I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
topic setup
Test summary from TripleA, engine version: 1.6.1.4, time: 18:38:16
The bug prevented me from posting the turn, I will post summary manually and mail you the first turn/
Round :1
Purchase Units - Saruman
Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs;
Combat Move - Saruman
2 orcss, 4 raiderss, 5 urukhais and 1 wizard moved from Isengard to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 2 orcss, 4 raiderss, 5 urukhais and 1 wizard
Elves defend with 8 entss
5 urukhais and 1 wizard retreated to Isengard
Elves win with 1 ents remaining. Battle score for attacker is -22
Casualties for Saruman: 2 orcss and 4 raiderss
Casualties for Elves: 7 entss
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 siegeTower placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Freefolk
Freefolk buy 2 archerss, 2 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 lightCavalry moved from Breelands to Minhiriath
2 hobbitss moved from Shire to Minhiriath
1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
Combat - Freefolk
Battle in Minhiriath
Freefolk attack with 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry in Minhiriath, round 1 : 1/1 hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Minhiriath
Freefolk win, taking Minhiriath from Neutral with 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
2 archerss and 3 spearInfantrys moved from Bree to S. Downs
1 archers moved from Breelands to S. Downs
1 archers and 2 spearInfantrys moved from Fornost to Breelands
2 hobbitss moved from Hobbiton to Shire
Place Units - Freefolk
1 archers and 2 hobbitss placed in Bree
1 archers and 1 lightCavalry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 15 PUs; end with 15 PUs total
Territory Summary for Freefolk :
Minhiriath : 1 flag, 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry
Fornost : 1 castle
Breelands : 1 archers and 2 spearInfantrys
Bree : 1 archers, 1 castle, 2 fortificationss and 2 hobbitss
S. Downs : 3 archerss and 3 spearInfantrys
Shire : 2 hobbitss
Hobbiton : 1 archers, 1 castle and 1 lightCavalry
Production/PUs Summary :
Saruman : 10 / 10
Freefolk : 15 / 15
Mordor : 20 / 20
Rohan : 18 / 18
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 33 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Freefolk Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Mordor
Mordor buy 3 orcss and 1 siegeTower; Remaining resources: 7 PUs;
Combat Move - Mordor
3 trollss moved from Minas Morgul to Dagorlad
Mordor take N. Ithilien from Gondor
Mordor take Dagorlad from Neutral
2 orcss moved from Udun to Dagorlad
1 orcs moved from Minas Morgul to N. Ithilien
7 orcss and 6 siegeTowers moved from Minas Morgul to S. Ithilien
Mordor take S. Ithilien from Gondor
6 orcss moved from Gorgoroth to Minas Morgul
3 nazguls moved from Barad Dur to S. Rhun
3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
Combat - Mordor
Battle in S. Mirkwood
Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
Elves defend with 2 entss and 2 hunterss
Mordor win, taking S. Mirkwood from Elves with 1 siegeTower and 2 trollss remaining. Battle score for attacker is -1
Casualties for Mordor: 3 orcss
Casualties for Elves: 2 entss and 2 hunterss
Non Combat Move - Mordor
Place Units - Mordor
3 orcss and 1 siegeTower placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 23 PUs; end with 30 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 heavyCavalry and 4 spearInfantrys moved from Eastfold to Westfold
2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold
1 spearInfantry moved from Helms Deep to Westfold
Non Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total
Territory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 2 spearInfantrys and 1 tower
Westfold : 3 heavyCavalrys, 8 lightCavalrys and 6 spearInfantrys
Eastfold : 1 castle, 4 fortificationss and 4 spearInfantrys
Production/PUs Summary :
Saruman : 10 / 10
Freefolk : 15 / 15
Mordor : 23 / 30
Rohan : 18 / 18
Goblins : 12 / 12
Elves : 21 / 22
