270BC - Noll (Carthage) vs Wittman (Rome)


  • Test summary from TripleA, engine version: 1.6.1.4, time: 18:32:52


  • I missed the topic ID with the new game, I changed it to the right topicID. Here’s the savefile!

    You have to play Romans and Greeks now, they’re one after another!

    Please post the summary of both Romans and Greeks :)


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 bireme, 1 fort, 2 legionaires, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Verona
                3 legionaires and 4 velitess moved from Arretium to Genua
                1 cavalry moved from Roma to Genua
                1 cavalry moved from Roma to Genua
                1 velites moved from Croton to SZ 44
                1 bireme and 1 velites moved from SZ 44 to SZ 35
                1 velites moved from SZ 35 to Messana
                1 ballista moved from Roma to Salapia

    Combat - RomanRepublic
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 2 legionaires and 3 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                    RomanRepublic win, taking Verona from Neutral with 1 ballista and 2 legionaires remaining. Battle score for attacker is 9
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 3 velitess
                Battle in Genua
                    RomanRepublic attack with 2 cavalrys, 3 legionaires and 4 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic win, taking Genua from Neutral with 2 cavalrys and 3 legionaires remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 4 velitess

    Non Combat Move - RomanRepublic
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                1 cavalry moved from Capua to Arretium
                1 legionaire moved from Capua to Roma
                1 velites moved from Capua to Roma
                1 legionaire and 1 velites moved from Roma to Arretium
                1 velites moved from Roma to Arretium

    Place Units - RomanRepublic
                1 fort, 1 onager and 1 velites placed in Roma
                2 legionaires placed in Roma
                1 bireme and 1 trireme placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 50 PUs; end with 50 PUs total

    Territory Summary for RomanRepublic :

    Croton : 2 legionaires and 2 velitess
        Arretium : 1 cavalry, 1 legionaire and 2 velitess
        Roma : 1 city, 1 fort, 6 legionaires, 1 onager and 5 velitess
        Verona : 1 flag, 1 ballista and 2 legionaires
        Messana : 4 forts, 4 legionaires and 6 velitess
        Capua : 2 legionaires and 3 velitess
        SZ 35 : 1 bireme
        Salapia : 1 ballista
        SZ 28 : 3 biremes and 3 triremes
        Genua : 1 flag, 2 cavalrys and 3 legionaires
        Tarentum : 2 legionaires and 1 velites
        Ariminum : 2 legionaires and 3 velitess

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 50 / 50
        GreekCityStates : 34 / 34
        Macedonia : 29 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 archers, 1 bireme, 1 hoplite, 1 slingers and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 slingers moved from Athens to Larissa
                1 slingers moved from Athens to Larissa
                1 slingers moved from Athens to Larissa
                1 cavalry moved from Athens to Larissa
                1 archer moved from Athens to Larissa
                1 hoplite moved from Athens to Larissa
                1 hoplite moved from Athens to Larissa
                1 hoplite moved from Athens to Larissa
                1 hoplite moved from Athens to Larissa
                1 hoplite moved from Athens to Larissa
                1 archer moved from Athens to Larissa
                1 slingers moved from Delphi to Larissa

    Combat - GreekCityStates
                Battle in Larissa
                    GreekCityStates attack with 2 archers, 1 cavalry, 5 hoplites and 4 slingerss
                    Macedonia defend with 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
                    GreekCityStates win, taking Larissa from Macedonia with 1 hoplite remaining. Battle score for attacker is -12
                    Casualties for Macedonia: 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
                    Casualties for GreekCityStates: 2 archers, 1 cavalry, 4 hoplites and 4 slingerss

    Non Combat Move - GreekCityStates
                2 hoplites and 2 slingerss moved from Delphi to Athens
                1 bireme and 1 trireme moved from SZ 67 to SZ 66
                1 hoplite moved from Rhodos to SZ 66
                1 hoplite moved from SZ 66 to Rhodos

