TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
You have played this before and are killing the hell out of me!
Off to work, but will post in 6 hours.
@wittmann:
You have played this before and are killing the hell out of me!
Off to work, but will post in 6 hours.
I know the map but I never played it against anyone :(
I am your experimental guinea pig: that makes me feel so much better!
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Parthia
Parthia buy 4 horsearchers and 2 spearmen; Remaining resources: 0 PUs;
Combat Move - Parthia
2 archers and 1 spearman moved from Persepolis to Babylon
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
3 spearmen moved from Persepolis to Babylon
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
1 archer and 6 spearmen moved from Susa to Babylon
1 cataphract moved from Susa to Babylon
1 cavalry moved from Susa to Babylon
1 spearman moved from Susa to Babylon
1 horsearcher moved from Susa to Seleucia
1 archer moved from Susa to Babylon
1 archer moved from Susa to Babylon
Combat - Parthia
Battle in Seleucia
Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 7 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Babylon
Parthia attack with 5 archers, 1 cataphract, 1 cavalry and 11 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia win, taking Babylon from Neutral with 5 archers, 1 cataphract, 1 cavalry and 1 spearman remaining. Battle score for attacker is 3
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 10 spearmen
Non Combat Move - Parthia
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer moved from Cyropolis to Ctesiphon
1 spearman moved from Cyropolis to Ctesiphon
1 spearman moved from Cyropolis to Ctesiphon
Place Units - Parthia
4 horsearchers and 2 spearmen placed in Persepolis
Turn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs total
Territory Summary for Parthia :
Babylon : 1 flag, 5 archers, 1 cataphract, 1 cavalry and 1 spearman
SZ 86 : 1 bireme
Seleucia : 1 flag, 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen
Ctesiphon : 2 archers and 6 spearmen
Cyropolis : 1 spearman
Persepolis : 1 city, 4 horsearchers and 2 spearmen
Production/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 50 / 50
GreekCityStates : 23 / 40
Macedonia : 40 / 42
Egypt : 35 / 50
Seleucid : 63 / 73
Parthia : 48 / 48
Numidia : 17 / 17
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 1 PUs;
Combat Move - Numidia
3 spearmen moved from Capsa to Thenae
2 cavalrys moved from Zama to Thenae
1 cavalry moved from Theveste to Thenae
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
1 spearman moved from Theveste to Capsa
1 archer and 1 spearman moved from Zama to Capsa
1 archer and 3 spearmen moved from Hippo Regius to Carthago
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Zama
1 bireme moved from SZ 29 to SZ 30
1 bireme and 1 spearman moved from SZ 29 to SZ 17
1 cavalry and 2 spearmen moved from Paliurus to Berenice
2 archers and 4 spearmen moved from Siwa to Berenice
2 cavalrys and 3 spearmen moved from Leptis Magna to Berenice
Combat - Numidia
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 21 PUs; end with 22 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Carthage
Carthage buy 5 biremes, 6 spearmen and 1 swordman; Remaining resources: 0 PUs;
Combat Move - Carthage
1 hoplite, 14 spearmen and 2 warelephants moved from Lilybaeum to Syracuse
3 cavalrys and 4 spearmen moved from Carthago to SZ 36
2 biremes, 3 cavalrys, 4 spearmen and 2 triremes moved from SZ 36 to SZ 38
3 cavalrys and 4 spearmen moved from SZ 38 to Syracuse
1 spearman and 2 swordmen moved from Carthago Nova to Valentia
1 spearman moved from Acci to SZ 15
2 biremes and 1 spearman moved from SZ 15 to SZ 16
1 spearman moved from SZ 16 to Valentia
1 spearman moved from SZ 17 to Valentia
5 spearmen and 5 swordmen moved from Castulo to Valentia
1 cavalry moved from Salmantica to Toletum
1 cavalry, 3 spearmen and 1 swordman moved from Salmantica to Toletum
