intro post test global
270BC - Noll (Carthage) vs Wittman (Rome)
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@wittmann:
Wow. Wasn’t sure if I wanted to fight for Jerusalem, but opted to.
Never expected you to only lose 4 units!
Will post next in 5 hours when home.
Hope you have been well.I wasn’t expecting Greece to attack the Seleucid either! Now they are in a tight position! (But look out for Egypt, and the Greek capitol too! As the Macedonians where free to roam toward Sparta while you were collecting oranges and apples in Turkey!)
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Parthia
Parthia buy 1 cataphract, 2 cavalrys, 1 city and 3 horsearchers; Remaining resources: 0 PUs;Combat Move - Parthia
2 archers and 6 spearmen moved from Ctesiphon to Ninive
1 cataphract moved from Babylon to Ninive
1 horsearcher moved from Persepolis to Ninive
1 horsearcher moved from Persepolis to Ninive
1 horsearcher moved from Persepolis to Ninive
1 archer and 1 spearman moved from Babylon to Teredon
1 horsearcher moved from Persepolis to Teredon
1 cavalry moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 spearman moved from Persepolis to Babylon
1 spearman moved from Persepolis to Babylon
3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen moved from Seleucia to Hatra
1 spearman moved from Cyropolis to CtesiphonCombat - Parthia
Battle in Teredon
Parthia attack with 5 archers, 1 cavalry, 1 horsearcher and 1 spearman
Neutral defend with 4 spearmen
Parthia win, taking Teredon from Neutral with 3 archers, 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 1
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 2 archers and 1 spearman
Battle in Ninive
Parthia attack with 2 archers, 1 cataphract, 3 horsearchers and 6 spearmen
Neutral defend with 2 archers and 5 spearmen
Parthia win, taking Ninive from Neutral with 2 archers, 1 cataphract, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 11
Casualties for Neutral: 2 archers and 5 spearmen
Casualties for Parthia: 4 spearmen
Battle in Hatra
Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 5 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearmanNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
1 cataphract, 2 cavalrys and 3 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 2 spearmen
Ninive : 1 flag, 2 archers, 1 cataphract, 3 horsearchers and 2 spearmen
SZ 86 : 1 bireme
Hatra : 1 flag, 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 5 spearmen
Seleucia : 1 flag, 1 city
Ctesiphon : 1 spearman
Teredon : 1 flag, 3 archers, 1 cavalry and 1 horsearcher
Persepolis : 1 cataphract, 2 cavalrys, 1 city and 3 horsearchersProduction/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 24 / 31
Macedonia : 40 / 40
Egypt : 36 / 44
Seleucid : 53 / 60
Parthia : 62 / 62
Numidia : 18 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Carthage
Carthage buy 4 hoplites, 3 swordmen and 3 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants moved from Syracuse to Messana
2 biremes and 2 triremes moved from SZ 38 to SZ 36
7 spearmen and 1 swordman moved from Carthago to SZ 36
7 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
2 cavalrys, 2 spearmen and 1 swordman moved from Toletum to Tarraco
3 spearmen and 7 swordmen moved from Valentia to Tarraco
2 biremes moved from SZ 16 to SZ 29Combat - Carthage
Battle in Messana
Carthage attack with 3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants
RomanRepublic defend with 4 forts, 4 legionaires and 6 velitess
Units damaged: 4 forts owned by the RomanRepublic
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Messana from RomanRepublic with 1 cavalry, 1 hoplite and 2 warelephants remaining. Battle score for attacker is 14
Casualties for RomanRepublic: 4 forts, 4 legionaires and 6 velitess
Casualties for Carthage: 2 cavalrys and 12 spearmen
Battle in Tarraco
Carthage attack with 2 cavalrys, 5 spearmen and 8 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage win, taking Tarraco from Neutral with 2 cavalrys, 4 spearmen and 8 swordmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Lilybaeum
