Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
yes, both of you need to be using TripleA version 1.6.1.4
(be warned that downloading a new copy of triplea does not remove the old version, so you need to make sure you are clicking the “new” shortcut, OR that you uninstall the old version)
Yes, thank you both. I hadn’t realized there was an update. I have everything setup now quite right. Thanks for the update Veqryn.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Parthia
Parthia buy 7 cavalrys; Remaining resources: 2 PUs;
Combat Move - Parthia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
2 archers and 4 spearmen moved from Persepolis to Susa
Combat - Parthia
Battle in Seleucia
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
7 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 40 PUs; end with 42 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Numidia
Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 3 PUs;
Combat Move - Numidia
1 spearman moved from Igilgili to Cartenna
5 spearmen moved from Cirta to Auzia
3 swordmen moved from Cirta to Auzia
1 archer moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Igilgili to Cartenna
2 cavalrys moved from Zama to Cartenna
3 spearmen moved from Leptis Magna to Oea
1 spearman moved from Berenice to Cyrene
2 spearmen moved from Paliurus to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Berenice to Cyrene
1 cavalry moved from Paliurus to Cyrene
1 cavalry moved from Theveste to Auzia
Combat - Numidia
Battle in Oea
Numidia attack with 3 spearmen
Neutral defend with 1 spearman
Numidia roll dice for 3 spearmen in Oea, round 1 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 0/1 hits
Numidia roll dice for 3 spearmen in Oea, round 2 : 1/3 hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Oea
Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Auzia
Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 1 : 3/10 hits
Neutral roll dice for 1 spearman in Auzia, round 1 : 0/1 hits
1 spearman owned by the Neutral lost in Auzia
Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 1 : 2/7 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 1 : 1/4 hits
1 spearman owned by the Numidia and 2 cavalrys owned by the Neutral lost in Cartenna
Numidia roll dice for 6 cavalrys in Cartenna, round 2 : 2/6 hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 2 : 1/2 hits
1 spearman owned by the Neutral , 1 archer owned by the Neutral and 1 cavalry owned by the Numidia lost in Cartenna
Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia roll dice for 4 cavalrys and 3 spearmen in Cyrene, round 1 : 2/7 hits
Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 1 : 1/4 hits
2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
Numidia roll dice for 4 cavalrys and 2 spearmen in Cyrene, round 2 : 2/6 hits
Neutral roll dice for 1 archer and 1 spearman in Cyrene, round 2 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cyrene
Numidia win, taking Cyrene from Neutral with 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 10
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 1 spearman
Non Combat Move - Numidia
3 spearmen moved from Capsa to Thenae
1 archer moved from Zama to Thapsus
1 spearman moved from Zama to Thapsus
1 spearman moved from Theveste to Capsa
1 archer moved from Hippo Regius to Carthago
2 cavalrys moved from Hippo Regius to Thapsus
3 spearmen moved from Hippo Regius to Carthago
2 archers and 4 spearmen moved from Siwa to Paliurus
Place Units - Numidia
1 archer, 2 spearmen and 1 swordman placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 24 PUs; end with 27 PUs total
Territory Summary for Numidia :
Oea : 1 flag, 3 spearmen
Thenae : 3 spearmen
Cartenna : 1 flag, 5 cavalrys
Thapsus : 1 archer, 2 cavalrys and 1 spearman
Cyrene : 1 flag, 4 cavalrys and 2 spearmen
Carthago : 1 archer and 3 spearmen
Auzia : 1 flag, 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
SZ 29 : 2 biremes
Capsa : 1 spearman
Leptis Magna : 1 archer, 1 city, 2 spearmen and 1 swordman
Paliurus : 2 archers and 4 spearmen
Production/PUs Summary :
Carthage : 57 / 62
RomanRepublic : 52 / 53
GreekCityStates : 31 / 50
Macedonia : 50 / 57
Egypt : 32 / 52
Seleucid : 68 / 82
Parthia : 40 / 42
Numidia : 24 / 27
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.754
Median : 4.000
Variance : 0.411
Standard Deviation : 0.641
Total rolls : 57
Neutral Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.067
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Numidia Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.643
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 7 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
3 spearmen moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 spearman moved from Valentia to Toletum
2 swordmen moved from Valentia to Toletum
2 cavalrys moved from Valentia to Toletum
1 spearman moved from Thapsus to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 38
1 spearman moved from SZ 38 to Syracuse
Carthage take Syracuse from GreekCityStates
Combat - Carthage
Battle in Toletum
Carthage attack with 2 cavalrys, 1 spearman and 2 swordmen
Neutral defend with 4 cavalrys
Carthage roll dice for 2 cavalrys, 1 spearman and 2 swordmen in Toletum, round 1 : 1/5 hits
Neutral roll dice for 4 cavalrys in Toletum, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
Carthage roll dice for 2 cavalrys and 2 swordmen in Toletum, round 2 : 2/4 hits
Neutral roll dice for 3 cavalrys in Toletum, round 2 : 0/3 hits
2 cavalrys owned by the Neutral lost in Toletum
Carthage roll dice for 2 cavalrys and 2 swordmen in Toletum, round 3 : 3/4 hits
Neutral roll dice for 1 cavalry in Toletum, round 3 : 0/1 hits