    Place Units - GreekCityStates
                1 bireme and 1 trireme placed in SZ 67
                2 archers, 1 hoplite and 1 slingers placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 40 PUs; end with 40 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 2 archers, 1 city, 7 hoplites and 4 slingerss
        Larissa : 1 flag, 1 hoplite
        Pergamum : 2 archers, 3 hoplites and 4 slingerss
        Athens : 2 hoplites and 2 slingerss
        Delphi : 1 archer
        SZ 66 : 1 bireme and 1 trireme
        SZ 67 : 3 biremes and 2 triremes
        Syracuse : 2 cavalrys, 5 hoplites and 4 slingerss
        Rhodos : 1 hoplite and 1 slingers

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 50 / 50
        GreekCityStates : 40 / 40
        Macedonia : 23 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Macedonia
                Macedonia buy 1 bireme and 5 cavalrys; Remaining resources: 2 PUs;

    Combat Move - Macedonia
                4 peltastss moved from Thessalonica to Larissa
                3 hoplites moved from Thessalonica to Larissa
                2 swordmen moved from Thessalonica to Larissa
                1 cavalry moved from Pella to Delphi
                4 peltastss moved from Dodona to Delphi
                1 hoplite moved from Dodona to Delphi
                1 hoplite moved from Dodona to Larissa
                2 cavalrys moved from Thessalonica to Larissa
                1 cavalry moved from Philippopolis to Larissa
                1 hoplite and 3 peltastss moved from Pella to Thessalonica
                2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
                2 biremes and 1 trireme moved from SZ 70 to SZ 69
                2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen moved from Corinth to Athens

    Combat - Macedonia
                Battle in Larissa
                    Macedonia attack with 3 cavalrys, 4 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates defend with 1 hoplite
                    Macedonia win, taking Larissa from GreekCityStates with 3 cavalrys, 4 hoplites, 3 peltastss and 2 swordmen remaining. Battle score for attacker is 3
                    Casualties for GreekCityStates: 1 hoplite
                    Casualties for Macedonia: 1 peltasts
                Battle in Athens
                    Macedonia attack with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates defend with 2 hoplites and 2 slingerss
                    Macedonia win, taking Athens from GreekCityStates with 2 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 10
                    Casualties for GreekCityStates: 2 hoplites and 2 slingerss
                    Casualties for Macedonia: 2 peltastss
                Battle in Delphi
                    Macedonia attack with 1 cavalry, 1 hoplite and 4 peltastss
                    GreekCityStates defend with 1 archer
                    Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 1 hoplite and 4 peltastss remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 archer

    Non Combat Move - Macedonia

    Place Units - Macedonia
                5 cavalrys placed in Thessalonica
                1 bireme placed in SZ 69

    Turn Complete - Macedonia
                Macedonia collect 40 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Egypt
                Egypt buy 1 archer, 4 axemen, 1 bireme, 1 chariot, 1 city and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Egypt
                2 axemen and 4 spearmen moved from Alexandria to SZ 57
                2 axemen, 3 biremes, 4 spearmen and 1 trireme moved from SZ 57 to SZ 64
                2 axemen and 4 spearmen moved from SZ 64 to Cydonia
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
                1 chariot moved from Alexandria to Paraetonium
                1 archer and 2 spearmen moved from Memphis to SZ 58
                1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                1 archer and 2 spearmen moved from SZ 59 to Sidon
                1 chariot moved from Memphis to Jerusalem
                1 chariot moved from Alexandria to Paraetonium

    Combat - Egypt
                Battle in Cydonia
                    Egypt attack with 2 axemen and 4 spearmen
                    Neutral defend with 2 archers and 2 spearmen
                    Egypt win, taking Cydonia from Neutral with 2 axemen and 2 spearmen remaining. Battle score for attacker is 8
                    Casualties for Egypt: 2 spearmen
                    Casualties for Neutral: 2 archers and 2 spearmen
                Battle in Paraetonium
                    Egypt attack with 3 archers, 4 axemen, 2 chariots and 2 spearmen
                    Neutral defend with 3 spearmen
                    Egypt win, taking Paraetonium from Neutral with 3 archers, 4 axemen, 2 chariots and 2 spearmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 spearmen