3 biremes and 2 triremes moved from SZ 33 to SZ 34
Combat - Carthage
Battle in Toletum
Carthage attack with 2 cavalrys, 3 spearmen and 1 swordman
Neutral defend with 4 cavalrys
Carthage win, taking Toletum from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys
Casualties for Carthage: 1 spearman
Battle in Valentia
Carthage attack with 8 spearmen and 7 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage win, taking Valentia from Neutral with 3 spearmen and 7 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 5 spearmen
Battle in Syracuse
Carthage attack with 3 cavalrys, 1 hoplite, 18 spearmen and 2 warelephants
GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Syracuse from GreekCityStates with 3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants remaining. Battle score for attacker is 23
Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss
Casualties for Carthage: 6 spearmen
Non Combat Move - Carthage
Place Units - Carthage
5 biremes placed in SZ 34
6 spearmen and 1 swordman placed in Carthago
Turn Complete - Carthage
Carthage collect 68 PUs; end with 68 PUs total
2 units repaired.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 4 biremes, 1 cavalry, 1 city and 1 velites; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 ballista moved from Salapia to Ariminum
1 onager moved from Roma to Arretium
1 legionaire moved from Arretium to Ariminum
1 velites moved from Arretium to Ariminum
1 velites moved from Arretium to Ariminum
1 cavalry moved from Arretium to Genua
1 ballista and 2 legionaires moved from Verona to Mediolanum
3 cavalrys and 3 legionaires moved from Genua to Mediolanum
6 legionaires and 5 velitess moved from Roma to Arretium
1 legionaire moved from Capua to Roma
1 legionaire moved from Tarentum to Capua
1 legionaire moved from Tarentum to Salapia
1 velites moved from Messana to Lilybaeum
RomanRepublic take Lilybaeum from Carthage
1 velites moved from Croton to SZ 35
1 velites moved from SZ 35 to Messana
1 legionaire moved from Capua to Roma
Combat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 3 cavalrys and 5 legionaires
Neutral defend with 4 axemen and 1 swordman
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 2 cavalrys and 4 legionaires remaining. Battle score for attacker is 8
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 1 cavalry and 1 legionaire
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
4 biremes placed in SZ 28
1 city placed in Genua
1 cavalry and 1 velites placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 58 PUs; end with 58 PUs total
Territory Summary for RomanRepublic :
Croton : 2 legionaires and 1 velites
Arretium : 6 legionaires, 1 onager and 5 velitess
Roma : 1 cavalry, 1 city, 1 fort, 2 legionaires and 1 velites
Verona : 1 flag
Messana : 4 forts, 4 legionaires and 6 velitess
Mediolanum : 1 flag, 1 ballista, 2 cavalrys and 4 legionaires
Capua : 1 legionaire and 3 velitess
SZ 35 : 1 bireme
Salapia : 1 legionaire
SZ 28 : 7 biremes and 3 triremes
Lilybaeum : 1 flag, 1 city and 1 velites
Genua : 1 flag, 1 city
Tarentum : 1 velites
Ariminum : 1 ballista, 3 legionaires and 5 velitess
Production/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 17 / 40
Macedonia : 40 / 42
Egypt : 35 / 50
Seleucid : 63 / 73
Parthia : 48 / 48
Numidia : 21 / 22
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 5 archers, 1 city and 1 hoplite; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
1 archer moved from Sparta to Corinth
GreekCityStates take Corinth from Macedonia
1 archer moved from Sparta to SZ 67
1 archer and 1 bireme moved from SZ 67 to SZ 68
1 archer moved from SZ 68 to Sardis
GreekCityStates take Sardis from Seleucid
2 hoplites moved from Sparta to SZ 67
2 hoplites moved from Sparta to SZ 67
1 hoplite moved from Sparta to SZ 67
2 slingerss moved from Sparta to SZ 67
1 hoplite moved from Sparta to SZ 67
2 biremes, 6 hoplites, 2 slingerss and 2 triremes moved from SZ 67 to SZ 68
