33f305f4-b31d-426d-ab36-7921b9b667b3-dawg-64-v-mike-g40-start-round-5-Russia-9.tsvg
UnknownSoldier (Axis) vs. Mallery29 (Allies+7), G40.2, no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Central United States
1 infantry moved from Gibraltar to 91 Sea ZoneCombat - Germans
Battle in Central United States
Germans converts factory_major into different unitsNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
4 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Germany to Poland
3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
1 armour moved from Holland Belgium to Germany
1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Southern Italy to Romania
3 aaGuns moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 destroyer and 2 transports placed in 100 Sea Zone
3 infantry placed in France
3 infantry placed in Western Germany
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Central United States : 1 flag, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 airfield, 5 artilleries, 1 factory_minor, 1 fighter, 20 infantry and 1 tactical_bomber
Poland : 4 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 4 infantry
Northern Italy : 3 infantry
100 Sea Zone : 1 destroyer and 2 transports
113 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 3 infantry
101 Sea Zone : 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 58 / 68
Russians : 37 / 37
Japanese : 48 / 50
Americans : 38 / 73
Chinese : 5 / 5
British : 30 / 39
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
They are speaking German in the Louisiana Territory :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
4 artilleries and 9 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from Yenisey to Timguska
11 infantry moved from Yakut S.S.R. to Yenisey
2 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
5 infantry moved from Russia to BryanskNon Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from Bryansk to UkrainePlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 11 infantry
Timguska : 6 infantry
Buryatia : 1 infantry
Belarus : 2 aaGuns, 5 artilleries and 15 infantry
Baltic States : 1 infantry
Bryansk : 9 infantry
Rostov : 1 artillery and 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Ukraine : 2 aaGuns, 8 artilleries, 1 factory_minor, 2 fighters, 12 infantry and 1 tactical_bomber
Volgograd : 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 68
Russians : 37 / 37
Japanese : 48 / 50
Americans : 38 / 73
Chinese : 5 / 5
British : 30 / 39
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, it was back to work today. I will be able to do Japan when I get home…where there is no firewall blocking the dice roller. At least I can download the game here and run through my turn in local mode.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 6 armour and 1 factory_minor; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
3 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 57 Sea Zone
1 fighter moved from 43 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 57 Sea Zone
1 fighter moved from 37 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 57 Sea Zone
1 infantry moved from Kweichow to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to BurmaCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 57 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 57 Sea Zone, round 1 : 0/5 hits
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 57 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Americans lost in 57 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Battle in Celebes
Battle in Sumatra
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Sumatra from Dutch with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers in Burma, round 1 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 57 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 57 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 57 Sea Zone to 38 Sea Zone
1 fighter moved from 57 Sea Zone to 38 Sea Zone
1 battleship moved from 21 Sea Zone to 44 Sea Zone
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 artilleries moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 bomber moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
1 bomber, 1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Chahar to Suiyuyan
6 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 tactical_bomber moved from Chahar to Japan
1 fighter moved from Manchuria to Yunnan
2 fighters moved from Manchuria to YunnanPlace Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kiangsu
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 artillery
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Manchuria : 1 aaGun, 3 armour, 1 factory_minor and 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Suiyuyan : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
Kweichow : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 battleship, 1 destroyer and 1 transport
37 Sea Zone : 1 flag
38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
57 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 58 / 68
Russians : 37 / 37
Japanese : 62 / 69
Americans : 38 / 73
Chinese : 3 / 5
British : 30 / 39
UK_Pacific : 5 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I changed my mind on a US attack (your SS/Trans vs. my SS)….I didn’t want to wait for a submerge or fight, so I’m just going to consider the trans dead with my plane and that will be all…I’ll let your SS run back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 4 mech_infantrys moved from Eastern United States to Central United States
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Americans creates battle in territory 101 Sea Zone
Battle in Central United States
Americans attack with 1 armour, 1 artillery and 4 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Central United States, round 1 : 1/6 hits
Germans roll dice for 1 infantry in Central United States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Western United States to 10 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2
Americans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 6 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 62 / 69
Americans : 50 / 65
Chinese : 3 / 5
British : 30 / 39
UK_Pacific : 5 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 30 / 39
UK_Pacific : 5 / 6
Italians : 15 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from India to Burma
3 infantry moved from India to Burma
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Persia to Ethiopia
1 bomber moved from Egypt to Ethiopia
2 artilleries and 2 infantry moved from Alexandria to EgyptCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/6 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 1 : 1/2 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ethiopia, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ethiopia, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 1 : 0/4 hits
3 infantry owned by the Japanese lost in Burma
3 infantry owned by the British retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Ethiopia to Egypt
1 fighter moved from Ethiopia to British SomalilandPlace Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 fighter
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry and 2 mech_infantrys
Tobruk : 1 flag
Ethiopia : 1 flag, 1 artillery and 1 infantry
76 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
109 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 13 / 25
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I changed my mind on a US attack (your SS/Trans vs. my SS)….I didn’t want to wait for a submerge or fight, so I’m just going to consider the trans dead with my plane and that will be all…I’ll let your SS run back.
