Bomber to Kenya rather than Congo
BOTA R3 Lalapalooza v Eskander
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Numidia
Numidia buy 1 city and 4 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Volubilis
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Volubilis
1 swordman moved from Auzia to Volubilis
1 archer moved from Auzia to Siga
2 swordmen moved from Auzia to Siga
1 cavalry moved from Auzia to Siga
5 cavalrys moved from Cartenna to SigaCombat - Numidia
Battle in Volubilis
Numidia attack with 2 spearmen and 1 swordman
Neutral defend with 1 spearman
Numidia roll dice for 2 spearmen and 1 swordman in Volubilis, round 1 : 0/3 hits
Neutral roll dice for 1 spearman in Volubilis, round 1 : 1/1 hits
1 spearman owned by the Numidia lost in Volubilis
Numidia roll dice for 1 spearman and 1 swordman in Volubilis, round 2 : 0/2 hits
Neutral roll dice for 1 spearman in Volubilis, round 2 : 1/1 hits
1 spearman owned by the Numidia lost in Volubilis
Numidia roll dice for 1 swordman in Volubilis, round 3 : 0/1 hits
Neutral roll dice for 1 spearman in Volubilis, round 3 : 1/1 hits
1 swordman owned by the Numidia lost in Volubilis
Neutral win with 1 spearman remaining. Battle score for attacker is -10
Casualties for Numidia: 2 spearmen and 1 swordman
Battle in Siga
Numidia attack with 1 archer, 6 cavalrys, 3 spearmen and 2 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 6 cavalrys, 3 spearmen and 2 swordmen in Siga, round 1 : 5/12 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 2/2 hits
2 spearmen owned by the Neutral and 2 spearmen owned by the Numidia lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 6 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 0
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
1 spearman moved from Capsa to Thenae
1 archer and 2 cavalrys moved from Thapsus to Thenae
3 spearmen moved from Thenae to Sabrata
2 cavalrys moved from Thenae to Sabrata
1 spearman moved from Thapsus to Thenae
1 archer and 3 spearmen moved from Carthago to Thapsus
3 spearmen moved from Oea to Leptis Magna
1 archer, 2 spearmen and 1 swordman moved from Leptis Magna to Berenice
2 spearmen moved from Cyrene to Paliurus
4 cavalrys moved from Cyrene to Paliurus
2 biremes moved from SZ 29 to SZ 16Place Units - Numidia
1 city placed in Cyrene
4 spearmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag, 1 archer, 6 cavalrys, 1 spearman and 2 swordmen
Thenae : 1 archer and 2 spearmen
Berenice : 1 archer, 2 spearmen and 1 swordman
Cartenna : 1 flag
Thapsus : 1 archer and 3 spearmen
Sabrata : 2 cavalrys and 3 spearmen
Cyrene : 1 flag, 1 city
Auzia : 1 flag
Leptis Magna : 1 city and 7 spearmen
Paliurus : 2 archers, 4 cavalrys and 6 spearmen
SZ 16 : 2 biremesProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 52 / 82
Parthia : 51 / 54
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.478
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23Neutral Combat
1 was rolled 2 times
2 was rolled 3 times
Average roll : 1.600
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Numidia Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Carthage
Carthage buy 2 cavalrys, 2 hoplites, 7 spearmen, 3 swordmen and 1 trireme; Remaining resources: 3 PUs;Combat Move - Carthage
1 spearman moved from Carthago to SZ 36
1 spearman moved from SZ 36 to Lilybaeum
Carthage take Lilybaeum from RomanRepublic
1 swordman moved from Salmantica to Lucus Augusti
1 spearman moved from Salmantica to Lucus Augusti
2 spearmen moved from Salmantica to Cale
3 swordmen moved from Salmantica to Cale
2 cavalrys moved from Corduba to Palantia
1 swordman moved from Toletum to Palantia
1 swordman moved from Toletum to Palantia
1 cavalry moved from Toletum to Lucus Augusti
1 cavalry moved from Toletum to PalantiaCombat - Carthage
Battle in Lucus Augusti
Carthage attack with 1 cavalry, 1 spearman and 1 swordman
Neutral defend with 1 swordman
