@pacifiersboard I’m realizing infrastructure bids in this format might not be a good idea. Unit bids can be wasted, or used to prevent better bids but their existence still represents a potential problem for the Axis. But infrastructure bids can be placed for the purpose of their capture by Axis. I would suggest we either step back a round and you revisit the s France air base or we proceed with it but with no further infrastructure bids.
13L-G40.2 UnknownSoldier (Axis) vs. Odonis (Allies+11), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
10 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to Burma
1 infantry moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Shensi
1 artillery and 1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Norway
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking Norway from Germans, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
2 infantry moved from Yunnan to Burma
3 aaGuns moved from Yunnan to Burma
1 infantry moved from West India to India
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Persia
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
3 infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 destroyer placed in 106 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to Alexandria
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Normandy Bordeaux to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 95 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 1 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Tobruk
1 fighter moved from 95 Sea Zone to Southern Italy
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
2 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
2 artilleries moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 transports placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 2 armour
Tobruk : 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
95 Sea Zone : 3 transports
Greece : 2 infantry
Yugoslavia : 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 43 / 57
Russians : 37 / 37
Japanese : 47 / 54
Americans : 50 / 70
Chinese : 8 / 14
British : 36 / 36
UK_Pacific : 15 / 15
Italians : 12 / 27
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
7 infantry moved from Finland to Norway
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 3 artilleries, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
3 artilleries moved from 109 Sea Zone to Scotland
2 armour moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from Morocco to 109 Sea Zone -
Would you like to scramble to French fighter out of the UK?
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No scramble
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I moved the sub from sz91 to kill the transport in sz83 instead of going to sz109. However, I forgot to move the 7 infantry from Finland to Norway when I redid Germany’s move. Just wanted to let you know since it looks different than what I posted, not asking to re-roll or anything. It was my mistake and it cost me 5 IPC.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 91 Sea Zone to 83 Sea Zone
2 armour, 3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 3 artilleries, 1 carrier, 1 cruiser, 2 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Scotland
1 armour moved from 109 Sea Zone to Scotland
2 infantry moved from 109 Sea Zone to Scotland
3 artilleries moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from Morocco to 109 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Battle in 83 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Germans roll dice for 1 submarine in 83 Sea Zone, round 1 : 0/1 hits
Germans win, taking Scotland from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
4 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
3 infantry placed in France
3 artilleries placed in Normandy Bordeaux
1 fighter placed in Western Germany
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Scotland : 1 flag, 1 airfield, 2 armour, 3 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 5 artilleries and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Romania : 3 aaGuns, 3 armour, 5 artilleries and 14 infantry
Poland : 5 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 6 infantry
Holland Belgium : 3 infantry and 2 mech_infantrys
112 Sea Zone : 1 destroyer and 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 carrier, 1 cruiser, 1 tactical_bomber and 5 transports
Greece : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 37 / 37
Japanese : 47 / 54
Americans : 50 / 70
Chinese : 8 / 14
British : 34 / 36
UK_Pacific : 15 / 15
Italians : 12 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ok, but I don’t mind if you want to re-do. I’m not a stickler for the rules since this game is not as accurate as the real game if you were standing over it. Let me know.
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ok, but I don’t mind if you want to re-do. I’m not a stickler for the rules since this game is not as accurate as the real game if you were standing over it. Let me know.
Well thank you very much! I feel the same way. No way misses like that happen if you were playing the board version. However, since my went off to college a few years ago, I have no one to play with…the brat!
I will get it done quickly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
7 infantry moved from Finland to Norway
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
2 armour, 3 artilleries, 1 carrier, 1 cruiser, 2 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 armour moved from 109 Sea Zone to Scotland
2 infantry moved from 109 Sea Zone to Scotland
3 artilleries moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from Morocco to 109 Sea ZoneCombat - Germans
Battle in 83 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Germans roll dice for 1 submarine in 83 Sea Zone, round 1 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Battle in Norway
Germans attack with 7 infantry
British defend with 2 infantry
Germans roll dice for 7 infantry in Norway, round 1 : 1/7 hits
British roll dice for 2 infantry in Norway, round 1 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 5 infantry in Norway, round 2 : 1/5 hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Scotland from British, taking Norway from British with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
5 artilleries and 2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Poland
3 artilleries moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
5 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Normandy Bordeaux
3 infantry placed in France
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Scotland : 1 flag, 1 airfield, 2 armour, 3 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 aaGun, 5 artilleries and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Romania : 1 aaGun, 3 armour, 5 artilleries and 14 infantry
Poland : 1 aaGun, 5 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 6 infantry
Norway : 5 infantry
Holland Belgium : 3 infantry and 2 mech_infantrys
112 Sea Zone : 1 destroyer and 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 carrier, 1 cruiser, 1 tactical_bomber and 5 transports
Greece : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 37
Japanese : 47 / 54
Americans : 50 / 70
Chinese : 8 / 14
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 12 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks again for allowing me to do that move. If you are doing Russia now, I will stay up to do Japan.
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will do
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
Non Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
2 artilleries moved from Ukraine to Western Ukraine
1 artillery moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Belarus
3 armour moved from Russia to Bryansk
1 aaGun and 8 infantry moved from Yenisey to Timguska
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Novgorod to Rostov
2 mech_infantrys moved from Bryansk to CaucasusPlace Units - Russians
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
3 infantry moved from 20 Sea Zone to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Kweichow to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
2 bombers moved from Chahar to Shensi
2 artilleries moved from Shan State to French Indo China
1 infantry moved from Kweichow to Yunnan
1 armour moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Hunan
2 artilleries moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Hunan
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Malaya to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 armour, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Shensi, round 1 : 4/5 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Hunan, round 1 : 2/7 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 1 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 4/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 1 : 4/6 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in French Indo China, round 1 : 4/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 aaGun moved from Kweichow to Hunan
1 battleship moved from 44 Sea Zone to 20 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 infantry moved from Manchuria to Korea
2 bombers moved from Shensi to Kweichow
2 bombers moved from Kweichow to Siam
1 fighter moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to Siam
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from Malaya to 20 Sea Zone
1 fighter moved from Malaya to 20 Sea Zone
1 tactical_bomber moved from Malaya to Philippines
1 fighter moved from Malaya to Philippines
1 tactical_bomber moved from Malaya to PhilippinesPlace Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Kwangsi : 1 armour and 2 mech_infantrys
Korea : 1 infantry
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Siam : 2 bombers, 1 fighter and 1 tactical_bomber
Manchuria : 3 infantry
Shensi : 1 flag, 1 armour and 2 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 4 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 artilleries
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 armour, 1 artillery and 2 infantry
41 Sea Zone : 2 transports
37 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
34 Sea Zone : 1 destroyer
20 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
22 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 43
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 2 / 14
British : 31 / 36
UK_Pacific : 6 / 15
Italians : 12 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in GibraltarNon Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Eastern United States to 104 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea ZonePlace Units - Americans
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs





