summary :
Germans : 45 / 47
Russians : 34 / 34
Japanese : 44 / 51
Americans : 53 / 84
Chinese : 9 / 9
British : 27 / 31
UK_Pacific : 9 / 6
Italians : 14 / 24
ANZAC : 10 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.909
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 3 times
3 was rolled 3 times
6 was rolled 4 times
Average roll : 3.900
Median : 3.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Gibraltar
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Non Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 carrier and 1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,4
British collect 26 PUs (1 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,2,3,5
UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 109 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 2 aaGuns, 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
109 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
79 Sea Zone : 1 transport
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 45 / 47
Russians : 34 / 34
Japanese : 44 / 51
Americans : 53 / 84
Chinese : 9 / 9
British : 27 / 26
UK_Pacific : 9 / 5
Italians : 14 / 24
ANZAC : 10 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.760
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25
Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 3 times
3 was rolled 3 times
6 was rolled 4 times
Average roll : 3.900
Median : 3.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10
OK, there is my middle moves for the Allies.
:? I have. I built a CV in 109, but the game didn’t let me move the fighters from the UK to the boat. Did I have to do this in NCM or does the AAA engine just not allow it? I used Edit to fill by carrier, so if that is no longer then go ahead and reverse it.
You can do all the edits you want, as long as they are non-combat edits. Yes, the game engine wants you to move the fighters in ncm. It will warn you that the fighters will die if you aren’t placing a carrier in that zone.
Re the naval base, I just didn’t see it at first so I needed to move my forces out of the Shanghai area, hence the edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 armour moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
Italians take Ethiopia from British
1 armour and 1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from British
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Alexandria to Southern Italy
1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
2 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries and 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 harbour and 1 infantry
Kenya : 1 flag, 1 armour and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Syria : 1 flag, 2 infantry
Western Germany : 1 aaGun
Romania : 1 mech_infantry
Albania : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Ethiopia : 1 armour
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 armour
Greece : 1 flag, 1 artillery and 2 infantry
97 Sea Zone : 1 transport
98 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Production/PUs Summary :
Germans : 45 / 47
Russians : 34 / 34
Japanese : 44 / 51
Americans : 53 / 84
Chinese : 9 / 9
British : 23 / 26
UK_Pacific : 9 / 5
Italians : 19 / 29
ANZAC : 10 / 17
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
2 artilleries moved from Queensland to South Australia
1 fighter moved from New South Wales to South Australia
1 fighter moved from Queensland to South Australia
3 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,5,3,6
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
South Australia : 2 artilleries, 2 fighters and 4 infantry
Production/PUs Summary :
Germans : 45 / 47
Russians : 34 / 34
Japanese : 44 / 51
Americans : 53 / 84
Chinese : 9 / 9
British : 23 / 26
UK_Pacific : 9 / 5
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 45 / 47
Russians : 34 / 34
Japanese : 44 / 51
Americans : 53 / 84
Chinese : 9 / 9
British : 23 / 26
UK_Pacific : 9 / 5
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Egypt to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
9 artilleries and 20 infantry moved from Baltic States to Belarus
8 mech_infantrys moved from Poland to Belarus
8 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Yugoslavia to Eastern Poland
5 armour and 8 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Finland to Vyborg
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 10 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 8 armour, 11 artilleries, 30 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 11 artilleries, 30 infantry and 10 mech_infantrys in Belarus, round 1 : 12/59 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 11 artilleries, 29 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 aaGun moved from Baltic States to Belarus
3 armour and 4 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Ukraine to Eastern Poland
Place Units - Germans
1 infantry and 4 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 4 tactical_bombers
Poland : 5 armour and 8 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 8 armour, 11 artilleries, 29 infantry and 10 mech_infantrys
Karelia : 1 flag
Baltic States : 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 60
Russians : 27 / 34
Japanese : 44 / 51
Americans : 53 / 84
Chinese : 9 / 9
British : 23 / 26
UK_Pacific : 9 / 5
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3.830
Median : 4.000
Variance : 1.632
Standard Deviation : 1.278
Total rolls : 88
Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Germans Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 18 times
Average roll : 3.986
Median : 4.000
Variance : 1.507
Standard Deviation : 1.228
Total rolls : 74
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 16 infantry moved from Archangel to Belarus
