TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
@wittmann:
Wow. Wasn’t sure if I wanted to fight for Jerusalem, but opted to.
Never expected you to only lose 4 units!
Will post next in 5 hours when home.
Hope you have been well.
I wasn’t expecting Greece to attack the Seleucid either! Now they are in a tight position! (But look out for Egypt, and the Greek capitol too! As the Macedonians where free to roam toward Sparta while you were collecting oranges and apples in Turkey!)
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Parthia
Parthia buy 1 cataphract, 2 cavalrys, 1 city and 3 horsearchers; Remaining resources: 0 PUs;
Combat Move - Parthia
2 archers and 6 spearmen moved from Ctesiphon to Ninive
1 cataphract moved from Babylon to Ninive
1 horsearcher moved from Persepolis to Ninive
1 horsearcher moved from Persepolis to Ninive
1 horsearcher moved from Persepolis to Ninive
1 archer and 1 spearman moved from Babylon to Teredon
1 horsearcher moved from Persepolis to Teredon
1 cavalry moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 spearman moved from Persepolis to Babylon
1 spearman moved from Persepolis to Babylon
3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen moved from Seleucia to Hatra
1 spearman moved from Cyropolis to Ctesiphon
Combat - Parthia
Battle in Teredon
Parthia attack with 5 archers, 1 cavalry, 1 horsearcher and 1 spearman
Neutral defend with 4 spearmen
Parthia win, taking Teredon from Neutral with 3 archers, 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 1
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 2 archers and 1 spearman
Battle in Ninive
Parthia attack with 2 archers, 1 cataphract, 3 horsearchers and 6 spearmen
Neutral defend with 2 archers and 5 spearmen
Parthia win, taking Ninive from Neutral with 2 archers, 1 cataphract, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 11
Casualties for Neutral: 2 archers and 5 spearmen
Casualties for Parthia: 4 spearmen
Battle in Hatra
Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 5 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
1 cataphract, 2 cavalrys and 3 horsearchers placed in Persepolis
Turn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs total
Territory Summary for Parthia :
Babylon : 1 flag, 2 spearmen
Ninive : 1 flag, 2 archers, 1 cataphract, 3 horsearchers and 2 spearmen
SZ 86 : 1 bireme
Hatra : 1 flag, 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 5 spearmen
Seleucia : 1 flag, 1 city
Ctesiphon : 1 spearman
Teredon : 1 flag, 3 archers, 1 cavalry and 1 horsearcher
Persepolis : 1 cataphract, 2 cavalrys, 1 city and 3 horsearchers
Production/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 24 / 31
Macedonia : 40 / 40
Egypt : 36 / 44
Seleucid : 53 / 60
Parthia : 62 / 62
Numidia : 18 / 22
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Carthage
Carthage buy 4 hoplites, 3 swordmen and 3 triremes; Remaining resources: 0 PUs;
Combat Move - Carthage
3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants moved from Syracuse to Messana
2 biremes and 2 triremes moved from SZ 38 to SZ 36
7 spearmen and 1 swordman moved from Carthago to SZ 36
7 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
2 cavalrys, 2 spearmen and 1 swordman moved from Toletum to Tarraco
3 spearmen and 7 swordmen moved from Valentia to Tarraco
2 biremes moved from SZ 16 to SZ 29
Combat - Carthage
Battle in Messana
Carthage attack with 3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants
RomanRepublic defend with 4 forts, 4 legionaires and 6 velitess
Units damaged: 4 forts owned by the RomanRepublic
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Messana from RomanRepublic with 1 cavalry, 1 hoplite and 2 warelephants remaining. Battle score for attacker is 14
Casualties for RomanRepublic: 4 forts, 4 legionaires and 6 velitess
Casualties for Carthage: 2 cavalrys and 12 spearmen
Battle in Tarraco
Carthage attack with 2 cavalrys, 5 spearmen and 8 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage win, taking Tarraco from Neutral with 2 cavalrys, 4 spearmen and 8 swordmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Lilybaeum
Carthage attack with 7 spearmen and 1 swordman
RomanRepublic defend with 1 city and 1 velites
Carthage win, taking Lilybaeum from RomanRepublic with 6 spearmen and 1 swordman remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman
Non Combat Move - Carthage
Place Units - Carthage
3 triremes placed in SZ 32
4 hoplites and 3 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total
2 units repaired.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 2 biremes, 5 cavalrys, 1 onager and 4 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 ballista, 2 cavalrys and 4 legionaires moved from Mediolanum to Massilia
1 onager moved from Arretium to Ariminum
7 biremes and 3 triremes moved from SZ 28 to SZ 34
1 bireme moved from SZ 35 to SZ 34
Combat - RomanRepublic
Battle in SZ 34
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremes
Carthage win with 1 bireme and 2 triremes remaining. Battle score for attacker is -43
Casualties for RomanRepublic: 8 biremes and 3 triremes
Casualties for Carthage: 7 biremes
Battle in Massilia
RomanRepublic attack with 1 ballista, 2 cavalrys and 4 legionaires
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 2 cavalrys and 2 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 legionaires
Non Combat Move - RomanRepublic
1 velites moved from Tarentum to Croton
1 legionaire moved from Salapia to Roma
1 velites moved from Roma to Capua
1 cavalry moved from Roma to Salapia
1 legionaire moved from Roma to Capua
1 legionaire moved from Arretium to Ariminum
1 legionaire moved from Arretium to Ariminum
1 velites moved from Arretium to Ariminum
1 legionaire moved from Roma to Capua
1 legionaire moved from Arretium to Ariminum
1 legionaire moved from Arretium to Ariminum
1 velites moved from Arretium to Roma
1 legionaire moved from Arretium to Ariminum
1 legionaire and 3 velitess moved from Arretium to Roma
Place Units - RomanRepublic
2 biremes placed in SZ 28
3 cavalrys placed in Genua
1 ballista, 1 cavalry and 3 velitess placed in Roma
1 cavalry and 1 onager placed in Roma
1 velites placed in Genua
Turn Complete - RomanRepublic
RomanRepublic collect 53 PUs; end with 53 PUs total
Territory Summary for RomanRepublic :
Croton : 2 legionaires and 2 velitess
Roma : 1 ballista, 2 cavalrys, 1 city, 1 fort, 2 legionaires, 1 onager and 7 velitess
Verona : 1 flag
Mediolanum : 1 flag
Massilia : 1 flag, 1 ballista, 2 cavalrys and 2 legionaires
Capua : 3 legionaires and 4 velitess
Salapia : 1 cavalry
SZ 28 : 2 biremes
Genua : 1 flag, 3 cavalrys, 1 city and 1 velites
Ariminum : 1 ballista, 8 legionaires, 1 onager and 6 velitess
Production/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 24 / 31
Macedonia : 40 / 40
Egypt : 34 / 44
Seleucid : 53 / 60
Parthia : 62 / 62
Numidia : 21 / 27
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 4 archers, 1 hoplite and 5 slingerss; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
1 slingers moved from Sardis to Pessinus
GreekCityStates take Pessinus from Seleucid
2 hoplites moved from Sardis to SZ 68
3 hoplites moved from Sardis to SZ 68
1 archer and 1 hoplite moved from Sardis to SZ 68
1 archer, 3 biremes, 6 hoplites and 3 triremes moved from SZ 68 to SZ 67
1 archer and 6 hoplites moved from SZ 67 to Sparta
1 slingers moved from Sardis to Pergamum
Combat - GreekCityStates
Non Combat Move - GreekCityStates
1 hoplite moved from Sardis to Pergamum
Place Units - GreekCityStates
4 archers and 2 slingerss placed in Sparta
1 hoplite and 3 slingerss placed in Pergamum
Turn Complete - GreekCityStates
GreekCityStates collect 27 PUs; end with 27 PUs total
Territory Summary for GreekCityStates :
Sparta : 10 archers, 1 city, 8 hoplites and 4 slingerss
Pergamum : 2 archers, 1 city, 5 hoplites and 8 slingerss
Pessinus : 1 flag, 1 slingers
SZ 67 : 3 biremes and 3 triremes
SZ 68 : 1 bireme
Sardis : 1 flag, 1 slingers
Production/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 27 / 27
Macedonia : 40 / 40
Egypt : 34 / 44
Seleucid : 50 / 60
Parthia : 62 / 62
Numidia : 21 / 27
Did not mean to go to the death with the CarthoRoman naval battle. Had 2 Trireme to your 3 ships and was going to withdraw as I had built 2 more ships, but the cursor was over the continue battle and so it battled again! Grrr!
