@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsCpt Walker (Axis) v. Mallery (Allies) 42.2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :3
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 4 PUs;Combat Move - British
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
1 armour moved from India to Caucasus
1 artillery moved from Persia to Caucasus
3 fighters moved from West Russia to Caucasus
1 bomber moved from West Russia to CaucasusCombat - British
Battle in Morocco
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Morocco, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Morocco, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 armour, 1 artillery, 1 bomber and 3 fighters
Germans defend with 2 artilleries, 1 factory and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Caucasus, round 1 : 2/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 1 : 1/3 hits
1 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 3/5 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Germans lost in Caucasus
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - British
3 fighters moved from Caucasus to India
1 bomber moved from Caucasus to India
1 fighter moved from Buryatia S.S.R. to West Russia
2 fighters moved from United Kingdom to 11 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 52 Sea Zone to 56 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 31 PUs totalTerritory Summary for British :
11 Sea Zone : 2 fighters
13 Sea Zone : 1 transport
56 Sea Zone : 1 cruiser, 1 submarine and 1 transport
India : 1 aaGun, 4 artilleries, 1 bomber, 1 factory, 4 fighters and 5 infantry
Morocco : 1 flag, 1 armour
New Zealand : 1 infantry
Solomon Islands : 1 flag
Union of South Africa : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 1 fighter
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 19 / 24
Germans : 49 / 50
British : 27 / 31
Japanese : 34 / 34
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship and 1 transport moved from 36 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Szechwan to Sinkiang
1 fighter moved from French Indo-China Thailand to Sinkiang
1 artillery and 2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Kiangsu to Sinkiang
1 fighter moved from Kiangsu to Kazakh S.S.R.
2 infantry moved from East Indies to 37 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Western Australia
2 fighters moved from 37 Sea Zone to Western Australia
1 bomber moved from Japan to SinkiangCombat - Japanese
Battle in Sinkiang
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Australia
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Western Australia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Western Australia to 37 Sea Zone
1 armour moved from Burma to Szechwan
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Manchuria to Anhwei
1 fighter moved from Kazakh S.S.R. to Szechwan
2 fighters moved from Sinkiang to Szechwan
1 bomber moved from Sinkiang to Szechwan
1 submarine moved from 51 Sea Zone to 47 Sea Zone
1 submarine moved from 60 Sea Zone to 50 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in East Indies
Japanese undo move 1.
2 destroyers placed in 37 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery placed in Japan
Japanese undo move 2.
1 destroyer placed in 37 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
37 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
46 Sea Zone : 1 battleship and 1 transport
47 Sea Zone : 1 submarine
50 Sea Zone : 1 submarine
60 Sea Zone : 1 submarine
62 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Anhwei : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Szechwan : 1 flag, 1 armour, 1 bomber and 3 fighters
Wake Island : 1 infantry
Western Australia : 1 flag, 2 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 16 / 24
Germans : 49 / 50
British : 26 / 31
Japanese : 39 / 39
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 2 Sea Zone
1 bomber moved from United Kingdom to 2 Sea Zone
2 fighters moved from 11 Sea Zone to 2 Sea Zone
1 fighter moved from India to West RussiaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 2 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans lost in 2 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 11 Sea Zone to 13 Sea Zone
2 fighters moved from 2 Sea Zone to 13 Sea Zone
1 bomber moved from 2 Sea Zone to United Kingdom
3 infantry moved from Central United States to 11 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 13 Sea Zone to Morocco
1 battleship moved from 56 Sea Zone to 19 Sea Zone
1 fighter moved from Central United States to MoroccoPlace Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 destroyer
11 Sea Zone : 1 destroyer and 2 transports
13 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
19 Sea Zone : 1 battleship
Alaska : 1 infantry
Central United States : 1 aaGun
Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco : 1 armour, 1 artillery, 1 fighter and 6 infantry
United Kingdom : 1 bomber
West Russia : 1 fighter
Western United States : 1 factoryProduction/PUs Summary :
Russians : 16 / 24
Germans : 49 / 50
British : 26 / 31
Japanese : 39 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 armour, 8 artilleries, 2 fighters and 10 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 8 artilleries, 2 fighters and 10 infantry
Germans defend with 8 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Russians roll dice for 1 armour, 8 artilleries, 2 fighters and 10 infantry in Karelia S.S.R., round 1 : 9/21 hits
Germans roll dice for 8 armour, 1 artillery, 1 fighter and 4 infantry in Karelia S.S.R., round 1 : 6/14 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans , 4 armour owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
4 infantry owned by the Russians , 1 armour owned by the Russians and 8 artilleries owned by the Russians retreated to West Russia
Germans win with 4 armour and 1 fighter remaining. Battle score for attacker is 22
Casualties for Germans: 4 armour, 1 artillery and 4 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to RussiaPlace Units - Russians
3 artilleries and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 5 infantry
Novosibirsk : 1 infantry
Russia : 5 artilleries, 1 factory, 2 fighters and 9 infantry
West Russia : 1 flag, 2 aaGuns, 1 armour, 8 artilleries and 4 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 45 / 50
British : 26 / 31
Japanese : 39 / 39
Americans : 38 / 38 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :4
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Ukraine S.S.R. to Caucasus
3 armour moved from Poland to Caucasus
2 bombers moved from Germany to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 armour moved from Italian East Africa to Belgian Congo
Germans take Rhodesia from British
Germans take Belgian Congo from British
2 infantry moved from Trans-Jordan to Persia
Germans take Persia from British -
I’m going to bomb Russia…are you going to send up any fighters?
