270BC - Noll (Carthage) vs Wittman (Rome)


  • @wittmann:

    Wow. Wasn’t sure if I wanted to fight for Jerusalem, but opted to.
    Never expected you to only lose 4 units!
    Will post next in 5 hours when home.
    Hope you have been well.

    I wasn’t expecting Greece to attack the Seleucid either! Now they are in a tight position! (But look out for Egypt, and the Greek capitol too! As the Macedonians where free to roam toward Sparta while you were collecting oranges and apples in Turkey!)


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 2 cavalrys, 1 city and 3 horsearchers; Remaining resources: 0 PUs;

    Combat Move - Parthia
                2 archers and 6 spearmen moved from Ctesiphon to Ninive
                1 cataphract moved from Babylon to Ninive
                1 horsearcher moved from Persepolis to Ninive
                1 horsearcher moved from Persepolis to Ninive
                1 horsearcher moved from Persepolis to Ninive
                1 archer and 1 spearman moved from Babylon to Teredon
                1 horsearcher moved from Persepolis to Teredon
                1 cavalry moved from Babylon to Teredon
                1 archer moved from Babylon to Teredon
                1 archer moved from Babylon to Teredon
                1 archer moved from Babylon to Teredon
                1 archer moved from Babylon to Teredon
                1 spearman moved from Persepolis to Babylon
                1 spearman moved from Persepolis to Babylon
                3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen moved from Seleucia to Hatra
                1 spearman moved from Cyropolis to Ctesiphon

    Combat - Parthia
                Battle in Teredon
                    Parthia attack with 5 archers, 1 cavalry, 1 horsearcher and 1 spearman
                    Neutral defend with 4 spearmen
                    Parthia win, taking Teredon from Neutral with 3 archers, 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 1
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 2 archers and 1 spearman
                Battle in Ninive
                    Parthia attack with 2 archers, 1 cataphract, 3 horsearchers and 6 spearmen
                    Neutral defend with 2 archers and 5 spearmen
                    Parthia win, taking Ninive from Neutral with 2 archers, 1 cataphract, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 11
                    Casualties for Neutral: 2 archers and 5 spearmen
                    Casualties for Parthia: 4 spearmen
                Battle in Hatra
                    Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Hatra from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 5 spearmen remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 spearman

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Seleucia
                1 cataphract, 2 cavalrys and 3 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 62 PUs; end with 62 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 2 spearmen
        Ninive : 1 flag, 2 archers, 1 cataphract, 3 horsearchers and 2 spearmen
        SZ 86 : 1 bireme
        Hatra : 1 flag, 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 5 spearmen
        Seleucia : 1 flag, 1 city
        Ctesiphon : 1 spearman
        Teredon : 1 flag, 3 archers, 1 cavalry and 1 horsearcher
        Persepolis : 1 cataphract, 2 cavalrys, 1 city and 3 horsearchers

    Production/PUs Summary :

    Carthage : 63 / 68
        RomanRepublic : 58 / 58
        GreekCityStates : 24 / 31
        Macedonia : 40 / 40
        Egypt : 36 / 44
        Seleucid : 53 / 60
        Parthia : 62 / 62
        Numidia : 18 / 22


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Carthage
                Carthage buy 4 hoplites, 3 swordmen and 3 triremes; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants moved from Syracuse to Messana
                2 biremes and 2 triremes moved from SZ 38 to SZ 36
                7 spearmen and 1 swordman moved from Carthago to SZ 36
                7 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
                2 cavalrys, 2 spearmen and 1 swordman moved from Toletum to Tarraco
                3 spearmen and 7 swordmen moved from Valentia to Tarraco
                2 biremes moved from SZ 16 to SZ 29