Carthage attack with 7 spearmen and 1 swordman
RomanRepublic defend with 1 city and 1 velites
Carthage win, taking Lilybaeum from RomanRepublic with 6 spearmen and 1 swordman remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
Place Units - Carthage
3 triremes placed in SZ 32
4 hoplites and 3 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total
2 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 2 biremes, 5 cavalrys, 1 onager and 4 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 2 cavalrys and 4 legionaires moved from Mediolanum to Massilia
1 onager moved from Arretium to Ariminum
7 biremes and 3 triremes moved from SZ 28 to SZ 34
1 bireme moved from SZ 35 to SZ 34Combat - RomanRepublic
Battle in SZ 34
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremes
Carthage win with 1 bireme and 2 triremes remaining. Battle score for attacker is -43
Casualties for RomanRepublic: 8 biremes and 3 triremes
Casualties for Carthage: 7 biremes
Battle in Massilia
RomanRepublic attack with 1 ballista, 2 cavalrys and 4 legionaires
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 2 cavalrys and 2 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 legionairesNon Combat Move - RomanRepublic
1 velites moved from Tarentum to Croton
1 legionaire moved from Salapia to Roma
1 velites moved from Roma to Capua
1 cavalry moved from Roma to Salapia
1 legionaire moved from Roma to Capua
1 legionaire moved from Arretium to Ariminum
1 legionaire moved from Arretium to Ariminum
1 velites moved from Arretium to Ariminum
1 legionaire moved from Roma to Capua
1 legionaire moved from Arretium to Ariminum
1 legionaire moved from Arretium to Ariminum
1 velites moved from Arretium to Roma
1 legionaire moved from Arretium to Ariminum
1 legionaire and 3 velitess moved from Arretium to RomaPlace Units - RomanRepublic
2 biremes placed in SZ 28
3 cavalrys placed in Genua
1 ballista, 1 cavalry and 3 velitess placed in Roma
1 cavalry and 1 onager placed in Roma
1 velites placed in GenuaTurn Complete - RomanRepublic
RomanRepublic collect 53 PUs; end with 53 PUs totalTerritory Summary for RomanRepublic :
Croton : 2 legionaires and 2 velitess
Roma : 1 ballista, 2 cavalrys, 1 city, 1 fort, 2 legionaires, 1 onager and 7 velitess
Verona : 1 flag
Mediolanum : 1 flag
Massilia : 1 flag, 1 ballista, 2 cavalrys and 2 legionaires
Capua : 3 legionaires and 4 velitess
Salapia : 1 cavalry
SZ 28 : 2 biremes
Genua : 1 flag, 3 cavalrys, 1 city and 1 velites
Ariminum : 1 ballista, 8 legionaires, 1 onager and 6 velitessProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 24 / 31
Macedonia : 40 / 40
Egypt : 34 / 44
Seleucid : 53 / 60
Parthia : 62 / 62
Numidia : 21 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 4 archers, 1 hoplite and 5 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 slingers moved from Sardis to Pessinus
GreekCityStates take Pessinus from Seleucid
2 hoplites moved from Sardis to SZ 68
3 hoplites moved from Sardis to SZ 68
1 archer and 1 hoplite moved from Sardis to SZ 68
1 archer, 3 biremes, 6 hoplites and 3 triremes moved from SZ 68 to SZ 67
1 archer and 6 hoplites moved from SZ 67 to Sparta
1 slingers moved from Sardis to PergamumCombat - GreekCityStates
Non Combat Move - GreekCityStates
1 hoplite moved from Sardis to PergamumPlace Units - GreekCityStates
4 archers and 2 slingerss placed in Sparta
1 hoplite and 3 slingerss placed in PergamumTurn Complete - GreekCityStates
GreekCityStates collect 27 PUs; end with 27 PUs totalTerritory Summary for GreekCityStates :
Sparta : 10 archers, 1 city, 8 hoplites and 4 slingerss
Pergamum : 2 archers, 1 city, 5 hoplites and 8 slingerss
Pessinus : 1 flag, 1 slingers
SZ 67 : 3 biremes and 3 triremes
SZ 68 : 1 bireme
Sardis : 1 flag, 1 slingersProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 27 / 27
Macedonia : 40 / 40
Egypt : 34 / 44
Seleucid : 50 / 60
Parthia : 62 / 62
Numidia : 21 / 27 -
Did not mean to go to the death with the CarthoRoman naval battle. Had 2 Trireme to your 3 ships and was going to withdraw as I had built 2 more ships, but the cursor was over the continue battle and so it battled again! Grrr!