Carthage roll dice for 1 cavalry, 1 spearman and 1 swordman in Lucus Augusti, round 1 : 2/3 hits
Neutral roll dice for 1 swordman in Lucus Augusti, round 1 : 0/1 hits
1 swordman owned by the Neutral lost in Lucus Augusti
Carthage win, taking Lucus Augusti from Neutral with 1 cavalry, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 swordman
Battle in Palantia
Carthage attack with 3 cavalrys and 2 swordmen
Neutral defend with 3 cavalrys
Carthage roll dice for 3 cavalrys and 2 swordmen in Palantia, round 1 : 2/5 hits
Neutral roll dice for 3 cavalrys in Palantia, round 1 : 0/3 hits
2 cavalrys owned by the Neutral lost in Palantia
Carthage roll dice for 3 cavalrys and 2 swordmen in Palantia, round 2 : 2/5 hits
Neutral roll dice for 1 cavalry in Palantia, round 2 : 0/1 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage win, taking Palantia from Neutral with 3 cavalrys and 2 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys
Battle in Cale
Carthage attack with 2 spearmen and 3 swordmen
Neutral defend with 3 swordmen
Carthage roll dice for 2 spearmen and 3 swordmen in Cale, round 1 : 0/5 hits
Neutral roll dice for 3 swordmen in Cale, round 1 : 0/3 hits
Carthage roll dice for 2 spearmen and 3 swordmen in Cale, round 2 : 0/5 hits
Neutral roll dice for 3 swordmen in Cale, round 2 : 1/3 hits
1 spearman owned by the Carthage lost in Cale
Carthage roll dice for 1 spearman and 3 swordmen in Cale, round 3 : 2/4 hits
Neutral roll dice for 3 swordmen in Cale, round 3 : 1/3 hits
2 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Cale
Carthage roll dice for 3 swordmen in Cale, round 4 : 0/3 hits
Neutral roll dice for 1 swordman in Cale, round 4 : 0/1 hits
Carthage roll dice for 3 swordmen in Cale, round 5 : 1/3 hits
Neutral roll dice for 1 swordman in Cale, round 5 : 1/1 hits
1 swordman owned by the Neutral and 1 swordman owned by the Carthage lost in Cale
Carthage win, taking Cale from Neutral with 2 swordmen remaining. Battle score for attacker is 2
Casualties for Neutral: 3 swordmen
Casualties for Carthage: 2 spearmen and 1 swordmanNon Combat Move - Carthage
2 spearmen moved from Corduba to Salmantica
1 warelephant moved from Corduba to Salmantica
2 swordmen moved from Valentia to Toletum
1 spearman moved from Valentia to Toletum
2 biremes moved from SZ 16 to SZ 29
2 warelephants moved from Sabrata to SZ 37
1 hoplite moved from Sabrata to SZ 37
3 spearmen moved from Carthago to SZ 36
3 spearmen moved from Sabrata to SZ 37
1 spearman moved from Sabrata to SZ 37
1 bireme moved from SZ 38 to SZ 36
1 spearman moved from Carthago to SZ 36
4 spearmen moved from SZ 36 to Lilybaeum
3 biremes, 1 hoplite, 4 spearmen, 2 triremes and 2 warelephants moved from SZ 37 to SZ 36
2 warelephants moved from SZ 36 to Lilybaeum
1 hoplite moved from SZ 36 to Lilybaeum
4 spearmen moved from SZ 36 to Lilybaeum
4 cavalrys moved from Sabrata to Leptis Magna
2 swordmen moved from Sabrata to Thenae
1 spearman moved from Thapsus to CarthagoPlace Units - Carthage
1 trireme placed in SZ 36
2 cavalrys and 3 spearmen placed in Corduba
2 hoplites, 4 spearmen and 3 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 71 PUs; end with 74 PUs totalTerritory Summary for Carthage :
Thenae : 1 flag, 2 swordmen
Salmantica : 1 flag, 2 spearmen and 1 warelephant
Sabrata : 1 flag
Palantia : 1 flag, 3 cavalrys and 2 swordmen
Cale : 1 flag, 2 swordmen
Aleria : 2 spearmen
Castulo : 1 flag
Toletum : 1 flag, 1 spearman and 2 swordmen
Carthago : 1 city, 2 hoplites, 5 spearmen and 3 swordmen
SZ 36 : 5 biremes and 4 triremes
SZ 29 : 2 biremes
Palma : 1 spearman
Lilybaeum : 1 hoplite, 9 spearmen and 2 warelephants
Leptis Magna : 4 cavalrys
Valentia : 1 flag
Melita : 1 spearman
Corduba : 2 cavalrys, 1 city and 3 spearmen
Lucus Augusti : 1 flag, 1 cavalry, 1 spearman and 1 swordmanProduction/PUs Summary :
Carthage : 71 / 74
RomanRepublic : 51 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 52 / 82