    Combat - Carthage
                Battle in Messana
                    Carthage attack with 3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants
                    RomanRepublic defend with 4 forts, 4 legionaires and 6 velitess
                    Units damaged: 4 forts owned by the RomanRepublic
                    Units damaged: 2 warelephants owned by the Carthage
                    Carthage win, taking Messana from RomanRepublic with 1 cavalry, 1 hoplite and 2 warelephants remaining. Battle score for attacker is 14
                    Casualties for RomanRepublic: 4 forts, 4 legionaires and 6 velitess
                    Casualties for Carthage: 2 cavalrys and 12 spearmen
                Battle in Tarraco
                    Carthage attack with 2 cavalrys, 5 spearmen and 8 swordmen
                    Neutral defend with 3 axemen and 3 swordmen
                    Carthage win, taking Tarraco from Neutral with 2 cavalrys, 4 spearmen and 8 swordmen remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 axemen and 3 swordmen
                    Casualties for Carthage: 1 spearman
                Battle in Lilybaeum
                    Carthage attack with 7 spearmen and 1 swordman
                    RomanRepublic defend with 1 city and 1 velites
                    Carthage win, taking Lilybaeum from RomanRepublic with 6 spearmen and 1 swordman remaining. Battle score for attacker is 0
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage

    Place Units - Carthage
                3 triremes placed in SZ 32
                4 hoplites and 3 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 76 PUs; end with 76 PUs total
                2 units repaired.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 2 biremes, 5 cavalrys, 1 onager and 4 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 2 cavalrys and 4 legionaires moved from Mediolanum to Massilia
                1 onager moved from Arretium to Ariminum
                7 biremes and 3 triremes moved from SZ 28 to SZ 34
                1 bireme moved from SZ 35 to SZ 34

    Combat - RomanRepublic
                Battle in SZ 34
                    RomanRepublic attack with 8 biremes and 3 triremes
                    Carthage defend with 8 biremes and 2 triremes
                    Carthage win with 1 bireme and 2 triremes remaining. Battle score for attacker is -43
                    Casualties for RomanRepublic: 8 biremes and 3 triremes
                    Casualties for Carthage: 7 biremes
                Battle in Massilia
                    RomanRepublic attack with 1 ballista, 2 cavalrys and 4 legionaires
                    Neutral defend with 1 archer and 4 swordmen
                    RomanRepublic win, taking Massilia from Neutral with 1 ballista, 2 cavalrys and 2 legionaires remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for RomanRepublic: 2 legionaires

    Non Combat Move - RomanRepublic
                1 velites moved from Tarentum to Croton
                1 legionaire moved from Salapia to Roma
                1 velites moved from Roma to Capua
                1 cavalry moved from Roma to Salapia
                1 legionaire moved from Roma to Capua
                1 legionaire moved from Arretium to Ariminum
                1 legionaire moved from Arretium to Ariminum
                1 velites moved from Arretium to Ariminum
                1 legionaire moved from Roma to Capua
                1 legionaire moved from Arretium to Ariminum
                1 legionaire moved from Arretium to Ariminum
                1 velites moved from Arretium to Roma
                1 legionaire moved from Arretium to Ariminum
                1 legionaire and 3 velitess moved from Arretium to Roma

    Place Units - RomanRepublic
                2 biremes placed in SZ 28
                3 cavalrys placed in Genua
                1 ballista, 1 cavalry and 3 velitess placed in Roma
                1 cavalry and 1 onager placed in Roma
                1 velites placed in Genua

    Turn Complete - RomanRepublic
                RomanRepublic collect 53 PUs; end with 53 PUs total

    Territory Summary for RomanRepublic :

    Croton : 2 legionaires and 2 velitess
        Roma : 1 ballista, 2 cavalrys, 1 city, 1 fort, 2 legionaires, 1 onager and 7 velitess
        Verona : 1 flag
        Mediolanum : 1 flag
        Massilia : 1 flag, 1 ballista, 2 cavalrys and 2 legionaires
        Capua : 3 legionaires and 4 velitess
        Salapia : 1 cavalry
        SZ 28 : 2 biremes
        Genua : 1 flag, 3 cavalrys, 1 city and 1 velites
        Ariminum : 1 ballista, 8 legionaires, 1 onager and 6 velitess

