BOTA R3 Lalapalooza v Eskander


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :2

    Purchase Units - Parthia
                Parthia buy 6 cavalrys and 1 city; Remaining resources: 3 PUs;

    Combat Move - Parthia
                1 spearman moved from Seleucia to Vologesia
                      Parthia take Vologesia from Seleucid
                1 cavalry and 1 spearman moved from Seleucia to Euphrates
                1 cavalry and 1 spearman moved from Seleucia to Palmyra
                6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 11 spearmen moved from Seleucia to Hatra
                2 archers and 7 spearmen moved from Ctesiphon to Seleucia
                2 archers and 4 spearmen moved from Susa to Seleucia
                7 cavalrys moved from Persepolis to Seleucia

    Combat - Parthia
                Battle in Hatra
                    Parthia attack with 6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 11 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 10 spearmen remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 spearman
                Battle in Palmyra
                    Parthia attack with 1 cavalry and 1 spearman
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Palmyra from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Euphrates
                    Parthia attack with 1 cavalry and 1 spearman
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Euphrates from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Seleucia
                6 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 51 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :2

    Purchase Units - Numidia
                Numidia buy 1 city and 4 spearmen; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 spearman moved from Auzia to Siga
                1 spearman moved from Auzia to Volubilis
                1 spearman moved from Auzia to Siga
                1 spearman moved from Auzia to Siga
                1 spearman moved from Auzia to Volubilis
                1 swordman moved from Auzia to Volubilis
                1 archer moved from Auzia to Siga
                2 swordmen moved from Auzia to Siga
                1 cavalry moved from Auzia to Siga
                5 cavalrys moved from Cartenna to Siga

    Combat - Numidia
                Battle in Volubilis
                    Numidia attack with 2 spearmen and 1 swordman
                    Neutral defend with 1 spearman
                        Numidia roll dice for 2 spearmen and 1 swordman in Volubilis, round 1 :  0/3 hits
                        Neutral roll dice for 1 spearman in Volubilis, round 1 :  1/1 hits
                        1 spearman owned by the Numidia lost in Volubilis
                        Numidia roll dice for 1 spearman and 1 swordman in Volubilis, round 2 :  0/2 hits
                        Neutral roll dice for 1 spearman in Volubilis, round 2 :  1/1 hits
                        1 spearman owned by the Numidia lost in Volubilis
                        Numidia roll dice for 1 swordman in Volubilis, round 3 :  0/1 hits
                        Neutral roll dice for 1 spearman in Volubilis, round 3 :  1/1 hits
                        1 swordman owned by the Numidia lost in Volubilis
                    Neutral win with 1 spearman remaining. Battle score for attacker is -10
                    Casualties for Numidia: 2 spearmen and 1 swordman
                Battle in Siga
                    Numidia attack with 1 archer, 6 cavalrys, 3 spearmen and 2 swordmen
                    Neutral defend with 2 spearmen
                        Numidia roll dice for 1 archer, 6 cavalrys, 3 spearmen and 2 swordmen in Siga, round 1 :  5/12 hits
                        Neutral roll dice for 2 spearmen in Siga, round 1 :  2/2 hits
                        2 spearmen owned by the Neutral and 2 spearmen owned by the Numidia lost in Siga
                    Numidia win, taking Siga from Neutral with 1 archer, 6 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 0
                    Casualties for Neutral: 2 spearmen
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                1 spearman moved from Capsa to Thenae
                1 archer and 2 cavalrys moved from Thapsus to Thenae
                3 spearmen moved from Thenae to Sabrata
                2 cavalrys moved from Thenae to Sabrata
                1 spearman moved from Thapsus to Thenae
                1 archer and 3 spearmen moved from Carthago to Thapsus
                3 spearmen moved from Oea to Leptis Magna
                1 archer, 2 spearmen and 1 swordman moved from Leptis Magna to Berenice
                2 spearmen moved from Cyrene to Paliurus
                4 cavalrys moved from Cyrene to Paliurus
                2 biremes moved from SZ 29 to SZ 16

