Bomber to Kenya rather than Congo
BOTA R3 Lalapalooza v Eskander
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 7 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
3 spearmen moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 spearman moved from Valentia to Toletum
2 swordmen moved from Valentia to Toletum
2 cavalrys moved from Valentia to Toletum
1 spearman moved from Thapsus to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 38
1 spearman moved from SZ 38 to Syracuse
Carthage take Syracuse from GreekCityStatesCombat - Carthage
Battle in Toletum
Carthage attack with 2 cavalrys, 1 spearman and 2 swordmen
Neutral defend with 4 cavalrys
Carthage roll dice for 2 cavalrys, 1 spearman and 2 swordmen in Toletum, round 1 : 1/5 hits
Neutral roll dice for 4 cavalrys in Toletum, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
Carthage roll dice for 2 cavalrys and 2 swordmen in Toletum, round 2 : 2/4 hits
Neutral roll dice for 3 cavalrys in Toletum, round 2 : 0/3 hits
2 cavalrys owned by the Neutral lost in Toletum
Carthage roll dice for 2 cavalrys and 2 swordmen in Toletum, round 3 : 3/4 hits
Neutral roll dice for 1 cavalry in Toletum, round 3 : 0/1 hits
1 cavalry owned by the Neutral lost in Toletum
Carthage win, taking Toletum from Neutral with 2 cavalrys and 2 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys
Casualties for Carthage: 1 spearman
Battle in Sabrata
Carthage attack with 2 cavalrys and 3 spearmen
Neutral defend with 1 archer and 1 spearman
Carthage roll dice for 2 cavalrys and 3 spearmen in Sabrata, round 1 : 2/5 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 1 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Sabrata
Carthage win, taking Sabrata from Neutral with 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearmanNon Combat Move - Carthage
2 spearmen and 2 swordmen moved from Castulo to Salmantica
1 spearman moved from Hispatis to Salmantica
1 spearman moved from Carthago Nova to Valentia
2 swordmen moved from Carthago Nova to Valentia
2 biremes moved from SZ 15 to SZ 16
1 warelephant moved from Carthago to SZ 36
2 swordmen moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 cavalry moved from Carthago to SZ 36
3 biremes, 1 cavalry, 1 hoplite, 2 swordmen, 1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 warelephant moved from SZ 37 to Sabrata
2 swordmen moved from SZ 37 to Sabrata
1 hoplite moved from SZ 37 to Sabrata
1 cavalry moved from SZ 37 to Sabrata
1 warelephant moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 spearman moved from Thapsus to SZ 37
1 spearman moved from SZ 37 to SabrataPlace Units - Carthage
1 bireme and 1 trireme placed in SZ 36
4 spearmen placed in Carthago
2 cavalrys, 2 spearmen and 1 warelephant placed in Corduba
1 spearman placed in CarthagoTurn Complete - Carthage
Carthage collect 66 PUs; end with 66 PUs totalTerritory Summary for Carthage :
Thenae : 1 flag
Salmantica : 1 flag, 3 spearmen and 4 swordmen
Thapsus : 1 spearman
Sabrata : 1 flag, 4 cavalrys, 1 hoplite, 4 spearmen, 2 swordmen and 2 warelephants
Aleria : 2 spearmen
Castulo : 1 flag
Toletum : 1 flag, 2 cavalrys and 2 swordmen
Carthago : 1 city and 5 spearmen
Syracuse : 1 flag, 1 spearman
SZ 37 : 3 biremes and 2 triremes
SZ 36 : 1 bireme and 1 trireme
SZ 38 : 1 bireme
Palma : 1 spearman
Valentia : 1 flag, 1 spearman and 2 swordmen
Melita : 1 spearman
SZ 16 : 2 biremes
Corduba : 2 cavalrys, 1 city, 2 spearmen and 1 warelephantProduction/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 52 / 53
GreekCityStates : 25 / 50
Macedonia : 50 / 57
Egypt : 32 / 52
Seleucid : 68 / 82
Parthia : 40 / 42
Numidia : 24 / 27Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.624
Median : 4.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 85Neutral Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.880
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Numidia Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.643
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42Carthage Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.222
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 4 legionaires, 2 triremes and 4 velitess; Remaining resources: 1 PUs;Combat Move - RomanRepublic
1 bireme moved from SZ 50 to SZ 44
2 legionaires and 6 velitess moved from Capua to SZ 34
2 biremes, 2 legionaires, 2 triremes and 6 velitess moved from SZ 34 to SZ 35
2 legionaires and 6 velitess moved from SZ 35 to Syracuse
1 ballista and 4 legionaires moved from Lilybaeum to Syracuse
1 ballista, 2 cavalrys, 5 legionaires and 6 velitess moved from Genua to Massilia
1 cavalry moved from Arretium to Massilia
2 legionaires and 3 velitess moved from Ariminum to Genua
5 velitess moved from Arretium to Genua
9 velitess moved from Roma to CapuaCombat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 6 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 3 cavalrys, 5 legionaires and 4 velitess remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Syracuse
RomanRepublic attack with 1 ballista, 6 legionaires and 6 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Syracuse from Carthage with 1 ballista, 6 legionaires and 6 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearmanNon Combat Move - RomanRepublic
Place Units - RomanRepublic
2 triremes placed in SZ 44
4 legionaires placed in Tarentum
4 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 56 PUs; end with 57 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 1 hoplite, 8 slingerss and 1 trireme; Remaining resources: 10 PUs;Combat Move - GreekCityStates
1 slingers moved from Sardis to Attalia
GreekCityStates take Attalia from Seleucid
10 hoplites moved from Corinth to Athens
1 slingers moved from Sparta to SZ 67
2 cavalrys, 5 hoplites and 4 slingerss moved from Lilybaeum to Syracuse
3 biremes and 2 triremes moved from SZ 68 to SZ 69
1 archer moved from Sardis to SZ 69
1 archer moved from SZ 69 to Larissa
GreekCityStates take Larissa from Macedonia
4 slingerss moved from Sparta to Corinth
1 bireme and 1 slingers moved from SZ 67 to SZ 68
1 slingers moved from SZ 68 to Athens
1 archer and 4 hoplites moved from Sardis to PergamumCombat - GreekCityStates
Battle in Athens
GreekCityStates attack with 10 hoplites and 1 slingers
Macedonia defend with 2 peltastss
GreekCityStates win, taking Athens from Macedonia with 10 hoplites remaining. Battle score for attacker is 2
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 1 slingers
Battle in Pergamum
GreekCityStates attack with 1 archer and 4 hoplites
Macedonia defend with 1 peltasts
GreekCityStates win, taking Pergamum from Macedonia with 4 hoplites remaining. Battle score for attacker is -2
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 1 archerNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 68
1 hoplite and 2 slingerss placed in Rhodos
6 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 53 PUs; end with 63 PUs total -
Poke?