    Non Combat Move - Egypt
                2 axemen and 3 spearmen moved from Memphis to Pharan
                1 axeman moved from Alexandria to Paraetonium

    Place Units - Egypt
                1 city placed in Memphis
                1 bireme placed in SZ 57
                1 archer, 4 axemen, 1 chariot and 1 spearman placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 50 PUs; end with 50 PUs total

    Territory Summary for Egypt :

    Memphis : 1 city
        Jerusalem : 2 axemen, 2 chariots and 5 spearmen
        Alexandria : 3 archers, 4 axemen, 1 chariot, 1 city and 1 spearman
        Salamis : 2 spearmen
        SZ 64 : 3 biremes and 1 trireme
        Cydonia : 1 flag, 2 axemen and 2 spearmen
        SZ 57 : 1 bireme
        SZ 59 : 1 trireme
        Paraetonium : 1 flag, 3 archers, 5 axemen, 2 chariots and 2 spearmen
        Sidon : 1 archer, 3 axemen, 2 chariots and 8 spearmen
        Pharan : 2 axemen and 3 spearmen

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 50 / 50
        GreekCityStates : 23 / 40
        Macedonia : 40 / 42
        Egypt : 50 / 50
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Seleucid
                Seleucid buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Sidon
                1 cavalry moved from Edessa to Sidon
                1 peltasts moved from Damascus to Palmyra
                2 cavalrys, 2 hoplites, 1 legionaire and 2 peltastss moved from Damascus to Sidon
                5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
                2 hoplites and 2 peltastss moved from Tarsus to SZ 61
                2 hoplites and 2 peltastss moved from SZ 61 to Salamis
                4 hoplites and 3 peltastss moved from Sardis to Pessinus
                2 hoplites and 1 peltasts moved from Attalia to Pessinus

    Combat - Seleucid
                Battle in Palmyra
                    Seleucid attack with 5 hoplites, 2 legionaires and 5 peltastss
                    Neutral defend with 3 cavalrys and 4 spearmen
                    5 hoplites owned by the Seleucid , 3 peltastss owned by the Seleucid and 2 legionaires owned by the Seleucid retreated to Damascus
                    Neutral win with 1 cavalry and 4 spearmen remaining. Battle score for attacker is 4
                    Casualties for Seleucid: 2 peltastss
                    Casualties for Neutral: 2 cavalrys
                Battle in Pessinus
                    Seleucid attack with 6 hoplites and 4 peltastss
                    Neutral defend with 2 spearmen
                    Seleucid win, taking Pessinus from Neutral with 6 hoplites and 3 peltastss remaining. Battle score for attacker is 4
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Neutral: 2 spearmen
                Battle in Sidon
                    Seleucid attack with 1 cataphract, 5 cavalrys, 6 hoplites, 3 legionaires and 8 peltastss
                    Egypt defend with 1 archer, 3 axemen, 2 chariots and 8 spearmen
                    Seleucid win, taking Sidon from Egypt with 1 cataphract, 6 hoplites and 2 legionaires remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 archer, 3 axemen, 2 chariots and 8 spearmen
                    Casualties for Seleucid: 5 cavalrys, 1 legionaire and 8 peltastss
                Battle in Salamis
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is 2
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 2 peltastss

    Non Combat Move - Seleucid
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cataphract and 1 cavalry moved from Hatra to Damascus
                2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra

    Place Units - Seleucid
                10 cavalrys placed in Antioch
                1 city placed in Edessa

    Turn Complete - Seleucid
                Seleucid collect 73 PUs; end with 73 PUs total


  • You have played this before and are killing the hell out of me!
    Off to work, but will post in 6 hours.


  • @wittmann:

    You have played this before and are killing the hell out of me!
    Off to work, but will post in 6 hours.

    I know the map but I never played it against anyone :(


  • I am your experimental guinea pig: that makes me feel so much better!


