Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
Combat - Italians
Battle in Greece
Italians attack with 2 armour and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Territory Summary for Italians :
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tobruk : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Greece : 1 flag, 2 armour
97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 10 / 10
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.562
Median : 4.000
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
Combat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser and 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 2 infantry
Holland Belgium : 1 flag, 1 infantry
72 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 71
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
I scrambled your fighter…it was obvious that you would do that. It saved your transport!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter moved from Northern Italy to Southern Italy
5 armour and 3 artilleries moved from France to Western Germany
3 armour moved from Yugoslavia to Western Germany
5 infantry moved from Bulgaria to Romania
4 infantry moved from Finland to Norway
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 113 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Western Germany
1 mech_infantry moved from Southern France to Yugoslavia
1 aaGun moved from Slovakia Hungary to Poland
5 infantry moved from Slovakia Hungary to Poland
9 infantry moved from Slovakia Hungary to Germany
3 artilleries moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Germans
10 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 2 artilleries and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 9 armour, 3 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 tactical_bombers
Romania : 1 aaGun and 7 infantry
Poland : 1 aaGun and 5 infantry
Germany : 3 artilleries, 1 factory_major and 9 infantry
Norway : 6 infantry
Holland Belgium : 2 infantry
Southern Italy : 1 fighter
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship and 13 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.882
Median : 4.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
French Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
2 artilleries moved from Ukraine to Western Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Sakha : 1 infantry
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 10 infantry
Siberia : 1 infantry
Belarus : 1 aaGun, 2 artilleries and 9 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Vyborg : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 4 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 3 artilleries and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Caucasus : 2 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
114 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 7 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 7 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Japanese: 5 fighters
Casualties for Chinese: 1 fighter and 5 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Jehol to Anhwe
1 artillery and 5 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 airfield, 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 7 tactical_bombers
Kiangsi : 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 armour and 4 infantry
Siam : 2 infantry
Manchuria : 1 infantry
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 artilleries and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 5 infantry
Anhwe : 1 flag, 1 aaGun
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
19 Sea Zone : 1 transport
6 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 5 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33
Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.409
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Wow, nice shootin’ by the Chinese. :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 3 bombers and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
Place Units - Americans
3 bombers placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
23 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 bombers, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
102 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 5 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 infantry placed in Kansu
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 2 infantry
Szechwan : 1 infantry
Sikang : 3 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 5 / 5
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Shan State to Siam
1 fighter moved from India to Siam
1 battleship moved from 39 Sea Zone to 76 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Siam
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Siam to Burma
1 aaGun moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Malta to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
British take Eire from Neutral_Allies
1 destroyer moved from 106 Sea Zone to 102 Sea Zone
Place Units - British
1 armour and 8 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 7 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 2 infantry
Yunnan : 1 aaGun and 2 infantry
Burma : 1 artillery, 1 fighter and 3 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Malaya : 1 harbour and 5 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag
37 Sea Zone : 1 destroyer and 1 transport
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Italian Somaliland : 1 flag, 1 artillery
Ethiopia : 1 flag
119 Sea Zone : 1 transport
76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
102 Sea Zone : 1 destroyer
Eire : 1 flag, 1 artillery and 1 infantry
71 Sea Zone : 1 transport
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 31 / 44
Americans : 52 / 52
Chinese : 6 / 5
British : 29 / 31
UK_Pacific : 22 / 27
Italians : 12 / 12
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
French defend with 2 infantry
retreated to Algeria
French win with 1 infantry remaining. Battle score for attacker is -11
Casualties for French: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
2 armour moved from Greece to Yugoslavia
1 bomber moved from Algeria to Southern Italy
2 infantry moved from Tobruk to Libya
1 artillery moved from Yugoslavia to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Territory Summary for Italians :
Tunisia : 1 flag
Slovakia Hungary : 1 artillery and 1 infantry
Romania : 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