    Place Units - Numidia
                1 city placed in Cyrene
                4 spearmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 25 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Siga : 1 flag, 1 archer, 6 cavalrys, 1 spearman and 2 swordmen
        Thenae : 1 archer and 2 spearmen
        Berenice : 1 archer, 2 spearmen and 1 swordman
        Cartenna : 1 flag
        Thapsus : 1 archer and 3 spearmen
        Sabrata : 2 cavalrys and 3 spearmen
        Cyrene : 1 flag, 1 city
        Auzia : 1 flag
        Leptis Magna : 1 city and 7 spearmen
        Paliurus : 2 archers, 4 cavalrys and 6 spearmen
        SZ 16 : 2 biremes

    Production/PUs Summary :

    Carthage : 60 / 66
        RomanRepublic : 56 / 57
        GreekCityStates : 38 / 63
        Macedonia : 47 / 65
        Egypt : 46 / 47
        Seleucid : 52 / 82
        Parthia : 51 / 54
        Numidia : 25 / 25

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.478
            Median : 3.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 3 times
            Average roll : 1.600
            Median : 2.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Numidia Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - Carthage
                Carthage buy 2 cavalrys, 2 hoplites, 7 spearmen, 3 swordmen and 1 trireme; Remaining resources: 3 PUs;

    Combat Move - Carthage
                1 spearman moved from Carthago to SZ 36
                1 spearman moved from SZ 36 to Lilybaeum
                      Carthage take Lilybaeum from RomanRepublic
                1 swordman moved from Salmantica to Lucus Augusti
                1 spearman moved from Salmantica to Lucus Augusti
                2 spearmen moved from Salmantica to Cale
                3 swordmen moved from Salmantica to Cale
                2 cavalrys moved from Corduba to Palantia
                1 swordman moved from Toletum to Palantia
                1 swordman moved from Toletum to Palantia
                1 cavalry moved from Toletum to Lucus Augusti
                1 cavalry moved from Toletum to Palantia

    Combat - Carthage
                Battle in Lucus Augusti
                    Carthage attack with 1 cavalry, 1 spearman and 1 swordman
                    Neutral defend with 1 swordman
                        Carthage roll dice for 1 cavalry, 1 spearman and 1 swordman in Lucus Augusti, round 1 :  2/3 hits
                        Neutral roll dice for 1 swordman in Lucus Augusti, round 1 :  0/1 hits
                        1 swordman owned by the Neutral lost in Lucus Augusti
                    Carthage win, taking Lucus Augusti from Neutral with 1 cavalry, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 swordman
                Battle in Palantia
                    Carthage attack with 3 cavalrys and 2 swordmen
                    Neutral defend with 3 cavalrys
                        Carthage roll dice for 3 cavalrys and 2 swordmen in Palantia, round 1 :  2/5 hits
                        Neutral roll dice for 3 cavalrys in Palantia, round 1 :  0/3 hits
                        2 cavalrys owned by the Neutral lost in Palantia
                        Carthage roll dice for 3 cavalrys and 2 swordmen in Palantia, round 2 :  2/5 hits
                        Neutral roll dice for 1 cavalry in Palantia, round 2 :  0/1 hits
                        1 cavalry owned by the Neutral lost in Palantia
                    Carthage win, taking Palantia from Neutral with 3 cavalrys and 2 swordmen remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 cavalrys
                Battle in Cale
                    Carthage attack with 2 spearmen and 3 swordmen
                    Neutral defend with 3 swordmen
                        Carthage roll dice for 2 spearmen and 3 swordmen in Cale, round 1 :  0/5 hits
                        Neutral roll dice for 3 swordmen in Cale, round 1 :  0/3 hits
                        Carthage roll dice for 2 spearmen and 3 swordmen in Cale, round 2 :  0/5 hits
                        Neutral roll dice for 3 swordmen in Cale, round 2 :  1/3 hits
                        1 spearman owned by the Carthage lost in Cale
                        Carthage roll dice for 1 spearman and 3 swordmen in Cale, round 3 :  2/4 hits
                        Neutral roll dice for 3 swordmen in Cale, round 3 :  1/3 hits
                        2 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Cale
                        Carthage roll dice for 3 swordmen in Cale, round 4 :  0/3 hits
                        Neutral roll dice for 1 swordman in Cale, round 4 :  0/1 hits
                        Carthage roll dice for 3 swordmen in Cale, round 5 :  1/3 hits
                        Neutral roll dice for 1 swordman in Cale, round 5 :  1/1 hits
                        1 swordman owned by the Neutral and 1 swordman owned by the Carthage lost in Cale
                    Carthage win, taking Cale from Neutral with 2 swordmen remaining. Battle score for attacker is 2
                    Casualties for Neutral: 3 swordmen
                    Casualties for Carthage: 2 spearmen and 1 swordman