6 hoplites and 2 slingerss moved from SZ 68 to Sardis
1 bireme and 1 trireme moved from SZ 66 to SZ 68
1 slingers moved from Rhodos to SZ 68
1 hoplite moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Sardis
Combat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Pergamum
5 archers and 1 hoplite placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 31 PUs; end with 31 PUs total
Territory Summary for GreekCityStates :
Sparta : 5 archers, 1 city, 2 hoplites and 2 slingerss
Corinth : 1 flag, 1 archer
Pergamum : 2 archers, 1 city, 3 hoplites and 4 slingerss
SZ 68 : 4 biremes and 3 triremes
Sardis : 1 flag, 1 archer, 7 hoplites and 3 slingerss
Production/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 31 / 31
Macedonia : 33 / 42
Egypt : 35 / 50
Seleucid : 56 / 73
Parthia : 48 / 48
Numidia : 21 / 22
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 city and 3 peltastss; Remaining resources: 0 PUs;
Combat Move - Macedonia
2 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen moved from Athens to Corinth
3 cavalrys moved from Larissa to Corinth
1 cavalry moved from Delphi to Corinth
1 hoplite and 4 peltastss moved from Delphi to Athens
4 hoplites, 3 peltastss and 2 swordmen moved from Larissa to Athens
5 cavalrys moved from Thessalonica to Athens
3 hoplites and 3 peltastss moved from Thessalonica to SZ 69
3 hoplites and 3 peltastss moved from SZ 69 to Athens
4 peltastss moved from Thessalonica to Larissa
Combat - Macedonia
Battle in Corinth
Macedonia attack with 6 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen
GreekCityStates defend with 1 archer
Macedonia win, taking Corinth from GreekCityStates with 6 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 archer
Non Combat Move - Macedonia
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 peltastss moved from Larissa to Thessalonica
EDIT: 2 hoplites moved from Athens to Thessalonica
Place Units - Macedonia
3 biremes placed in SZ 69
3 peltastss placed in Thessalonica
1 city placed in Athens
Turn Complete - Macedonia
Macedonia collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Egypt
Egypt buy 5 archers and 10 axemen; Remaining resources: 0 PUs;
Combat Move - Egypt
2 axemen and 2 spearmen moved from Cydonia to SZ 64
2 axemen, 3 biremes, 2 spearmen and 1 trireme moved from SZ 64 to SZ 62
2 axemen and 2 spearmen moved from SZ 62 to Salamis
1 axeman moved from Jerusalem to SZ 59
1 axeman moved from Jerusalem to SZ 59
2 axemen and 1 trireme moved from SZ 59 to SZ 60
2 axemen moved from SZ 60 to Salamis
1 chariot moved from Alexandria to Paliurus
Egypt take Paliurus from Numidia
1 chariot moved from Paraetonium to Siwa
Egypt take Siwa from Numidia
1 chariot moved from Siwa to Paliurus
3 archers, 5 axemen, 1 chariot and 2 spearmen moved from Paraetonium to Paliurus
1 axeman moved from Alexandria to SZ 57
1 axeman and 1 bireme moved from SZ 57 to SZ 64
1 axeman moved from SZ 64 to Cydonia
2 axemen and 3 spearmen moved from Pharan to Jerusalem
Combat - Egypt
Battle in Salamis
Egypt attack with 4 axemen and 2 spearmen
Seleucid defend with 2 hoplites
Egypt win, taking Salamis from Seleucid with 4 axemen and 1 spearman remaining. Battle score for attacker is 7
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 2 hoplites
Non Combat Move - Egypt
3 archers, 3 axemen and 1 spearman moved from Alexandria to Memphis
Place Units - Egypt
8 axemen placed in Memphis
5 archers and 2 axemen placed in Alexandria
Turn Complete - Egypt
Egypt collect 44 PUs; end with 44 PUs total
Territory Summary for Egypt :
Siwa : 1 flag
Memphis : 3 archers, 11 axemen, 1 city and 1 spearman
Jerusalem : 2 axemen, 2 chariots and 8 spearmen
Alexandria : 5 archers, 2 axemen and 1 city
Salamis : 4 axemen and 1 spearman
SZ 62 : 3 biremes and 1 trireme
SZ 64 : 1 bireme
SZ 60 : 1 trireme
Cydonia : 1 flag, 1 axeman
Paraetonium : 1 flag
Paliurus : 1 flag, 3 archers, 5 axemen, 3 chariots and 2 spearmen
Production/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 24 / 31
