@SuperbattleshipYamato Did you quit or something you have not taken your turn.
Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 battleship and 2 cruisers moved from 107 Sea Zone to 106 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,2,6,2,6,2,2,4,2,5,3,5,2,3,5,1,4,3,2,1,2,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
106 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
79 Sea Zone : 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 39 / 51
Russians : 37 / 37
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 9 / 15
British : 32 / 41
UK_Pacific : 11 / 10
Italians : 16 / 21
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 21 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.357
Median : 3.000
Variance : 2.203
Standard Deviation : 1.484
Total rolls : 70Null / Other
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.385
Median : 3.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.385
Median : 3.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.071
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Just for my own knowledge, how were you able to declare war on me with the Americans? Did attacking the British somehow allow you to do this?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 2 armour and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
1 battleship, 1 cruiser and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
3 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Poland, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 2/2 hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 1 : 4/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
2 fighters moved from Greece to Southern Italy
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
2 armour placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 flag, 1 armour
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 39 / 51
Russians : 36 / 37
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 9 / 15
British : 30 / 41
UK_Pacific : 11 / 10
Italians : 22 / 29
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
Just for my own knowledge, how were you able to declare war on me with the Americans? Did attacking the British somehow allow you to do this?
Yes, an unprovoked DOW by Japan on UK/ANZAC allows the US to declare war on any and all Axis powers. I thought you may not have known that based on your transport placement, but wasn’t sure…
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Haha, yeah I went back and read the rulebook. Stupid on my part. I guess making silly errors is how you learn and get better though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
Trans-Jordan : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 39 / 51
Russians : 36 / 37
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 9 / 15
British : 30 / 41
UK_Pacific : 11 / 10
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 72 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 107 Sea Zone to 106 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
106 Sea Zone : 1 cruiser
Iraq : 1 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 51
Russians : 36 / 37
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 9 / 15
British : 30 / 41
UK_Pacific : 11 / 10
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 armour, 8 artilleries and 27 infantry moved from Poland to Baltic States
13 armour and 4 mech_infantrys moved from Germany to Baltic States
2 submarines moved from 113 Sea Zone to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
4 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter moved from Poland to 114 Sea Zone
1 tactical_bomber moved from Poland to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 4 fighters and 5 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 1 cruiser, 4 fighters and 5 tactical_bombers in 114 Sea Zone, round 1 : 8/12 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 cruiser, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 18 armour, 8 artilleries, 27 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 18 armour, 8 artilleries, 27 infantry and 4 mech_infantrys in Baltic States, round 1 : 19/57 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 18 armour, 8 artilleries, 27 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 125 Sea Zone, round 1 : 1/2 hitsNon Combat Move - Germans
2 bombers, 4 fighters and 5 tactical_bombers moved from 114 Sea Zone to Poland
1 transport moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
7 armour placed in Germany
1 armour and 1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 infantry
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Romania : 1 armour and 6 infantry
Poland : 2 bombers, 4 fighters and 5 tactical_bombers
Germany : 3 aaGuns, 7 armour and 1 factory_major
Norway : 4 infantry
Holland Belgium : 1 artillery and 1 infantry
Karelia : 1 flag, 5 infantry
Baltic States : 1 flag, 18 armour, 8 artilleries, 27 infantry and 4 mech_infantrys
125 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
114 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 41 / 45
Russians : 34 / 37
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 9 / 15
British : 30 / 41
UK_Pacific : 11 / 10
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 19 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.456
Median : 4.000
Variance : 0.782
Standard Deviation : 0.884
Total rolls : 79Null / Other
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.423
Median : 4.000
Variance : 0.471
Standard Deviation : 0.687
Total rolls : 71Russians Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Eastern Poland from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Bryansk
2 aaGuns, 4 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 3 armour, 8 artilleries, 1 fighter, 30 infantry and 3 mech_infantrys
Archangel : 1 artillery and 1 infantry
Eastern Poland : 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 45
Russians : 35 / 35
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 9 / 15
British : 30 / 41
UK_Pacific : 11 / 10
Italians : 21 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.444
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I noticed that you rolled dice yesterday for Japan, but I don’t see the file posted. Is it possible that you forgot? :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
4 fighters moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Shan State
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Hopei
1 artillery, 9 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Shan State, round 1 : 5/8 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
4 fighters moved from Shan State to Siam
2 bombers moved from Shan State to Siam
1 fighter moved from Kwangsi to Siam
1 fighter moved from Kwangsi to Siam
5 tactical_bombers moved from Kwangsi to Siam
1 armour, 1 artillery and 5 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 44 Sea Zone to Borneo
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsi to Siam
1 aaGun moved from Anhwe to KweichowPlace Units - Japanese
1 fighter and 6 infantry placed in Japan
1 factory_minor placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 fighter and 1 infantry