Parthia : 51 / 54
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.806
Median : 4.000
Variance : 1.380
Standard Deviation : 1.175
Total rolls : 72Neutral Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21Numidia Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Carthage Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.848
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 6 legionaires and 9 velitess; Remaining resources: 6 PUs;Combat Move - RomanRepublic
2 biremes and 2 triremes moved from SZ 35 to SZ 34
1 ballista, 6 legionaires and 6 velitess moved from Syracuse to Lilybaeum
8 velitess moved from Capua to SZ 34
8 velitess moved from SZ 34 to Lilybaeum
6 legionaires and 1 velites moved from Tarentum to SZ 44
1 bireme, 6 legionaires, 2 triremes and 1 velites moved from SZ 44 to SZ 45
2 legionaires moved from SZ 45 to Delphi
2 legionaires and 1 velites moved from SZ 45 to Dodona
2 legionaires moved from SZ 45 to Delphi
1 ballista, 3 cavalrys, 5 legionaires and 4 velitess moved from Massilia to Mediolanum
2 legionaires and 8 velitess moved from Genua to Mediolanum
4 velitess moved from Roma to CapuaCombat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 12 velitess
Neutral defend with 4 axemen and 1 swordman
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess remaining. Battle score for attacker is 10
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 2 velitess
Battle in Dodona
RomanRepublic attack with 2 legionaires and 1 velites
Macedonia defend with 3 peltastss
RomanRepublic win, taking Dodona from Macedonia with 1 legionaire remaining. Battle score for attacker is -1
Casualties for Macedonia: 3 peltastss
Casualties for RomanRepublic: 1 legionaire and 1 velites
Battle in Delphi
RomanRepublic attack with 4 legionaires
Macedonia defend with 2 hoplites and 1 peltasts
Macedonia win with 2 hoplites remaining. Battle score for attacker is -14
Casualties for Macedonia: 1 peltasts
Casualties for RomanRepublic: 4 legionaires
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 6 legionaires and 14 velitess
Carthage defend with 1 hoplite, 9 spearmen and 2 warelephants
Units damaged: 2 warelephants owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista, 6 legionaires and 6 velitess remaining. Battle score for attacker is 36
Casualties for RomanRepublic: 8 velitess
Casualties for Carthage: 1 hoplite, 9 spearmen and 2 warelephantsNon Combat Move - RomanRepublic
Place Units - RomanRepublic
6 legionaires placed in Tarentum
9 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 63 PUs; end with 69 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 3 cavalrys, 5 hoplites, 1 slingers and 1 trireme; Remaining resources: 5 PUs;Combat Move - GreekCityStates
10 hoplites moved from Athens to Larissa
1 hoplite and 2 slingerss moved from Rhodos to SZ 68
2 biremes, 1 hoplite, 2 slingerss and 1 trireme moved from SZ 68 to SZ 69
1 hoplite moved from SZ 69 to Athens
2 slingerss moved from SZ 69 to Larissa
4 slingerss moved from Corinth to Athens
6 slingerss moved from Sparta to Corinth
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to LilybaeumCombat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 10 hoplites and 2 slingerss
Macedonia defend with 1 swordman
GreekCityStates win, taking Larissa from Macedonia with 10 hoplites and 1 slingers remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 swordman
Casualties for GreekCityStates: 1 slingersNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 68
2 hoplites and 1 slingers placed in Rhodos
3 cavalrys and 3 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 44 PUs; end with 49 PUs total -
I forgot to hit Post Turn Summary the first time around after Greece, so I redid all my moves again exactly the same from after the Rome turn.
-
All good, friend.
I’ll try to get my turn in after I get home tonight.
