XDAP-4 Creature Commandos v. Cannibalized by Fluff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsi: 6 fighters
                EDIT: Adding units owned by Japanese to Anhwe: 6 fighters
                EDIT: Removing units owned by Japanese from Kiangsi: 3 tactical_bombers
                EDIT: Adding units owned by Japanese to Anhwe: 3 tactical_bombers
                EDIT: Removing units owned by Japanese from Kiangsi: 1 bomber
                EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 28 / 29
        Japanese : 39 / 49
        Americans : 52 / 77
        Chinese : 8 / 14
        British : 23 / 27
        UK_Pacific : 23 / 29
        Italians : 24 / 34
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Hopei

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                    British win, taking Egypt from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 4 infantry
                    1 tactical_bomber owned by the British retreated
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Italians: 4 infantry
                Battle in Shensi
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Iraq to 81 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from Suriname to 88 Sea Zone
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 artillery, 1 destroyer and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 artillery moved from 87 Sea Zone to French West Africa
                2 fighters moved from United Kingdom to French West Africa
                1 submarine moved from 106 Sea Zone to 88 Sea Zone
                2 mech_infantrys moved from India to Yunnan
                2 artilleries and 2 infantry moved from India to Burma
                1 transport moved from 44 Sea Zone to 57 Sea Zone
                4 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Yunnan to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                British undo move 1.
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                7 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 mech_infantrys


  • Forgot to post China’s turn summary  :-(

    Sorry, I was distracted while doing my turns and didn’t put as much thought into them as I should have.


  • I’ll be on vacation for the next week… Will be back in action ASAP. Sorry for the delay, MIR


  • @Enigmatic_Decay:

    a little confused, do you want me to edit those moves for you?

    Ye soz, it was already done…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 bomber moved from Tobruk to Rhodesia
                1 artillery moved from Belgian Congo to Rhodesia
                1 infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Tanganyika Territory to Rhodesia
                1 infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French
                1 artillery moved from Northern Italy to 95 Sea Zone
                3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                3 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Alexandria to Egypt

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 3 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 1 :  2/4 hits
                        British roll dice for 3 infantry in Rhodesia, round 1 :  0/3 hits
                        2 infantry owned by the British lost in Rhodesia
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Rhodesia
                    Italians win, taking Rhodesia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 :  2/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour in Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Belgian Congo
                1 bomber moved from Rhodesia to Belgian Congo
                1 aaGun moved from Southern France to Normandy Bordeaux
                2 infantry moved from Yugoslavia to Northern Italy
                1 aaGun and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 battleship; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 transport moved from 61 Sea Zone to 63 Sea Zone
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC
                1 fighter moved from India to Persia

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        63 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        62 Sea Zone : 1 battleship
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 25 / 29
        Japanese : 36 / 49
        Americans : 52 / 77
        Chinese : 11 / 14
        British : 24 / 28
        UK_Pacific : 23 / 24
        Italians : 29 / 43
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa
                      French take French Equatorial Africa from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 25 / 29
        Japanese : 36 / 49
        Americans : 52 / 77
        Chinese : 11 / 14
        British : 24 / 28
        UK_Pacific : 23 / 24
        Italians : 28 / 43
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Have we stalled?


  • Partner is on vacation for 1 week, sorry.  He’ll be back in action very soon.  Please bear with us, thanks.


  • Sorry if I sent anyone dice (I was showing a friend how to play and I think I left everyone’s e-mail info logged)
    Any idea when your teammate is back?


  • I think he’ll be back Friday night, so expect his move to be posted either that night or Saturday


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 carriers, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Nenetsia to Belarus
                2 mech_infantrys moved from Poland to Belarus
                1 armour moved from Bessarabia to Rostov
                      Germans take Rostov from Russians
                5 armour, 3 artilleries and 7 infantry moved from Poland to Baltic States
                3 armour, 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 3 armour, 2 artilleries and 6 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Bryansk, round 1 :  5/11 hits
                        Russians roll dice for 3 infantry in Bryansk, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 5 armour, 3 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 3 artilleries and 7 infantry in Baltic States, round 1 :  8/15 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 5 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 1 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Ukraine
                2 tactical_bombers moved from Belarus to Ukraine
                3 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Vyborg to Karelia
                1 infantry moved from Bulgaria to Romania
                1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone
                1 battleship and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 9 infantry moved from Germany to Poland