Libya : 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 2 armour, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 31 / 44
Americans : 52 / 52
Chinese : 6 / 5
British : 29 / 31
UK_Pacific : 22 / 27
Italians : 12 / 13
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11
French Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
You know it’s bad for Italy, when they can’t even win a 99% battle in Algeria. :roll: Only consolation is that I think the British are worse off…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from South Australia to Western Australia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 aaGun and 2 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 31 / 44
Americans : 52 / 52
Chinese : 6 / 5
British : 29 / 31
UK_Pacific : 22 / 27
Italians : 12 / 13
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 31 / 44
Americans : 52 / 52
Chinese : 6 / 5
British : 29 / 31
UK_Pacific : 22 / 27
Italians : 12 / 13
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
The French have been doing well in this game! I just hope the UK can defend like them…it looks like the UK is in serious trouble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
9 armour moved from Western Germany to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
4 infantry moved from Norway to 113 Sea Zone
7 infantry moved from Germany to 113 Sea Zone
9 armour, 4 artilleries, 11 infantry and 13 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
9 armour, 4 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 9 armour, 4 artilleries, 2 bombers, 4 fighters, 13 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 3 armour, 4 artilleries, 1 fighter and 13 infantry
Casualties for French: 2 infantry
Casualties for British: 4 aaGuns, 2 armour, 19 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 carrier moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
3 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
2 artilleries and 2 infantry moved from Germany to Poland
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 armour, 7 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 2 artilleries and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Romania : 1 aaGun and 7 infantry
Poland : 1 aaGun, 2 artilleries and 7 infantry
Germany : 1 armour, 1 factory_major, 7 infantry and 1 mech_infantry
Norway : 2 infantry
Holland Belgium : 3 tactical_bombers
Northern Italy : 2 mech_infantrys
Southern Italy : 1 fighter
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 13 transports
Production/PUs Summary :
Germans : 50 / 91
Russians : 37 / 37
Japanese : 31 / 44
Americans : 52 / 52
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 22 / 27
Italians : 12 / 13
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 25 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 35 times
6 was rolled 22 times
Average roll : 3.594
Median : 4.000
Variance : 1.514
Standard Deviation : 1.230
Total rolls : 143
Germans Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.738
Median : 4.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 84
British Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.390
Median : 4.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 59
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Belarus
2 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Caucasus to Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Persia from Neutral_Allies
2 armour moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Persia
2 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Territory Summary for Russians :
Sakha : 1 infantry
Yenisey : 2 aaGuns and 10 infantry
Timguska : 6 infantry
Siberia : 1 infantry
Belarus : 1 aaGun, 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter and 4 infantry
Ukraine : 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 4 artilleries and 6 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 2 infantry and 1 tactical_bomber
Persia : 1 flag, 2 armour, 2 infantry and 3 mech_infantrys
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 91
Russians : 41 / 44
Japanese : 31 / 44
Americans : 52 / 52
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 22 / 27
Italians : 12 / 13
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
The Uk put up a better defense than what I expected. Now I have to see if the US can exact some revenge for them.
Your fleet is DOOMED! Well…I hope they are anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to Kansu
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
2 artilleries and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Siam
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Siam
1 fighter moved from Kwangsi to Siam
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; British defend with 1 destroyer and 1 transport
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer and 1 transport
Battle in Siam
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 aaGun and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 armour moved from Jehol to Kweichow
1 mech_infantry moved from Shantung to Kweichow
4 infantry moved from Jehol to Anhwe
1 artillery and 5 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Kansu to Kweichow
1 infantry moved from Manchuria to Jehol
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Siam to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
1 tactical_bomber moved from Siam to 42 Sea Zone
1 tactical_bomber moved from Siam to Kwangsi
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Paulau Island
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Paulau Island : 1 tactical_bomber
Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 airfield, 2 fighters and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 infantry
Siam : 1 artillery
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 3 infantry
Suiyuyan : 1 flag, 1 artillery and 5 infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 4 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 91
Russians : 41 / 44
Japanese : 54 / 55
Americans : 50 / 52
Chinese : 2 / 5
British : 23 / 0
UK_Pacific : 14 / 27
Italians : 12 / 13
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 17 times
Average roll : 3.710
Median : 4.000
Variance : 1.213
Standard Deviation : 1.101
Total rolls : 62
Japanese Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.489
Median : 3.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 47
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.667
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Americans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2