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 53 / 53
        GreekCityStates : 24 / 31
        Macedonia : 40 / 40
        Egypt : 34 / 44
        Seleucid : 53 / 60
        Parthia : 62 / 62
        Numidia : 21 / 27


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 archers, 1 hoplite and 5 slingerss; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 slingers moved from Sardis to Pessinus
                      GreekCityStates take Pessinus from Seleucid
                2 hoplites moved from Sardis to SZ 68
                3 hoplites moved from Sardis to SZ 68
                1 archer and 1 hoplite moved from Sardis to SZ 68
                1 archer, 3 biremes, 6 hoplites and 3 triremes moved from SZ 68 to SZ 67
                1 archer and 6 hoplites moved from SZ 67 to Sparta
                1 slingers moved from Sardis to Pergamum

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates
                1 hoplite moved from Sardis to Pergamum

    Place Units - GreekCityStates
                4 archers and 2 slingerss placed in Sparta
                1 hoplite and 3 slingerss placed in Pergamum

    Turn Complete - GreekCityStates
                GreekCityStates collect 27 PUs; end with 27 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 10 archers, 1 city, 8 hoplites and 4 slingerss
        Pergamum : 2 archers, 1 city, 5 hoplites and 8 slingerss
        Pessinus : 1 flag, 1 slingers
        SZ 67 : 3 biremes and 3 triremes
        SZ 68 : 1 bireme
        Sardis : 1 flag, 1 slingers

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 53 / 53
        GreekCityStates : 27 / 27
        Macedonia : 40 / 40
        Egypt : 34 / 44
        Seleucid : 50 / 60
        Parthia : 62 / 62
        Numidia : 21 / 27


  • Did not mean to go to the death with the CarthoRoman naval battle. Had 2 Trireme to your 3 ships and was going to withdraw as I had built 2 more ships, but the cursor was over the continue battle and so it battled again! Grrr!
    I am not making excuses, but…I messed up Rome’s (and my 1st go), so feel I am on the back foot all the time.
    Is a lot of fun and am enjoying it, but would like to think I gave you a better 2nd game.
    The Punic Wars will never end…


  • RomanRepublic attack with 8 biremes and 3 triremes
                    Carthage defend with 8 biremes and 2 triremes

    so you had attack 17 vs def 20, you were at disvantage


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Macedonia
                Macedonia buy 7 cavalrys and 6 peltastss; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                5 cavalrys, 6 hoplites, 10 peltastss and 2 swordmen moved from Athens to Corinth
                2 hoplites and 7 peltastss moved from Thessalonica to SZ 69
                6 biremes, 2 hoplites, 7 peltastss and 1 trireme moved from SZ 69 to SZ 68
                1 peltasts moved from SZ 68 to Rhodos
                2 hoplites and 6 peltastss moved from SZ 68 to Sardis

    Combat - Macedonia
                Battle in SZ 68
                    Macedonia attack with 6 biremes and 1 trireme
                    GreekCityStates defend with 1 bireme
                    Macedonia win with 5 biremes and 1 trireme remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 bireme
                    Casualties for Macedonia: 1 bireme
                Battle in Sardis
                    Macedonia attack with 2 hoplites and 6 peltastss
                    GreekCityStates defend with 1 slingers
                    Macedonia win, taking Sardis from GreekCityStates with 2 hoplites and 6 peltastss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - Macedonia
                Turning on Edit Mode
                EDIT: Removing units owned by Macedonia from Sardis: 1 peltasts
                EDIT: Changing ownership of Rhodos from GreekCityStates to Macedonia
                EDIT: Adding units owned by Macedonia to Rhodos: 1 peltasts
                EDIT: Turning off Edit Mode