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Parthia
                Parthia buy 4 horsearchers and 2 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                2 archers and 1 spearman moved from Persepolis to Babylon
                3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                1 horsearcher moved from Ecbatana to Seleucia
                2 horsearchers moved from Cyropolis to Seleucia
                3 spearmen moved from Persepolis to Babylon
                1 cataphract and 1 cavalry moved from Persepolis to Seleucia
                1 archer and 6 spearmen moved from Susa to Babylon
                1 cataphract moved from Susa to Babylon
                1 cavalry moved from Susa to Babylon
                1 spearman moved from Susa to Babylon
                1 horsearcher moved from Susa to Seleucia
                1 archer moved from Susa to Babylon
                1 archer moved from Susa to Babylon

    Combat - Parthia
                Battle in Seleucia
                    Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 7 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Seleucia from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 spearman
                Battle in Babylon
                    Parthia attack with 5 archers, 1 cataphract, 1 cavalry and 11 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia win, taking Babylon from Neutral with 5 archers, 1 cataphract, 1 cavalry and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 10 spearmen

    Non Combat Move - Parthia
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
                1 archer moved from Cyropolis to Ctesiphon
                1 spearman moved from Cyropolis to Ctesiphon
                1 spearman moved from Cyropolis to Ctesiphon

    Place Units - Parthia
                4 horsearchers and 2 spearmen placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 48 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 5 archers, 1 cataphract, 1 cavalry and 1 spearman
        SZ 86 : 1 bireme
        Seleucia : 1 flag, 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen
        Ctesiphon : 2 archers and 6 spearmen
        Cyropolis : 1 spearman
        Persepolis : 1 city, 4 horsearchers and 2 spearmen

    Production/PUs Summary :

    Carthage : 57 / 57
        RomanRepublic : 50 / 50
        GreekCityStates : 23 / 40
        Macedonia : 40 / 42
        Egypt : 35 / 50
        Seleucid : 63 / 73
        Parthia : 48 / 48
        Numidia : 17 / 17


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :1

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 1 PUs;

    Combat Move - Numidia
                3 spearmen moved from Capsa to Thenae
                2 cavalrys moved from Zama to Thenae
                1 cavalry moved from Theveste to Thenae
                2 cavalrys and 1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                1 spearman moved from Theveste to Capsa
                1 archer and 1 spearman moved from Zama to Capsa
                1 archer and 3 spearmen moved from Hippo Regius to Carthago
                1 archer, 5 spearmen and 3 swordmen moved from Cirta to Zama
                1 bireme moved from SZ 29 to SZ 30
                1 bireme and 1 spearman moved from SZ 29 to SZ 17
                1 cavalry and 2 spearmen moved from Paliurus to Berenice
                2 archers and 4 spearmen moved from Siwa to Berenice
                2 cavalrys and 3 spearmen moved from Leptis Magna to Berenice

    Combat - Numidia
                Battle in Cartenna
                    Numidia attack with 6 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 1 cavalry and 1 spearman
                Battle in Thenae
                    Numidia attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 21 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Carthage
                Carthage buy 5 biremes, 6 spearmen and 1 swordman; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 hoplite, 14 spearmen and 2 warelephants moved from Lilybaeum to Syracuse
                3 cavalrys and 4 spearmen moved from Carthago to SZ 36
                2 biremes, 3 cavalrys, 4 spearmen and 2 triremes moved from SZ 36 to SZ 38
                3 cavalrys and 4 spearmen moved from SZ 38 to Syracuse
                1 spearman and 2 swordmen moved from Carthago Nova to Valentia
                1 spearman moved from Acci to SZ 15
                2 biremes and 1 spearman moved from SZ 15 to SZ 16
                1 spearman moved from SZ 16 to Valentia
                1 spearman moved from SZ 17 to Valentia
                5 spearmen and 5 swordmen moved from Castulo to Valentia
                1 cavalry moved from Salmantica to Toletum
                1 cavalry, 3 spearmen and 1 swordman moved from Salmantica to Toletum
                3 biremes and 2 triremes moved from SZ 33 to SZ 34