I am not making excuses, but…I messed up Rome’s (and my 1st go), so feel I am on the back foot all the time.
Is a lot of fun and am enjoying it, but would like to think I gave you a better 2nd game.
The Punic Wars will never end… -
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremesso you had attack 17 vs def 20, you were at disvantage
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Macedonia
Macedonia buy 7 cavalrys and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
5 cavalrys, 6 hoplites, 10 peltastss and 2 swordmen moved from Athens to Corinth
2 hoplites and 7 peltastss moved from Thessalonica to SZ 69
6 biremes, 2 hoplites, 7 peltastss and 1 trireme moved from SZ 69 to SZ 68
1 peltasts moved from SZ 68 to Rhodos
2 hoplites and 6 peltastss moved from SZ 68 to SardisCombat - Macedonia
Battle in SZ 68
Macedonia attack with 6 biremes and 1 trireme
GreekCityStates defend with 1 bireme
Macedonia win with 5 biremes and 1 trireme remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 bireme
Casualties for Macedonia: 1 bireme
Battle in Sardis
Macedonia attack with 2 hoplites and 6 peltastss
GreekCityStates defend with 1 slingers
Macedonia win, taking Sardis from GreekCityStates with 2 hoplites and 6 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingersNon Combat Move - Macedonia
Turning on Edit Mode
EDIT: Removing units owned by Macedonia from Sardis: 1 peltasts
EDIT: Changing ownership of Rhodos from GreekCityStates to Macedonia
EDIT: Adding units owned by Macedonia to Rhodos: 1 peltasts
EDIT: Turning off Edit ModePlace Units - Macedonia
7 cavalrys placed in Athens
6 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Egypt
Egypt buy 2 archers and 12 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
1 axeman moved from Salamis to SZ 62
1 axeman and 1 bireme moved from SZ 62 to SZ 61
1 axeman moved from SZ 61 to Tarsus
Egypt take Tarsus from Seleucid
1 axeman moved from Salamis to SZ 62
1 axeman and 1 bireme moved from SZ 62 to SZ 60
1 axeman moved from SZ 60 to Sidon
Egypt take Sidon from Seleucid
1 bireme and 1 trireme moved from SZ 62 to SZ 65
1 bireme moved from SZ 64 to SZ 65Combat - Egypt
Non Combat Move - Egypt
5 archers and 1 axeman moved from Alexandria to Memphis
1 axeman moved from Alexandria to ParaetoniumPlace Units - Egypt
2 archers and 6 spearmen placed in Memphis
6 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 48 PUs; end with 48 PUs totalTerritory Summary for Egypt :
Memphis : 10 archers, 12 axemen, 1 city and 7 spearmen
Alexandria : 1 city and 6 spearmen
Salamis : 2 axemen and 1 spearman
SZ 65 : 2 biremes and 1 trireme
SZ 61 : 1 bireme
SZ 60 : 1 bireme
Tarsus : 1 flag, 1 axeman and 1 city
Cydonia : 1 flag, 1 axeman
Paraetonium : 1 flag, 1 axeman
Sidon : 1 axeman
Paliurus : 1 flagProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 15 / 27
Macedonia : 45 / 45
Egypt : 48 / 48
Seleucid : 43 / 60
Parthia : 62 / 62
Numidia : 21 / 27 -
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremesso you had attack 17 vs def 20, you were at disvantage
i did not expect to win. I wanted to weaken your potential number of amphibiously landed units on the Italuan mainland.
I was happy swapping 9 of mine for 7 of yours.
11 for 7 was not acceptable and now my 2 new ones will be sunk too.Not sure I can stop your taking out Greece. Looks like they begin in the weakest position.
Or did I mess up?