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 1 bireme, 4 hoplites and 1 trireme; Remaining resources: 18 PUs;Combat Move - Macedonia
1 peltasts moved from Byzantium to SZ 70
3 hoplites moved from Byzantium to SZ 70
2 swordmen moved from Byzantium to SZ 70
3 hoplites, 1 peltasts and 2 swordmen moved from SZ 70 to Pergamum
1 peltasts moved from Odessus to Istropolis
1 peltasts moved from Odessus to Nicopolis
1 hoplite moved from Odessus to Nicopolis
1 hoplite moved from Odessus to Istropolis
1 cavalry moved from Byzantium to Istropolis
1 peltasts moved from Odessus to Istropolis
1 cavalry moved from Byzantium to Nicopolis
1 cavalry moved from Byzantium to Istropolis
1 cavalry moved from Byzantium to Nicopolis
1 peltasts moved from Delphi to Larissa
1 swordman moved from Delphi to LarissaCombat - Macedonia
Battle in Pergamum
Macedonia attack with 3 hoplites, 1 peltasts and 2 swordmen
GreekCityStates defend with 4 hoplites
Macedonia roll dice for 3 hoplites, 1 peltasts and 2 swordmen in Pergamum, round 1 : 2/6 hits
GreekCityStates roll dice for 4 hoplites in Pergamum, round 1 : 2/4 hits
1 swordman owned by the Macedonia , 2 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 2 : 1/4 hits
GreekCityStates roll dice for 2 hoplites in Pergamum, round 2 : 0/2 hits
1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 3 : 0/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 3 : 0/1 hits
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 4 : 2/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 4 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia win, taking Pergamum from GreekCityStates with 3 hoplites and 1 swordman remaining. Battle score for attacker is 14
Casualties for GreekCityStates: 4 hoplites
Casualties for Macedonia: 1 peltasts and 1 swordman
Battle in Larissa
Macedonia attack with 1 peltasts and 1 swordman
GreekCityStates defend with 1 archer
Macedonia roll dice for 1 peltasts and 1 swordman in Larissa, round 1 : 2/2 hits
GreekCityStates roll dice for 1 archer in Larissa, round 1 : 1/1 hits
1 archer owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
Macedonia win, taking Larissa from GreekCityStates with 1 swordman remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 archer
Casualties for Macedonia: 1 peltasts
Battle in Nicopolis
Macedonia attack with 2 cavalrys, 1 hoplite and 1 peltasts
Neutral defend with 1 archer and 2 swordmen
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 1 : 2/4 hits
Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 1 : 0/3 hits
2 swordmen owned by the Neutral lost in Nicopolis
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 2 : 0/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 2 : 0/1 hits
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 3 : 0/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 3 : 0/1 hits
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 4 : 1/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 4 : 1/1 hits
1 archer owned by the Neutral and 1 peltasts owned by the Macedonia lost in Nicopolis
Macedonia win, taking Nicopolis from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 10
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 archer and 2 swordmen
Battle in Istropolis
Macedonia attack with 2 cavalrys, 1 hoplite and 2 peltastss
Neutral defend with 4 swordmen
Macedonia roll dice for 2 cavalrys, 1 hoplite and 2 peltastss in Istropolis, round 1 : 3/5 hits
Neutral roll dice for 4 swordmen in Istropolis, round 1 : 1/4 hits
3 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Istropolis
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Istropolis, round 2 : 1/4 hits
Neutral roll dice for 1 swordman in Istropolis, round 2 : 1/1 hits
1 swordman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Istropolis
Macedonia win, taking Istropolis from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 4 swordmenNon Combat Move - Macedonia
3 peltastss moved from Delphi to Dodona
1 hoplite moved from Dodona to ThessalonicaPlace Units - Macedonia
4 hoplites placed in Thessalonica
1 bireme and 1 trireme placed in SZ 70Turn Complete - Macedonia
Macedonia collect 47 PUs; end with 65 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city, 6 hoplites, 1 peltasts and 2 swordmen
Larissa : 1 swordman
Byzantium : 1 flag
Pergamum : 1 flag, 3 hoplites and 1 swordman
SZ 70 : 4 biremes and 2 triremes
Delphi : 1 flag, 2 hoplites and 1 peltasts
Odessus : 1 flag
Istropolis : 1 flag, 2 cavalrys and 1 hoplite
Dodona : 3 peltastss
Nicopolis : 1 flag, 2 cavalrys and 1 hopliteProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 41 / 63
Macedonia : 47 / 65
Egypt : 32 / 52
Seleucid : 65 / 82
Parthia : 40 / 42
Numidia : 24 / 27Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 18 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.615
Median : 3.000
Variance : 1.672
Standard Deviation : 1.293
Total rolls : 65GreekCityStates Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.889
Median : 6.000
Variance : 2.875
Standard Deviation : 1.696
Total rolls : 9Macedonia Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.400
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.455
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Egypt
Egypt buy 17 axemen; Remaining resources: 1 PUs;Combat Move - Egypt
1 spearman moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