1 cavalry owned by the Neutral lost in Toletum
Carthage win, taking Toletum from Neutral with 2 cavalrys and 2 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys
Casualties for Carthage: 1 spearman
Battle in Sabrata
Carthage attack with 2 cavalrys and 3 spearmen
Neutral defend with 1 archer and 1 spearman
Carthage roll dice for 2 cavalrys and 3 spearmen in Sabrata, round 1 : 2/5 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 1 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Sabrata
Carthage win, taking Sabrata from Neutral with 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearman
Non Combat Move - Carthage
2 spearmen and 2 swordmen moved from Castulo to Salmantica
1 spearman moved from Hispatis to Salmantica
1 spearman moved from Carthago Nova to Valentia
2 swordmen moved from Carthago Nova to Valentia
2 biremes moved from SZ 15 to SZ 16
1 warelephant moved from Carthago to SZ 36
2 swordmen moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 cavalry moved from Carthago to SZ 36
3 biremes, 1 cavalry, 1 hoplite, 2 swordmen, 1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 warelephant moved from SZ 37 to Sabrata
2 swordmen moved from SZ 37 to Sabrata
1 hoplite moved from SZ 37 to Sabrata
1 cavalry moved from SZ 37 to Sabrata
1 warelephant moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 spearman moved from Thapsus to SZ 37
1 spearman moved from SZ 37 to Sabrata
Place Units - Carthage
1 bireme and 1 trireme placed in SZ 36
4 spearmen placed in Carthago
2 cavalrys, 2 spearmen and 1 warelephant placed in Corduba
1 spearman placed in Carthago
Turn Complete - Carthage
Carthage collect 66 PUs; end with 66 PUs total
Territory Summary for Carthage :
Thenae : 1 flag
Salmantica : 1 flag, 3 spearmen and 4 swordmen
Thapsus : 1 spearman
Sabrata : 1 flag, 4 cavalrys, 1 hoplite, 4 spearmen, 2 swordmen and 2 warelephants
Aleria : 2 spearmen
Castulo : 1 flag
Toletum : 1 flag, 2 cavalrys and 2 swordmen
Carthago : 1 city and 5 spearmen
Syracuse : 1 flag, 1 spearman
SZ 37 : 3 biremes and 2 triremes
SZ 36 : 1 bireme and 1 trireme
SZ 38 : 1 bireme
Palma : 1 spearman
Valentia : 1 flag, 1 spearman and 2 swordmen
Melita : 1 spearman
SZ 16 : 2 biremes
Corduba : 2 cavalrys, 1 city, 2 spearmen and 1 warelephant
Production/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 52 / 53
GreekCityStates : 25 / 50
Macedonia : 50 / 57
Egypt : 32 / 52
Seleucid : 68 / 82
Parthia : 40 / 42
Numidia : 24 / 27
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.624
Median : 4.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 85
Neutral Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.880
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25
Numidia Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.643
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42
Carthage Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.222
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 4 legionaires, 2 triremes and 4 velitess; Remaining resources: 1 PUs;
Combat Move - RomanRepublic
1 bireme moved from SZ 50 to SZ 44
2 legionaires and 6 velitess moved from Capua to SZ 34
2 biremes, 2 legionaires, 2 triremes and 6 velitess moved from SZ 34 to SZ 35
2 legionaires and 6 velitess moved from SZ 35 to Syracuse
1 ballista and 4 legionaires moved from Lilybaeum to Syracuse
1 ballista, 2 cavalrys, 5 legionaires and 6 velitess moved from Genua to Massilia
1 cavalry moved from Arretium to Massilia
2 legionaires and 3 velitess moved from Ariminum to Genua
5 velitess moved from Arretium to Genua
9 velitess moved from Roma to Capua
Combat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 6 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 3 cavalrys, 5 legionaires and 4 velitess remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Syracuse
RomanRepublic attack with 1 ballista, 6 legionaires and 6 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Syracuse from Carthage with 1 ballista, 6 legionaires and 6 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
2 triremes placed in SZ 44
4 legionaires placed in Tarentum
4 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 56 PUs; end with 57 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 1 hoplite, 8 slingerss and 1 trireme; Remaining resources: 10 PUs;
Combat Move - GreekCityStates
1 slingers moved from Sardis to Attalia
GreekCityStates take Attalia from Seleucid
10 hoplites moved from Corinth to Athens
1 slingers moved from Sparta to SZ 67
2 cavalrys, 5 hoplites and 4 slingerss moved from Lilybaeum to Syracuse
3 biremes and 2 triremes moved from SZ 68 to SZ 69
1 archer moved from Sardis to SZ 69
1 archer moved from SZ 69 to Larissa
GreekCityStates take Larissa from Macedonia
4 slingerss moved from Sparta to Corinth
1 bireme and 1 slingers moved from SZ 67 to SZ 68
1 slingers moved from SZ 68 to Athens
1 archer and 4 hoplites moved from Sardis to Pergamum
Combat - GreekCityStates
Battle in Athens
GreekCityStates attack with 10 hoplites and 1 slingers
Macedonia defend with 2 peltastss
GreekCityStates win, taking Athens from Macedonia with 10 hoplites remaining. Battle score for attacker is 2
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 1 slingers
Battle in Pergamum
GreekCityStates attack with 1 archer and 4 hoplites
Macedonia defend with 1 peltasts
GreekCityStates win, taking Pergamum from Macedonia with 4 hoplites remaining. Battle score for attacker is -2
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 1 archer
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 68
1 hoplite and 2 slingerss placed in Rhodos
6 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 53 PUs; end with 63 PUs total
Poke?