I am not making excuses, but…I messed up Rome’s (and my 1st go), so feel I am on the back foot all the time.
Is a lot of fun and am enjoying it, but would like to think I gave you a better 2nd game.
The Punic Wars will never end…
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremes
so you had attack 17 vs def 20, you were at disvantage
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Macedonia
Macedonia buy 7 cavalrys and 6 peltastss; Remaining resources: 0 PUs;
Combat Move - Macedonia
5 cavalrys, 6 hoplites, 10 peltastss and 2 swordmen moved from Athens to Corinth
2 hoplites and 7 peltastss moved from Thessalonica to SZ 69
6 biremes, 2 hoplites, 7 peltastss and 1 trireme moved from SZ 69 to SZ 68
1 peltasts moved from SZ 68 to Rhodos
2 hoplites and 6 peltastss moved from SZ 68 to Sardis
Combat - Macedonia
Battle in SZ 68
Macedonia attack with 6 biremes and 1 trireme
GreekCityStates defend with 1 bireme
Macedonia win with 5 biremes and 1 trireme remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 bireme
Casualties for Macedonia: 1 bireme
Battle in Sardis
Macedonia attack with 2 hoplites and 6 peltastss
GreekCityStates defend with 1 slingers
Macedonia win, taking Sardis from GreekCityStates with 2 hoplites and 6 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Non Combat Move - Macedonia
Turning on Edit Mode
EDIT: Removing units owned by Macedonia from Sardis: 1 peltasts
EDIT: Changing ownership of Rhodos from GreekCityStates to Macedonia
EDIT: Adding units owned by Macedonia to Rhodos: 1 peltasts
EDIT: Turning off Edit Mode
Place Units - Macedonia
7 cavalrys placed in Athens
6 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 45 PUs; end with 45 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Egypt
Egypt buy 2 archers and 12 spearmen; Remaining resources: 0 PUs;
Combat Move - Egypt
1 axeman moved from Salamis to SZ 62
1 axeman and 1 bireme moved from SZ 62 to SZ 61
1 axeman moved from SZ 61 to Tarsus
Egypt take Tarsus from Seleucid
1 axeman moved from Salamis to SZ 62
1 axeman and 1 bireme moved from SZ 62 to SZ 60
1 axeman moved from SZ 60 to Sidon
Egypt take Sidon from Seleucid
1 bireme and 1 trireme moved from SZ 62 to SZ 65
1 bireme moved from SZ 64 to SZ 65
Combat - Egypt
Non Combat Move - Egypt
5 archers and 1 axeman moved from Alexandria to Memphis
1 axeman moved from Alexandria to Paraetonium
Place Units - Egypt
2 archers and 6 spearmen placed in Memphis
6 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 48 PUs; end with 48 PUs total
Territory Summary for Egypt :
Memphis : 10 archers, 12 axemen, 1 city and 7 spearmen
Alexandria : 1 city and 6 spearmen
Salamis : 2 axemen and 1 spearman
SZ 65 : 2 biremes and 1 trireme
SZ 61 : 1 bireme
SZ 60 : 1 bireme
Tarsus : 1 flag, 1 axeman and 1 city
Cydonia : 1 flag, 1 axeman
Paraetonium : 1 flag, 1 axeman
Sidon : 1 axeman
Paliurus : 1 flag
Production/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 15 / 27
Macedonia : 45 / 45
Egypt : 48 / 48
Seleucid : 43 / 60
Parthia : 62 / 62
Numidia : 21 / 27
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremesso you had attack 17 vs def 20, you were at disvantage
i did not expect to win. I wanted to weaken your potential number of amphibiously landed units on the Italuan mainland.
I was happy swapping 9 of mine for 7 of yours.
11 for 7 was not acceptable and now my 2 new ones will be sunk too.
