Odonis (Axis) vs Boldfresh (Allies +11), G40L No Tech

  • '20 '19 '18 '15 '13

    Scramble in SZ 92?

  • '12

    scramble both ftrs

  • '20 '19 '18 '15 '13

    Sorry, bit of an issue here. I originally scrambled your FTRs but didn’t realize they had scrambled into SZ91, not 92. I then tried to edit them into SZ92 and started combat. On my initial roll I got 4 hits (CV x 2, DD, 1 FTR) leaving one FTR remaining (or the 2nd hit on your CV which I imagine you don’t want instead). I recived 1 hit in the return fire and lost a TAC.

    Unfortunately, your FTRs never had a return fire option in that first round. Can I suggest this: let’s roll using the dice roller and edit losses as necessary. If so, then you will have two rolls with your FTRs, then I can roll again with my remaining units against the remaining FTR.

    Make sense?

  • '12

    well, i had wanted to scramble the ftrs to z91 actually…  what a mess.  sorry didn’t notice that you wrote z92.  well, at this point, go ahead and do what you mentioned, that’s fine.

  • '12

    another reason i suggest you run a move in local first. 
    then you will realize all scrambles that are available for
    example.

  • '20 '19 '18 '15 '13

    Ok, notes about using local first.

    Here we go:

    SZ 92

    “aaa 2@4:”

  • '20 '19 '18 '15 '13

    Crap, trying to remember how to do this…

    DiceRolls: 2@4; Total Hits: 12@4: (6, 1)”

  • '20 '19 '18 '15 '13

    Ok, so you hit one, and I will lose a FTR.

    My return fire against your remaining FTR with 2 BMB, 1 TAC, 1 FTR.

    DiceRolls: 1@3 3@4; Total Hits: 21@3: (5)3@4: (6, 3, 1)”

  • '20 '19 '18 '15 '13

    Ok, your return fire with the FTR:

    DiceRolls: 1@4; Total Hits: 01@4: (5)”

  • '12

    didn’t you hit 5 times in round 1?  thought you had cleared the zone in round 1…  either way i guess it doesn’t matter.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone

    Combat - Germans
                British scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
                EDIT: Removing units owned by French from 91 Sea Zone: 1 fighter
                EDIT: Adding units owned by French to 92 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 transport
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    French defend with ; British defend with 1 carrier and 1 destroyer
                    Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier and 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by French from 92 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from Gibraltar: 1 airfield
                EDIT: Removing units owned by Germans from 92 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from 92 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 harbour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter could not land in 92 Sea Zone and was removed
                1 tactical_bomber moved from 92 Sea Zone to Tunisia
                2 bombers moved from 92 Sea Zone to Southern Italy
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun moved from Germany to Poland
                1 aaGun, 6 armour, 3 artilleries and 12 infantry moved from Baltic States to Novgorod
                4 infantry moved from Karelia to Novgorod
                3 armour moved from Germany to Eastern Poland
                1 armour moved from Holland Belgium to Germany
                3 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Holland Belgium to Western Germany
                5 infantry moved from Greece to Bulgaria
                5 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                3 tactical_bombers moved from Alexandria to Egypt

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Tunisia: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 infantry and 1 mech_infantry placed in Romania
                4 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • '20 '19 '18 '15 '13

    Ok, should be good. Had to edit my FTR to Tunisia due to a bug.

    Sorry again  :roll:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Bessarabia to Romania
                3 armour and 1 artillery moved from Bessarabia to Romania
                1 bomber moved from Russia to Romania
                2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                3 armour, 2 artilleries and 16 infantry moved from Belarus to Eastern Poland
                2 armour moved from Ukraine to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 5 armour, 2 artilleries and 16 infantry
                    Germans defend with 1 aaGun, 3 armour, 2 artilleries and 4 infantry
                        Russians roll dice for 5 armour, 2 artilleries and 16 infantry in Eastern Poland, round 1 :  5/23 hits
                        Germans roll dice for 1 aaGun, 3 armour, 2 artilleries and 4 infantry in Eastern Poland, round 1 :  3/9 hits
                        3 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 5 armour, 2 artilleries and 13 infantry in Eastern Poland, round 2 :  7/20 hits
                        Germans roll dice for 3 armour and 2 artilleries in Eastern Poland, round 2 :  3/5 hits
                        3 infantry owned by the Russians , 3 armour owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 5 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 aaGun, 3 armour, 2 artilleries and 4 infantry
                    Casualties for Russians: 6 infantry
                Battle in Romania
                    Russians attack with 3 armour, 1 artillery, 1 bomber and 7 infantry
                    Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry; Italians defend with 1 armour and 1 infantry
                        Russians roll dice for 3 armour, 1 artillery, 1 bomber and 7 infantry in Romania, round 1 :  3/12 hits
                        Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Romania, round 1 :  2/5 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Romania
                        Russians roll dice for 3 armour, 1 artillery, 1 bomber and 5 infantry in Romania, round 2 :  3/10 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 3 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to Western Ukraine
                1 bomber moved from Romania to Western Ukraine
                4 aaGuns moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Romania
                2 armour and 1 mech_infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 18 infantry
        Romania : 1 flag, 5 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
        Baltic States : 1 infantry
        Eastern Poland : 4 aaGuns, 5 armour, 2 artilleries and 10 infantry
        Russia : 1 airfield, 1 factory_major and 13 infantry
        Ukraine : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Western Ukraine : 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 37 / 45
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 28 / 31
        UK_Pacific : 21 / 21
        Italians : 27 / 32
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 15 times
                3 was rolled 12 times
                4 was rolled 21 times
                5 was rolled 16 times
                6 was rolled 11 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 91

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    Russians Combat
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 14 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.391
            Median : 4.000
            Variance : 0.338
            Standard Deviation : 0.582
            Total rolls : 69

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 bombers moved from Kwangsi to India
                3 fighters moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 battleships, 2 cruisers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 armour moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kweichow
                3 fighters moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 bombers moved from Kwangsi to India
                3 fighters moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 battleships, 2 cruisers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 armour moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kweichow
                3 fighters moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 44 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 2 armour
                    British defend with 1 harbour and 2 infantry
                    UK_Pacific win, taking Borneo from UK_Pacific with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 armour
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 6 fighters, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 2 submarines and 2 transports
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 carriers
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers could not land in 35 Sea Zone and were removed
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from India to Yunnan
                2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Szechwan to Yunnan
                2 artilleries and 3 infantry moved from Hunan to Yunnan
                5 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                6 fighters moved from Kweichow to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Kiangsu
                2 fighters and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

  • '20 '19 '18 '15 '13

    Had to edit the Carriers into SZ 35 as a bug stopped them from being able to move

  • '12

    you removed the AB and NB from gibraltar!!  :lol:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 airfield and 1 harbour
                EDIT: Turning off Edit Mode
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Southeast Mexico to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Southeast Mexico
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from 91 Sea Zone to British Guiana
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Midway : 1 airfield
        45 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
        26 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        10 Sea Zone : 2 carriers and 1 transport
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
        Southeast Mexico : 1 fighter
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 bomber
        108 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport
        101 Sea Zone : 1 submarine and 1 transport
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 37 / 45
        Japanese : 49 / 49
        Americans : 50 / 70
        Chinese : 2 / 6
        British : 28 / 31
        UK_Pacific : 12 / 21
        Italians : 27 / 32
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 37 / 45
        Japanese : 47 / 49
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 28 / 31
        UK_Pacific : 12 / 21
        Italians : 27 / 32
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 40

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

  • '12

    can’t finish UK - it will come later.

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