    Place Units - Germans
                2 carriers and 1 submarine placed in 110 Sea Zone
                Germans undo move 1.
                2 carriers placed in 110 Sea Zone
                1 artillery placed in Normandy Bordeaux
                1 submarine placed in 112 Sea Zone
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Persia to Iraq
                      Russians take Iraq from Italians
                1 artillery and 1 infantry moved from Novgorod to Vyborg
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                3 mech_infantrys moved from Samara to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 artilleries, 1 fighter, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 2 artilleries and 5 infantry
                    Russians win, taking Bryansk from Germans with 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 armour, 2 artilleries and 5 infantry
                    Casualties for Russians: 5 infantry and 3 mech_infantrys
                Battle in Karelia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 infantry moved from Persia to 80 Sea Zone
                1 aaGun moved from Russia to Bryansk
                2 artilleries and 2 infantry moved from Vologda to Smolensk
                1 infantry moved from Urals to Vologda
                1 infantry moved from Archangel to Belarus
                1 artillery and 1 infantry moved from Archangel to Smolensk
                2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 aaGuns moved from Novgorod to Archangel
                7 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 13 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 infantry and 4 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Smolensk: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs


  • The edit was just to change my non-com move. Moscow needed a stronger defense.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 battleships and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Anhwe to Hopei
                1 armour moved from Jehol to Hopei
                1 mech_infantry moved from Jehol to Chahar
                1 fighter moved from Jehol to Shensi
                1 bomber moved from Anhwe to Shensi
                1 infantry moved from Kwangtung to Kiangsi
                6 fighters moved from Anhwe to Kiangsi
                3 tactical_bombers moved from Anhwe to Kiangsi
                2 battleships moved from 20 Sea Zone to 6 Sea Zone
                3 destroyers moved from 20 Sea Zone to 6 Sea Zone
                8 infantry moved from Korea to Manchuria
                2 armour moved from Korea to Jehol
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                7 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 transport moved from 4 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 tactical_bombers moved from Amur to Japan
                1 fighter moved from Amur to Japan
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from UK_Pacific

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 fighter
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 fighter in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shensi
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 6 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 6 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 1 :  4/10 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shensi to Suiyuyan
                1 bomber moved from Shensi to Kwangtung
                6 fighters moved from Kiangsi to Kwangtung
                3 tactical_bombers moved from Kiangsi to Kwangtung
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Korea
                2 battleships placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 4 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 fighter moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 1 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 infantry and 2 mech_infantrys in Caroline Islands, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 86 Sea Zone to Brazil

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 battleship, 1 carrier and 2 submarines placed in 101 Sea Zone
                2 tactical_bombers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 mech_infantrys
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 armour and 1 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 battleship, 1 carrier, 2 submarines, 2 tactical_bombers and 1 transport
        Brazil : 1 mech_infantry
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 24 / 33
        Japanese : 42 / 42
        Americans : 52 / 81
        Chinese : 8 / 14
        British : 24 / 28
        UK_Pacific : 21 / 24
        Italians : 26 / 43
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.731
            Median : 4.000
            Variance : 0.960
            Standard Deviation : 0.980
            Total rolls : 26

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 18 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 6 artilleries and 18 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 6 artilleries and 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 2 artilleries and 5 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from French West Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
                1 destroyer moved from 87 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                2 mech_infantrys moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 fighter and 2 infantry moved from Yunnan to French Indo China

    Combat - British
                Battle in Belgian Congo
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 bomber and 1 fighter
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 bomber and 1 fighter
                Battle in Hopei
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                    British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 3 mech_infantrys
                    Italians defend with 1 artillery
                    2 mech_infantrys owned by the British retreated to Iraq
                    Italians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                3 aaGuns and 4 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 fighter moved from French Indo China to Kwangsi
                2 artilleries and 7 infantry moved from Burma to Yunnan
                7 mech_infantrys moved from India to Yunnan
                1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 57 Sea Zone to 75 Sea Zone
                1 fighter and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
                1 fighter moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from French West Africa to Nigeria
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 submarine moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 destroyers moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 mech_infantrys and 1 tactical_bomber


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Ukraine to Tambov
                      Italians take Tambov from Russians
                1 artillery moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Gibraltar
                Battle in Algeria
                Battle in Belarus
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        1 infantry owned by the Italians lost in Belarus
                    1 artillery owned by the Italians retreated to Eastern Poland
                    Russians win, taking Gibraltar from British, taking Algeria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 2 infantry; Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 1 :  3/3 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 1 :  2/4 hits
                        French roll dice for 1 armour and 3 infantry in Morocco, round 1 :  2/4 hits
                        2 infantry owned by the French , 1 armour owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 2 artilleries remaining. Battle score for attacker is 9
                    Casualties for French: 2 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Rhodesia to Belgian Congo
                2 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Ukraine
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs

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