    Combat - Carthage
                Battle in Toletum
                    Carthage attack with 2 cavalrys, 3 spearmen and 1 swordman
                    Neutral defend with 4 cavalrys
                    Carthage win, taking Toletum from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 13
                    Casualties for Neutral: 4 cavalrys
                    Casualties for Carthage: 1 spearman
                Battle in Valentia
                    Carthage attack with 8 spearmen and 7 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage win, taking Valentia from Neutral with 3 spearmen and 7 swordmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                    Casualties for Carthage: 5 spearmen
                Battle in Syracuse
                    Carthage attack with 3 cavalrys, 1 hoplite, 18 spearmen and 2 warelephants
                    GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss
                    Units damaged: 2 warelephants owned by the Carthage
                    Carthage win, taking Syracuse from GreekCityStates with 3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants remaining. Battle score for attacker is 23
                    Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss
                    Casualties for Carthage: 6 spearmen

    Non Combat Move - Carthage

    Place Units - Carthage
                5 biremes placed in SZ 34
                6 spearmen and 1 swordman placed in Carthago

    Turn Complete - Carthage
                Carthage collect 68 PUs; end with 68 PUs total
                2 units repaired.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 biremes, 1 cavalry, 1 city and 1 velites; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista moved from Salapia to Ariminum
                1 onager moved from Roma to Arretium
                1 legionaire moved from Arretium to Ariminum
                1 velites moved from Arretium to Ariminum
                1 velites moved from Arretium to Ariminum
                1 cavalry moved from Arretium to Genua
                1 ballista and 2 legionaires moved from Verona to Mediolanum
                3 cavalrys and 3 legionaires moved from Genua to Mediolanum
                6 legionaires and 5 velitess moved from Roma to Arretium
                1 legionaire moved from Capua to Roma
                1 legionaire moved from Tarentum to Capua
                1 legionaire moved from Tarentum to Salapia
                1 velites moved from Messana to Lilybaeum
                      RomanRepublic take Lilybaeum from Carthage
                1 velites moved from Croton to SZ 35
                1 velites moved from SZ 35 to Messana
                1 legionaire moved from Capua to Roma

    Combat - RomanRepublic
                Battle in Mediolanum
                    RomanRepublic attack with 1 ballista, 3 cavalrys and 5 legionaires
                    Neutral defend with 4 axemen and 1 swordman
                    RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 2 cavalrys and 4 legionaires remaining. Battle score for attacker is 8
                    Casualties for Neutral: 4 axemen and 1 swordman
                    Casualties for RomanRepublic: 1 cavalry and 1 legionaire

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                4 biremes placed in SZ 28
                1 city placed in Genua
                1 cavalry and 1 velites placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 58 PUs; end with 58 PUs total

    Territory Summary for RomanRepublic :

    Croton : 2 legionaires and 1 velites
        Arretium : 6 legionaires, 1 onager and 5 velitess
        Roma : 1 cavalry, 1 city, 1 fort, 2 legionaires and 1 velites
        Verona : 1 flag
        Messana : 4 forts, 4 legionaires and 6 velitess
        Mediolanum : 1 flag, 1 ballista, 2 cavalrys and 4 legionaires
        Capua : 1 legionaire and 3 velitess
        SZ 35 : 1 bireme
        Salapia : 1 legionaire
        SZ 28 : 7 biremes and 3 triremes
        Lilybaeum : 1 flag, 1 city and 1 velites
        Genua : 1 flag, 1 city
        Tarentum : 1 velites
        Ariminum : 1 ballista, 3 legionaires and 5 velitess

    Production/PUs Summary :

    Carthage : 63 / 68
        RomanRepublic : 58 / 58
        GreekCityStates : 17 / 40
        Macedonia : 40 / 42
        Egypt : 35 / 50
        Seleucid : 63 / 73
        Parthia : 48 / 48
        Numidia : 21 / 22