    Non Combat Move - Carthage
                2 spearmen moved from Corduba to Salmantica
                1 warelephant moved from Corduba to Salmantica
                2 swordmen moved from Valentia to Toletum
                1 spearman moved from Valentia to Toletum
                2 biremes moved from SZ 16 to SZ 29
                2 warelephants moved from Sabrata to SZ 37
                1 hoplite moved from Sabrata to SZ 37
                3 spearmen moved from Carthago to SZ 36
                3 spearmen moved from Sabrata to SZ 37
                1 spearman moved from Sabrata to SZ 37
                1 bireme moved from SZ 38 to SZ 36
                1 spearman moved from Carthago to SZ 36
                4 spearmen moved from SZ 36 to Lilybaeum
                3 biremes, 1 hoplite, 4 spearmen, 2 triremes and 2 warelephants moved from SZ 37 to SZ 36
                2 warelephants moved from SZ 36 to Lilybaeum
                1 hoplite moved from SZ 36 to Lilybaeum
                4 spearmen moved from SZ 36 to Lilybaeum
                4 cavalrys moved from Sabrata to Leptis Magna
                2 swordmen moved from Sabrata to Thenae
                1 spearman moved from Thapsus to Carthago

    Place Units - Carthage
                1 trireme placed in SZ 36
                2 cavalrys and 3 spearmen placed in Corduba
                2 hoplites, 4 spearmen and 3 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 71 PUs; end with 74 PUs total

    Territory Summary for Carthage :

    Thenae : 1 flag, 2 swordmen
        Salmantica : 1 flag, 2 spearmen and 1 warelephant
        Sabrata : 1 flag
        Palantia : 1 flag, 3 cavalrys and 2 swordmen
        Cale : 1 flag, 2 swordmen
        Aleria : 2 spearmen
        Castulo : 1 flag
        Toletum : 1 flag, 1 spearman and 2 swordmen
        Carthago : 1 city, 2 hoplites, 5 spearmen and 3 swordmen
        SZ 36 : 5 biremes and 4 triremes
        SZ 29 : 2 biremes
        Palma : 1 spearman
        Lilybaeum : 1 hoplite, 9 spearmen and 2 warelephants
        Leptis Magna : 4 cavalrys
        Valentia : 1 flag
        Melita : 1 spearman
        Corduba : 2 cavalrys, 1 city and 3 spearmen
        Lucus Augusti : 1 flag, 1 cavalry, 1 spearman and 1 swordman

    Production/PUs Summary :

    Carthage : 71 / 74
        RomanRepublic : 51 / 57
        GreekCityStates : 38 / 63
        Macedonia : 47 / 65
        Egypt : 46 / 47
        Seleucid : 52 / 82
        Parthia : 51 / 54
        Numidia : 25 / 25

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 16 times
                6 was rolled 18 times
            Average roll : 3.806
            Median : 4.000
            Variance : 1.380
            Standard Deviation : 1.175
            Total rolls : 72

    Neutral Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 21

    Numidia Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Carthage Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.848
            Median : 4.000
            Variance : 0.719
            Standard Deviation : 0.848
            Total rolls : 33


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - RomanRepublic
                RomanRepublic buy 6 legionaires and 9 velitess; Remaining resources: 6 PUs;

    Combat Move - RomanRepublic
                2 biremes and 2 triremes moved from SZ 35 to SZ 34
                1 ballista, 6 legionaires and 6 velitess moved from Syracuse to Lilybaeum
                8 velitess moved from Capua to SZ 34
                8 velitess moved from SZ 34 to Lilybaeum
                6 legionaires and 1 velites moved from Tarentum to SZ 44
                1 bireme, 6 legionaires, 2 triremes and 1 velites moved from SZ 44 to SZ 45
                2 legionaires moved from SZ 45 to Delphi
                2 legionaires and 1 velites moved from SZ 45 to Dodona
                2 legionaires moved from SZ 45 to Delphi
                1 ballista, 3 cavalrys, 5 legionaires and 4 velitess moved from Massilia to Mediolanum
                2 legionaires and 8 velitess moved from Genua to Mediolanum
                4 velitess moved from Roma to Capua

    Combat - RomanRepublic
                Battle in Mediolanum
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 12 velitess
                    Neutral defend with 4 axemen and 1 swordman
                    RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess remaining. Battle score for attacker is 10
                    Casualties for Neutral: 4 axemen and 1 swordman
                    Casualties for RomanRepublic: 2 velitess
                Battle in Dodona
                    RomanRepublic attack with 2 legionaires and 1 velites
                    Macedonia defend with 3 peltastss
                    RomanRepublic win, taking Dodona from Macedonia with 1 legionaire remaining. Battle score for attacker is -1
                    Casualties for Macedonia: 3 peltastss
                    Casualties for RomanRepublic: 1 legionaire and 1 velites
                Battle in Delphi
                    RomanRepublic attack with 4 legionaires
                    Macedonia defend with 2 hoplites and 1 peltasts
                    Macedonia win with 2 hoplites remaining. Battle score for attacker is -14
                    Casualties for Macedonia: 1 peltasts
                    Casualties for RomanRepublic: 4 legionaires
                Battle in Lilybaeum
                    RomanRepublic attack with 1 ballista, 6 legionaires and 14 velitess
                    Carthage defend with 1 hoplite, 9 spearmen and 2 warelephants
                    Units damaged: 2 warelephants owned by the Carthage
                    RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista, 6 legionaires and 6 velitess remaining. Battle score for attacker is 36
                    Casualties for RomanRepublic: 8 velitess
                    Casualties for Carthage: 1 hoplite, 9 spearmen and 2 warelephants

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                6 legionaires placed in Tarentum
                9 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 63 PUs; end with 69 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 bireme, 3 cavalrys, 5 hoplites, 1 slingers and 1 trireme; Remaining resources: 5 PUs;

    Combat Move - GreekCityStates
                10 hoplites moved from Athens to Larissa
                1 hoplite and 2 slingerss moved from Rhodos to SZ 68
                2 biremes, 1 hoplite, 2 slingerss and 1 trireme moved from SZ 68 to SZ 69
                1 hoplite moved from SZ 69 to Athens
                2 slingerss moved from SZ 69 to Larissa
                4 slingerss moved from Corinth to Athens
                6 slingerss moved from Sparta to Corinth
                2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Lilybaeum

    Combat - GreekCityStates
                Battle in Larissa
                    GreekCityStates attack with 10 hoplites and 2 slingerss
                    Macedonia defend with 1 swordman
                    GreekCityStates win, taking Larissa from Macedonia with 10 hoplites and 1 slingers remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 swordman
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 bireme and 1 trireme placed in SZ 68
                2 hoplites and 1 slingers placed in Rhodos
                3 cavalrys and 3 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 44 PUs; end with 49 PUs total


  • I forgot to hit Post Turn Summary the first time around after Greece, so I redid all my moves again exactly the same from after the Rome turn.


  • All good, friend.

    I’ll try to get my turn in after I get home tonight.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - Macedonia
                Macedonia buy 2 biremes, 1 city, 3 hoplites and 1 trireme; Remaining resources: 9 PUs;

    Combat Move - Macedonia
                1 hoplite moved from Pergamum to Sardis
                      Seleucid take Sardis from GreekCityStates
                1 peltasts moved from Thessalonica to Dodona
                1 hoplite moved from Delphi to Dodona
                2 cavalrys moved from Nicopolis to Axiopolis
                2 cavalrys moved from Istropolis to Axiopolis
                1 hoplite moved from Istropolis to Axiopolis
                1 hoplite moved from Nicopolis to Axiopolis

    Combat - Macedonia
                Battle in Axiopolis
                    Macedonia attack with 4 cavalrys and 2 hoplites
                    Neutral defend with 2 cavalrys and 3 swordmen
                        Macedonia roll dice for 4 cavalrys and 2 hoplites in Axiopolis, round 1 :  1/6 hits
                        Neutral roll dice for 2 cavalrys and 3 swordmen in Axiopolis, round 1 :  1/5 hits
                        1 cavalry owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
                        Macedonia roll dice for 3 cavalrys and 2 hoplites in Axiopolis, round 2 :  1/5 hits
                        Neutral roll dice for 1 cavalry and 3 swordmen in Axiopolis, round 2 :  0/4 hits
                        1 cavalry owned by the Neutral lost in Axiopolis
                        Macedonia roll dice for 3 cavalrys and 2 hoplites in Axiopolis, round 3 :  2/5 hits
                        Neutral roll dice for 3 swordmen in Axiopolis, round 3 :  1/3 hits
                        2 swordmen owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
                        Macedonia roll dice for 2 cavalrys and 2 hoplites in Axiopolis, round 4 :  1/4 hits
                        Neutral roll dice for 1 swordman in Axiopolis, round 4 :  1/1 hits
                        1 swordman owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
                    Macedonia win, taking Axiopolis from Neutral with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 8
                    Casualties for Macedonia: 3 cavalrys
                    Casualties for Neutral: 2 cavalrys and 3 swordmen
                Battle in Dodona
                    Macedonia attack with 1 hoplite and 1 peltasts
                    RomanRepublic defend with 1 legionaire
                        Macedonia roll dice for 1 hoplite and 1 peltasts in Dodona, round 1 :  0/2 hits
                        RomanRepublic roll dice for 1 legionaire in Dodona, round 1 :  1/1 hits
                        1 peltasts owned by the Macedonia lost in Dodona
                        Macedonia roll dice for 1 hoplite in Dodona, round 2 :  0/1 hits
                        RomanRepublic roll dice for 1 legionaire in Dodona, round 2 :  1/1 hits
                        1 hoplite owned by the Macedonia lost in Dodona
                    RomanRepublic win with 1 legionaire remaining. Battle score for attacker is -7
                    Casualties for Macedonia: 1 hoplite and 1 peltasts

    Non Combat Move - Macedonia

    Place Units - Macedonia
                3 hoplites placed in Thessalonica
                2 biremes and 1 trireme placed in SZ 70
                1 city placed in Pergamum

    Turn Complete - Macedonia
                Macedonia collect 39 PUs; end with 48 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 city, 9 hoplites and 2 swordmen
        Byzantium : 1 flag
        Pergamum : 1 flag, 1 city, 2 hoplites and 1 swordman
        SZ 70 : 6 biremes and 3 triremes
        Axiopolis : 1 flag, 1 cavalry and 2 hoplites
        Delphi : 1 flag, 1 hoplite
        Sardis : 1 hoplite
        Odessus : 1 flag
        Istropolis : 1 flag
        Nicopolis : 1 flag

    Production/PUs Summary :

    Carthage : 66 / 74
        RomanRepublic : 63 / 69
        GreekCityStates : 37 / 49
        Macedonia : 39 / 48
        Egypt : 46 / 47
        Seleucid : 59 / 82
        Parthia : 51 / 54
        Numidia : 25 / 25

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.737
            Median : 3.500
            Variance : 0.811
            Standard Deviation : 0.900
            Total rolls : 38