Kwangsi : 1 armour, 1 artillery and 5 infantry
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Siam : 2 bombers, 7 fighters and 5 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Hunan : 1 flag, 1 artillery and 3 infantry
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 fighter and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 artillery
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines, 3 tactical_bombers and 1 transport
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 45
Russians : 35 / 35
Japanese : 45 / 42
Americans : 54 / 79
Chinese : 6 / 15
British : 30 / 41
UK_Pacific : 10 / 10
Italians : 21 / 29
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 3 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8UK_Pacific Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Sorry about that. I had to do it over again cause I didn’t save it. I did everything the exact same though and you even got an extra hit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from Guam to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
3 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
43 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 submarine
10 Sea Zone : 2 destroyers and 1 submarine
Central United States : 4 aaGuns, 1 factory_major, 2 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
British Guiana : 2 infantry
101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 41 / 45
Russians : 35 / 35
Japanese : 45 / 42
Americans : 54 / 79
Chinese : 6 / 15
British : 30 / 41
UK_Pacific : 10 / 10
Italians : 21 / 29
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
12 infantry moved from Szechwan to Kweichow
4 artilleries moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 4 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
4 artilleries owned by the Chinese and 5 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is 15
Casualties for Japanese: 1 aaGun, 9 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Yunnan
2 artilleries and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 6 artilleries, 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 41 / 45
Russians : 35 / 35
Japanese : 45 / 42
Americans : 54 / 79
Chinese : 6 / 13
British : 30 / 41
UK_Pacific : 10 / 10
Italians : 21 / 29
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.382
Median : 3.000
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 55Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.263
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Chinese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.414
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
I assume that you’d like to keep the artillery in Kweichow. If you want another unit to survive, I can edit that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Kenya
1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Shan StateCombat - British
British creates battle in territory 106 Sea Zone
Battle in Ethiopia
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Ethiopia from Italians, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to Szechwan
1 tactical_bomber moved from Shan State to Burma
3 aaGuns, 2 artilleries, 14 infantry and 1 mech_infantry moved from India to Burma
1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 76 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 76 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 109 Sea Zone
1 submarine placed in 110 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Szechwan : 2 fighters
Shan State : 1 infantry
Burma : 3 aaGuns, 2 artilleries, 14 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 bomber, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 artillery and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Ethiopia : 1 flag, 2 infantry
76 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 1 transport
109 Sea Zone : 1 destroyer
Iraq : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 45
Russians : 35 / 35
Japanese : 44 / 42
Americans : 54 / 79
Chinese : 6 / 13
British : 33 / 33
UK_Pacific : 11 / 11
Italians : 18 / 29
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.408
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 76Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.375
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Italians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.414
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
Accidentally hit done before posting, but my move is attached below.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to Philippines
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Malaya : 2 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 3 fighters
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
37 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 41 / 45
Russians : 35 / 35
Japanese : 41 / 42
Americans : 54 / 79
Chinese : 6 / 13
British : 30 / 33
UK_Pacific : 14 / 11
Italians : 21 / 31
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Iraq : 1 infantry
81 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 45
Russians : 35 / 35
Japanese : 41 / 42
Americans : 54 / 79
Chinese : 6 / 13
British : 30 / 33
UK_Pacific : 14 / 11
Italians : 21 / 31
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
18 armour, 8 artilleries, 26 infantry and 4 mech_infantrys moved from Baltic States to Belarus
2 infantry moved from Romania to Bessarabia
2 bombers moved from Poland to Bessarabia
1 armour and 4 infantry moved from Romania to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 18 armour, 8 artilleries, 26 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 18 armour, 8 artilleries, 26 infantry and 4 mech_infantrys in Belarus, round 1 : 18/56 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 18 armour, 8 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/10 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Baltic States
2 fighters moved from Poland to Baltic States
4 tactical_bombers moved from Poland to Baltic States
7 armour moved from Germany to Baltic States
2 fighters moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea ZonePlace Units - Germans
6 armour placed in Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 armour, 2 artilleries and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 3 aaGuns, 6 armour and 1 factory_major
Norway : 4 infantry
Belarus : 1 flag, 18 armour, 8 artilleries, 25 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 7 armour, 2 bombers, 4 fighters and 5 tactical_bombers
Eastern Poland : 1 flag, 1 armour and 6 infantry
Bessarabia : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
112 Sea Zone : 1 cruiser and 1 transport
125 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 54
Russians : 31 / 35
Japanese : 41 / 42
Americans : 54 / 79
Chinese : 6 / 13
British : 30 / 33
UK_Pacific : 14 / 11
Italians : 21 / 31
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.573
Median : 4.000
Variance : 0.691
Standard Deviation : 0.831
Total rolls : 82Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 15 times
Average roll : 3.614
Median : 4.000
Variance : 0.580
Standard Deviation : 0.761
Total rolls : 70Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6