2 armour and 5 mech_infantrys moved from Smolensk to Belarus
5 artilleries and 10 infantry moved from Bryansk to Belarus
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 armour, 9 artilleries, 2 fighters, 26 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 8 armour, 11 artilleries, 29 infantry and 10 mech_infantrys
AA guns fire in Belarus : 2/3 hits
2 fighters owned by the Russians lost in Belarus
Russians roll dice for 3 armour, 9 artilleries, 26 infantry, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 14/46 hits
Germans roll dice for 1 aaGun, 8 armour, 11 artilleries, 29 infantry and 10 mech_infantrys in Belarus, round 1 : 22/58 hits
22 infantry owned by the Russians , 13 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
4 infantry owned by the Russians , 3 armour owned by the Russians , 7 mech_infantrys owned by the Russians and 9 artilleries owned by the Russians retreated to Smolensk
Germans win with 8 armour, 11 artilleries, 16 infantry and 10 mech_infantrys remaining. Battle score for attacker is -42
Casualties for Germans: 1 aaGun and 13 infantry
Casualties for Russians: 2 fighters and 22 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
3 aaGuns moved from Archangel to Smolensk
6 infantry moved from Russia to Smolensk
2 infantry moved from Tambov to Bryansk
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
6 infantry moved from Timguska to Novosibirsk
2 aaGuns, 1 artillery and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery, 6 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Territory Summary for Russians :
Soviet Far East : 1 harbour
Timguska : 2 aaGuns, 1 artillery and 12 infantry
Bryansk : 3 aaGuns and 2 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Smolensk : 3 aaGuns, 3 armour, 9 artilleries, 10 infantry and 7 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 3 infantry
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 52 / 60
Russians : 29 / 29
Japanese : 44 / 51
Americans : 53 / 84
Chinese : 9 / 9
British : 23 / 26
UK_Pacific : 9 / 5
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 23 times
6 was rolled 15 times
Average roll : 3.402
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 107
Germans Combat
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 16 times
6 was rolled 8 times
Average roll : 3.475
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 61
Russians Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.304
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 46
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Burma to India
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries and 5 infantry moved from Shensi to Suiyuyan
2 fighters and 2 tactical_bombers moved from Yunnan to Suiyuyan
1 bomber moved from Yunnan to Suiyuyan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 bomber and 2 tactical_bombers moved from Yunnan to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Kweichow to Hunan
1 battleship and 1 cruiser moved from 58 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 transport moved from 38 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 2 armour, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 1 : 4/9 hits
UK_Pacific roll dice for 2 armour and 2 infantry in India, round 1 : 1/4 hits
2 infantry owned by the British , 2 armour owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 2 infantry
Battle in Celebes
Battle in Suiyuyan
Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 7 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 7 infantry and 4 tactical_bombers in Suiyuyan, round 1 : 8/18 hits
Chinese roll dice for 9 infantry in Suiyuyan, round 1 : 3/9 hits
3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers in Suiyuyan, round 2 : 5/15 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Celebes from Dutch, taking Suiyuyan from Chinese with 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for Chinese: 9 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Hunan
2 fighters and 4 tactical_bombers moved from Suiyuyan to Chahar
2 bombers moved from Suiyuyan to Chahar
3 fighters and 3 tactical_bombers moved from India to Burma
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 mech_infantrys placed in French Indo China
3 fighters and 1 infantry placed in Japan
Japanese undo move 1.
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,3,4,2,2,3,3,2,3,1,2,5,2,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 58 PUs (4 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour and 15 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 3 artilleries and 4 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun and 3 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 3 fighters and 3 tactical_bombers
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer and 2 submarines
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 4 transports
39 Sea Zone : 1 transport
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 60
Russians : 29 / 29
Japanese : 62 / 73
Americans : 53 / 84
Chinese : 5 / 9
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.806
Median : 4.000
Variance : 0.492
Standard Deviation : 0.701
Total rolls : 62
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.756
Median : 4.000
Variance : 0.295
Standard Deviation : 0.544
Total rolls : 45
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 1 bomber, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Amur to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 bomber moved from United Kingdom to France
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in France
AA guns fire in France : 1/1 hits
1 bomber killed by AA guns
Bombing raid in France causes 0 damage total.