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Goblins
Goblins buy 3 shooterss and 3 stabberss; Remaining resources: 0 PUs;
Combat Move - Goblins
3 wargss moved from Dol Goldur to W. Mirkwood
1 bats moved from N. Caves to W. Mirkwood
1 bats moved from Moria to Fangorn
2 wargss moved from Isengard to Fangorn
1 stabbers moved from N. Caves to Anduin West Bank
Goblins take Anduin West Bank from Neutral
2 shooterss and 2 stabberss moved from N. Caves to Drimrill Dale
Goblins take Drimrill Dale from Neutral
3 shooterss and 4 stabberss moved from S. Caves to Celebran
Goblins take Celebran from Neutral
1 wargs moved from Dol Goldur to Gladden
Goblins take Gladden from Neutral
Combat - Goblins
Battle in W. Mirkwood
Goblins attack with 1 bats and 3 wargss
Elves defend with 1 eagles and 1 ents
Goblins win, taking W. Mirkwood from Elves with 1 bats and 3 wargss remaining. Battle score for attacker is 6
Casualties for Elves: 1 eagles and 1 ents
Battle in Fangorn
Goblins attack with 1 bats and 2 wargss
Elves defend with 1 ents
Goblins win, taking Fangorn from Elves with 1 bats and 2 wargss remaining. Battle score for attacker is 0
Casualties for Elves: 1 ents
Non Combat Move - Goblins
1 trolls moved from Moria to Drimrill Dale
1 trolls moved from Moria to Celebran
2 wargss moved from Isengard to Celebran
2 wargss moved from N. Caves to Drimrill Dale
2 wargss moved from Moria to Drimrill Dale
1 wargs moved from S. Caves to Celebran
1 bats moved from Fangorn to Moria
3 shooterss moved from Moria to Drimrill Dale
2 shooterss moved from Moria to Celebran
3 stabberss moved from Moria to Drimrill Dale
1 stabbers moved from Moria to Celebran
1 stabbers moved from Moria to Drimrill Dale
3 stabberss moved from Moria to Celebran
1 wargs moved from Celebran to Drimrill Dale
1 bats moved from W. Mirkwood to S. Mirkwood
Place Units - Goblins
1 shooters and 1 stabbers placed in N. Caves
2 shooterss and 2 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Elves
Elves buy 1 hobbits and 4 towers; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
Elves take Eregion from Neutral
1 eagles and 1 ents moved from E. Mirkwood to W. Mirkwood
1 ents and 2 hunterss moved from N. Mirkwood to W. Mirkwood
2 eagless moved from Lorien to W. Mirkwood
1 hunters moved from High Mirkwood to W. Mirkwood
1 ents moved from High Mirkwood to Withered Heath
Elves take Withered Heath from Neutral
Combat - Elves
Battle in W. Mirkwood
Elves attack with 3 eagless, 2 entss and 3 hunterss
Goblins defend with 3 wargss
Elves roll dice for 3 eagless, 2 entss and 3 hunterss in W. Mirkwood, round 1 : 3/0 hits
Goblins roll dice for 3 wargss in W. Mirkwood, round 1 : 0/1 hits
3 wargss owned by the Goblins lost in W. Mirkwood
Elves win, taking W. Mirkwood from Goblins with 3 eagless, 2 entss and 3 hunterss remaining. Battle score for attacker is 15
Casualties for Goblins: 3 wargss
Non Combat Move - Elves
3 eagless moved from W. Mirkwood to Lorien
5 hunterss and 2 wizards moved from High Mirkwood to Iron Hills
Place Units - Elves
4 towers placed in Lorien
1 hobbits placed in High Mirkwood
Turn Complete - Elves
Elves collect 20 PUs; end with 20 PUs total
Territory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 1 hobbits and 1 tower
W. Mirkwood : 2 entss and 3 hunterss
Lorien : 1 castle, 3 eagless, 6 hunterss, 7 towers and 2 wizards
Withered Heath : 1 flag, 1 ents
Eregion : 1 flag, 1 hobbits, 6 hunterss and 2 wizards
Iron Hills : 5 hunterss and 2 wizards
Production/PUs Summary :
Saruman : 10 / 10
Freefolk : 15 / 15
Mordor : 23 / 30
Rohan : 18 / 18
Goblins : 18 / 19
Elves : 20 / 20
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
Dice Statistics:
Total
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Goblins Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
1 galleon moved from Harnen to Umbar Peninsula Coast
2 spearInfantrys moved from N. Haradwaith to Debatable Land
Haradrim take Debatable Land from Neutral
2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
4 corsairss moved from Minas Morgul to S. Ithilien
2 oliphants moved from S. Ithilien to E. Osg.