Not sure I can stop your taking out Greece. Looks like they begin in the weakest position.
Or did I mess up?
Am not talking surrender(I am Japanese when I want to be.), but I realise I cannot win now.
@wittmann:
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremesso you had attack 17 vs def 20, you were at disvantage
i did not expect to win. I wanted to weaken your potential number of amphibiously landed units on the Italuan mainland.
I was happy swapping 9 of mine for 7 of yours.
11 for 7 was not acceptable and now my 2 new ones will be sunk too.Not sure I can stop your taking out Greece. Looks like they begin in the weakest position.
Or did I mess up?
Am not talking surrender(I am Japanese when I want to be.), but I realise I cannot win now.
If you check my battles, I was very unlucky with both the Numida guys and Carthage. My land units in Sicily were slaughtered :/
Anyway you want to restart?
No. Am happy to play on.
We will play again another time.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Seleucid
Seleucid buy 1 cavalry, 1 city, 5 legionaires and 10 peltastss; Remaining resources: 1 PUs;
Combat Move - Seleucid
1 hoplite and 2 peltastss moved from Attalia to Tarsus
2 hoplites and 1 peltasts moved from Attalia to Pessinus
1 hoplite moved from Attalia to Tarsus
3 legionaires and 1 peltasts moved from Jerusalem to Sidon
1 peltasts moved from Antioch to Emesa
5 hoplites and 5 peltastss moved from Antioch to Edessa
4 cataphracts and 13 cavalrys moved from Jerusalem to Antioch
Combat - Seleucid
Battle in Tarsus
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 1 axeman and 1 city
Seleucid win, taking Tarsus from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Battle in Pessinus
Seleucid attack with 2 hoplites and 1 peltasts
GreekCityStates defend with 1 slingers
Seleucid win, taking Pessinus from GreekCityStates with 2 hoplites remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 slingers
Casualties for Seleucid: 1 peltasts
Battle in Sidon
Seleucid attack with 3 legionaires and 1 peltasts
Egypt defend with 1 axeman
Seleucid win, taking Sidon from Egypt with 3 legionaires and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Non Combat Move - Seleucid
Place Units - Seleucid
5 legionaires placed in Edessa
1 cavalry and 10 peltastss placed in Antioch
1 city placed in Jerusalem
Turn Complete - Seleucid
Seleucid collect 60 PUs; end with 61 PUs total
Cannot see Numidian go.
Not sure you should have won in Sicily either.
Do want to play this again, but am happy to do a different game in between if that is what you fancy.
I have looked at New World Order and I have a problem differentiating the Naval units!
Did I say I was blind?
@wittmann:
Cannot see Numidian go.
Not sure you should have won in Sicily either.
Do want to play this again, but am happy to do a different game in between if that is what you fancy.
I have looked at New World Order and I have a problem differentiating the Naval units!
Did I say I was blind?
Sure thing!
I forgot to post the numidian, but anyway, when you make a battle you can check your win ratio. Presso CTRL+B on the territory you are attacking and run the battle calculator. It gives you odds for the battle.