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Macedonia
Macedonia buy 2 biremes, 1 city, 3 hoplites and 1 trireme; Remaining resources: 9 PUs;Combat Move - Macedonia
1 hoplite moved from Pergamum to Sardis
Seleucid take Sardis from GreekCityStates
1 peltasts moved from Thessalonica to Dodona
1 hoplite moved from Delphi to Dodona
2 cavalrys moved from Nicopolis to Axiopolis
2 cavalrys moved from Istropolis to Axiopolis
1 hoplite moved from Istropolis to Axiopolis
1 hoplite moved from Nicopolis to AxiopolisCombat - Macedonia
Battle in Axiopolis
Macedonia attack with 4 cavalrys and 2 hoplites
Neutral defend with 2 cavalrys and 3 swordmen
Macedonia roll dice for 4 cavalrys and 2 hoplites in Axiopolis, round 1 : 1/6 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Axiopolis, round 1 : 1/5 hits
1 cavalry owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
Macedonia roll dice for 3 cavalrys and 2 hoplites in Axiopolis, round 2 : 1/5 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Axiopolis, round 2 : 0/4 hits
1 cavalry owned by the Neutral lost in Axiopolis
Macedonia roll dice for 3 cavalrys and 2 hoplites in Axiopolis, round 3 : 2/5 hits
Neutral roll dice for 3 swordmen in Axiopolis, round 3 : 1/3 hits
2 swordmen owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
Macedonia roll dice for 2 cavalrys and 2 hoplites in Axiopolis, round 4 : 1/4 hits
Neutral roll dice for 1 swordman in Axiopolis, round 4 : 1/1 hits
1 swordman owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
Macedonia win, taking Axiopolis from Neutral with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 8
Casualties for Macedonia: 3 cavalrys
Casualties for Neutral: 2 cavalrys and 3 swordmen
Battle in Dodona
Macedonia attack with 1 hoplite and 1 peltasts
RomanRepublic defend with 1 legionaire
Macedonia roll dice for 1 hoplite and 1 peltasts in Dodona, round 1 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Dodona, round 1 : 1/1 hits
1 peltasts owned by the Macedonia lost in Dodona
Macedonia roll dice for 1 hoplite in Dodona, round 2 : 0/1 hits
RomanRepublic roll dice for 1 legionaire in Dodona, round 2 : 1/1 hits
1 hoplite owned by the Macedonia lost in Dodona
RomanRepublic win with 1 legionaire remaining. Battle score for attacker is -7
Casualties for Macedonia: 1 hoplite and 1 peltastsNon Combat Move - Macedonia
Place Units - Macedonia
3 hoplites placed in Thessalonica
2 biremes and 1 trireme placed in SZ 70
1 city placed in PergamumTurn Complete - Macedonia
Macedonia collect 39 PUs; end with 48 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city, 9 hoplites and 2 swordmen
Byzantium : 1 flag
Pergamum : 1 flag, 1 city, 2 hoplites and 1 swordman
SZ 70 : 6 biremes and 3 triremes
Axiopolis : 1 flag, 1 cavalry and 2 hoplites
Delphi : 1 flag, 1 hoplite
Sardis : 1 hoplite
Odessus : 1 flag
Istropolis : 1 flag
Nicopolis : 1 flagProduction/PUs Summary :
Carthage : 66 / 74
RomanRepublic : 63 / 69
GreekCityStates : 37 / 49
Macedonia : 39 / 48
Egypt : 46 / 47
Seleucid : 59 / 82
Parthia : 51 / 54
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.737
Median : 3.500
Variance : 0.811
Standard Deviation : 0.900
Total rolls : 38Macedonia Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.783
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Neutral Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.923
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13RomanRepublic Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
Sorry again for delay. Friend’s wedding week; it’s been crazy.
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Egypt
Egypt buy 15 axemen; Remaining resources: 2 PUs;Combat Move - Egypt
1 spearman moved from Damascus to Emesa
Egypt take Emesa from Seleucid
1 spearman moved from Jerusalem to Damascus
3 axemen moved from Pharan to SZ 59
2 axemen moved from Jerusalem to SZ 59
5 axemen, 3 biremes and 2 triremes moved from SZ 59 to SZ 60
5 axemen moved from SZ 60 to Salamis
8 axemen moved from Jerusalem to Bostra
3 archers and 8 spearmen moved from Jerusalem to Sidon
1 spearman moved from Sidon to SZ 60
1 spearman moved from Sidon to SZ 60
2 spearmen moved from SZ 60 to SalamisCombat - Egypt
Battle in Salamis
Egypt attack with 5 axemen and 2 spearmen
Seleucid defend with 1 hoplite and 1 peltasts
Egypt win, taking Salamis from Seleucid with 5 axemen and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite and 1 peltasts
Battle in Bostra
Egypt attack with 8 axemen
Neutral defend with 1 archer and 4 spearmen
Egypt win, taking Bostra from Neutral with 5 axemen remaining. Battle score for attacker is 7
Casualties for Egypt: 3 axemen
Casualties for Neutral: 1 archer and 4 spearmenNon Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
6 axemen placed in JerusalemTurn Complete - Egypt
Egypt collect 59 PUs; end with 61 PUs total -
No worries! Just get back to me when you can.