    Macedonia Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.783
            Median : 3.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    Neutral Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.923
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    RomanRepublic Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • Sorry again for delay. Friend’s wedding week; it’s been crazy.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - Egypt
                Egypt buy 15 axemen; Remaining resources: 2 PUs;

    Combat Move - Egypt
                1 spearman moved from Damascus to Emesa
                      Egypt take Emesa from Seleucid
                1 spearman moved from Jerusalem to Damascus
                3 axemen moved from Pharan to SZ 59
                2 axemen moved from Jerusalem to SZ 59
                5 axemen, 3 biremes and 2 triremes moved from SZ 59 to SZ 60
                5 axemen moved from SZ 60 to Salamis
                8 axemen moved from Jerusalem to Bostra
                3 archers and 8 spearmen moved from Jerusalem to Sidon
                1 spearman moved from Sidon to SZ 60
                1 spearman moved from Sidon to SZ 60
                2 spearmen moved from SZ 60 to Salamis

    Combat - Egypt
                Battle in Salamis
                    Egypt attack with 5 axemen and 2 spearmen
                    Seleucid defend with 1 hoplite and 1 peltasts
                    Egypt win, taking Salamis from Seleucid with 5 axemen and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite and 1 peltasts
                Battle in Bostra
                    Egypt attack with 8 axemen
                    Neutral defend with 1 archer and 4 spearmen
                    Egypt win, taking Bostra from Neutral with 5 axemen remaining. Battle score for attacker is 7
                    Casualties for Egypt: 3 axemen
                    Casualties for Neutral: 1 archer and 4 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                9 axemen placed in Alexandria
                6 axemen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 59 PUs; end with 61 PUs total


  • No worries! Just get back to me when you can.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - Seleucid
                Seleucid buy 6 cataphracts, 1 city and 5 hoplites; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                4 hoplites moved from Sinope to Trapezus
                1 legionaire moved from Sinope to Trapezus
                1 cavalry moved from Sinope to Trapezus
                2 cataphracts moved from Sinope to Trapezus
                2 legionaires moved from Gerrha to Vologesia
                2 hoplites moved from Gerrha to Vologesia
                1 cavalry moved from Gerrha to Vologesia
                1 cavalry moved from Thamea to Euphrates
                3 hoplites moved from Thamea to Euphrates
                1 legionaire moved from Thamea to Euphrates
                1 legionaire moved from Antioch to Emesa
                1 legionaire moved from Antioch to Damascus
                1 peltasts moved from Antioch to Emesa
                1 peltasts moved from Antioch to Damascus