    Place Units - Macedonia
                7 cavalrys placed in Athens
                6 peltastss placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 45 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Egypt
                Egypt buy 2 archers and 12 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                1 axeman moved from Salamis to SZ 62
                1 axeman and 1 bireme moved from SZ 62 to SZ 61
                1 axeman moved from SZ 61 to Tarsus
                      Egypt take Tarsus from Seleucid
                1 axeman moved from Salamis to SZ 62
                1 axeman and 1 bireme moved from SZ 62 to SZ 60
                1 axeman moved from SZ 60 to Sidon
                      Egypt take Sidon from Seleucid
                1 bireme and 1 trireme moved from SZ 62 to SZ 65
                1 bireme moved from SZ 64 to SZ 65

    Combat - Egypt

    Non Combat Move - Egypt
                5 archers and 1 axeman moved from Alexandria to Memphis
                1 axeman moved from Alexandria to Paraetonium

    Place Units - Egypt
                2 archers and 6 spearmen placed in Memphis
                6 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 48 PUs; end with 48 PUs total

    Territory Summary for Egypt :

    Memphis : 10 archers, 12 axemen, 1 city and 7 spearmen
        Alexandria : 1 city and 6 spearmen
        Salamis : 2 axemen and 1 spearman
        SZ 65 : 2 biremes and 1 trireme
        SZ 61 : 1 bireme
        SZ 60 : 1 bireme
        Tarsus : 1 flag, 1 axeman and 1 city
        Cydonia : 1 flag, 1 axeman
        Paraetonium : 1 flag, 1 axeman
        Sidon : 1 axeman
        Paliurus : 1 flag

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 53 / 53
        GreekCityStates : 15 / 27
        Macedonia : 45 / 45
        Egypt : 48 / 48
        Seleucid : 43 / 60
        Parthia : 62 / 62
        Numidia : 21 / 27


  • @Noll:

    RomanRepublic attack with 8 biremes and 3 triremes
                    Carthage defend with 8 biremes and 2 triremes

    so you had attack 17 vs def 20, you were at disvantage

    i did not expect to win. I wanted to weaken your potential number of amphibiously landed units on the Italuan mainland.
    I was happy swapping 9 of mine for 7 of yours.
    11 for 7 was not acceptable and now my 2 new ones will be sunk too.

    Not sure I can stop your taking out Greece. Looks like they begin in the weakest position.
    Or did I mess up?
    Am not talking surrender(I am Japanese when I want to be.), but I realise I cannot win now.


  • @wittmann:

    @Noll:

    RomanRepublic attack with 8 biremes and 3 triremes
                    Carthage defend with 8 biremes and 2 triremes

    so you had attack 17 vs def 20, you were at disvantage

    i did not expect to win. I wanted to weaken your potential number of amphibiously landed units on the Italuan mainland.
    I was happy swapping 9 of mine for 7 of yours.
    11 for 7 was not acceptable and now my 2 new ones will be sunk too.

    Not sure I can stop your taking out Greece. Looks like they begin in the weakest position.
    Or did I mess up?
    Am not talking surrender(I am Japanese when I want to be.), but I realise I cannot win now.

    If you check my battles, I was very unlucky with both the Numida guys and Carthage. My land units in Sicily were slaughtered :/

    Anyway you want to restart?


  • No. Am happy to play on.
    We will play again another time.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Seleucid
                Seleucid buy 1 cavalry, 1 city, 5 legionaires and 10 peltastss; Remaining resources: 1 PUs;

    Combat Move - Seleucid
                1 hoplite and 2 peltastss moved from Attalia to Tarsus
                2 hoplites and 1 peltasts moved from Attalia to Pessinus
                1 hoplite moved from Attalia to Tarsus
                3 legionaires and 1 peltasts moved from Jerusalem to Sidon
                1 peltasts moved from Antioch to Emesa
                5 hoplites and 5 peltastss moved from Antioch to Edessa
                4 cataphracts and 13 cavalrys moved from Jerusalem to Antioch