5 axemen and 9 spearmen moved from Jerusalem to Sidon
3 archers, 4 axemen and 2 spearmen moved from Memphis to SZ 58
3 archers, 4 axemen, 3 biremes, 2 spearmen and 2 triremes moved from SZ 58 to SZ 59
3 archers, 4 axemen and 2 spearmen moved from SZ 59 to Sidon
3 archers, 2 axemen and 9 spearmen moved from Pharan to Jerusalem
6 chariots moved from Pharan to Sidon
3 axemen moved from Memphis to PharanCombat - Egypt
Battle in Sidon
Egypt attack with 3 archers, 9 axemen, 6 chariots and 11 spearmen
Seleucid defend with 1 peltasts
Egypt win, taking Sidon from Seleucid with 3 archers, 9 axemen, 6 chariots and 11 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Egypt
Place Units - Egypt
8 axemen placed in Jerusalem
9 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 46 PUs; end with 47 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 4 cataphracts and 7 hoplites; Remaining resources: 19 PUs;Combat Move - Seleucid
1 peltasts moved from Tavium to Attalia
1 legionaire moved from Salamis to SZ 61
1 legionaire moved from SZ 61 to Attalia
1 peltasts moved from Palmyra to Damascus
1 legionaire moved from Palmyra to Damascus
2 peltastss moved from Tavium to Sinope
1 cavalry moved from Tavium to Sinope
4 hoplites moved from Tavium to Sinope
1 legionaire moved from Melitene to Sinope
1 cataphract moved from Melitene to Sinope
1 cavalry moved from Melitene to Sinope
1 cataphract moved from Amida to Sinope
2 legionaires moved from Amida to Satala
3 hoplites moved from Amida to Satala
1 cavalry moved from Amida to Satala
1 peltasts moved from Melitene to Satala
1 peltasts moved from Melitene to Sinope
1 peltasts moved from Vologesia to Teredon
3 hoplites moved from Vologesia to Teredon
1 cataphract moved from Vologesia to Teredon
1 cavalry moved from Vologesia to Teredon
1 cataphract moved from Euphrates to Teredon
2 legionaires moved from Euphrates to Gerrha
2 hoplites moved from Euphrates to Gerrha
3 hoplites moved from Palmyra to Thamea
1 legionaire moved from Palmyra to Thamea
1 cavalry moved from Palmyra to Thamea
1 cavalry moved from Palmyra to GerrhaCombat - Seleucid
Battle in Sinope
Seleucid attack with 2 cataphracts, 2 cavalrys, 4 hoplites, 1 legionaire and 3 peltastss
Neutral defend with 3 archers, 1 axeman and 5 spearmen
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 4 hoplites, 1 legionaire and 3 peltastss in Sinope, round 1 : 6/12 hits
Neutral roll dice for 3 archers, 1 axeman and 5 spearmen in Sinope, round 1 : 3/9 hits
5 spearmen owned by the Neutral , 1 axeman owned by the Neutral and 3 peltastss owned by the Seleucid lost in Sinope
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 4 hoplites and 1 legionaire in Sinope, round 2 : 4/9 hits
Neutral roll dice for 3 archers in Sinope, round 2 : 1/3 hits
3 archers owned by the Neutral and 1 cavalry owned by the Seleucid lost in Sinope
Seleucid win, taking Sinope from Neutral with 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire remaining. Battle score for attacker is 20
Casualties for Seleucid: 1 cavalry and 3 peltastss
Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
Battle in Damascus
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 : 0/2 hits
Egypt roll dice for 1 spearman in Damascus, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire in Damascus, round 2 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 2 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 3 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 3 : 1/1 hits
1 legionaire owned by the Seleucid lost in Damascus
Egypt win with 1 spearman remaining. Battle score for attacker is -6
Casualties for Seleucid: 1 legionaire and 1 peltasts
Battle in Attalia
Seleucid attack with 1 legionaire and 1 peltasts
GreekCityStates defend with 1 slingers
Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 1 : 2/2 hits
GreekCityStates roll dice for 1 slingers in Attalia, round 1 : 0/1 hits
1 slingers owned by the GreekCityStates lost in Attalia
Seleucid win, taking Attalia from GreekCityStates with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Teredon
Seleucid attack with 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts
Neutral defend with 4 spearmen
Seleucid roll dice for 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts in Teredon, round 1 : 0/7 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 2/4 hits
1 cavalry owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 3 hoplites in Teredon, round 2 : 0/5 hits
Neutral roll dice for 4 spearmen in Teredon, round 2 : 1/4 hits
1 hoplite owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 2 hoplites in Teredon, round 3 : 0/4 hits
Neutral roll dice for 4 spearmen in Teredon, round 3 : 1/4 hits
1 hoplite owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 1 hoplite in Teredon, round 4 : 1/3 hits
Neutral roll dice for 4 spearmen in Teredon, round 4 : 2/4 hits
1 spearman owned by the Neutral , 1 hoplite owned by the Seleucid and 1 cataphract owned by the Seleucid lost in Teredon
Seleucid roll dice for 1 cataphract in Teredon, round 5 : 0/1 hits
Neutral roll dice for 3 spearmen in Teredon, round 5 : 1/3 hits
1 cataphract owned by the Seleucid lost in Teredon
Neutral win with 3 spearmen remaining. Battle score for attacker is -32
Casualties for Seleucid: 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts
Casualties for Neutral: 1 spearman