Macedonia : 40 / 40
Egypt : 44 / 44
Seleucid : 50 / 73
Parthia : 48 / 48
Numidia : 18 / 22
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 1 city, 8 hoplites and 8 peltastss; Remaining resources: 2 PUs;
Combat Move - Seleucid
1 bireme and 1 trireme moved from SZ 61 to SZ 60
6 hoplites and 3 peltastss moved from Pessinus to Attalia
1 cataphract, 6 hoplites and 2 legionaires moved from Sidon to Jerusalem
1 cataphract, 1 cavalry, 6 hoplites, 3 legionaires and 5 peltastss moved from Damascus to Jerusalem
3 hoplites, 2 legionaires and 4 peltastss moved from Hatra to Edessa
10 cavalrys moved from Antioch to Jerusalem
2 cataphracts and 2 cavalrys moved from Emesa to Jerusalem
Combat - Seleucid
Battle in Jerusalem
Seleucid attack with 4 cataphracts, 13 cavalrys, 12 hoplites, 5 legionaires and 5 peltastss
Egypt defend with 2 axemen, 2 chariots and 8 spearmen
Seleucid win, taking Jerusalem from Egypt with 4 cataphracts, 13 cavalrys, 12 hoplites, 5 legionaires and 1 peltasts remaining. Battle score for attacker is 34
Casualties for Egypt: 2 axemen, 2 chariots and 8 spearmen
Casualties for Seleucid: 4 peltastss
Battle in SZ 60
Seleucid attack with 1 bireme and 1 trireme
Egypt defend with 1 trireme
Egypt win with no units remaining. Battle score for attacker is -7
Casualties for Egypt: 1 trireme
Casualties for Seleucid: 1 bireme and 1 trireme
Non Combat Move - Seleucid
Place Units - Seleucid
1 city placed in Tarsus
5 hoplites and 6 peltastss placed in Antioch
3 hoplites and 2 peltastss placed in Edessa
Turn Complete - Seleucid
Seleucid collect 58 PUs; end with 60 PUs total
Wow. Wasn’t sure if I wanted to fight for Jerusalem, but opted to.
Never expected you to only lose 4 units!
Will post next in 5 hours when home.
Hope you have been well.
@wittmann:
Wow. Wasn’t sure if I wanted to fight for Jerusalem, but opted to.
Never expected you to only lose 4 units!
Will post next in 5 hours when home.
Hope you have been well.
I wasn’t expecting Greece to attack the Seleucid either! Now they are in a tight position! (But look out for Egypt, and the Greek capitol too! As the Macedonians where free to roam toward Sparta while you were collecting oranges and apples in Turkey!)
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Parthia
Parthia buy 1 cataphract, 2 cavalrys, 1 city and 3 horsearchers; Remaining resources: 0 PUs;
Combat Move - Parthia
2 archers and 6 spearmen moved from Ctesiphon to Ninive
1 cataphract moved from Babylon to Ninive
1 horsearcher moved from Persepolis to Ninive
1 horsearcher moved from Persepolis to Ninive
1 horsearcher moved from Persepolis to Ninive
1 archer and 1 spearman moved from Babylon to Teredon
1 horsearcher moved from Persepolis to Teredon
1 cavalry moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 archer moved from Babylon to Teredon
1 spearman moved from Persepolis to Babylon
1 spearman moved from Persepolis to Babylon
3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen moved from Seleucia to Hatra
1 spearman moved from Cyropolis to Ctesiphon
Combat - Parthia
Battle in Teredon
Parthia attack with 5 archers, 1 cavalry, 1 horsearcher and 1 spearman
Neutral defend with 4 spearmen
Parthia win, taking Teredon from Neutral with 3 archers, 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 1
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 2 archers and 1 spearman
Battle in Ninive
Parthia attack with 2 archers, 1 cataphract, 3 horsearchers and 6 spearmen
Neutral defend with 2 archers and 5 spearmen
Parthia win, taking Ninive from Neutral with 2 archers, 1 cataphract, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 11
Casualties for Neutral: 2 archers and 5 spearmen
Casualties for Parthia: 4 spearmen
Battle in Hatra
Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 5 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
1 cataphract, 2 cavalrys and 3 horsearchers placed in Persepolis
Turn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs total