    Combat - Seleucid
                Battle in Tarsus
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 1 axeman and 1 city
                    Seleucid win, taking Tarsus from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman
                Battle in Pessinus
                    Seleucid attack with 2 hoplites and 1 peltasts
                    GreekCityStates defend with 1 slingers
                    Seleucid win, taking Pessinus from GreekCityStates with 2 hoplites remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Seleucid: 1 peltasts
                Battle in Sidon
                    Seleucid attack with 3 legionaires and 1 peltasts
                    Egypt defend with 1 axeman
                    Seleucid win, taking Sidon from Egypt with 3 legionaires and 1 peltasts remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Seleucid

    Place Units - Seleucid
                5 legionaires placed in Edessa
                1 cavalry and 10 peltastss placed in Antioch
                1 city placed in Jerusalem

    Turn Complete - Seleucid
                Seleucid collect 60 PUs; end with 61 PUs total


  • Cannot see Numidian go.
    Not sure you should have  won in Sicily either.
    Do want to play this again, but am happy to do a different game in between if that is what you fancy.
    I have looked at New World Order and I have a problem differentiating the Naval units!
    Did I say I was blind?


  • @wittmann:

    Cannot see Numidian go.
    Not sure you should have  won in Sicily either.
    Do want to play this again, but am happy to do a different game in between if that is what you fancy.
    I have looked at New World Order and I have a problem differentiating the Naval units!
    Did I say I was blind?

    Sure thing!

    I forgot to post the numidian, but anyway, when you make a battle you can check your win ratio. Presso CTRL+B on the territory you are attacking and run the battle calculator. It gives you odds for the battle.
    In Sicily I had 96% chances of winning the battle :D


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Parthia
                Parthia buy 2 cavalrys, 1 city, 2 horsearchers and 9 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 spearman moved from Babylon to Vologesia
                1 cataphract and 2 cavalrys moved from Persepolis to Vologesia
                3 horsearchers moved from Persepolis to Palmyra
                1 spearman moved from Babylon to Vologesia
                2 archers moved from Teredon to Vologesia
                1 archer moved from Teredon to Vologesia
                1 cavalry moved from Teredon to Vologesia
                1 cataphract moved from Ninive to Palmyra
                3 archers and 5 spearmen moved from Hatra to Palmyra
                2 cataphracts moved from Hatra to Palmyra
                4 horsearchers moved from Hatra to Euphrates
                1 horsearcher moved from Hatra to Euphrates
                3 horsearchers moved from Ninive to Euphrates
                1 horsearcher moved from Teredon to Seleucia
                1 horsearcher moved from Seleucia to Euphrates
                2 cavalrys moved from Hatra to Euphrates

    Combat - Parthia
                Battle in Palmyra
                    Parthia attack with 3 archers, 3 cataphracts, 3 horsearchers and 5 spearmen
                    Neutral defend with 1 cavalry and 4 spearmen
                    Parthia win, taking Palmyra from Neutral with 3 archers, 3 cataphracts, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 cavalry and 4 spearmen
                    Casualties for Parthia: 3 spearmen
                Battle in Euphrates
                    Parthia attack with 2 cavalrys and 9 horsearchers
                    Neutral defend with 4 spearmen
                    Parthia win, taking Euphrates from Neutral with 1 cavalry and 9 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 1 cavalry
                Battle in Vologesia
                    Parthia attack with 3 archers, 1 cataphract, 3 cavalrys and 2 spearmen
                    Neutral defend with 3 spearmen
                    Parthia win, taking Vologesia from Neutral with 3 archers, 1 cataphract and 3 cavalrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 3 spearmen
                    Casualties for Parthia: 2 spearmen

    Non Combat Move - Parthia
                1 spearman moved from Ninive to Hatra
                2 archers and 1 spearman moved from Ninive to Seleucia
                1 spearman moved from Ctesiphon to Ninive