Battle in Satala
Seleucid attack with 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts in Satala, round 1 : 3/7 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 : 3/4 hits
2 spearmen owned by the Neutral , 1 cavalry owned by the Neutral , 1 cavalry owned by the Seleucid , 1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Satala
Seleucid roll dice for 3 hoplites and 1 legionaire in Satala, round 2 : 2/4 hits
Neutral roll dice for 1 spearman in Satala, round 2 : 1/1 hits
1 spearman owned by the Neutral and 1 legionaire owned by the Seleucid lost in Satala
Seleucid win, taking Satala from Neutral with 3 hoplites remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 cavalry, 2 legionaires and 1 peltasts
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Thamea
Seleucid attack with 1 cavalry, 3 hoplites and 1 legionaire
Neutral defend with 1 spearman
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Thamea, round 1 : 0/5 hits
Neutral roll dice for 1 spearman in Thamea, round 1 : 0/1 hits
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Thamea, round 2 : 1/5 hits
Neutral roll dice for 1 spearman in Thamea, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Thamea
Seleucid win, taking Thamea from Neutral with 1 cavalry, 3 hoplites and 1 legionaire remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Gerrha
Seleucid attack with 1 cavalry, 2 hoplites and 2 legionaires
Neutral defend with 1 spearman
Seleucid roll dice for 1 cavalry, 2 hoplites and 2 legionaires in Gerrha, round 1 : 2/5 hits
Neutral roll dice for 1 spearman in Gerrha, round 1 : 0/1 hits
1 spearman owned by the Neutral lost in Gerrha
Seleucid win, taking Gerrha from Neutral with 1 cavalry, 2 hoplites and 2 legionaires remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Seleucid
1 peltasts moved from Palmyra to Hatra
1 peltasts moved from Euphrates to Palmyra
3 hoplites moved from Melitene to AntiochPlace Units - Seleucid
4 cataphracts and 7 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 63 PUs; end with 82 PUs totalTerritory Summary for Seleucid :
Euphrates : 1 flag, 1 peltasts
Melitene : 1 flag
Tavium : 1 flag
Salamis : 1 flag, 1 hoplite and 1 peltasts
Sinope : 1 flag, 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire
Antioch : 5 cataphracts, 2 cavalrys, 1 city, 12 hoplites, 2 legionaires and 3 peltastss
Thamea : 1 flag, 1 cavalry, 3 hoplites and 1 legionaire
Amida : 1 flag
SZ 61 : 1 bireme and 2 triremes
Gerrha : 1 flag, 1 cavalry, 2 hoplites and 2 legionaires
Hatra : 1 peltasts
Vologesia : 1 flag
Palmyra : 1 flag, 1 peltasts
Satala : 1 flag, 3 hoplites
Attalia : 1 legionaire and 1 peltastsProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 63 / 82
Parthia : 40 / 42
Numidia : 24 / 27Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 25 times
5 was rolled 23 times
6 was rolled 14 times
Average roll : 3.500
Median : 4.000
Variance : 0.713
Standard Deviation : 0.844
Total rolls : 116Egypt Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3GreekCityStates Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Seleucid Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 9 times
Average roll : 3.575
Median : 4.000
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 73Neutral Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.385
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Parthia
Parthia buy 6 cavalrys and 1 city; Remaining resources: 3 PUs;Combat Move - Parthia
1 spearman moved from Seleucia to Vologesia
Parthia take Vologesia from Seleucid
1 cavalry and 1 spearman moved from Seleucia to Euphrates
1 cavalry and 1 spearman moved from Seleucia to Palmyra
6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 11 spearmen moved from Seleucia to Hatra
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
2 archers and 4 spearmen moved from Susa to Seleucia
7 cavalrys moved from Persepolis to SeleuciaCombat - Parthia
Battle in Hatra
Parthia attack with 6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 11 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 10 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Palmyra
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Palmyra from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Euphrates
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Euphrates from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
6 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 51 PUs; end with 54 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Numidia
Numidia buy 1 city and 4 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Volubilis
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Volubilis
1 swordman moved from Auzia to Volubilis
1 archer moved from Auzia to Siga
2 swordmen moved from Auzia to Siga
1 cavalry moved from Auzia to Siga
5 cavalrys moved from Cartenna to SigaCombat - Numidia
Battle in Volubilis
Numidia attack with 2 spearmen and 1 swordman
Neutral defend with 1 spearman
Numidia roll dice for 2 spearmen and 1 swordman in Volubilis, round 1 : 0/3 hits
Neutral roll dice for 1 spearman in Volubilis, round 1 : 1/1 hits
1 spearman owned by the Numidia lost in Volubilis
Numidia roll dice for 1 spearman and 1 swordman in Volubilis, round 2 : 0/2 hits
Neutral roll dice for 1 spearman in Volubilis, round 2 : 1/1 hits
1 spearman owned by the Numidia lost in Volubilis