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar Peninsula
2 spearInfantrys moved from Umbar to Umbar Peninsula
Combat - Haradrim
Battle in E. Osg.
Haradrim attack with 2 oliphants
Gondor defend with 1 castle, 2 heavyCavalrys and 3 spearInfantrys
Units damaged: 2 oliphants owned by the Haradrim
2 oliphants retreated to S. Ithilien
Gondor win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Haradrim
1 oliphant moved from Umbar to S. Ithilien
1 oliphant moved from N. Haradwaith to S. Ithilien
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total
2 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
1 galleon moved from Harnen to Umbar Peninsula Coast
2 spearInfantrys moved from N. Haradwaith to Debatable Land
Haradrim take Debatable Land from Neutral
2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
4 corsairss moved from Minas Morgul to S. Ithilien
2 oliphants moved from S. Ithilien to E. Osg.
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar Peninsula
2 spearInfantrys moved from Umbar to Umbar Peninsula
Combat - Haradrim
Battle in E. Osg.
Haradrim attack with 2 oliphants
Gondor defend with 1 castle, 2 heavyCavalrys and 3 spearInfantrys
Units damaged: 2 oliphants owned by the Haradrim
2 oliphants retreated to S. Ithilien
Gondor win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Haradrim
1 oliphant moved from Umbar to S. Ithilien
1 oliphant moved from N. Haradwaith to S. Ithilien
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total
2 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Gondor
Gondor buy 2 rafts, 7 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;
Combat Move - Gondor
3 spearInfantrys moved from Andrast to Druwaith Laur
1 heavyCavalry moved from Anfalas to Druwaith Laur
Combat - Gondor
Battle in Druwaith Laur
Gondor attack with 1 heavyCavalry and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Gondor roll dice for 1 heavyCavalry and 3 spearInfantrys in Druwaith Laur, round 1 : 1/0 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Druwaith Laur
Gondor win, taking Druwaith Laur from Neutral with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Gondor
3 spearInfantrys moved from Anfalas to Pinnath Gelin
10 undeads moved from Paths of the Dead to Lamedon
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Lossarnach
2 heavyCavalrys moved from Anfalas to Lebennin
1 spearInfantry moved from S. Gondor to S. Gondor Coast
1 spearInfantry moved from Tolfolas to S. Gondor Coast
1 spearInfantry moved from Belfalas to Lebennin
2 caravels and 2 spearInfantrys moved from S. Gondor Coast to Gilrain
2 spearInfantrys moved from Gilrain to Lebennin
1 towerGuard moved from Andrast to Lefnui
1 galleon and 1 towerGuard moved from Lefnui to Gilrain
1 towerGuard moved from Gilrain to Lebennin
2 galleons moved from S. Gondor Coast to Morthond
1 galleon moved from Lefnui to Morthond
2 heavyCavalrys moved from E. Osg. to Lossarnach
2 spearInfantrys and 2 trebuches moved from W. Osg. to Lossarnach
1 galleon moved from Gilrain to Anduin Mouth
1 spearInfantry moved from E. Osg. to W. Osg.