Am not talking surrender(I am Japanese when I want to be.), but I realise I cannot win now. -
@wittmann:
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremesso you had attack 17 vs def 20, you were at disvantage
i did not expect to win. I wanted to weaken your potential number of amphibiously landed units on the Italuan mainland.
I was happy swapping 9 of mine for 7 of yours.
11 for 7 was not acceptable and now my 2 new ones will be sunk too.Not sure I can stop your taking out Greece. Looks like they begin in the weakest position.
Or did I mess up?
Am not talking surrender(I am Japanese when I want to be.), but I realise I cannot win now.If you check my battles, I was very unlucky with both the Numida guys and Carthage. My land units in Sicily were slaughtered :/
Anyway you want to restart?
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No. Am happy to play on.
We will play again another time. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Seleucid
Seleucid buy 1 cavalry, 1 city, 5 legionaires and 10 peltastss; Remaining resources: 1 PUs;Combat Move - Seleucid
1 hoplite and 2 peltastss moved from Attalia to Tarsus
2 hoplites and 1 peltasts moved from Attalia to Pessinus
1 hoplite moved from Attalia to Tarsus
3 legionaires and 1 peltasts moved from Jerusalem to Sidon
1 peltasts moved from Antioch to Emesa
5 hoplites and 5 peltastss moved from Antioch to Edessa
4 cataphracts and 13 cavalrys moved from Jerusalem to AntiochCombat - Seleucid
Battle in Tarsus
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 1 axeman and 1 city
Seleucid win, taking Tarsus from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Battle in Pessinus
Seleucid attack with 2 hoplites and 1 peltasts
GreekCityStates defend with 1 slingers
Seleucid win, taking Pessinus from GreekCityStates with 2 hoplites remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 slingers
Casualties for Seleucid: 1 peltasts
Battle in Sidon
Seleucid attack with 3 legionaires and 1 peltasts
Egypt defend with 1 axeman
Seleucid win, taking Sidon from Egypt with 3 legionaires and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Seleucid
Place Units - Seleucid
5 legionaires placed in Edessa
1 cavalry and 10 peltastss placed in Antioch
1 city placed in JerusalemTurn Complete - Seleucid
Seleucid collect 60 PUs; end with 61 PUs total -
Cannot see Numidian go.
Not sure you should have won in Sicily either.
Do want to play this again, but am happy to do a different game in between if that is what you fancy.
I have looked at New World Order and I have a problem differentiating the Naval units!
Did I say I was blind? -
@wittmann:
Cannot see Numidian go.
Not sure you should have won in Sicily either.
Do want to play this again, but am happy to do a different game in between if that is what you fancy.
I have looked at New World Order and I have a problem differentiating the Naval units!
Did I say I was blind?Sure thing!
I forgot to post the numidian, but anyway, when you make a battle you can check your win ratio. Presso CTRL+B on the territory you are attacking and run the battle calculator. It gives you odds for the battle.