In Sicily I had 96% chances of winning the battle :D
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Parthia
Parthia buy 2 cavalrys, 1 city, 2 horsearchers and 9 spearmen; Remaining resources: 0 PUs;
Combat Move - Parthia
1 spearman moved from Babylon to Vologesia
1 cataphract and 2 cavalrys moved from Persepolis to Vologesia
3 horsearchers moved from Persepolis to Palmyra
1 spearman moved from Babylon to Vologesia
2 archers moved from Teredon to Vologesia
1 archer moved from Teredon to Vologesia
1 cavalry moved from Teredon to Vologesia
1 cataphract moved from Ninive to Palmyra
3 archers and 5 spearmen moved from Hatra to Palmyra
2 cataphracts moved from Hatra to Palmyra
4 horsearchers moved from Hatra to Euphrates
1 horsearcher moved from Hatra to Euphrates
3 horsearchers moved from Ninive to Euphrates
1 horsearcher moved from Teredon to Seleucia
1 horsearcher moved from Seleucia to Euphrates
2 cavalrys moved from Hatra to Euphrates
Combat - Parthia
Battle in Palmyra
Parthia attack with 3 archers, 3 cataphracts, 3 horsearchers and 5 spearmen
Neutral defend with 1 cavalry and 4 spearmen
Parthia win, taking Palmyra from Neutral with 3 archers, 3 cataphracts, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 cavalry and 4 spearmen
Casualties for Parthia: 3 spearmen
Battle in Euphrates
Parthia attack with 2 cavalrys and 9 horsearchers
Neutral defend with 4 spearmen
Parthia win, taking Euphrates from Neutral with 1 cavalry and 9 horsearchers remaining. Battle score for attacker is 8
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 cavalry
Battle in Vologesia
Parthia attack with 3 archers, 1 cataphract, 3 cavalrys and 2 spearmen
Neutral defend with 3 spearmen
Parthia win, taking Vologesia from Neutral with 3 archers, 1 cataphract and 3 cavalrys remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Parthia: 2 spearmen
Non Combat Move - Parthia
1 spearman moved from Ninive to Hatra
2 archers and 1 spearman moved from Ninive to Seleucia
1 spearman moved from Ctesiphon to Ninive
Place Units - Parthia
1 city placed in Ctesiphon
1 cavalry and 9 spearmen placed in Seleucia
1 cavalry and 2 horsearchers placed in Persepolis
Turn Complete - Parthia
Parthia collect 68 PUs; end with 68 PUs total
Territory Summary for Parthia :
Euphrates : 1 flag, 1 cavalry and 9 horsearchers
Babylon : 1 flag
Ninive : 1 flag, 1 spearman
SZ 86 : 1 bireme
Hatra : 1 flag, 1 spearman
Vologesia : 1 flag, 3 archers, 1 cataphract and 3 cavalrys
Palmyra : 1 flag, 3 archers, 3 cataphracts, 3 horsearchers and 2 spearmen
Seleucia : 1 flag, 2 archers, 1 cavalry, 1 city and 10 spearmen
Ctesiphon : 1 city
Teredon : 1 flag
Persepolis : 1 cavalry, 1 city and 2 horsearchers
Production/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 12 / 27
Macedonia : 45 / 45
Egypt : 34 / 48
Seleucid : 60 / 61
Parthia : 68 / 68
Numidia : 21 / 27
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 11 PUs;
Combat Move - Numidia
4 cavalrys moved from Leptis Magna to Paliurus
Numidia take Paliurus from Egypt
3 cavalrys and 1 spearman moved from Sabrata to Oea
1 archer and 2 spearmen moved from Thenae to Sabrata
1 archer, 5 spearmen and 3 swordmen moved from Thapsus to Thenae
5 cavalrys moved from Zama to Thenae
1 bireme moved from SZ 31 to SZ 23
1 bireme moved from SZ 18 to SZ 19
Combat - Numidia
Battle in Oea
Numidia attack with 3 cavalrys and 1 spearman
Neutral defend with 1 spearman
Numidia win, taking Oea from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 23 PUs; end with 34 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 10 spearmen, 3 swordmen and 1 trireme; Remaining resources: 0 PUs;
Combat Move - Carthage
6 spearmen and 1 swordman moved from Lilybaeum to Messana
4 hoplites and 3 swordmen moved from Carthago to SZ 32
4 hoplites, 3 swordmen and 3 triremes moved from SZ 32 to SZ 33
4 hoplites and 3 swordmen moved from SZ 33 to Lilybaeum
2 biremes and 2 triremes moved from SZ 36 to SZ 33
2 cavalrys, 4 spearmen and 8 swordmen moved from Tarraco to Barcino
2 biremes moved from SZ 29 to SZ 18
Combat - Carthage
Battle in Barcino