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 1 legionaire and 1 peltasts
                    Egypt defend with 1 spearman
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 :  0/2 hits
                        Egypt roll dice for 1 spearman in Damascus, round 1 :  1/1 hits
                        1 peltasts owned by the Seleucid lost in Damascus
                        Seleucid roll dice for 1 legionaire in Damascus, round 2 :  0/1 hits
                        Egypt roll dice for 1 spearman in Damascus, round 2 :  0/1 hits
                        Seleucid roll dice for 1 legionaire in Damascus, round 3 :  0/1 hits
                        Egypt roll dice for 1 spearman in Damascus, round 3 :  0/1 hits
                        Seleucid roll dice for 1 legionaire in Damascus, round 4 :  1/1 hits
                        Egypt roll dice for 1 spearman in Damascus, round 4 :  0/1 hits
                        1 spearman owned by the Egypt lost in Damascus
                    Seleucid win, taking Damascus from Egypt with 1 legionaire remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 peltasts
                Battle in Trapezus
                    Seleucid attack with 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire
                    Neutral defend with 2 archers and 4 spearmen
                        Seleucid roll dice for 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire in Trapezus, round 1 :  4/8 hits
                        Neutral roll dice for 2 archers and 4 spearmen in Trapezus, round 1 :  1/6 hits
                        4 spearmen owned by the Neutral and 1 cavalry owned by the Seleucid lost in Trapezus
                        Seleucid roll dice for 2 cataphracts, 4 hoplites and 1 legionaire in Trapezus, round 2 :  2/7 hits
                        Neutral roll dice for 2 archers in Trapezus, round 2 :  0/2 hits
                        2 archers owned by the Neutral lost in Trapezus
                    Seleucid win, taking Trapezus from Neutral with 2 cataphracts, 4 hoplites and 1 legionaire remaining. Battle score for attacker is 16
                    Casualties for Seleucid: 1 cavalry
                    Casualties for Neutral: 2 archers and 4 spearmen
                Battle in Euphrates
                    Seleucid attack with 1 cavalry, 3 hoplites and 1 legionaire
                    Parthia defend with 1 cavalry and 1 spearman
                        Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Euphrates, round 1 :  1/5 hits
                        Parthia roll dice for 1 cavalry and 1 spearman in Euphrates, round 1 :  1/2 hits
                        1 cavalry owned by the Parthia and 1 cavalry owned by the Seleucid lost in Euphrates
                        Seleucid roll dice for 3 hoplites and 1 legionaire in Euphrates, round 2 :  1/4 hits
                        Parthia roll dice for 1 spearman in Euphrates, round 2 :  0/1 hits
                        1 spearman owned by the Parthia lost in Euphrates
                    Seleucid win, taking Euphrates from Parthia with 3 hoplites and 1 legionaire remaining. Battle score for attacker is 3
                    Casualties for Seleucid: 1 cavalry
                    Casualties for Parthia: 1 cavalry and 1 spearman
                Battle in Emesa
                    Seleucid attack with 1 legionaire and 1 peltasts
                    Egypt defend with 1 spearman
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 1 :  2/2 hits
                        Egypt roll dice for 1 spearman in Emesa, round 1 :  0/1 hits
                        1 spearman owned by the Egypt lost in Emesa
                    Seleucid win, taking Emesa from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 spearman
                Battle in Vologesia
                    Seleucid attack with 1 cavalry, 2 hoplites and 2 legionaires
                    Parthia defend with 1 spearman
                        Seleucid roll dice for 1 cavalry, 2 hoplites and 2 legionaires in Vologesia, round 1 :  1/5 hits
                        Parthia roll dice for 1 spearman in Vologesia, round 1 :  1/1 hits
                        1 spearman owned by the Parthia and 1 cavalry owned by the Seleucid lost in Vologesia
                    Seleucid win, taking Vologesia from Parthia with 2 hoplites and 2 legionaires remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 1 cavalry
                    Casualties for Parthia: 1 spearman

    Non Combat Move - Seleucid
                1 hoplite moved from Satala to Amida
                1 hoplite moved from Satala to Amida
                1 hoplite moved from Satala to Melitene
                1 peltasts moved from Antioch to Edessa
                1 peltasts moved from Attalia to SZ 61
                1 legionaire moved from Attalia to SZ 61
                1 legionaire moved from SZ 61 to Antioch
                1 peltasts moved from SZ 61 to Antioch

    Place Units - Seleucid
                6 cataphracts and 5 hoplites placed in Antioch
                1 city placed in Sinope

    Turn Complete - Seleucid
                Seleucid collect 67 PUs; end with 67 PUs total

    Territory Summary for Seleucid :

    Euphrates : 1 flag, 3 hoplites and 1 legionaire
        Melitene : 1 flag, 1 hoplite
        Damascus : 1 legionaire
        Edessa : 1 peltasts
        Tavium : 1 flag
        Sinope : 1 flag, 1 city
        Antioch : 11 cataphracts, 2 cavalrys, 1 city, 17 hoplites, 1 legionaire and 1 peltasts
        Thamea : 1 flag
        Amida : 1 flag, 2 hoplites
        Trapezus : 1 flag, 2 cataphracts, 4 hoplites and 1 legionaire
        SZ 61 : 1 bireme and 2 triremes
        Gerrha : 1 flag
        Vologesia : 1 flag, 2 hoplites and 2 legionaires
        Satala : 1 flag
        Emesa : 1 legionaire and 1 peltasts