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - GreekCityStates
                GreekCityStates buy 5 archers, 1 city and 1 hoplite; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 archer moved from Sparta to Corinth
                      GreekCityStates take Corinth from Macedonia
                1 archer moved from Sparta to SZ 67
                1 archer and 1 bireme moved from SZ 67 to SZ 68
                1 archer moved from SZ 68 to Sardis
                      GreekCityStates take Sardis from Seleucid
                2 hoplites moved from Sparta to SZ 67
                2 hoplites moved from Sparta to SZ 67
                1 hoplite moved from Sparta to SZ 67
                2 slingerss moved from Sparta to SZ 67
                1 hoplite moved from Sparta to SZ 67
                2 biremes, 6 hoplites, 2 slingerss and 2 triremes moved from SZ 67 to SZ 68
                6 hoplites and 2 slingerss moved from SZ 68 to Sardis
                1 bireme and 1 trireme moved from SZ 66 to SZ 68
                1 slingers moved from Rhodos to SZ 68
                1 hoplite moved from Rhodos to SZ 68
                1 hoplite and 1 slingers moved from SZ 68 to Sardis

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 city placed in Pergamum
                5 archers and 1 hoplite placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 31 PUs; end with 31 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 5 archers, 1 city, 2 hoplites and 2 slingerss
        Corinth : 1 flag, 1 archer
        Pergamum : 2 archers, 1 city, 3 hoplites and 4 slingerss
        SZ 68 : 4 biremes and 3 triremes
        Sardis : 1 flag, 1 archer, 7 hoplites and 3 slingerss

    Production/PUs Summary :

    Carthage : 63 / 68
        RomanRepublic : 58 / 58
        GreekCityStates : 31 / 31
        Macedonia : 33 / 42
        Egypt : 35 / 50
        Seleucid : 56 / 73
        Parthia : 48 / 48
        Numidia : 21 / 22


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Macedonia
                Macedonia buy 3 biremes, 1 city and 3 peltastss; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                2 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen moved from Athens to Corinth
                3 cavalrys moved from Larissa to Corinth
                1 cavalry moved from Delphi to Corinth
                1 hoplite and 4 peltastss moved from Delphi to Athens
                4 hoplites, 3 peltastss and 2 swordmen moved from Larissa to Athens
                5 cavalrys moved from Thessalonica to Athens
                3 hoplites and 3 peltastss moved from Thessalonica to SZ 69
                3 hoplites and 3 peltastss moved from SZ 69 to Athens
                4 peltastss moved from Thessalonica to Larissa

    Combat - Macedonia
                Battle in Corinth
                    Macedonia attack with 6 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen
                    GreekCityStates defend with 1 archer
                    Macedonia win, taking Corinth from GreekCityStates with 6 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 archer

    Non Combat Move - Macedonia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 4 peltastss moved from Larissa to Thessalonica
                EDIT: 2 hoplites moved from Athens to Thessalonica

    Place Units - Macedonia
                3 biremes placed in SZ 69
                3 peltastss placed in Thessalonica
                1 city placed in Athens

    Turn Complete - Macedonia
                Macedonia collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Egypt
                Egypt buy 5 archers and 10 axemen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                2 axemen and 2 spearmen moved from Cydonia to SZ 64
                2 axemen, 3 biremes, 2 spearmen and 1 trireme moved from SZ 64 to SZ 62
                2 axemen and 2 spearmen moved from SZ 62 to Salamis
                1 axeman moved from Jerusalem to SZ 59
                1 axeman moved from Jerusalem to SZ 59
                2 axemen and 1 trireme moved from SZ 59 to SZ 60
                2 axemen moved from SZ 60 to Salamis
                1 chariot moved from Alexandria to Paliurus
                      Egypt take Paliurus from Numidia
                1 chariot moved from Paraetonium to Siwa
                      Egypt take Siwa from Numidia
                1 chariot moved from Siwa to Paliurus
                3 archers, 5 axemen, 1 chariot and 2 spearmen moved from Paraetonium to Paliurus
                1 axeman moved from Alexandria to SZ 57
                1 axeman and 1 bireme moved from SZ 57 to SZ 64
                1 axeman moved from SZ 64 to Cydonia
                2 axemen and 3 spearmen moved from Pharan to Jerusalem