Numidia roll dice for 1 swordman in Volubilis, round 3 : 0/1 hits
Neutral roll dice for 1 spearman in Volubilis, round 3 : 1/1 hits
1 swordman owned by the Numidia lost in Volubilis
Neutral win with 1 spearman remaining. Battle score for attacker is -10
Casualties for Numidia: 2 spearmen and 1 swordman
Battle in Siga
Numidia attack with 1 archer, 6 cavalrys, 3 spearmen and 2 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 6 cavalrys, 3 spearmen and 2 swordmen in Siga, round 1 : 5/12 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 2/2 hits
2 spearmen owned by the Neutral and 2 spearmen owned by the Numidia lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 6 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 0
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
1 spearman moved from Capsa to Thenae
1 archer and 2 cavalrys moved from Thapsus to Thenae
3 spearmen moved from Thenae to Sabrata
2 cavalrys moved from Thenae to Sabrata
1 spearman moved from Thapsus to Thenae
1 archer and 3 spearmen moved from Carthago to Thapsus
3 spearmen moved from Oea to Leptis Magna
1 archer, 2 spearmen and 1 swordman moved from Leptis Magna to Berenice
2 spearmen moved from Cyrene to Paliurus
4 cavalrys moved from Cyrene to Paliurus
2 biremes moved from SZ 29 to SZ 16Place Units - Numidia
1 city placed in Cyrene
4 spearmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag, 1 archer, 6 cavalrys, 1 spearman and 2 swordmen
Thenae : 1 archer and 2 spearmen
Berenice : 1 archer, 2 spearmen and 1 swordman
Cartenna : 1 flag
Thapsus : 1 archer and 3 spearmen
Sabrata : 2 cavalrys and 3 spearmen
Cyrene : 1 flag, 1 city
Auzia : 1 flag
Leptis Magna : 1 city and 7 spearmen
Paliurus : 2 archers, 4 cavalrys and 6 spearmen
SZ 16 : 2 biremesProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 52 / 82
Parthia : 51 / 54
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.478
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23Neutral Combat
1 was rolled 2 times
2 was rolled 3 times
Average roll : 1.600
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Numidia Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Carthage
Carthage buy 2 cavalrys, 2 hoplites, 7 spearmen, 3 swordmen and 1 trireme; Remaining resources: 3 PUs;Combat Move - Carthage
1 spearman moved from Carthago to SZ 36
1 spearman moved from SZ 36 to Lilybaeum
Carthage take Lilybaeum from RomanRepublic
1 swordman moved from Salmantica to Lucus Augusti
1 spearman moved from Salmantica to Lucus Augusti
2 spearmen moved from Salmantica to Cale
3 swordmen moved from Salmantica to Cale
2 cavalrys moved from Corduba to Palantia
1 swordman moved from Toletum to Palantia
1 swordman moved from Toletum to Palantia
1 cavalry moved from Toletum to Lucus Augusti
1 cavalry moved from Toletum to PalantiaCombat - Carthage
Battle in Lucus Augusti
Carthage attack with 1 cavalry, 1 spearman and 1 swordman
Neutral defend with 1 swordman
Carthage roll dice for 1 cavalry, 1 spearman and 1 swordman in Lucus Augusti, round 1 : 2/3 hits
Neutral roll dice for 1 swordman in Lucus Augusti, round 1 : 0/1 hits
1 swordman owned by the Neutral lost in Lucus Augusti
Carthage win, taking Lucus Augusti from Neutral with 1 cavalry, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 swordman
Battle in Palantia
Carthage attack with 3 cavalrys and 2 swordmen
Neutral defend with 3 cavalrys
Carthage roll dice for 3 cavalrys and 2 swordmen in Palantia, round 1 : 2/5 hits
Neutral roll dice for 3 cavalrys in Palantia, round 1 : 0/3 hits
2 cavalrys owned by the Neutral lost in Palantia
Carthage roll dice for 3 cavalrys and 2 swordmen in Palantia, round 2 : 2/5 hits
Neutral roll dice for 1 cavalry in Palantia, round 2 : 0/1 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage win, taking Palantia from Neutral with 3 cavalrys and 2 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys
Battle in Cale
Carthage attack with 2 spearmen and 3 swordmen
Neutral defend with 3 swordmen
Carthage roll dice for 2 spearmen and 3 swordmen in Cale, round 1 : 0/5 hits
Neutral roll dice for 3 swordmen in Cale, round 1 : 0/3 hits
Carthage roll dice for 2 spearmen and 3 swordmen in Cale, round 2 : 0/5 hits
Neutral roll dice for 3 swordmen in Cale, round 2 : 1/3 hits
1 spearman owned by the Carthage lost in Cale
Carthage roll dice for 1 spearman and 3 swordmen in Cale, round 3 : 2/4 hits
Neutral roll dice for 3 swordmen in Cale, round 3 : 1/3 hits
2 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Cale
Carthage roll dice for 3 swordmen in Cale, round 4 : 0/3 hits
Neutral roll dice for 1 swordman in Cale, round 4 : 0/1 hits
Carthage roll dice for 3 swordmen in Cale, round 5 : 1/3 hits
Neutral roll dice for 1 swordman in Cale, round 5 : 1/1 hits
1 swordman owned by the Neutral and 1 swordman owned by the Carthage lost in Cale
Carthage win, taking Cale from Neutral with 2 swordmen remaining. Battle score for attacker is 2
Casualties for Neutral: 3 swordmen
Casualties for Carthage: 2 spearmen and 1 swordmanNon Combat Move - Carthage
2 spearmen moved from Corduba to Salmantica
1 warelephant moved from Corduba to Salmantica
2 swordmen moved from Valentia to Toletum
1 spearman moved from Valentia to Toletum
2 biremes moved from SZ 16 to SZ 29
2 warelephants moved from Sabrata to SZ 37
1 hoplite moved from Sabrata to SZ 37
3 spearmen moved from Carthago to SZ 36