    Production/PUs Summary :

    Carthage : 66 / 74
        RomanRepublic : 63 / 69
        GreekCityStates : 37 / 49
        Macedonia : 39 / 48
        Egypt : 50 / 61
        Seleucid : 67 / 67
        Parthia : 47 / 54
        Numidia : 25 / 25

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.604
            Median : 4.000
            Variance : 0.404
            Standard Deviation : 0.635
            Total rolls : 53

    Egypt Combat
                1 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Seleucid Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.472
            Median : 3.500
            Variance : 0.057
            Standard Deviation : 0.239
            Total rolls : 36

    Neutral Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.625
            Median : 5.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Parthia Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :3

    Purchase Units - Parthia
                Parthia buy 6 cavalrys and 10 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 cavalry and 1 spearman moved from Hatra to Emesa
                1 spearman moved from Hatra to Edessa
                1 cavalry moved from Seleucia to Edessa
                6 cavalrys moved from Seleucia to Amida
                5 horsearchers moved from Hatra to Amida
                3 cataphracts moved from Hatra to Euphrates
                1 cavalry and 1 spearman moved from Palmyra to Damascus
                1 spearman moved from Seleucia to Palmyra
                3 spearmen moved from Seleucia to Euphrates
                3 spearmen moved from Seleucia to Euphrates
                4 archers and 4 spearmen moved from Seleucia to Hatra
                6 cavalrys moved from Persepolis to Seleucia
                6 archers and 8 spearmen moved from Hatra to Amida

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 1 cavalry and 1 spearman
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Edessa from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Amida
                    Parthia attack with 6 archers, 6 cavalrys, 5 horsearchers and 8 spearmen
                    Seleucid defend with 2 hoplites
                    Parthia win, taking Amida from Seleucid with 6 archers, 6 cavalrys, 5 horsearchers and 6 spearmen remaining. Battle score for attacker is 4
                    Casualties for Seleucid: 2 hoplites
                    Casualties for Parthia: 2 spearmen
                Battle in Damascus
                    Parthia attack with 1 cavalry and 1 spearman
                    Seleucid defend with 1 legionaire
                    Parthia win, taking Damascus from Seleucid with 1 spearman remaining. Battle score for attacker is 0
                    Casualties for Seleucid: 1 legionaire
                    Casualties for Parthia: 1 cavalry
                Battle in Euphrates
                    Parthia attack with 3 cataphracts and 6 spearmen
                    Seleucid defend with 3 hoplites and 1 legionaire
                    Parthia win, taking Euphrates from Seleucid with 1 cataphract remaining. Battle score for attacker is -13
                    Casualties for Seleucid: 3 hoplites and 1 legionaire
                    Casualties for Parthia: 2 cataphracts and 6 spearmen
                Battle in Emesa
                    Parthia attack with 1 cavalry and 1 spearman
                    Seleucid defend with 1 legionaire and 1 peltasts
                    Seleucid win with 1 legionaire and 1 peltasts remaining. Battle score for attacker is -7
                    Casualties for Parthia: 1 cavalry and 1 spearman

    Non Combat Move - Parthia

    Place Units - Parthia
                10 spearmen placed in Seleucia
                6 cavalrys placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 62 PUs; end with 62 PUs total


  • Another stall.  Listen, friend, what free time had come available is now mostly gone.

    Everything seems to be hitting me at once in life (mostly good stuff) and at the end of this week I’m out of town for a lengthy period of time to a remote place.

    I will not have time to keep up with this game at a reasonable pace and the tournament in general.

    I may try to make some turns this week for fun if you’re ok with the slow pace but by Friday I’m going to have to call the game and resign.

    With that said, it’s been enjoyable.  And here’s a turn incoming….


  • No worries, I understand.

    Send me whatever turns you’d like, and I’ll give you a run for your money!

    I’m glad the things hitting you at once are good things!

  • Customizer

    not sure if he told you or not, but Eskander is dropping from the tourney for lack of time

    thx for playing him though  :)


  • You’re welcome. It was fun to play!

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