In Sicily I had 96% chances of winning the battle :D -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Parthia
Parthia buy 2 cavalrys, 1 city, 2 horsearchers and 9 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
1 spearman moved from Babylon to Vologesia
1 cataphract and 2 cavalrys moved from Persepolis to Vologesia
3 horsearchers moved from Persepolis to Palmyra
1 spearman moved from Babylon to Vologesia
2 archers moved from Teredon to Vologesia
1 archer moved from Teredon to Vologesia
1 cavalry moved from Teredon to Vologesia
1 cataphract moved from Ninive to Palmyra
3 archers and 5 spearmen moved from Hatra to Palmyra
2 cataphracts moved from Hatra to Palmyra
4 horsearchers moved from Hatra to Euphrates
1 horsearcher moved from Hatra to Euphrates
3 horsearchers moved from Ninive to Euphrates
1 horsearcher moved from Teredon to Seleucia
1 horsearcher moved from Seleucia to Euphrates
2 cavalrys moved from Hatra to EuphratesCombat - Parthia
Battle in Palmyra
Parthia attack with 3 archers, 3 cataphracts, 3 horsearchers and 5 spearmen
Neutral defend with 1 cavalry and 4 spearmen
Parthia win, taking Palmyra from Neutral with 3 archers, 3 cataphracts, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 cavalry and 4 spearmen
Casualties for Parthia: 3 spearmen
Battle in Euphrates
Parthia attack with 2 cavalrys and 9 horsearchers
Neutral defend with 4 spearmen
Parthia win, taking Euphrates from Neutral with 1 cavalry and 9 horsearchers remaining. Battle score for attacker is 8
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 cavalry
Battle in Vologesia
Parthia attack with 3 archers, 1 cataphract, 3 cavalrys and 2 spearmen
Neutral defend with 3 spearmen
Parthia win, taking Vologesia from Neutral with 3 archers, 1 cataphract and 3 cavalrys remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Parthia: 2 spearmenNon Combat Move - Parthia
1 spearman moved from Ninive to Hatra
2 archers and 1 spearman moved from Ninive to Seleucia
1 spearman moved from Ctesiphon to NinivePlace Units - Parthia
1 city placed in Ctesiphon
1 cavalry and 9 spearmen placed in Seleucia
1 cavalry and 2 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 68 PUs; end with 68 PUs totalTerritory Summary for Parthia :
Euphrates : 1 flag, 1 cavalry and 9 horsearchers
Babylon : 1 flag
Ninive : 1 flag, 1 spearman
SZ 86 : 1 bireme
Hatra : 1 flag, 1 spearman
Vologesia : 1 flag, 3 archers, 1 cataphract and 3 cavalrys
Palmyra : 1 flag, 3 archers, 3 cataphracts, 3 horsearchers and 2 spearmen
Seleucia : 1 flag, 2 archers, 1 cavalry, 1 city and 10 spearmen
Ctesiphon : 1 city
Teredon : 1 flag
Persepolis : 1 cavalry, 1 city and 2 horsearchersProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 12 / 27
Macedonia : 45 / 45
Egypt : 34 / 48
Seleucid : 60 / 61
Parthia : 68 / 68
Numidia : 21 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 11 PUs;Combat Move - Numidia
4 cavalrys moved from Leptis Magna to Paliurus
Numidia take Paliurus from Egypt
3 cavalrys and 1 spearman moved from Sabrata to Oea
1 archer and 2 spearmen moved from Thenae to Sabrata
1 archer, 5 spearmen and 3 swordmen moved from Thapsus to Thenae
5 cavalrys moved from Zama to Thenae
1 bireme moved from SZ 31 to SZ 23
1 bireme moved from SZ 18 to SZ 19Combat - Numidia
Battle in Oea
Numidia attack with 3 cavalrys and 1 spearman
Neutral defend with 1 spearman
Numidia win, taking Oea from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 23 PUs; end with 34 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 10 spearmen, 3 swordmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Carthage
6 spearmen and 1 swordman moved from Lilybaeum to Messana
4 hoplites and 3 swordmen moved from Carthago to SZ 32
4 hoplites, 3 swordmen and 3 triremes moved from SZ 32 to SZ 33
4 hoplites and 3 swordmen moved from SZ 33 to Lilybaeum
2 biremes and 2 triremes moved from SZ 36 to SZ 33
2 cavalrys, 4 spearmen and 8 swordmen moved from Tarraco to Barcino
2 biremes moved from SZ 29 to SZ 18Combat - Carthage
Battle in Barcino
Carthage attack with 2 cavalrys, 4 spearmen and 8 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage win, taking Barcino from Neutral with 2 cavalrys, 3 spearmen and 8 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