    Place Units - Parthia
                1 city placed in Ctesiphon
                1 cavalry and 9 spearmen placed in Seleucia
                1 cavalry and 2 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 68 PUs; end with 68 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag, 1 cavalry and 9 horsearchers
        Babylon : 1 flag
        Ninive : 1 flag, 1 spearman
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 spearman
        Vologesia : 1 flag, 3 archers, 1 cataphract and 3 cavalrys
        Palmyra : 1 flag, 3 archers, 3 cataphracts, 3 horsearchers and 2 spearmen
        Seleucia : 1 flag, 2 archers, 1 cavalry, 1 city and 10 spearmen
        Ctesiphon : 1 city
        Teredon : 1 flag
        Persepolis : 1 cavalry, 1 city and 2 horsearchers

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 53 / 53
        GreekCityStates : 12 / 27
        Macedonia : 45 / 45
        Egypt : 34 / 48
        Seleucid : 60 / 61
        Parthia : 68 / 68
        Numidia : 21 / 27


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 11 PUs;

    Combat Move - Numidia
                4 cavalrys moved from Leptis Magna to Paliurus
                      Numidia take Paliurus from Egypt
                3 cavalrys and 1 spearman moved from Sabrata to Oea
                1 archer and 2 spearmen moved from Thenae to Sabrata
                1 archer, 5 spearmen and 3 swordmen moved from Thapsus to Thenae
                5 cavalrys moved from Zama to Thenae
                1 bireme moved from SZ 31 to SZ 23
                1 bireme moved from SZ 18 to SZ 19

    Combat - Numidia
                Battle in Oea
                    Numidia attack with 3 cavalrys and 1 spearman
                    Neutral defend with 1 spearman
                    Numidia win, taking Oea from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Numidia

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 23 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 city, 10 spearmen, 3 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Carthage
                6 spearmen and 1 swordman moved from Lilybaeum to Messana
                4 hoplites and 3 swordmen moved from Carthago to SZ 32
                4 hoplites, 3 swordmen and 3 triremes moved from SZ 32 to SZ 33
                4 hoplites and 3 swordmen moved from SZ 33 to Lilybaeum
                2 biremes and 2 triremes moved from SZ 36 to SZ 33
                2 cavalrys, 4 spearmen and 8 swordmen moved from Tarraco to Barcino
                2 biremes moved from SZ 29 to SZ 18

    Combat - Carthage
                Battle in Barcino
                    Carthage attack with 2 cavalrys, 4 spearmen and 8 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                    Carthage win, taking Barcino from Neutral with 2 cavalrys, 3 spearmen and 8 swordmen remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage

    Place Units - Carthage
                1 city placed in Syracuse
                10 spearmen placed in Carthago
                1 bireme and 1 trireme placed in SZ 34
                3 swordmen placed in Lilybaeum

    Turn Complete - Carthage
                Carthage collect 80 PUs; end with 80 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 biremes, 2 cavalrys, 1 fort and 6 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 8 legionaires, 1 onager and 6 velitess moved from Ariminum to Patavium
                1 ballista, 2 cavalrys and 2 legionaires moved from Massilia to Nemausus
                1 cavalry moved from Genua to Nemausus
                1 cavalry moved from Salapia to Patavium
                1 cavalry moved from Genua to Nemausus
                1 velites moved from Genua to Massilia
                1 cavalry moved from Genua to Nemausus