Carthage attack with 2 cavalrys, 4 spearmen and 8 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage win, taking Barcino from Neutral with 2 cavalrys, 3 spearmen and 8 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 spearman
Non Combat Move - Carthage
Place Units - Carthage
1 city placed in Syracuse
10 spearmen placed in Carthago
1 bireme and 1 trireme placed in SZ 34
3 swordmen placed in Lilybaeum
Turn Complete - Carthage
Carthage collect 80 PUs; end with 80 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 2 cavalrys, 1 fort and 6 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 ballista, 8 legionaires, 1 onager and 6 velitess moved from Ariminum to Patavium
1 ballista, 2 cavalrys and 2 legionaires moved from Massilia to Nemausus
1 cavalry moved from Genua to Nemausus
1 cavalry moved from Salapia to Patavium
1 cavalry moved from Genua to Nemausus
1 velites moved from Genua to Massilia
1 cavalry moved from Genua to Nemausus
Combat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 1 ballista, 1 cavalry, 8 legionaires, 1 onager and 6 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic win, taking Patavium from Neutral with 1 ballista, 1 cavalry, 8 legionaires and 1 onager remaining. Battle score for attacker is 25
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 6 velitess
Battle in Nemausus
RomanRepublic attack with 1 ballista, 5 cavalrys and 2 legionaires
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic win, taking Nemausus from Neutral with 1 ballista, 4 cavalrys and 1 legionaire remaining. Battle score for attacker is 12
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 1 cavalry and 1 legionaire
Non Combat Move - RomanRepublic
2 biremes moved from SZ 28 to SZ 25
1 cavalry moved from Roma to Salapia
3 legionaires and 2 velitess moved from Capua to Roma
2 legionaires moved from Croton to Tarentum
Place Units - RomanRepublic
1 fort and 3 velitess placed in Roma
3 biremes placed in SZ 25
1 cavalry and 1 velites placed in Roma
1 cavalry and 2 velitess placed in Genua
Turn Complete - RomanRepublic
RomanRepublic collect 64 PUs; end with 64 PUs total
Territory Summary for RomanRepublic :
Croton : 2 velitess
Roma : 1 ballista, 2 cavalrys, 1 city, 2 forts, 5 legionaires, 1 onager and 13 velitess
Verona : 1 flag
Mediolanum : 1 flag
Massilia : 1 flag, 1 velites
Capua : 2 velitess
Salapia : 1 cavalry
SZ 25 : 5 biremes
Genua : 1 flag, 1 cavalry, 1 city and 2 velitess
Tarentum : 2 legionaires
Nemausus : 1 flag, 1 ballista, 4 cavalrys and 1 legionaire
Patavium : 1 flag, 1 ballista, 1 cavalry, 8 legionaires and 1 onager
Production/PUs Summary :
Carthage : 80 / 80
RomanRepublic : 64 / 64
GreekCityStates : 12 / 27
Macedonia : 45 / 45
Egypt : 33 / 48
Seleucid : 60 / 61
Parthia : 68 / 68
Numidia : 23 / 34
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 5 archers, 1 hoplite and 1 slingers; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
2 archers, 5 hoplites and 7 slingerss moved from Pergamum to Sardis
3 biremes and 3 triremes moved from SZ 67 to SZ 68
Combat - GreekCityStates
Battle in SZ 68
GreekCityStates attack with 3 biremes and 3 triremes
Macedonia defend with 5 biremes and 1 trireme
Macedonia win with no units remaining. Battle score for attacker is -10
Casualties for Macedonia: 5 biremes and 1 trireme
Casualties for GreekCityStates: 3 biremes and 3 triremes
Battle in Sardis
GreekCityStates attack with 2 archers, 5 hoplites and 7 slingerss
Macedonia defend with 2 hoplites and 5 peltastss
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 5 hoplites and 3 slingerss remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 hoplites and 5 peltastss
Casualties for GreekCityStates: 4 slingerss
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
5 archers and 1 slingers placed in Sparta
1 hoplite placed in Pergamum
Turn Complete - GreekCityStates
GreekCityStates collect 19 PUs; end with 19 PUs total
Territory Summary for GreekCityStates :
Sparta : 15 archers, 1 city, 8 hoplites and 5 slingerss
Pergamum : 1 city, 1 hoplite and 1 slingers
Sardis : 1 flag, 2 archers, 5 hoplites and 3 slingerss
Production/PUs Summary :
Carthage : 80 / 80
RomanRepublic : 64 / 64
GreekCityStates : 19 / 19
Macedonia : 45 / 45
Egypt : 33 / 48
Seleucid : 53 / 61
Parthia : 68 / 68
Numidia : 23 / 34