Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsG40L, Odonis (Axis) vs Infrastructure (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea ZoneTurn Complete - French
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Man, I havent seen sealion enough. It was really stupid of me to conquer the middle east with UK… Oh well, live and learn…
Huge battle coming up… -
yup, should be fun!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Germany to 113 Sea Zone
6 infantry moved from Norway to 113 Sea Zone
4 armour moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
3 armour, 4 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom -
Ok, so something weird happened. First, somehow I forgot to land my troops in the Amphibious assault. Second, there was no option for you to scramble.
Up to you if you’ll allow me to try again. you can check the rolls to see that I had no ground units involved at all. Sorry, a bit of a brain seizure there…
If you’re ok with me going again, then I’ll also ask up front if you want scramble in the SZ to prevent the amphib assault.
Ooops!
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can I keep my aagun shots? They wouldnt have changed?
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That sounds fair. Scramble or no scramble in SZ?
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no scram
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
7 infantry moved from Norway to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
4 armour moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour, 3 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
7 infantry moved from Norway to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
4 armour moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour, 3 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
12 infantry moved from 110 Sea Zone to United Kingdom
4 artilleries moved from 110 Sea Zone to United Kingdom
8 armour moved from 110 Sea Zone to United Kingdom -
I resign - too difficult to work out all the details. The 4 plane aa gun was too much coupled with the ridiculously low hit rate in R1!!!
Anyway, good game… I should’ve won that battle quite easily and I’d do it again. ;)
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I definitely fell like a dodged a bullet.
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another game?
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Sure! Switch sides or bid again?
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I’m not as good with the axis, but I will give you allies+10 in the name of equity if you like. If not start a bid.
:mrgreen: -
i’m good with equity