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 1 bireme, 4 hoplites and 1 trireme; Remaining resources: 18 PUs;
Combat Move - Macedonia
1 peltasts moved from Byzantium to SZ 70
3 hoplites moved from Byzantium to SZ 70
2 swordmen moved from Byzantium to SZ 70
3 hoplites, 1 peltasts and 2 swordmen moved from SZ 70 to Pergamum
1 peltasts moved from Odessus to Istropolis
1 peltasts moved from Odessus to Nicopolis
1 hoplite moved from Odessus to Nicopolis
1 hoplite moved from Odessus to Istropolis
1 cavalry moved from Byzantium to Istropolis
1 peltasts moved from Odessus to Istropolis
1 cavalry moved from Byzantium to Nicopolis
1 cavalry moved from Byzantium to Istropolis
1 cavalry moved from Byzantium to Nicopolis
1 peltasts moved from Delphi to Larissa
1 swordman moved from Delphi to Larissa
Combat - Macedonia
Battle in Pergamum
Macedonia attack with 3 hoplites, 1 peltasts and 2 swordmen
GreekCityStates defend with 4 hoplites
Macedonia roll dice for 3 hoplites, 1 peltasts and 2 swordmen in Pergamum, round 1 : 2/6 hits
GreekCityStates roll dice for 4 hoplites in Pergamum, round 1 : 2/4 hits
1 swordman owned by the Macedonia , 2 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 2 : 1/4 hits
GreekCityStates roll dice for 2 hoplites in Pergamum, round 2 : 0/2 hits
1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 3 : 0/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 3 : 0/1 hits
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 4 : 2/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 4 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia win, taking Pergamum from GreekCityStates with 3 hoplites and 1 swordman remaining. Battle score for attacker is 14
Casualties for GreekCityStates: 4 hoplites
Casualties for Macedonia: 1 peltasts and 1 swordman
Battle in Larissa
Macedonia attack with 1 peltasts and 1 swordman
GreekCityStates defend with 1 archer
Macedonia roll dice for 1 peltasts and 1 swordman in Larissa, round 1 : 2/2 hits
GreekCityStates roll dice for 1 archer in Larissa, round 1 : 1/1 hits
1 archer owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
Macedonia win, taking Larissa from GreekCityStates with 1 swordman remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 archer
Casualties for Macedonia: 1 peltasts
Battle in Nicopolis
Macedonia attack with 2 cavalrys, 1 hoplite and 1 peltasts
Neutral defend with 1 archer and 2 swordmen
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 1 : 2/4 hits
Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 1 : 0/3 hits
2 swordmen owned by the Neutral lost in Nicopolis
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 2 : 0/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 2 : 0/1 hits
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 3 : 0/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 3 : 0/1 hits
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 4 : 1/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 4 : 1/1 hits
1 archer owned by the Neutral and 1 peltasts owned by the Macedonia lost in Nicopolis
Macedonia win, taking Nicopolis from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 10
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 archer and 2 swordmen
Battle in Istropolis
Macedonia attack with 2 cavalrys, 1 hoplite and 2 peltastss
Neutral defend with 4 swordmen
Macedonia roll dice for 2 cavalrys, 1 hoplite and 2 peltastss in Istropolis, round 1 : 3/5 hits
Neutral roll dice for 4 swordmen in Istropolis, round 1 : 1/4 hits
3 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Istropolis
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Istropolis, round 2 : 1/4 hits
Neutral roll dice for 1 swordman in Istropolis, round 2 : 1/1 hits
1 swordman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Istropolis
Macedonia win, taking Istropolis from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 4 swordmen
Non Combat Move - Macedonia
3 peltastss moved from Delphi to Dodona
1 hoplite moved from Dodona to Thessalonica
Place Units - Macedonia
4 hoplites placed in Thessalonica
1 bireme and 1 trireme placed in SZ 70
Turn Complete - Macedonia
Macedonia collect 47 PUs; end with 65 PUs total
Territory Summary for Macedonia :
Thessalonica : 1 city, 6 hoplites, 1 peltasts and 2 swordmen
Larissa : 1 swordman
Byzantium : 1 flag
Pergamum : 1 flag, 3 hoplites and 1 swordman
SZ 70 : 4 biremes and 2 triremes
Delphi : 1 flag, 2 hoplites and 1 peltasts
Odessus : 1 flag
Istropolis : 1 flag, 2 cavalrys and 1 hoplite
Dodona : 3 peltastss
Nicopolis : 1 flag, 2 cavalrys and 1 hoplite
Production/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 41 / 63
Macedonia : 47 / 65
Egypt : 32 / 52
Seleucid : 65 / 82
Parthia : 40 / 42
Numidia : 24 / 27
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 18 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.615
Median : 3.000
Variance : 1.672
Standard Deviation : 1.293
Total rolls : 65
GreekCityStates Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.889
Median : 6.000
Variance : 2.875
Standard Deviation : 1.696
Total rolls : 9
Macedonia Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.400
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45
Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.455
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Egypt
Egypt buy 17 axemen; Remaining resources: 1 PUs;
Combat Move - Egypt
1 spearman moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