Sounds good to me
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in AlexandriaNon Combat Move - Italians
1 fighter moved from Tunisia to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 artillery moved from Libya to Tobruk
1 artillery moved from Morocco to Algeria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Albania to Greece
2 aaGuns moved from Albania to Greece
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to YugoslaviaPlace Units - Italians
3 transports placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
95 Sea Zone : 3 transports
93 Sea Zone : 1 flag
Greece : 2 aaGuns, 2 armour and 3 infantry
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 3 artilleries, 3 fighters and 7 infantry
63 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
French West Africa : 2 infantry
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Caucasus
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 submarine moved from 101 Sea Zone to 88 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 2/2 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Germans win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Caucasus
Battle in Trans-JordanNon Combat Move - Germans
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Romania to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Eastern Poland to Romania
1 tactical_bomber moved from 114 Sea Zone to Romania
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
4 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Western Germany
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Northern Italy to France
1 tactical_bomber moved from Romania to Western GermanyPlace Units - Germans
1 destroyer placed in 100 Sea Zone
2 fighters placed in Romania
10 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 19 infantry and 1 tactical_bomber
Poland : 6 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Germany : 1 factory_major and 10 infantry
Karelia : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Caucasus : 1 flag, 1 infantry
100 Sea Zone : 2 destroyers and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 2 infantry
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
Finland : 1 flag, 6 infantry
88 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 59
Russians : 33 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Rostov
1 artillery moved from Rostov to Volgograd
1 submarine moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 infantry moved from Novgorod to Belarus
4 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Belarus
1 fighter moved from Caucasus to Ukraine
2 aaGuns and 11 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Volgograd
2 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery placed in Novgorod
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 11 infantry
Buryatia : 1 infantry
Belarus : 2 aaGuns, 5 artilleries and 21 infantry
Baltic States : 1 infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 2 aaGuns, 11 artilleries, 1 factory_minor, 2 fighters, 17 infantry and 1 tactical_bomber
Novosibirsk : 6 infantry
Volgograd : 2 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 7 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Yunnan to Kansu
1 artillery, 5 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Shensi, round 1 : 4/10 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
2 artilleries moved from Yunnan to Shan State
1 artillery moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
4 fighters moved from Yunnan to Shan State
4 tactical_bombers moved from Yunnan to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from 37 Sea Zone to Shan State
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 37 Sea Zone
3 armour moved from Kiangsu to Kweichow
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 bombers moved from Kansu to KweichowPlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
3 armour placed in Kiangsu
1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 63 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Korea : 2 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Jehol : 2 infantry
Manchuria : 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag, 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour and 2 bombers
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 4 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Burma : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
57 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 65
Chinese : 2 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea ZoneCombat - Americans
Battle in 88 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 88 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Caroline Islands, round 1 : 2/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
88 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 aaGun, 1 airfield, 2 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from British Somaliland to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 carrier, 4 destroyers, 2 fighters and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/6 hits
Germans roll dice for 2 infantry in Trans-Jordan, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Trans-Jordan
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Holland BelgiumNon Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 bomber and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Scotland to United KingdomPlace Units - British
1 aaGun, 1 airfield and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,6,1,6,1,6
British collect 32 PUs (2 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 1 artillery
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Persia : 1 flag
110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 47 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 34 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun moved from 98 Sea Zone to Alexandria
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to AlbaniaPlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 3 fighters and 7 infantry
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Albania : 1 artillery and 1 infantry
Northern Italy : 4 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 aaGun, 2 armour and 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 47 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 34 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