1 spearInfantry moved from E. Osg. to Anduin Mouth
1 galleon and 1 spearInfantry moved from Anduin Mouth to Gilrain
1 spearInfantry moved from Gilrain to Lebennin
3 heavyCavalrys moved from Minas Tirith to Lossarnach
Place Units - Gondor
1 raft placed in Andrast Coast
1 raft placed in Anduin Mouth
7 spearInfantrys and 2 trebuches placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total
Territory Summary for Gondor :
E. Osg. : 1 castle
W. Osg. : 1 castle and 1 spearInfantry
Minas Tirith : 1 castle, 7 fortificationss, 7 spearInfantrys, 4 towers and 2 trebuches
Lossarnach : 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches
Lebennin : 2 heavyCavalrys, 4 spearInfantrys and 1 towerGuard
Lamedon : 10 undeads
Anfalas : 1 castle and 3 fortificationss
Andrast : 1 castle and 4 fortificationss
Pinnath Gelin : 3 spearInfantrys
Druwaith Laur : 1 flag, 1 heavyCavalry and 3 spearInfantrys
Anduin Mouth : 1 raft
Gilrain : 2 caravels and 3 galleons
Morthond : 5 galleons
Andrast Coast : 1 raft
Production/PUs Summary :
Saruman : 10 / 10
Freefolk : 15 / 15
Mordor : 23 / 30
Rohan : 18 / 18
Goblins : 18 / 19
Elves : 20 / 20
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16
Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
1 warChariot moved from Udun to S. Brown Lands
Rhun take S. Brown Lands from Neutral
1 warChariot moved from Udun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 chariotArchers moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 chariotArchers and 2 spearInfantrys moved from Rhun to S. Dale
4 spearInfantrys and 2 warChariots moved from N. Rhun to N. Dale
Combat - Rhun
Battle in S. Dale
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Dale defend with 1 archers
Rhun win, taking S. Dale from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in N. Dale
Rhun attack with 4 spearInfantrys and 2 warChariots
Dale defend with 1 heavyCavalry and 2 spearInfantrys
3 spearInfantrys and 2 warChariots retreated to N. Rhun
Dale win with 1 heavyCavalry remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 2 spearInfantrys
Non Combat Move - Rhun
1 chariotArchers and 1 warWagon moved from Rhun to N. Rhun
3 chariotArcherss moved from S. Rhun to E. Rhovanion
Place Units - Rhun
4 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
Non Combat Move - Dale
Place Units - Dale
1 archers and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total
Territory Summary for Dale :
N. Dale : 3 archerss, 1 heavyCavalry and 3 spearInfantrys
Lake Town : 1 archers, 1 castle, 4 fortificationss and 2 spearInfantrys
Production/PUs Summary :
Saruman : 10 / 10
Freefolk : 15 / 15
Mordor : 23 / 30
Rohan : 18 / 18
Goblins : 18 / 19
Elves : 20 / 20
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 17 / 17
Dale : 7 / 7
Khand : 10 / 10
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 3 warWolvess; Remaining resources: 1 PUs;
Combat Move - Khand
3 raiderss moved from S. Khand to Khand
2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien
2 raiderCavalrys moved from S. Ithilien to N. Ithilien
Non Combat Move - Khand
Place Units - Khand
3 warWolvess placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 11 PUs total
What? You spurn my generous offer of a free factory in Osgiliath? And S. Gondor was free, too. Tricksy!