Territory Summary for Parthia :
Babylon : 1 flag, 2 spearmen
Ninive : 1 flag, 2 archers, 1 cataphract, 3 horsearchers and 2 spearmen
SZ 86 : 1 bireme
Hatra : 1 flag, 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 5 spearmen
Seleucia : 1 flag, 1 city
Ctesiphon : 1 spearman
Teredon : 1 flag, 3 archers, 1 cavalry and 1 horsearcher
Persepolis : 1 cataphract, 2 cavalrys, 1 city and 3 horsearchers
Production/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 24 / 31
Macedonia : 40 / 40
Egypt : 36 / 44
Seleucid : 53 / 60
Parthia : 62 / 62
Numidia : 18 / 22
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Carthage
Carthage buy 4 hoplites, 3 swordmen and 3 triremes; Remaining resources: 0 PUs;
Combat Move - Carthage
3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants moved from Syracuse to Messana
2 biremes and 2 triremes moved from SZ 38 to SZ 36
7 spearmen and 1 swordman moved from Carthago to SZ 36
7 spearmen and 1 swordman moved from SZ 36 to Lilybaeum
2 cavalrys, 2 spearmen and 1 swordman moved from Toletum to Tarraco
3 spearmen and 7 swordmen moved from Valentia to Tarraco
2 biremes moved from SZ 16 to SZ 29
Combat - Carthage
Battle in Messana
Carthage attack with 3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants
RomanRepublic defend with 4 forts, 4 legionaires and 6 velitess
Units damaged: 4 forts owned by the RomanRepublic
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Messana from RomanRepublic with 1 cavalry, 1 hoplite and 2 warelephants remaining. Battle score for attacker is 14
Casualties for RomanRepublic: 4 forts, 4 legionaires and 6 velitess
Casualties for Carthage: 2 cavalrys and 12 spearmen
Battle in Tarraco
Carthage attack with 2 cavalrys, 5 spearmen and 8 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage win, taking Tarraco from Neutral with 2 cavalrys, 4 spearmen and 8 swordmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Lilybaeum
Carthage attack with 7 spearmen and 1 swordman
RomanRepublic defend with 1 city and 1 velites
Carthage win, taking Lilybaeum from RomanRepublic with 6 spearmen and 1 swordman remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman
Non Combat Move - Carthage
Place Units - Carthage
3 triremes placed in SZ 32
4 hoplites and 3 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total
2 units repaired.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 2 biremes, 5 cavalrys, 1 onager and 4 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 ballista, 2 cavalrys and 4 legionaires moved from Mediolanum to Massilia
1 onager moved from Arretium to Ariminum
7 biremes and 3 triremes moved from SZ 28 to SZ 34
1 bireme moved from SZ 35 to SZ 34
Combat - RomanRepublic
Battle in SZ 34
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremes
Carthage win with 1 bireme and 2 triremes remaining. Battle score for attacker is -43
Casualties for RomanRepublic: 8 biremes and 3 triremes
Casualties for Carthage: 7 biremes
Battle in Massilia
RomanRepublic attack with 1 ballista, 2 cavalrys and 4 legionaires
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 2 cavalrys and 2 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 legionaires
Non Combat Move - RomanRepublic
1 velites moved from Tarentum to Croton
1 legionaire moved from Salapia to Roma
1 velites moved from Roma to Capua
1 cavalry moved from Roma to Salapia
1 legionaire moved from Roma to Capua
1 legionaire moved from Arretium to Ariminum
1 legionaire moved from Arretium to Ariminum
1 velites moved from Arretium to Ariminum
1 legionaire moved from Roma to Capua
1 legionaire moved from Arretium to Ariminum
1 legionaire moved from Arretium to Ariminum
1 velites moved from Arretium to Roma
1 legionaire moved from Arretium to Ariminum
1 legionaire and 3 velitess moved from Arretium to Roma
Place Units - RomanRepublic
2 biremes placed in SZ 28
3 cavalrys placed in Genua
1 ballista, 1 cavalry and 3 velitess placed in Roma
1 cavalry and 1 onager placed in Roma