3 spearmen moved from Sabrata to SZ 37
1 spearman moved from Sabrata to SZ 37
1 bireme moved from SZ 38 to SZ 36
1 spearman moved from Carthago to SZ 36
4 spearmen moved from SZ 36 to Lilybaeum
3 biremes, 1 hoplite, 4 spearmen, 2 triremes and 2 warelephants moved from SZ 37 to SZ 36
2 warelephants moved from SZ 36 to Lilybaeum
1 hoplite moved from SZ 36 to Lilybaeum
4 spearmen moved from SZ 36 to Lilybaeum
4 cavalrys moved from Sabrata to Leptis Magna
2 swordmen moved from Sabrata to Thenae
1 spearman moved from Thapsus to CarthagoPlace Units - Carthage
1 trireme placed in SZ 36
2 cavalrys and 3 spearmen placed in Corduba
2 hoplites, 4 spearmen and 3 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 71 PUs; end with 74 PUs totalTerritory Summary for Carthage :
Thenae : 1 flag, 2 swordmen
Salmantica : 1 flag, 2 spearmen and 1 warelephant
Sabrata : 1 flag
Palantia : 1 flag, 3 cavalrys and 2 swordmen
Cale : 1 flag, 2 swordmen
Aleria : 2 spearmen
Castulo : 1 flag
Toletum : 1 flag, 1 spearman and 2 swordmen
Carthago : 1 city, 2 hoplites, 5 spearmen and 3 swordmen
SZ 36 : 5 biremes and 4 triremes
SZ 29 : 2 biremes
Palma : 1 spearman
Lilybaeum : 1 hoplite, 9 spearmen and 2 warelephants
Leptis Magna : 4 cavalrys
Valentia : 1 flag
Melita : 1 spearman
Corduba : 2 cavalrys, 1 city and 3 spearmen
Lucus Augusti : 1 flag, 1 cavalry, 1 spearman and 1 swordmanProduction/PUs Summary :
Carthage : 71 / 74
RomanRepublic : 51 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 52 / 82
Parthia : 51 / 54
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.806
Median : 4.000
Variance : 1.380
Standard Deviation : 1.175
Total rolls : 72Neutral Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21Numidia Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Carthage Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.848
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 6 legionaires and 9 velitess; Remaining resources: 6 PUs;Combat Move - RomanRepublic
2 biremes and 2 triremes moved from SZ 35 to SZ 34
1 ballista, 6 legionaires and 6 velitess moved from Syracuse to Lilybaeum
8 velitess moved from Capua to SZ 34
8 velitess moved from SZ 34 to Lilybaeum
6 legionaires and 1 velites moved from Tarentum to SZ 44
1 bireme, 6 legionaires, 2 triremes and 1 velites moved from SZ 44 to SZ 45
2 legionaires moved from SZ 45 to Delphi
2 legionaires and 1 velites moved from SZ 45 to Dodona
2 legionaires moved from SZ 45 to Delphi
1 ballista, 3 cavalrys, 5 legionaires and 4 velitess moved from Massilia to Mediolanum
2 legionaires and 8 velitess moved from Genua to Mediolanum
4 velitess moved from Roma to CapuaCombat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 12 velitess
Neutral defend with 4 axemen and 1 swordman
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess remaining. Battle score for attacker is 10
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 2 velitess
Battle in Dodona
RomanRepublic attack with 2 legionaires and 1 velites
Macedonia defend with 3 peltastss
RomanRepublic win, taking Dodona from Macedonia with 1 legionaire remaining. Battle score for attacker is -1
Casualties for Macedonia: 3 peltastss
Casualties for RomanRepublic: 1 legionaire and 1 velites
Battle in Delphi
RomanRepublic attack with 4 legionaires
Macedonia defend with 2 hoplites and 1 peltasts
Macedonia win with 2 hoplites remaining. Battle score for attacker is -14
Casualties for Macedonia: 1 peltasts
Casualties for RomanRepublic: 4 legionaires
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 6 legionaires and 14 velitess
Carthage defend with 1 hoplite, 9 spearmen and 2 warelephants
Units damaged: 2 warelephants owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista, 6 legionaires and 6 velitess remaining. Battle score for attacker is 36
Casualties for RomanRepublic: 8 velitess
Casualties for Carthage: 1 hoplite, 9 spearmen and 2 warelephantsNon Combat Move - RomanRepublic
Place Units - RomanRepublic
6 legionaires placed in Tarentum
9 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 63 PUs; end with 69 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 3 cavalrys, 5 hoplites, 1 slingers and 1 trireme; Remaining resources: 5 PUs;Combat Move - GreekCityStates
10 hoplites moved from Athens to Larissa
1 hoplite and 2 slingerss moved from Rhodos to SZ 68
2 biremes, 1 hoplite, 2 slingerss and 1 trireme moved from SZ 68 to SZ 69
1 hoplite moved from SZ 69 to Athens
2 slingerss moved from SZ 69 to Larissa
4 slingerss moved from Corinth to Athens
6 slingerss moved from Sparta to Corinth
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to LilybaeumCombat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 10 hoplites and 2 slingerss
Macedonia defend with 1 swordman
GreekCityStates win, taking Larissa from Macedonia with 10 hoplites and 1 slingers remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 swordman
Casualties for GreekCityStates: 1 slingersNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 68
2 hoplites and 1 slingers placed in Rhodos
3 cavalrys and 3 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 44 PUs; end with 49 PUs total -
I forgot to hit Post Turn Summary the first time around after Greece, so I redid all my moves again exactly the same from after the Rome turn.
-
All good, friend.
I’ll try to get my turn in after I get home tonight.