5 axemen and 9 spearmen moved from Jerusalem to Sidon
3 archers, 4 axemen and 2 spearmen moved from Memphis to SZ 58
3 archers, 4 axemen, 3 biremes, 2 spearmen and 2 triremes moved from SZ 58 to SZ 59
3 archers, 4 axemen and 2 spearmen moved from SZ 59 to Sidon
3 archers, 2 axemen and 9 spearmen moved from Pharan to Jerusalem
6 chariots moved from Pharan to Sidon
3 axemen moved from Memphis to Pharan
Combat - Egypt
Battle in Sidon
Egypt attack with 3 archers, 9 axemen, 6 chariots and 11 spearmen
Seleucid defend with 1 peltasts
Egypt win, taking Sidon from Seleucid with 3 archers, 9 axemen, 6 chariots and 11 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Egypt
Place Units - Egypt
8 axemen placed in Jerusalem
9 axemen placed in Alexandria
Turn Complete - Egypt
Egypt collect 46 PUs; end with 47 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 4 cataphracts and 7 hoplites; Remaining resources: 19 PUs;
Combat Move - Seleucid
1 peltasts moved from Tavium to Attalia
1 legionaire moved from Salamis to SZ 61
1 legionaire moved from SZ 61 to Attalia
1 peltasts moved from Palmyra to Damascus
1 legionaire moved from Palmyra to Damascus
2 peltastss moved from Tavium to Sinope
1 cavalry moved from Tavium to Sinope
4 hoplites moved from Tavium to Sinope
1 legionaire moved from Melitene to Sinope
1 cataphract moved from Melitene to Sinope
1 cavalry moved from Melitene to Sinope
1 cataphract moved from Amida to Sinope
2 legionaires moved from Amida to Satala
3 hoplites moved from Amida to Satala
1 cavalry moved from Amida to Satala
1 peltasts moved from Melitene to Satala
1 peltasts moved from Melitene to Sinope
1 peltasts moved from Vologesia to Teredon
3 hoplites moved from Vologesia to Teredon
1 cataphract moved from Vologesia to Teredon
1 cavalry moved from Vologesia to Teredon
1 cataphract moved from Euphrates to Teredon
2 legionaires moved from Euphrates to Gerrha
2 hoplites moved from Euphrates to Gerrha
3 hoplites moved from Palmyra to Thamea
1 legionaire moved from Palmyra to Thamea
1 cavalry moved from Palmyra to Thamea
1 cavalry moved from Palmyra to Gerrha
Combat - Seleucid
Battle in Sinope
Seleucid attack with 2 cataphracts, 2 cavalrys, 4 hoplites, 1 legionaire and 3 peltastss
Neutral defend with 3 archers, 1 axeman and 5 spearmen
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 4 hoplites, 1 legionaire and 3 peltastss in Sinope, round 1 : 6/12 hits
Neutral roll dice for 3 archers, 1 axeman and 5 spearmen in Sinope, round 1 : 3/9 hits
5 spearmen owned by the Neutral , 1 axeman owned by the Neutral and 3 peltastss owned by the Seleucid lost in Sinope
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 4 hoplites and 1 legionaire in Sinope, round 2 : 4/9 hits
Neutral roll dice for 3 archers in Sinope, round 2 : 1/3 hits
3 archers owned by the Neutral and 1 cavalry owned by the Seleucid lost in Sinope
Seleucid win, taking Sinope from Neutral with 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire remaining. Battle score for attacker is 20
Casualties for Seleucid: 1 cavalry and 3 peltastss
Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
Battle in Damascus
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 : 0/2 hits
Egypt roll dice for 1 spearman in Damascus, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire in Damascus, round 2 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 2 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 3 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 3 : 1/1 hits
1 legionaire owned by the Seleucid lost in Damascus
Egypt win with 1 spearman remaining. Battle score for attacker is -6
Casualties for Seleucid: 1 legionaire and 1 peltasts
Battle in Attalia
Seleucid attack with 1 legionaire and 1 peltasts
GreekCityStates defend with 1 slingers
Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 1 : 2/2 hits
GreekCityStates roll dice for 1 slingers in Attalia, round 1 : 0/1 hits
1 slingers owned by the GreekCityStates lost in Attalia
Seleucid win, taking Attalia from GreekCityStates with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Teredon
Seleucid attack with 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts
Neutral defend with 4 spearmen
Seleucid roll dice for 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts in Teredon, round 1 : 0/7 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 2/4 hits
1 cavalry owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 3 hoplites in Teredon, round 2 : 0/5 hits
Neutral roll dice for 4 spearmen in Teredon, round 2 : 1/4 hits
1 hoplite owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 2 hoplites in Teredon, round 3 : 0/4 hits
Neutral roll dice for 4 spearmen in Teredon, round 3 : 1/4 hits
1 hoplite owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 1 hoplite in Teredon, round 4 : 1/3 hits
Neutral roll dice for 4 spearmen in Teredon, round 4 : 2/4 hits
1 spearman owned by the Neutral , 1 hoplite owned by the Seleucid and 1 cataphract owned by the Seleucid lost in Teredon
Seleucid roll dice for 1 cataphract in Teredon, round 5 : 0/1 hits
Neutral roll dice for 3 spearmen in Teredon, round 5 : 1/3 hits
1 cataphract owned by the Seleucid lost in Teredon
Neutral win with 3 spearmen remaining. Battle score for attacker is -32
Casualties for Seleucid: 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts
Casualties for Neutral: 1 spearman
Battle in Satala
