@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
G4013L Karl7(Axis) v. Gamerman (Allies)
-
Blah!
:lol:
-
Changed my mind - remembered I would just lose the 3 IPC’s from Mal to convoys so it’s not worth it… ANZ can do without the +5
Mal cl wlo MECHBur - 2 FTR, TAC (Mal) 3 INF, 2 ART (Ind)
Sco - 2 FTR (Z125) 2 INF, AA (UK)
UK - MECH (Eir)
Ind - INF (WInd)
Epr - INF (Cpr)
Egy - ART (TrJ) MECH (Ken)
WInd - INF (Tang) ARM (Ken)
Ken - INF (Tang)
Z97 - FTR (Yugo)
SUkr - BMB (Rom) 2 FTR (Yugo)
Mor - INF, ART (Z106) FTR (UK)
Z119 - DD (Z106)
Z109 - CV (Z106)
Z91 - DD, CA, BB (Z106)Place 3 INF, FTR (Ind)
Place FTR (UK)
Place DD (Z110)
Place SS, 2 TP (Z109)
Collect 38, 40 on hand
Collect 10, 11 on hand, assuming damage in 37
Rolls: 10@3; Total Hits: 510@3: (6, 4, 3, 1, 4, 2, 4, 5, 2, 1) -
So much for saving a post.
Forgot to attach -
-
Italy
buy 3 inf
cm
bel – 2arm from bal
2mech fom hunalx
army in tob moves inncm
art from bul to yugo
2inf from nita to yugo
mech, arm, art from alg to tun
2inf from nita to france
3inf, aa from nita to sitaplace
3inf in sitacvd97
Rolls: 6@3; Total Hits: 26@3: (4, 4, 6, 1, 6, 2) -
collect 12
-
map
-
-
ANZ3 with 16, buy INF, ARM, TP
Combat moves -
Cel - INF, ART (Que)
Z43 - DD (Z39)
Z44 - CA (Z54)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Cel2
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
Cel3
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
Cel4
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Cel
Rolls: 8@2; Total Hits: 38@2: (4, 6, 5, 1, 1, 5, 1, 5)
Rolls: 8@2; Total Hits: 28@2: (2, 4, 6, 3, 6, 3, 4, 2) -
Oh, come on
Bur - 2 INF, FTR (Ind)
Irq - 2 INF (TrJ)
Z80 - TP (Z39)
Sum - 2 FTR (Que)
Sau - 2 INF (Nsw)
Z57 - SS (Z62)Place INF, ARM, TP
Collect 14, 14 on hand
Fra3
Sud - INF (Fea)
Irq - INF (TrJ)
Z38 - DD (Z39) -
That soldier in the Cel is insane! The Emperor himself decorated him!
-
Germany
buy
dd
ss
7inf
arm
2mechcm
inf from vyb walks into nov
mech from bal to arch – kils 2 aa
army in epl to nukr
110
ftr from cv
dd from 112
2bombers
tacb from fin
ss from 112125
2ftrs from fin
tacb from fin
dd from 112(oh just so I don’t forget – ss from 83 to 70 – ncm I know, but I just saw it and realized I had forgot it…)
-
cc
110
I am going to assume you do not want to scramble in 110 with me coming in with 3 4’s etc. If you do, just keep my hits and then roll your defense. If I miss all, I guess I will stop and wait for your response. I know you’ll sink a dd over a ftr in any case.A
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (6)1@3: (5)3@4: (4, 5, 4)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
110 cleared with loss of ss
sz125
A
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (2)2@3: (6, 3)1@4: (1)
D
Rolls: 1@1 1@2; Total Hits: 11@1: (1)1@2: (4) -
(oh just so I don’t forget – ss from 83 to 70 – ncm I know, but I just saw it and realized I had forgot it…)
You need to start keeping paper and pencil notes like I do!
-
I wish you wouldn’t assume stuff like in Z110
Since I wouldn’t have known that my destroyer would hit, I suppose I wouldn’t have scrambled. But just because the odds are in your favor doesn’t mean I wouldn’t scramble there.
I guess it’s OK this time. Be careful making assumptions in the future - could lead to disagreements