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Seleucid
Seleucid buy 6 cataphracts, 1 city and 5 hoplites; Remaining resources: 0 PUs;Combat Move - Seleucid
4 hoplites moved from Sinope to Trapezus
1 legionaire moved from Sinope to Trapezus
1 cavalry moved from Sinope to Trapezus
2 cataphracts moved from Sinope to Trapezus
2 legionaires moved from Gerrha to Vologesia
2 hoplites moved from Gerrha to Vologesia
1 cavalry moved from Gerrha to Vologesia
1 cavalry moved from Thamea to Euphrates
3 hoplites moved from Thamea to Euphrates
1 legionaire moved from Thamea to Euphrates
1 legionaire moved from Antioch to Emesa
1 legionaire moved from Antioch to Damascus
1 peltasts moved from Antioch to Emesa
1 peltasts moved from Antioch to DamascusCombat - Seleucid
Battle in Damascus
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 : 0/2 hits
Egypt roll dice for 1 spearman in Damascus, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire in Damascus, round 2 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 2 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 3 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 3 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 4 : 1/1 hits
Egypt roll dice for 1 spearman in Damascus, round 4 : 0/1 hits
1 spearman owned by the Egypt lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 legionaire remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltasts
Battle in Trapezus
Seleucid attack with 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire
Neutral defend with 2 archers and 4 spearmen
Seleucid roll dice for 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire in Trapezus, round 1 : 4/8 hits
Neutral roll dice for 2 archers and 4 spearmen in Trapezus, round 1 : 1/6 hits
4 spearmen owned by the Neutral and 1 cavalry owned by the Seleucid lost in Trapezus
Seleucid roll dice for 2 cataphracts, 4 hoplites and 1 legionaire in Trapezus, round 2 : 2/7 hits
Neutral roll dice for 2 archers in Trapezus, round 2 : 0/2 hits
2 archers owned by the Neutral lost in Trapezus
Seleucid win, taking Trapezus from Neutral with 2 cataphracts, 4 hoplites and 1 legionaire remaining. Battle score for attacker is 16
Casualties for Seleucid: 1 cavalry
Casualties for Neutral: 2 archers and 4 spearmen
Battle in Euphrates
Seleucid attack with 1 cavalry, 3 hoplites and 1 legionaire
Parthia defend with 1 cavalry and 1 spearman
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Euphrates, round 1 : 1/5 hits
Parthia roll dice for 1 cavalry and 1 spearman in Euphrates, round 1 : 1/2 hits
1 cavalry owned by the Parthia and 1 cavalry owned by the Seleucid lost in Euphrates
Seleucid roll dice for 3 hoplites and 1 legionaire in Euphrates, round 2 : 1/4 hits
Parthia roll dice for 1 spearman in Euphrates, round 2 : 0/1 hits
1 spearman owned by the Parthia lost in Euphrates
Seleucid win, taking Euphrates from Parthia with 3 hoplites and 1 legionaire remaining. Battle score for attacker is 3
Casualties for Seleucid: 1 cavalry
Casualties for Parthia: 1 cavalry and 1 spearman
Battle in Emesa
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 1 : 2/2 hits
Egypt roll dice for 1 spearman in Emesa, round 1 : 0/1 hits
1 spearman owned by the Egypt lost in Emesa
Seleucid win, taking Emesa from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Battle in Vologesia
Seleucid attack with 1 cavalry, 2 hoplites and 2 legionaires
Parthia defend with 1 spearman
Seleucid roll dice for 1 cavalry, 2 hoplites and 2 legionaires in Vologesia, round 1 : 1/5 hits
Parthia roll dice for 1 spearman in Vologesia, round 1 : 1/1 hits
1 spearman owned by the Parthia and 1 cavalry owned by the Seleucid lost in Vologesia
Seleucid win, taking Vologesia from Parthia with 2 hoplites and 2 legionaires remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 cavalry
Casualties for Parthia: 1 spearmanNon Combat Move - Seleucid
1 hoplite moved from Satala to Amida
1 hoplite moved from Satala to Amida
1 hoplite moved from Satala to Melitene
1 peltasts moved from Antioch to Edessa
1 peltasts moved from Attalia to SZ 61
1 legionaire moved from Attalia to SZ 61
1 legionaire moved from SZ 61 to Antioch
1 peltasts moved from SZ 61 to AntiochPlace Units - Seleucid
6 cataphracts and 5 hoplites placed in Antioch