Seleucid attack with 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts in Satala, round 1 : 3/7 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 : 3/4 hits
2 spearmen owned by the Neutral , 1 cavalry owned by the Neutral , 1 cavalry owned by the Seleucid , 1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Satala
Seleucid roll dice for 3 hoplites and 1 legionaire in Satala, round 2 : 2/4 hits
Neutral roll dice for 1 spearman in Satala, round 2 : 1/1 hits
1 spearman owned by the Neutral and 1 legionaire owned by the Seleucid lost in Satala
Seleucid win, taking Satala from Neutral with 3 hoplites remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 cavalry, 2 legionaires and 1 peltasts
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Thamea
Seleucid attack with 1 cavalry, 3 hoplites and 1 legionaire
Neutral defend with 1 spearman
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Thamea, round 1 : 0/5 hits
Neutral roll dice for 1 spearman in Thamea, round 1 : 0/1 hits
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Thamea, round 2 : 1/5 hits
Neutral roll dice for 1 spearman in Thamea, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Thamea
Seleucid win, taking Thamea from Neutral with 1 cavalry, 3 hoplites and 1 legionaire remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Gerrha
Seleucid attack with 1 cavalry, 2 hoplites and 2 legionaires
Neutral defend with 1 spearman
Seleucid roll dice for 1 cavalry, 2 hoplites and 2 legionaires in Gerrha, round 1 : 2/5 hits
Neutral roll dice for 1 spearman in Gerrha, round 1 : 0/1 hits
1 spearman owned by the Neutral lost in Gerrha
Seleucid win, taking Gerrha from Neutral with 1 cavalry, 2 hoplites and 2 legionaires remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Non Combat Move - Seleucid
1 peltasts moved from Palmyra to Hatra
1 peltasts moved from Euphrates to Palmyra
3 hoplites moved from Melitene to Antioch
Place Units - Seleucid
4 cataphracts and 7 hoplites placed in Antioch
Turn Complete - Seleucid
Seleucid collect 63 PUs; end with 82 PUs total
Territory Summary for Seleucid :
Euphrates : 1 flag, 1 peltasts
Melitene : 1 flag
Tavium : 1 flag
Salamis : 1 flag, 1 hoplite and 1 peltasts
Sinope : 1 flag, 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire
Antioch : 5 cataphracts, 2 cavalrys, 1 city, 12 hoplites, 2 legionaires and 3 peltastss
Thamea : 1 flag, 1 cavalry, 3 hoplites and 1 legionaire
Amida : 1 flag
SZ 61 : 1 bireme and 2 triremes
Gerrha : 1 flag, 1 cavalry, 2 hoplites and 2 legionaires
Hatra : 1 peltasts
Vologesia : 1 flag
Palmyra : 1 flag, 1 peltasts
Satala : 1 flag, 3 hoplites
Attalia : 1 legionaire and 1 peltasts
Production/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 63 / 82
Parthia : 40 / 42
Numidia : 24 / 27
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 25 times
5 was rolled 23 times
6 was rolled 14 times
Average roll : 3.500
Median : 4.000
Variance : 0.713
Standard Deviation : 0.844
Total rolls : 116
Egypt Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
GreekCityStates Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Seleucid Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 9 times
Average roll : 3.575
Median : 4.000
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 73
Neutral Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.385
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Parthia
Parthia buy 6 cavalrys and 1 city; Remaining resources: 3 PUs;
Combat Move - Parthia
1 spearman moved from Seleucia to Vologesia
Parthia take Vologesia from Seleucid
1 cavalry and 1 spearman moved from Seleucia to Euphrates
1 cavalry and 1 spearman moved from Seleucia to Palmyra
6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 11 spearmen moved from Seleucia to Hatra
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
2 archers and 4 spearmen moved from Susa to Seleucia
7 cavalrys moved from Persepolis to Seleucia
Combat - Parthia
Battle in Hatra
Parthia attack with 6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 11 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts, 1 cavalry, 5 horsearchers and 10 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Palmyra
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Palmyra from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Euphrates
Parthia attack with 1 cavalry and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Euphrates from Seleucid with 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
6 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 51 PUs; end with 54 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Numidia
Numidia buy 1 city and 4 spearmen; Remaining resources: 0 PUs;
Combat Move - Numidia
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Volubilis
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Volubilis
1 swordman moved from Auzia to Volubilis
1 archer moved from Auzia to Siga
2 swordmen moved from Auzia to Siga
1 cavalry moved from Auzia to Siga
5 cavalrys moved from Cartenna to Siga
Combat - Numidia
Battle in Volubilis
Numidia attack with 2 spearmen and 1 swordman
Neutral defend with 1 spearman
Numidia roll dice for 2 spearmen and 1 swordman in Volubilis, round 1 : 0/3 hits
Neutral roll dice for 1 spearman in Volubilis, round 1 : 1/1 hits
1 spearman owned by the Numidia lost in Volubilis
Numidia roll dice for 1 spearman and 1 swordman in Volubilis, round 2 : 0/2 hits
Neutral roll dice for 1 spearman in Volubilis, round 2 : 1/1 hits
1 spearman owned by the Numidia lost in Volubilis
