Odonis (Axis) vs. Jeff28 (Allies +10) G40L, No Tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter
                    Japanese defend with 1 bomber
                        Chinese roll dice for 1 fighter in Kweichow, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber in Kweichow, round 1 :  0/1 hits
                        1 bomber owned by the Japanese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour in Szechwan, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Szechwan : 2 infantry
        Sikang : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 36 / 41
        Japanese : 44 / 49
        Americans : 52 / 75
        Chinese : 3 / 5
        British : 25 / 36
        UK_Pacific : 16 / 20
        Italians : 18 / 34
        ANZAC : 17 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                2 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from Scotland to Normandy Bordeaux

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  3/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        British roll dice for 1 battleship in Iraq, round 1 :  1/1 hits
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 1 :  3/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Iraq, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Iraq
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Italians defend with 1 artillery
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 :  3/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Persia
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 mech_infantry moved from India to Shan State
                1 aaGun moved from India to Burma
                4 infantry moved from India to Burma
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone

    Place Units - British
                1 airfield and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Territory Summary for British :

    Shan State : 1 mech_infantry
        Burma : 1 aaGun and 4 infantry
        India : 1 airfield, 1 armour, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 2 aaGuns, 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 armour and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        119 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 36 / 41
        Japanese : 44 / 49
        Americans : 52 / 75
        Chinese : 3 / 5
        British : 32 / 33
        UK_Pacific : 16 / 0
        Italians : 16 / 34
        ANZAC : 17 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2,3,1,5,1,3,2
                UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 4 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 36 / 41
        Japanese : 44 / 49
        Americans : 52 / 75
        Chinese : 3 / 5
        British : 32 / 33
        UK_Pacific : 16 / 10
        Italians : 16 / 34
        ANZAC : 17 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

  • '20 '19 '18 '15 '13

    crap. I hate when that happens - there was no option for naval bombardment even though i moved the cruiser into position. Is that a bug? Made a difference to the outcome of the battle too. What do you think we can do?


  • You have to unload the units from a transport to get the bombard.

    You can redo the turn and start over if you want.

    –Jeff

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
                    British defend with 1 armour and 2 mech_infantrys
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 95 Sea Zone to 81 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 destroyer placed in 97 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • You get one shot per unloading unit up to the number of cruisers and BBs you have.

    –Jeff

  • '20 '19 '18 '15 '13

    Ah, no worries. My error there. Forgot that rule…

  • '20 '19 '18 '15 '13

    Interesting game thus far…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 36 / 41
        Japanese : 44 / 49
        Americans : 52 / 75
        Chinese : 3 / 5
        British : 32 / 33
        UK_Pacific : 16 / 10
        Italians : 16 / 31
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 36 / 41
        Japanese : 44 / 49
        Americans : 52 / 75
        Chinese : 3 / 5
        British : 32 / 33
        UK_Pacific : 16 / 10
        Italians : 16 / 31
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                1 bomber moved from Germany to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from France to 110 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

  • '20 '19 '18 '15 '13

    scramble?


  • Scramble the french and 2 brit figs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                1 bomber moved from Germany to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from France to 110 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 fighter and 1 infantry
                    French defend with 1 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 tactical_bombers
                    French defend with 1 fighter; British defend with 1 carrier, 1 destroyer, 4 fighters and 2 transports
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 59
                    Casualties for Germans: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for British: 1 carrier, 1 destroyer, 4 fighters and 2 transports
                Battle in Holland Belgium
                    Germans attack with 1 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    British win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                5 infantry moved from Karelia to Finland
                3 armour moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 fighter moved from 98 Sea Zone to Iraq
                2 armour moved from Trans-Jordan to Iraq
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 carrier and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Western Germany to France
                1 tactical_bomber moved from Gibraltar to France
                2 infantry moved from Romania to Slovakia Hungary
                1 aaGun moved from Romania to Slovakia Hungary

    Place Units - Germans
                1 fighter placed in Western Germany
                1 factory_minor placed in Iraq
                2 armour and 4 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in Southern France
                Germans undo move 4.
                1 artillery and 1 infantry placed in Greece

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Vyborg
                1 tactical_bomber moved from Russia to Vyborg
                1 infantry moved from Ukraine to Bessarabia
                1 bomber moved from Russia to Bessarabia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 1 infantry in Bessarabia, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Vyborg, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Bessarabia to Russia
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                3 artilleries moved from Novgorod to Belarus
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 aaGun, 3 artilleries and 5 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Russians :

    Belarus : 2 aaGuns, 10 artilleries and 36 infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 1 armour, 2 infantry and 1 mech_infantry
        Vyborg : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 4 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 aaGun, 3 artilleries and 5 infantry
        Novosibirsk : 2 aaGuns and 12 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
        Samara : 6 infantry
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 37 / 42
        Japanese : 44 / 49
        Americans : 52 / 75
        Chinese : 3 / 5
        British : 30 / 33
        UK_Pacific : 16 / 10
        Italians : 16 / 31
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber moved from Hopei to Shan State
                4 tactical_bombers moved from Yunnan to Szechwan
                1 armour moved from French Indo China to Shan State
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
                3 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
                3 infantry, 2 mech_infantrys and 3 transports moved from 35 Sea Zone to 41 Sea Zone
                3 infantry and 2 mech_infantrys moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Shensi to Szechwan
                3 fighters moved from Yunnan to Szechwan
                3 fighters moved from Yunnan to Sikang
                2 tactical_bombers moved from 35 Sea Zone to Shan State

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber moved from Hopei to Shan State
                4 tactical_bombers moved from Yunnan to Szechwan
                1 armour moved from French Indo China to Shan State
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
                3 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
                3 infantry, 2 mech_infantrys and 3 transports moved from 35 Sea Zone to 41 Sea Zone
                3 infantry and 2 mech_infantrys moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Shensi to Szechwan
                3 fighters moved from Yunnan to Szechwan
                3 fighters moved from Yunnan to Sikang
                2 tactical_bombers moved from 35 Sea Zone to Shan State

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 3 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 3 fighters and 4 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 2 infantry
                Battle in Sumatra
                    Japanese attack with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking Borneo from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Shan State to Yunnan
                1 aaGun moved from Yunnan to Shan State
                2 fighters moved from Szechwan to Yunnan
                4 tactical_bombers moved from Szechwan to Yunnan
                3 fighters moved from Sikang to Yunnan
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 mech_infantry moved from Kiangsu to Kweichow
                2 armour and 2 infantry moved from Kiangsu to 19 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 armour and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 destroyer and 2 transports placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 36 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                4 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco
                1 infantry moved from Western United States to Central United States

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters and 2 transports in 35 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer and 3 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Morocco
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Morocco, round 1 :  0/5 hits
                        Germans roll dice for 2 infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Philippines
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Gibraltar, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Morocco to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from 36 Sea Zone to Siam
                3 carriers moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from 43 Sea Zone to Java

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 tactical_bomber placed in Eastern United States
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                Americans undo move 5.
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Siam : 1 bomber
        Philippines : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Java : 1 bomber
        42 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 flag, 1 destroyer and 3 submarines
        10 Sea Zone : 1 destroyer and 3 submarines
        Central United States : 1 aaGun, 1 factory_major, 2 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 armour and 1 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 37 / 42
        Japanese : 54 / 56
        Americans : 55 / 80
        Chinese : 0 / 5
        British : 30 / 33
        UK_Pacific : 7 / 10
        Italians : 16 / 31
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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