1 city placed in SinopeTurn Complete - Seleucid
Seleucid collect 67 PUs; end with 67 PUs totalTerritory Summary for Seleucid :
Euphrates : 1 flag, 3 hoplites and 1 legionaire
Melitene : 1 flag, 1 hoplite
Damascus : 1 legionaire
Edessa : 1 peltasts
Tavium : 1 flag
Sinope : 1 flag, 1 city
Antioch : 11 cataphracts, 2 cavalrys, 1 city, 17 hoplites, 1 legionaire and 1 peltasts
Thamea : 1 flag
Amida : 1 flag, 2 hoplites
Trapezus : 1 flag, 2 cataphracts, 4 hoplites and 1 legionaire
SZ 61 : 1 bireme and 2 triremes
Gerrha : 1 flag
Vologesia : 1 flag, 2 hoplites and 2 legionaires
Satala : 1 flag
Emesa : 1 legionaire and 1 peltastsProduction/PUs Summary :
Carthage : 66 / 74
RomanRepublic : 63 / 69
GreekCityStates : 37 / 49
Macedonia : 39 / 48
Egypt : 50 / 61
Seleucid : 67 / 67
Parthia : 47 / 54
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.604
Median : 4.000
Variance : 0.404
Standard Deviation : 0.635
Total rolls : 53Egypt Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Seleucid Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.472
Median : 3.500
Variance : 0.057
Standard Deviation : 0.239
Total rolls : 36Neutral Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Parthia Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Parthia
Parthia buy 6 cavalrys and 10 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
1 cavalry and 1 spearman moved from Hatra to Emesa
1 spearman moved from Hatra to Edessa
1 cavalry moved from Seleucia to Edessa
6 cavalrys moved from Seleucia to Amida
5 horsearchers moved from Hatra to Amida
3 cataphracts moved from Hatra to Euphrates
1 cavalry and 1 spearman moved from Palmyra to Damascus
1 spearman moved from Seleucia to Palmyra
3 spearmen moved from Seleucia to Euphrates
3 spearmen moved from Seleucia to Euphrates
4 archers and 4 spearmen moved from Seleucia to Hatra
6 cavalrys moved from Persepolis to Seleucia
6 archers and 8 spearmen moved from Hatra to AmidaCombat - Parthia
Battle in Edessa
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Edessa from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Amida
Parthia attack with 6 archers, 6 cavalrys, 5 horsearchers and 8 spearmen
Seleucid defend with 2 hoplites
Parthia win, taking Amida from Seleucid with 6 archers, 6 cavalrys, 5 horsearchers and 6 spearmen remaining. Battle score for attacker is 4
Casualties for Seleucid: 2 hoplites
Casualties for Parthia: 2 spearmen
Battle in Damascus
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 legionaire
Parthia win, taking Damascus from Seleucid with 1 spearman remaining. Battle score for attacker is 0
Casualties for Seleucid: 1 legionaire
Casualties for Parthia: 1 cavalry
Battle in Euphrates
Parthia attack with 3 cataphracts and 6 spearmen
Seleucid defend with 3 hoplites and 1 legionaire
Parthia win, taking Euphrates from Seleucid with 1 cataphract remaining. Battle score for attacker is -13
Casualties for Seleucid: 3 hoplites and 1 legionaire
Casualties for Parthia: 2 cataphracts and 6 spearmen
Battle in Emesa
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 legionaire and 1 peltasts
Seleucid win with 1 legionaire and 1 peltasts remaining. Battle score for attacker is -7
Casualties for Parthia: 1 cavalry and 1 spearmanNon Combat Move - Parthia
Place Units - Parthia
10 spearmen placed in Seleucia
6 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs total -
Another stall. Listen, friend, what free time had come available is now mostly gone.
Everything seems to be hitting me at once in life (mostly good stuff) and at the end of this week I’m out of town for a lengthy period of time to a remote place.
I will not have time to keep up with this game at a reasonable pace and the tournament in general.
I may try to make some turns this week for fun if you’re ok with the slow pace but by Friday I’m going to have to call the game and resign.
With that said, it’s been enjoyable. And here’s a turn incoming….
-
No worries, I understand.
Send me whatever turns you’d like, and I’ll give you a run for your money!
I’m glad the things hitting you at once are good things!
-
not sure if he told you or not, but Eskander is dropping from the tourney for lack of time
thx for playing him though :)
-
You’re welcome. It was fun to play!
Suggested Topics