Non Combat Move - Americans
2 bombers moved from United Kingdom to Morocco
2 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
3 armour, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 armour, 4 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
4 transports moved from 3 Sea Zone to 10 Sea Zone
1 armour and 3 mech_infantrys moved from Soviet Far East to Amur
4 infantry moved from Soviet Far East to Siberia
2 aaGuns moved from Soviet Far East to Siberia
3 armour, 4 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Place Units - Americans
1 bomber placed in Eastern United States
2 armour, 2 artilleries and 4 infantry placed in Central United States
4 artilleries and 4 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Shantung : 1 infantry
Korea : 1 flag
Kiangsu : 1 artillery and 1 infantry
Okinawa : 1 flag
Manchuria : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 3 armour, 4 infantry and 1 mech_infantry
Amur : 1 armour, 1 infantry and 3 mech_infantrys
Siberia : 2 aaGuns and 4 infantry
10 Sea Zone : 2 submarines and 4 transports
19 Sea Zone : 1 flag
3 Sea Zone : 4 transports
5 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 flag, 1 submarine
Central United States : 2 armour, 2 artilleries, 1 factory_major and 4 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Morocco : 3 bombers and 2 infantry
Brazil : 1 flag, 1 artillery and 2 infantry
91 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 52 / 60
Russians : 29 / 29
Japanese : 56 / 73
Americans : 56 / 76
Chinese : 8 / 9
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
well, if nothing else I have a clear idea that my UK Pacific / ANZAK play sucks.
The Pacific side of the board is the most complex and where one benefits from experience most.
I usually go south with the USA and use Anzac for naval support and for transports and men.
With India there were opportunities for Japan to kill off the India piecemeal on J2-J3. Normally I’m more concerned with taking China and the islands first, but given the opportunity I put off taking the islands till the 4th round and concentrated on destroying UK Pacific.
One more tip re your bombing runs….focus on Western Germany. Germany won’t fix those French factories but Allies might have to later.
One more tip re your bombing runs….focus on Western Germany. Germany won’t fix those French factories but Allies might have to later.
I am scared of the defending fighters’, right or wrong. I don’t have any US escorts.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 fighter and 5 infantry
Manchuria : 1 flag
Production/PUs Summary :
Germans : 52 / 60
Russians : 29 / 29
Japanese : 56 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in India, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
2 transports placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to Gibraltar: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Gibraltar: 1 bomber
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to 75 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Scotland : 2 aaGuns, 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 infantry
75 Sea Zone : 1 transport
109 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 52 / 60
Russians : 29 / 29
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 armour moved from British Somaliland to Italian Somaliland
1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland
Combat - Italians
Battle in Italian Somaliland
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Italian Somaliland, round 1 : 2/3 hits
British roll dice for 1 infantry in Italian Somaliland, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Italian Somaliland
Italians win, taking Italian Somaliland from British with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Persia
Italians attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Persia, round 1 : 3/3 hits
Russians roll dice for 3 infantry in Persia, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 infantry moved from Syria to Iraq
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Albania to Greece
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 3 infantry
Syria : 1 flag
France : 2 infantry
Western Germany : 2 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Italian Somaliland : 2 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 armour and 1 mech_infantry
80 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Greece : 1 flag, 1 artillery and 3 infantry
Iraq : 1 flag, 1 artillery and 5 infantry
81 Sea Zone : 1 transport
Persia : 1 flag, 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 52 / 60
Russians : 27 / 29
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 23 / 37
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.700
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 12 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 tactical_bomber moved from New South Wales to South Australia
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 22 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 60
Russians : 27 / 29
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French West Africa
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
Algeria : 1 infantry
French West Africa : 1 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 52 / 60
Russians : 27 / 29
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0