Numidia roll dice for 1 swordman in Volubilis, round 3 : 0/1 hits
Neutral roll dice for 1 spearman in Volubilis, round 3 : 1/1 hits
1 swordman owned by the Numidia lost in Volubilis
Neutral win with 1 spearman remaining. Battle score for attacker is -10
Casualties for Numidia: 2 spearmen and 1 swordman
Battle in Siga
Numidia attack with 1 archer, 6 cavalrys, 3 spearmen and 2 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 6 cavalrys, 3 spearmen and 2 swordmen in Siga, round 1 : 5/12 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 2/2 hits
2 spearmen owned by the Neutral and 2 spearmen owned by the Numidia lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 6 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 0
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 2 spearmen
Non Combat Move - Numidia
1 spearman moved from Capsa to Thenae
1 archer and 2 cavalrys moved from Thapsus to Thenae
3 spearmen moved from Thenae to Sabrata
2 cavalrys moved from Thenae to Sabrata
1 spearman moved from Thapsus to Thenae
1 archer and 3 spearmen moved from Carthago to Thapsus
3 spearmen moved from Oea to Leptis Magna
1 archer, 2 spearmen and 1 swordman moved from Leptis Magna to Berenice
2 spearmen moved from Cyrene to Paliurus
4 cavalrys moved from Cyrene to Paliurus
2 biremes moved from SZ 29 to SZ 16
Place Units - Numidia
1 city placed in Cyrene
4 spearmen placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs total
Territory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag, 1 archer, 6 cavalrys, 1 spearman and 2 swordmen
Thenae : 1 archer and 2 spearmen
Berenice : 1 archer, 2 spearmen and 1 swordman
Cartenna : 1 flag
Thapsus : 1 archer and 3 spearmen
Sabrata : 2 cavalrys and 3 spearmen
Cyrene : 1 flag, 1 city
Auzia : 1 flag
Leptis Magna : 1 city and 7 spearmen
Paliurus : 2 archers, 4 cavalrys and 6 spearmen
SZ 16 : 2 biremes
Production/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 52 / 82
Parthia : 51 / 54
Numidia : 25 / 25
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.478
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23
Neutral Combat
1 was rolled 2 times
2 was rolled 3 times
Average roll : 1.600
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
Numidia Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Carthage
Carthage buy 2 cavalrys, 2 hoplites, 7 spearmen, 3 swordmen and 1 trireme; Remaining resources: 3 PUs;
Combat Move - Carthage
1 spearman moved from Carthago to SZ 36
1 spearman moved from SZ 36 to Lilybaeum
Carthage take Lilybaeum from RomanRepublic
1 swordman moved from Salmantica to Lucus Augusti
1 spearman moved from Salmantica to Lucus Augusti
2 spearmen moved from Salmantica to Cale
3 swordmen moved from Salmantica to Cale
2 cavalrys moved from Corduba to Palantia
1 swordman moved from Toletum to Palantia
1 swordman moved from Toletum to Palantia
1 cavalry moved from Toletum to Lucus Augusti
1 cavalry moved from Toletum to Palantia
Combat - Carthage
Battle in Lucus Augusti
Carthage attack with 1 cavalry, 1 spearman and 1 swordman
Neutral defend with 1 swordman
Carthage roll dice for 1 cavalry, 1 spearman and 1 swordman in Lucus Augusti, round 1 : 2/3 hits
Neutral roll dice for 1 swordman in Lucus Augusti, round 1 : 0/1 hits
1 swordman owned by the Neutral lost in Lucus Augusti
Carthage win, taking Lucus Augusti from Neutral with 1 cavalry, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 swordman
Battle in Palantia
Carthage attack with 3 cavalrys and 2 swordmen
Neutral defend with 3 cavalrys
Carthage roll dice for 3 cavalrys and 2 swordmen in Palantia, round 1 : 2/5 hits
Neutral roll dice for 3 cavalrys in Palantia, round 1 : 0/3 hits
2 cavalrys owned by the Neutral lost in Palantia
Carthage roll dice for 3 cavalrys and 2 swordmen in Palantia, round 2 : 2/5 hits
Neutral roll dice for 1 cavalry in Palantia, round 2 : 0/1 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage win, taking Palantia from Neutral with 3 cavalrys and 2 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys
Battle in Cale
Carthage attack with 2 spearmen and 3 swordmen
Neutral defend with 3 swordmen
Carthage roll dice for 2 spearmen and 3 swordmen in Cale, round 1 : 0/5 hits
Neutral roll dice for 3 swordmen in Cale, round 1 : 0/3 hits
Carthage roll dice for 2 spearmen and 3 swordmen in Cale, round 2 : 0/5 hits
Neutral roll dice for 3 swordmen in Cale, round 2 : 1/3 hits
1 spearman owned by the Carthage lost in Cale
Carthage roll dice for 1 spearman and 3 swordmen in Cale, round 3 : 2/4 hits
Neutral roll dice for 3 swordmen in Cale, round 3 : 1/3 hits
2 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Cale
Carthage roll dice for 3 swordmen in Cale, round 4 : 0/3 hits
Neutral roll dice for 1 swordman in Cale, round 4 : 0/1 hits
Carthage roll dice for 3 swordmen in Cale, round 5 : 1/3 hits
Neutral roll dice for 1 swordman in Cale, round 5 : 1/1 hits
1 swordman owned by the Neutral and 1 swordman owned by the Carthage lost in Cale
Carthage win, taking Cale from Neutral with 2 swordmen remaining. Battle score for attacker is 2
Casualties for Neutral: 3 swordmen
Casualties for Carthage: 2 spearmen and 1 swordman
Non Combat Move - Carthage
2 spearmen moved from Corduba to Salmantica
1 warelephant moved from Corduba to Salmantica
2 swordmen moved from Valentia to Toletum
1 spearman moved from Valentia to Toletum
2 biremes moved from SZ 16 to SZ 29
2 warelephants moved from Sabrata to SZ 37