Sigh. Perhaps I will make a more generous offer later.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
3 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. Dale
6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs total
Territory Summary for Dwarves :
N. Dale : 9 axeInfantrys, 2 berzerkerss, 2 cannons and 2 phalanxs
Lonely Mtn. : 1 castle and 6 fortificationss
Iron Hills : 4 axeInfantrys, 1 castle and 4 fortificationss
Production/PUs Summary :
Saruman : 10 / 10
Freefolk : 15 / 15
Mordor : 23 / 30
Rohan : 18 / 18
Goblins : 18 / 19
Elves : 20 / 20
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 17 / 17
Dale : 7 / 7
Khand : 10 / 11
Dwarves : 16 / 16
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs;
Combat Move - Saruman
1 urukhai moved from Isengard to Wold
Saruman take Wold from Rohan
4 urukhais moved from Dol Goldur to N. Brown Lands
Saruman take N. Brown Lands from Neutral
Combat - Saruman
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 siegeTower placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 3 archerss, 1 hobbits and 1 lightCavalry; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers and 2 spearInfantrys moved from Breelands to E. Arnor
1 lightCavalry moved from Hobbiton to E. Arnor
3 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
1 hobbits moved from Minhiriath to Cardolan
1 archers, 1 hobbits and 1 spearInfantry moved from Minhiriath to N. Enedwaith
Freefolk take N. Enedwaith from Neutral
Combat - Freefolk
Battle in Cardolan
Freefolk attack with 3 archerss, 1 hobbits and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 3 archerss, 1 hobbits and 3 spearInfantrys in Cardolan, round 1 : 1/1 hits
Neutral roll dice for 1 spearInfantry in Cardolan, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Cardolan
Freefolk win, taking Cardolan from Neutral with 3 archerss, 1 hobbits and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in E. Arnor
Freefolk attack with 1 archers, 1 lightCavalry and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in E. Arnor, round 1 : 1/0 hits
Neutral roll dice for 1 spearInfantry in E. Arnor, round 1 : 1/1 hits
1 spearInfantry owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in E. Arnor
Freefolk win, taking E. Arnor from Neutral with 1 archers, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 spearInfantry
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
1 lightCavalry moved from Minhiriath to Eregion
2 hobbitss moved from Shire to Minhiriath
1 archers moved from Hobbiton to Shire
1 archers and 2 hobbitss moved from Bree to S. Downs
Place Units - Freefolk
3 archerss placed in Bree
1 hobbits and 1 lightCavalry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 18 PUs; end with 18 PUs total
Territory Summary for Freefolk :
N. Enedwaith : 1 flag, 1 archers, 1 hobbits and 1 spearInfantry
Eregion : 1 lightCavalry
Minhiriath : 1 flag, 2 hobbitss
Cardolan : 1 flag, 3 archerss, 1 hobbits and 3 spearInfantrys
E. Arnor : 1 flag, 1 archers, 1 lightCavalry and 1 spearInfantry
Fornost : 1 castle
Bree : 3 archerss, 1 castle and 2 fortificationss
S. Downs : 1 archers and 2 hobbitss
Shire : 1 archers
Hobbiton : 1 castle, 1 hobbits and 1 lightCavalry
Production/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 23 / 30
Rohan : 18 / 18
Goblins : 18 / 19
Elves : 20 / 20
Haradrim : 18 / 18
Gondor : 32 / 32
Rhun : 17 / 17
Dale : 7 / 7
Khand : 10 / 11
Dwarves : 16 / 16
Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Freefolk Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 5 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
2 trollss moved from S. Mirkwood to S. Brown Lands
1 trolls moved from Dagorlad to E. Emnet
Mordor take E. Emnet from Rohan
2 trollss moved from Dagorlad to S. Brown Lands
3 nazguls moved from S. Rhun to S. Brown Lands
6 orcss moved from Minas Morgul to N. Ithilien
2 orcss moved from Dagorlad to N. Ithilien
1 orcs moved from Dol Goldur to S. Mirkwood
1 siegeTower moved from S. Mirkwood to Gladden
1 orcs moved from N. Ithilien to Anorien
Mordor take Anorien from Gondor
1 orcs moved from S. Ithilien to E. Osg.
Mordor take E. Osg. from Gondor
6 orcss and 6 siegeTowers moved from S. Ithilien to N. Ithilien
Combat - Mordor
Non Combat Move - Mordor
Place Units - Mordor
5 trollss placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 30 PUs; end with 30 PUs total