    Combat - Egypt
                Battle in Salamis
                    Egypt attack with 4 axemen and 2 spearmen
                    Seleucid defend with 2 hoplites
                    Egypt win, taking Salamis from Seleucid with 4 axemen and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 2 hoplites

    Non Combat Move - Egypt
                3 archers, 3 axemen and 1 spearman moved from Alexandria to Memphis

    Place Units - Egypt
                8 axemen placed in Memphis
                5 archers and 2 axemen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 44 PUs; end with 44 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag
        Memphis : 3 archers, 11 axemen, 1 city and 1 spearman
        Jerusalem : 2 axemen, 2 chariots and 8 spearmen
        Alexandria : 5 archers, 2 axemen and 1 city
        Salamis : 4 axemen and 1 spearman
        SZ 62 : 3 biremes and 1 trireme
        SZ 64 : 1 bireme
        SZ 60 : 1 trireme
        Cydonia : 1 flag, 1 axeman
        Paraetonium : 1 flag
        Paliurus : 1 flag, 3 archers, 5 axemen, 3 chariots and 2 spearmen

    Production/PUs Summary :

    Carthage : 63 / 68
        RomanRepublic : 58 / 58
        GreekCityStates : 24 / 31
        Macedonia : 40 / 40
        Egypt : 44 / 44
        Seleucid : 50 / 73
        Parthia : 48 / 48
        Numidia : 18 / 22


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :2

    Purchase Units - Seleucid
                Seleucid buy 1 city, 8 hoplites and 8 peltastss; Remaining resources: 2 PUs;

    Combat Move - Seleucid
                1 bireme and 1 trireme moved from SZ 61 to SZ 60
                6 hoplites and 3 peltastss moved from Pessinus to Attalia
                1 cataphract, 6 hoplites and 2 legionaires moved from Sidon to Jerusalem
                1 cataphract, 1 cavalry, 6 hoplites, 3 legionaires and 5 peltastss moved from Damascus to Jerusalem
                3 hoplites, 2 legionaires and 4 peltastss moved from Hatra to Edessa
                10 cavalrys moved from Antioch to Jerusalem
                2 cataphracts and 2 cavalrys moved from Emesa to Jerusalem

    Combat - Seleucid
                Battle in Jerusalem
                    Seleucid attack with 4 cataphracts, 13 cavalrys, 12 hoplites, 5 legionaires and 5 peltastss
                    Egypt defend with 2 axemen, 2 chariots and 8 spearmen
                    Seleucid win, taking Jerusalem from Egypt with 4 cataphracts, 13 cavalrys, 12 hoplites, 5 legionaires and 1 peltasts remaining. Battle score for attacker is 34
                    Casualties for Egypt: 2 axemen, 2 chariots and 8 spearmen
                    Casualties for Seleucid: 4 peltastss
                Battle in SZ 60
                    Seleucid attack with 1 bireme and 1 trireme
                    Egypt defend with 1 trireme
                    Egypt win with no units remaining. Battle score for attacker is -7
                    Casualties for Egypt: 1 trireme
                    Casualties for Seleucid: 1 bireme and 1 trireme

    Non Combat Move - Seleucid

    Place Units - Seleucid
                1 city placed in Tarsus
                5 hoplites and 6 peltastss placed in Antioch
                3 hoplites and 2 peltastss placed in Edessa

    Turn Complete - Seleucid
                Seleucid collect 58 PUs; end with 60 PUs total


  • Wow. Wasn’t sure if I wanted to fight for Jerusalem, but opted to.
    Never expected you to only lose 4 units!
    Will post next in 5 hours when home.
    Hope you have been well.


  • @wittmann:

    Wow. Wasn’t sure if I wanted to fight for Jerusalem, but opted to.
    Never expected you to only lose 4 units!
    Will post next in 5 hours when home.
    Hope you have been well.

    I wasn’t expecting Greece to attack the Seleucid either! Now they are in a tight position! (But look out for Egypt, and the Greek capitol too! As the Macedonians where free to roam toward Sparta while you were collecting oranges and apples in Turkey!)

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