Place Units - Carthage
1 city placed in Syracuse
10 spearmen placed in Carthago
1 bireme and 1 trireme placed in SZ 34
3 swordmen placed in LilybaeumTurn Complete - Carthage
Carthage collect 80 PUs; end with 80 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 2 cavalrys, 1 fort and 6 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 8 legionaires, 1 onager and 6 velitess moved from Ariminum to Patavium
1 ballista, 2 cavalrys and 2 legionaires moved from Massilia to Nemausus
1 cavalry moved from Genua to Nemausus
1 cavalry moved from Salapia to Patavium
1 cavalry moved from Genua to Nemausus
1 velites moved from Genua to Massilia
1 cavalry moved from Genua to NemaususCombat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 1 ballista, 1 cavalry, 8 legionaires, 1 onager and 6 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic win, taking Patavium from Neutral with 1 ballista, 1 cavalry, 8 legionaires and 1 onager remaining. Battle score for attacker is 25
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 6 velitess
Battle in Nemausus
RomanRepublic attack with 1 ballista, 5 cavalrys and 2 legionaires
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic win, taking Nemausus from Neutral with 1 ballista, 4 cavalrys and 1 legionaire remaining. Battle score for attacker is 12
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 1 cavalry and 1 legionaireNon Combat Move - RomanRepublic
2 biremes moved from SZ 28 to SZ 25
1 cavalry moved from Roma to Salapia
3 legionaires and 2 velitess moved from Capua to Roma
2 legionaires moved from Croton to TarentumPlace Units - RomanRepublic
1 fort and 3 velitess placed in Roma
3 biremes placed in SZ 25
1 cavalry and 1 velites placed in Roma
1 cavalry and 2 velitess placed in GenuaTurn Complete - RomanRepublic
RomanRepublic collect 64 PUs; end with 64 PUs totalTerritory Summary for RomanRepublic :
Croton : 2 velitess
Roma : 1 ballista, 2 cavalrys, 1 city, 2 forts, 5 legionaires, 1 onager and 13 velitess
Verona : 1 flag
Mediolanum : 1 flag
Massilia : 1 flag, 1 velites
Capua : 2 velitess
Salapia : 1 cavalry
SZ 25 : 5 biremes
Genua : 1 flag, 1 cavalry, 1 city and 2 velitess
Tarentum : 2 legionaires
Nemausus : 1 flag, 1 ballista, 4 cavalrys and 1 legionaire
Patavium : 1 flag, 1 ballista, 1 cavalry, 8 legionaires and 1 onagerProduction/PUs Summary :
Carthage : 80 / 80
RomanRepublic : 64 / 64
GreekCityStates : 12 / 27
Macedonia : 45 / 45
Egypt : 33 / 48
Seleucid : 60 / 61
Parthia : 68 / 68
Numidia : 23 / 34 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 5 archers, 1 hoplite and 1 slingers; Remaining resources: 0 PUs;Combat Move - GreekCityStates
2 archers, 5 hoplites and 7 slingerss moved from Pergamum to Sardis
3 biremes and 3 triremes moved from SZ 67 to SZ 68Combat - GreekCityStates
Battle in SZ 68
GreekCityStates attack with 3 biremes and 3 triremes
Macedonia defend with 5 biremes and 1 trireme
Macedonia win with no units remaining. Battle score for attacker is -10
Casualties for Macedonia: 5 biremes and 1 trireme
Casualties for GreekCityStates: 3 biremes and 3 triremes
Battle in Sardis
GreekCityStates attack with 2 archers, 5 hoplites and 7 slingerss
Macedonia defend with 2 hoplites and 5 peltastss
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 5 hoplites and 3 slingerss remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 hoplites and 5 peltastss
Casualties for GreekCityStates: 4 slingerssNon Combat Move - GreekCityStates
Place Units - GreekCityStates
5 archers and 1 slingers placed in Sparta
1 hoplite placed in PergamumTurn Complete - GreekCityStates
GreekCityStates collect 19 PUs; end with 19 PUs totalTerritory Summary for GreekCityStates :
Sparta : 15 archers, 1 city, 8 hoplites and 5 slingerss
Pergamum : 1 city, 1 hoplite and 1 slingers
Sardis : 1 flag, 2 archers, 5 hoplites and 3 slingerssProduction/PUs Summary :
Carthage : 80 / 80
RomanRepublic : 64 / 64
GreekCityStates : 19 / 19
Macedonia : 45 / 45
Egypt : 33 / 48
Seleucid : 53 / 61
Parthia : 68 / 68
Numidia : 23 / 34