1 hoplite moved from Sabrata to SZ 37
3 spearmen moved from Carthago to SZ 36
3 spearmen moved from Sabrata to SZ 37
1 spearman moved from Sabrata to SZ 37
1 bireme moved from SZ 38 to SZ 36
1 spearman moved from Carthago to SZ 36
4 spearmen moved from SZ 36 to Lilybaeum
3 biremes, 1 hoplite, 4 spearmen, 2 triremes and 2 warelephants moved from SZ 37 to SZ 36
2 warelephants moved from SZ 36 to Lilybaeum
1 hoplite moved from SZ 36 to Lilybaeum
4 spearmen moved from SZ 36 to Lilybaeum
4 cavalrys moved from Sabrata to Leptis Magna
2 swordmen moved from Sabrata to Thenae
1 spearman moved from Thapsus to Carthago
Place Units - Carthage
1 trireme placed in SZ 36
2 cavalrys and 3 spearmen placed in Corduba
2 hoplites, 4 spearmen and 3 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 71 PUs; end with 74 PUs total
Territory Summary for Carthage :
Thenae : 1 flag, 2 swordmen
Salmantica : 1 flag, 2 spearmen and 1 warelephant
Sabrata : 1 flag
Palantia : 1 flag, 3 cavalrys and 2 swordmen
Cale : 1 flag, 2 swordmen
Aleria : 2 spearmen
Castulo : 1 flag
Toletum : 1 flag, 1 spearman and 2 swordmen
Carthago : 1 city, 2 hoplites, 5 spearmen and 3 swordmen
SZ 36 : 5 biremes and 4 triremes
SZ 29 : 2 biremes
Palma : 1 spearman
Lilybaeum : 1 hoplite, 9 spearmen and 2 warelephants
Leptis Magna : 4 cavalrys
Valentia : 1 flag
Melita : 1 spearman
Corduba : 2 cavalrys, 1 city and 3 spearmen
Lucus Augusti : 1 flag, 1 cavalry, 1 spearman and 1 swordman
Production/PUs Summary :
Carthage : 71 / 74
RomanRepublic : 51 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 52 / 82
Parthia : 51 / 54
Numidia : 25 / 25
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.806
Median : 4.000
Variance : 1.380
Standard Deviation : 1.175
Total rolls : 72
Neutral Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21
Numidia Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.000
Median : 5.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18
Carthage Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.848
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 6 legionaires and 9 velitess; Remaining resources: 6 PUs;
Combat Move - RomanRepublic
2 biremes and 2 triremes moved from SZ 35 to SZ 34
1 ballista, 6 legionaires and 6 velitess moved from Syracuse to Lilybaeum
8 velitess moved from Capua to SZ 34
8 velitess moved from SZ 34 to Lilybaeum
6 legionaires and 1 velites moved from Tarentum to SZ 44
1 bireme, 6 legionaires, 2 triremes and 1 velites moved from SZ 44 to SZ 45
2 legionaires moved from SZ 45 to Delphi
2 legionaires and 1 velites moved from SZ 45 to Dodona
2 legionaires moved from SZ 45 to Delphi
1 ballista, 3 cavalrys, 5 legionaires and 4 velitess moved from Massilia to Mediolanum
2 legionaires and 8 velitess moved from Genua to Mediolanum
4 velitess moved from Roma to Capua
Combat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 12 velitess
Neutral defend with 4 axemen and 1 swordman
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess remaining. Battle score for attacker is 10
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 2 velitess
Battle in Dodona
RomanRepublic attack with 2 legionaires and 1 velites
Macedonia defend with 3 peltastss
RomanRepublic win, taking Dodona from Macedonia with 1 legionaire remaining. Battle score for attacker is -1
Casualties for Macedonia: 3 peltastss
Casualties for RomanRepublic: 1 legionaire and 1 velites
Battle in Delphi
RomanRepublic attack with 4 legionaires
Macedonia defend with 2 hoplites and 1 peltasts
Macedonia win with 2 hoplites remaining. Battle score for attacker is -14
Casualties for Macedonia: 1 peltasts
Casualties for RomanRepublic: 4 legionaires
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 6 legionaires and 14 velitess
Carthage defend with 1 hoplite, 9 spearmen and 2 warelephants
Units damaged: 2 warelephants owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista, 6 legionaires and 6 velitess remaining. Battle score for attacker is 36
Casualties for RomanRepublic: 8 velitess
Casualties for Carthage: 1 hoplite, 9 spearmen and 2 warelephants
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
6 legionaires placed in Tarentum
9 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 63 PUs; end with 69 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 3 cavalrys, 5 hoplites, 1 slingers and 1 trireme; Remaining resources: 5 PUs;
Combat Move - GreekCityStates
10 hoplites moved from Athens to Larissa
1 hoplite and 2 slingerss moved from Rhodos to SZ 68
2 biremes, 1 hoplite, 2 slingerss and 1 trireme moved from SZ 68 to SZ 69
1 hoplite moved from SZ 69 to Athens
2 slingerss moved from SZ 69 to Larissa
4 slingerss moved from Corinth to Athens
6 slingerss moved from Sparta to Corinth
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Lilybaeum
Combat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 10 hoplites and 2 slingerss
Macedonia defend with 1 swordman
GreekCityStates win, taking Larissa from Macedonia with 10 hoplites and 1 slingers remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 swordman
Casualties for GreekCityStates: 1 slingers
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 68
2 hoplites and 1 slingers placed in Rhodos
3 cavalrys and 3 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 44 PUs; end with 49 PUs total
I forgot to hit Post Turn Summary the first time around after Greece, so I redid all my moves again exactly the same from after the Rome turn.