1 velites placed in Genua
Turn Complete - RomanRepublic
RomanRepublic collect 53 PUs; end with 53 PUs total
Territory Summary for RomanRepublic :
Croton : 2 legionaires and 2 velitess
Roma : 1 ballista, 2 cavalrys, 1 city, 1 fort, 2 legionaires, 1 onager and 7 velitess
Verona : 1 flag
Mediolanum : 1 flag
Massilia : 1 flag, 1 ballista, 2 cavalrys and 2 legionaires
Capua : 3 legionaires and 4 velitess
Salapia : 1 cavalry
SZ 28 : 2 biremes
Genua : 1 flag, 3 cavalrys, 1 city and 1 velites
Ariminum : 1 ballista, 8 legionaires, 1 onager and 6 velitess
Production/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 24 / 31
Macedonia : 40 / 40
Egypt : 34 / 44
Seleucid : 53 / 60
Parthia : 62 / 62
Numidia : 21 / 27
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 4 archers, 1 hoplite and 5 slingerss; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
1 slingers moved from Sardis to Pessinus
GreekCityStates take Pessinus from Seleucid
2 hoplites moved from Sardis to SZ 68
3 hoplites moved from Sardis to SZ 68
1 archer and 1 hoplite moved from Sardis to SZ 68
1 archer, 3 biremes, 6 hoplites and 3 triremes moved from SZ 68 to SZ 67
1 archer and 6 hoplites moved from SZ 67 to Sparta
1 slingers moved from Sardis to Pergamum
Combat - GreekCityStates
Non Combat Move - GreekCityStates
1 hoplite moved from Sardis to Pergamum
Place Units - GreekCityStates
4 archers and 2 slingerss placed in Sparta
1 hoplite and 3 slingerss placed in Pergamum
Turn Complete - GreekCityStates
GreekCityStates collect 27 PUs; end with 27 PUs total
Territory Summary for GreekCityStates :
Sparta : 10 archers, 1 city, 8 hoplites and 4 slingerss
Pergamum : 2 archers, 1 city, 5 hoplites and 8 slingerss
Pessinus : 1 flag, 1 slingers
SZ 67 : 3 biremes and 3 triremes
SZ 68 : 1 bireme
Sardis : 1 flag, 1 slingers
Production/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 53 / 53
GreekCityStates : 27 / 27
Macedonia : 40 / 40
Egypt : 34 / 44
Seleucid : 50 / 60
Parthia : 62 / 62
Numidia : 21 / 27
Did not mean to go to the death with the CarthoRoman naval battle. Had 2 Trireme to your 3 ships and was going to withdraw as I had built 2 more ships, but the cursor was over the continue battle and so it battled again! Grrr!
I am not making excuses, but…I messed up Rome’s (and my 1st go), so feel I am on the back foot all the time.
Is a lot of fun and am enjoying it, but would like to think I gave you a better 2nd game.
The Punic Wars will never end…
RomanRepublic attack with 8 biremes and 3 triremes
Carthage defend with 8 biremes and 2 triremes
so you had attack 17 vs def 20, you were at disvantage
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Macedonia
Macedonia buy 7 cavalrys and 6 peltastss; Remaining resources: 0 PUs;
Combat Move - Macedonia
5 cavalrys, 6 hoplites, 10 peltastss and 2 swordmen moved from Athens to Corinth
2 hoplites and 7 peltastss moved from Thessalonica to SZ 69
6 biremes, 2 hoplites, 7 peltastss and 1 trireme moved from SZ 69 to SZ 68
1 peltasts moved from SZ 68 to Rhodos
2 hoplites and 6 peltastss moved from SZ 68 to Sardis
Combat - Macedonia
Battle in SZ 68
Macedonia attack with 6 biremes and 1 trireme
GreekCityStates defend with 1 bireme
Macedonia win with 5 biremes and 1 trireme remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 bireme
Casualties for Macedonia: 1 bireme
Battle in Sardis
Macedonia attack with 2 hoplites and 6 peltastss
GreekCityStates defend with 1 slingers
Macedonia win, taking Sardis from GreekCityStates with 2 hoplites and 6 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Non Combat Move - Macedonia
Turning on Edit Mode
EDIT: Removing units owned by Macedonia from Sardis: 1 peltasts
EDIT: Changing ownership of Rhodos from GreekCityStates to Macedonia
EDIT: Adding units owned by Macedonia to Rhodos: 1 peltasts
EDIT: Turning off Edit Mode
Place Units - Macedonia
7 cavalrys placed in Athens
6 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 45 PUs; end with 45 PUs total