    Combat - RomanRepublic
                Battle in Patavium
                    RomanRepublic attack with 1 ballista, 1 cavalry, 8 legionaires, 1 onager and 6 velitess
                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                    RomanRepublic win, taking Patavium from Neutral with 1 ballista, 1 cavalry, 8 legionaires and 1 onager remaining. Battle score for attacker is 25
                    Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                    Casualties for RomanRepublic: 6 velitess
                Battle in Nemausus
                    RomanRepublic attack with 1 ballista, 5 cavalrys and 2 legionaires
                    Neutral defend with 4 cavalrys and 1 swordman
                    RomanRepublic win, taking Nemausus from Neutral with 1 ballista, 4 cavalrys and 1 legionaire remaining. Battle score for attacker is 12
                    Casualties for Neutral: 4 cavalrys and 1 swordman
                    Casualties for RomanRepublic: 1 cavalry and 1 legionaire

    Non Combat Move - RomanRepublic
                2 biremes moved from SZ 28 to SZ 25
                1 cavalry moved from Roma to Salapia
                3 legionaires and 2 velitess moved from Capua to Roma
                2 legionaires moved from Croton to Tarentum

    Place Units - RomanRepublic
                1 fort and 3 velitess placed in Roma
                3 biremes placed in SZ 25
                1 cavalry and 1 velites placed in Roma
                1 cavalry and 2 velitess placed in Genua

    Turn Complete - RomanRepublic
                RomanRepublic collect 64 PUs; end with 64 PUs total

    Territory Summary for RomanRepublic :

    Croton : 2 velitess
        Roma : 1 ballista, 2 cavalrys, 1 city, 2 forts, 5 legionaires, 1 onager and 13 velitess
        Verona : 1 flag
        Mediolanum : 1 flag
        Massilia : 1 flag, 1 velites
        Capua : 2 velitess
        Salapia : 1 cavalry
        SZ 25 : 5 biremes
        Genua : 1 flag, 1 cavalry, 1 city and 2 velitess
        Tarentum : 2 legionaires
        Nemausus : 1 flag, 1 ballista, 4 cavalrys and 1 legionaire
        Patavium : 1 flag, 1 ballista, 1 cavalry, 8 legionaires and 1 onager

    Production/PUs Summary :

    Carthage : 80 / 80
        RomanRepublic : 64 / 64
        GreekCityStates : 12 / 27
        Macedonia : 45 / 45
        Egypt : 33 / 48
        Seleucid : 60 / 61
        Parthia : 68 / 68
        Numidia : 23 / 34


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - GreekCityStates
                GreekCityStates buy 5 archers, 1 hoplite and 1 slingers; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                2 archers, 5 hoplites and 7 slingerss moved from Pergamum to Sardis
                3 biremes and 3 triremes moved from SZ 67 to SZ 68

    Combat - GreekCityStates
                Battle in SZ 68
                    GreekCityStates attack with 3 biremes and 3 triremes
                    Macedonia defend with 5 biremes and 1 trireme
                    Macedonia win with no units remaining. Battle score for attacker is -10
                    Casualties for Macedonia: 5 biremes and 1 trireme
                    Casualties for GreekCityStates: 3 biremes and 3 triremes
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 5 hoplites and 7 slingerss
                    Macedonia defend with 2 hoplites and 5 peltastss
                    GreekCityStates win, taking Sardis from Seleucid with 2 archers, 5 hoplites and 3 slingerss remaining. Battle score for attacker is 12
                    Casualties for Macedonia: 2 hoplites and 5 peltastss
                    Casualties for GreekCityStates: 4 slingerss

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                5 archers and 1 slingers placed in Sparta
                1 hoplite placed in Pergamum

    Turn Complete - GreekCityStates
                GreekCityStates collect 19 PUs; end with 19 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 15 archers, 1 city, 8 hoplites and 5 slingerss
        Pergamum : 1 city, 1 hoplite and 1 slingers
        Sardis : 1 flag, 2 archers, 5 hoplites and 3 slingerss

    Production/PUs Summary :

    Carthage : 80 / 80
        RomanRepublic : 64 / 64
        GreekCityStates : 19 / 19
        Macedonia : 45 / 45
        Egypt : 33 / 48
        Seleucid : 53 / 61
        Parthia : 68 / 68
        Numidia : 23 / 34

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