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Macedonia
Macedonia buy 2 biremes, 1 city, 3 hoplites and 1 trireme; Remaining resources: 9 PUs;Combat Move - Macedonia
1 hoplite moved from Pergamum to Sardis
Seleucid take Sardis from GreekCityStates
1 peltasts moved from Thessalonica to Dodona
1 hoplite moved from Delphi to Dodona
2 cavalrys moved from Nicopolis to Axiopolis
2 cavalrys moved from Istropolis to Axiopolis
1 hoplite moved from Istropolis to Axiopolis
1 hoplite moved from Nicopolis to AxiopolisCombat - Macedonia
Battle in Axiopolis
Macedonia attack with 4 cavalrys and 2 hoplites
Neutral defend with 2 cavalrys and 3 swordmen
Macedonia roll dice for 4 cavalrys and 2 hoplites in Axiopolis, round 1 : 1/6 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Axiopolis, round 1 : 1/5 hits
1 cavalry owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
Macedonia roll dice for 3 cavalrys and 2 hoplites in Axiopolis, round 2 : 1/5 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Axiopolis, round 2 : 0/4 hits
1 cavalry owned by the Neutral lost in Axiopolis
Macedonia roll dice for 3 cavalrys and 2 hoplites in Axiopolis, round 3 : 2/5 hits
Neutral roll dice for 3 swordmen in Axiopolis, round 3 : 1/3 hits
2 swordmen owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
Macedonia roll dice for 2 cavalrys and 2 hoplites in Axiopolis, round 4 : 1/4 hits
Neutral roll dice for 1 swordman in Axiopolis, round 4 : 1/1 hits
1 swordman owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
Macedonia win, taking Axiopolis from Neutral with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 8
Casualties for Macedonia: 3 cavalrys
Casualties for Neutral: 2 cavalrys and 3 swordmen
Battle in Dodona
Macedonia attack with 1 hoplite and 1 peltasts
RomanRepublic defend with 1 legionaire
Macedonia roll dice for 1 hoplite and 1 peltasts in Dodona, round 1 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Dodona, round 1 : 1/1 hits
1 peltasts owned by the Macedonia lost in Dodona
Macedonia roll dice for 1 hoplite in Dodona, round 2 : 0/1 hits
RomanRepublic roll dice for 1 legionaire in Dodona, round 2 : 1/1 hits
1 hoplite owned by the Macedonia lost in Dodona
RomanRepublic win with 1 legionaire remaining. Battle score for attacker is -7
Casualties for Macedonia: 1 hoplite and 1 peltastsNon Combat Move - Macedonia
Place Units - Macedonia
3 hoplites placed in Thessalonica
2 biremes and 1 trireme placed in SZ 70
1 city placed in PergamumTurn Complete - Macedonia
Macedonia collect 39 PUs; end with 48 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city, 9 hoplites and 2 swordmen
Byzantium : 1 flag
Pergamum : 1 flag, 1 city, 2 hoplites and 1 swordman
SZ 70 : 6 biremes and 3 triremes
Axiopolis : 1 flag, 1 cavalry and 2 hoplites
Delphi : 1 flag, 1 hoplite
Sardis : 1 hoplite
Odessus : 1 flag
Istropolis : 1 flag
Nicopolis : 1 flagProduction/PUs Summary :
Carthage : 66 / 74
RomanRepublic : 63 / 69
GreekCityStates : 37 / 49
Macedonia : 39 / 48
Egypt : 46 / 47
Seleucid : 59 / 82
Parthia : 51 / 54
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.737
Median : 3.500
Variance : 0.811
Standard Deviation : 0.900
Total rolls : 38Macedonia Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.783
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Neutral Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.923
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13RomanRepublic Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
Sorry again for delay. Friend’s wedding week; it’s been crazy.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Egypt
Egypt buy 15 axemen; Remaining resources: 2 PUs;Combat Move - Egypt
1 spearman moved from Damascus to Emesa
Egypt take Emesa from Seleucid
1 spearman moved from Jerusalem to Damascus
3 axemen moved from Pharan to SZ 59
2 axemen moved from Jerusalem to SZ 59
5 axemen, 3 biremes and 2 triremes moved from SZ 59 to SZ 60
5 axemen moved from SZ 60 to Salamis
8 axemen moved from Jerusalem to Bostra
3 archers and 8 spearmen moved from Jerusalem to Sidon
1 spearman moved from Sidon to SZ 60
1 spearman moved from Sidon to SZ 60
2 spearmen moved from SZ 60 to SalamisCombat - Egypt
Battle in Salamis
Egypt attack with 5 axemen and 2 spearmen
Seleucid defend with 1 hoplite and 1 peltasts
Egypt win, taking Salamis from Seleucid with 5 axemen and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite and 1 peltasts
Battle in Bostra
Egypt attack with 8 axemen
Neutral defend with 1 archer and 4 spearmen
Egypt win, taking Bostra from Neutral with 5 axemen remaining. Battle score for attacker is 7
Casualties for Egypt: 3 axemen
Casualties for Neutral: 1 archer and 4 spearmenNon Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
6 axemen placed in JerusalemTurn Complete - Egypt
Egypt collect 59 PUs; end with 61 PUs total -
No worries! Just get back to me when you can.
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Seleucid
Seleucid buy 6 cataphracts, 1 city and 5 hoplites; Remaining resources: 0 PUs;Combat Move - Seleucid
4 hoplites moved from Sinope to Trapezus
1 legionaire moved from Sinope to Trapezus
1 cavalry moved from Sinope to Trapezus
2 cataphracts moved from Sinope to Trapezus
2 legionaires moved from Gerrha to Vologesia
2 hoplites moved from Gerrha to Vologesia
1 cavalry moved from Gerrha to Vologesia
1 cavalry moved from Thamea to Euphrates
3 hoplites moved from Thamea to Euphrates
1 legionaire moved from Thamea to Euphrates
1 legionaire moved from Antioch to Emesa
1 legionaire moved from Antioch to Damascus
1 peltasts moved from Antioch to Emesa
1 peltasts moved from Antioch to DamascusCombat - Seleucid
Battle in Damascus
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 : 0/2 hits
Egypt roll dice for 1 spearman in Damascus, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire in Damascus, round 2 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 2 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 3 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 3 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 4 : 1/1 hits
Egypt roll dice for 1 spearman in Damascus, round 4 : 0/1 hits
1 spearman owned by the Egypt lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 legionaire remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltasts
Battle in Trapezus
Seleucid attack with 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire
Neutral defend with 2 archers and 4 spearmen
Seleucid roll dice for 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire in Trapezus, round 1 : 4/8 hits
Neutral roll dice for 2 archers and 4 spearmen in Trapezus, round 1 : 1/6 hits
4 spearmen owned by the Neutral and 1 cavalry owned by the Seleucid lost in Trapezus
Seleucid roll dice for 2 cataphracts, 4 hoplites and 1 legionaire in Trapezus, round 2 : 2/7 hits
Neutral roll dice for 2 archers in Trapezus, round 2 : 0/2 hits
2 archers owned by the Neutral lost in Trapezus
Seleucid win, taking Trapezus from Neutral with 2 cataphracts, 4 hoplites and 1 legionaire remaining. Battle score for attacker is 16
Casualties for Seleucid: 1 cavalry
Casualties for Neutral: 2 archers and 4 spearmen
Battle in Euphrates
Seleucid attack with 1 cavalry, 3 hoplites and 1 legionaire
Parthia defend with 1 cavalry and 1 spearman
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Euphrates, round 1 : 1/5 hits
Parthia roll dice for 1 cavalry and 1 spearman in Euphrates, round 1 : 1/2 hits
1 cavalry owned by the Parthia and 1 cavalry owned by the Seleucid lost in Euphrates
Seleucid roll dice for 3 hoplites and 1 legionaire in Euphrates, round 2 : 1/4 hits
Parthia roll dice for 1 spearman in Euphrates, round 2 : 0/1 hits
1 spearman owned by the Parthia lost in Euphrates
Seleucid win, taking Euphrates from Parthia with 3 hoplites and 1 legionaire remaining. Battle score for attacker is 3
Casualties for Seleucid: 1 cavalry
Casualties for Parthia: 1 cavalry and 1 spearman
Battle in Emesa
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 1 : 2/2 hits
Egypt roll dice for 1 spearman in Emesa, round 1 : 0/1 hits
1 spearman owned by the Egypt lost in Emesa
Seleucid win, taking Emesa from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Battle in Vologesia
Seleucid attack with 1 cavalry, 2 hoplites and 2 legionaires
Parthia defend with 1 spearman
Seleucid roll dice for 1 cavalry, 2 hoplites and 2 legionaires in Vologesia, round 1 : 1/5 hits
Parthia roll dice for 1 spearman in Vologesia, round 1 : 1/1 hits
1 spearman owned by the Parthia and 1 cavalry owned by the Seleucid lost in Vologesia
Seleucid win, taking Vologesia from Parthia with 2 hoplites and 2 legionaires remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 cavalry
Casualties for Parthia: 1 spearmanNon Combat Move - Seleucid
1 hoplite moved from Satala to Amida
1 hoplite moved from Satala to Amida
1 hoplite moved from Satala to Melitene
1 peltasts moved from Antioch to Edessa
1 peltasts moved from Attalia to SZ 61
1 legionaire moved from Attalia to SZ 61
1 legionaire moved from SZ 61 to Antioch
1 peltasts moved from SZ 61 to AntiochPlace Units - Seleucid
6 cataphracts and 5 hoplites placed in Antioch
1 city placed in SinopeTurn Complete - Seleucid
Seleucid collect 67 PUs; end with 67 PUs totalTerritory Summary for Seleucid :
Euphrates : 1 flag, 3 hoplites and 1 legionaire
Melitene : 1 flag, 1 hoplite
Damascus : 1 legionaire
Edessa : 1 peltasts
Tavium : 1 flag
Sinope : 1 flag, 1 city
Antioch : 11 cataphracts, 2 cavalrys, 1 city, 17 hoplites, 1 legionaire and 1 peltasts
Thamea : 1 flag
Amida : 1 flag, 2 hoplites
Trapezus : 1 flag, 2 cataphracts, 4 hoplites and 1 legionaire
SZ 61 : 1 bireme and 2 triremes
Gerrha : 1 flag
Vologesia : 1 flag, 2 hoplites and 2 legionaires
Satala : 1 flag
Emesa : 1 legionaire and 1 peltastsProduction/PUs Summary :
Carthage : 66 / 74
RomanRepublic : 63 / 69
GreekCityStates : 37 / 49
Macedonia : 39 / 48
Egypt : 50 / 61
Seleucid : 67 / 67
Parthia : 47 / 54
Numidia : 25 / 25Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.604
Median : 4.000
Variance : 0.404
Standard Deviation : 0.635
Total rolls : 53Egypt Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Seleucid Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.472
Median : 3.500
Variance : 0.057
Standard Deviation : 0.239
Total rolls : 36Neutral Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Parthia Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Parthia
Parthia buy 6 cavalrys and 10 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
1 cavalry and 1 spearman moved from Hatra to Emesa
1 spearman moved from Hatra to Edessa
1 cavalry moved from Seleucia to Edessa
6 cavalrys moved from Seleucia to Amida
5 horsearchers moved from Hatra to Amida
3 cataphracts moved from Hatra to Euphrates
1 cavalry and 1 spearman moved from Palmyra to Damascus
1 spearman moved from Seleucia to Palmyra
3 spearmen moved from Seleucia to Euphrates
3 spearmen moved from Seleucia to Euphrates
4 archers and 4 spearmen moved from Seleucia to Hatra
6 cavalrys moved from Persepolis to Seleucia
6 archers and 8 spearmen moved from Hatra to AmidaCombat - Parthia
Battle in Edessa
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Edessa from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Amida
Parthia attack with 6 archers, 6 cavalrys, 5 horsearchers and 8 spearmen
Seleucid defend with 2 hoplites
Parthia win, taking Amida from Seleucid with 6 archers, 6 cavalrys, 5 horsearchers and 6 spearmen remaining. Battle score for attacker is 4
Casualties for Seleucid: 2 hoplites
Casualties for Parthia: 2 spearmen
Battle in Damascus
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 legionaire
Parthia win, taking Damascus from Seleucid with 1 spearman remaining. Battle score for attacker is 0
Casualties for Seleucid: 1 legionaire
Casualties for Parthia: 1 cavalry
Battle in Euphrates
Parthia attack with 3 cataphracts and 6 spearmen
Seleucid defend with 3 hoplites and 1 legionaire
Parthia win, taking Euphrates from Seleucid with 1 cataphract remaining. Battle score for attacker is -13
Casualties for Seleucid: 3 hoplites and 1 legionaire
Casualties for Parthia: 2 cataphracts and 6 spearmen
Battle in Emesa
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 legionaire and 1 peltasts
Seleucid win with 1 legionaire and 1 peltasts remaining. Battle score for attacker is -7
Casualties for Parthia: 1 cavalry and 1 spearmanNon Combat Move - Parthia
Place Units - Parthia
10 spearmen placed in Seleucia
6 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 62 PUs; end with 62 PUs total
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