All good, friend.
I’ll try to get my turn in after I get home tonight.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Macedonia
Macedonia buy 2 biremes, 1 city, 3 hoplites and 1 trireme; Remaining resources: 9 PUs;
Combat Move - Macedonia
1 hoplite moved from Pergamum to Sardis
Seleucid take Sardis from GreekCityStates
1 peltasts moved from Thessalonica to Dodona
1 hoplite moved from Delphi to Dodona
2 cavalrys moved from Nicopolis to Axiopolis
2 cavalrys moved from Istropolis to Axiopolis
1 hoplite moved from Istropolis to Axiopolis
1 hoplite moved from Nicopolis to Axiopolis
Combat - Macedonia
Battle in Axiopolis
Macedonia attack with 4 cavalrys and 2 hoplites
Neutral defend with 2 cavalrys and 3 swordmen
Macedonia roll dice for 4 cavalrys and 2 hoplites in Axiopolis, round 1 : 1/6 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Axiopolis, round 1 : 1/5 hits
1 cavalry owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
Macedonia roll dice for 3 cavalrys and 2 hoplites in Axiopolis, round 2 : 1/5 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Axiopolis, round 2 : 0/4 hits
1 cavalry owned by the Neutral lost in Axiopolis
Macedonia roll dice for 3 cavalrys and 2 hoplites in Axiopolis, round 3 : 2/5 hits
Neutral roll dice for 3 swordmen in Axiopolis, round 3 : 1/3 hits
2 swordmen owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
Macedonia roll dice for 2 cavalrys and 2 hoplites in Axiopolis, round 4 : 1/4 hits
Neutral roll dice for 1 swordman in Axiopolis, round 4 : 1/1 hits
1 swordman owned by the Neutral and 1 cavalry owned by the Macedonia lost in Axiopolis
Macedonia win, taking Axiopolis from Neutral with 1 cavalry and 2 hoplites remaining. Battle score for attacker is 8
Casualties for Macedonia: 3 cavalrys
Casualties for Neutral: 2 cavalrys and 3 swordmen
Battle in Dodona
Macedonia attack with 1 hoplite and 1 peltasts
RomanRepublic defend with 1 legionaire
Macedonia roll dice for 1 hoplite and 1 peltasts in Dodona, round 1 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Dodona, round 1 : 1/1 hits
1 peltasts owned by the Macedonia lost in Dodona
Macedonia roll dice for 1 hoplite in Dodona, round 2 : 0/1 hits
RomanRepublic roll dice for 1 legionaire in Dodona, round 2 : 1/1 hits
1 hoplite owned by the Macedonia lost in Dodona
RomanRepublic win with 1 legionaire remaining. Battle score for attacker is -7
Casualties for Macedonia: 1 hoplite and 1 peltasts
Non Combat Move - Macedonia
Place Units - Macedonia
3 hoplites placed in Thessalonica
2 biremes and 1 trireme placed in SZ 70
1 city placed in Pergamum
Turn Complete - Macedonia
Macedonia collect 39 PUs; end with 48 PUs total
Territory Summary for Macedonia :
Thessalonica : 1 city, 9 hoplites and 2 swordmen
Byzantium : 1 flag
Pergamum : 1 flag, 1 city, 2 hoplites and 1 swordman
SZ 70 : 6 biremes and 3 triremes
Axiopolis : 1 flag, 1 cavalry and 2 hoplites
Delphi : 1 flag, 1 hoplite
Sardis : 1 hoplite
Odessus : 1 flag
Istropolis : 1 flag
Nicopolis : 1 flag
Production/PUs Summary :
Carthage : 66 / 74
RomanRepublic : 63 / 69
GreekCityStates : 37 / 49
Macedonia : 39 / 48
Egypt : 46 / 47
Seleucid : 59 / 82
Parthia : 51 / 54
Numidia : 25 / 25
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.737
Median : 3.500
Variance : 0.811
Standard Deviation : 0.900
Total rolls : 38
Macedonia Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.783
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23
Neutral Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.923
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
RomanRepublic Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Sorry again for delay. Friend’s wedding week; it’s been crazy.