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Refresh me on 42.2 rules as setup…
I think attackers attack at 1 (including bombers) and defense at 2, then AA’s get a shot at bombers, right? -
Rulebook says attacking bombers and escorts fire at 1 and “surviving” defending fighters fire at 2. So if any of my air units get a hit in the air battle , the defender is “immediately removed as a casualty.” My understanding of that is any defenders that may get hit won’t get to fire in the defenders combat sequence.
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AA’s get a shot at bombers after any air combat is done.
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@captain:
AA’s get a shot at bombers after any air combat is done.
I knew the AAs, but couldn’t remember who got the 1s, who got the 2s….the remove before defending roll seems out there to me, so with out my rulebook, I sent a board message out. When I get home, I’ll look at it, but will also see what they have to say.
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Let’s get a ruling on that. It seems pretty risky to me that defending fighters that get hit by attacking air units won’t get to fire back.
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Sounds like it’s immediate…let me think…I need to see the map.
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I’m going to let the IB AAs do their job…no defense for me.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :4
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Ukraine S.S.R. to Caucasus
3 armour moved from Poland to Caucasus
2 bombers moved from Germany to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 armour moved from Italian East Africa to Belgian Congo
Germans take Rhodesia from British
Germans take Belgian Congo from British
2 infantry moved from Trans-Jordan to Persia
Germans take Persia from BritishCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Russia
Battle in Caucasus
Germans attack with 3 armour and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber and 1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
2 artilleries moved from Poland to Germany
1 artillery moved from Trans-Jordan to Egypt
1 battleship and 1 transport moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 infantry moved from Germany to France
1 infantry moved from Germany to Italy
1 fighter moved from Germany to 15 Sea Zone
1 fighter moved from France to 15 Sea Zone
1 armour moved from Germany to ItalyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 15 Sea Zone
1 submarine placed in 5 Sea Zone
2 infantry placed in Karelia S.S.R.
1 fighter placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 armour
Belorussia : 1 infantry
Caucasus : 1 flag, 3 armour and 1 factory
Egypt : 1 flag, 1 artillery
France : 1 aaGun, 2 fighters and 4 infantry
Germany : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 fighter
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 armour, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 4 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 4 infantry
Libya : 2 infantry
Northwestern Europe : 1 infantry
Norway : 2 infantry
Persia : 1 flag, 2 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 infantry
Vologda : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 14 / 20
Germans : 54 / 54
British : 23 / 31
Japanese : 39 / 39
Americans : 38 / 38 -
Your AA’s did their job!
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Thank goodness for the AAs! Had an error, the game is in your email. Tried to do damage to France…hope it is enough to soften the blow for U-S-A!
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I got a bug error message too…sending to your email.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 6 infantry moved from Morocco to 13 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 13 Sea Zone to 8 Sea Zone
2 carriers and 2 fighters moved from 13 Sea Zone to 8 Sea Zone
1 fighter moved from Morocco to France
2 fighters moved from 13 Sea Zone to France
1 bomber moved from United Kingdom to France
1 armour, 1 artillery and 6 infantry moved from 8 Sea Zone to France
1 cruiser and 1 destroyer moved from 13 Sea Zone to 8 Sea Zone
1 fighter moved from West Russia to Ukraine S.S.R.
1 battleship moved from 19 Sea Zone to 11 Sea Zone
1 destroyer moved from 2 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Ukraine S.S.R.
Americans attack with 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 fighter in Ukraine S.S.R., round 1 : 1/1 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 6 infantry
Germans defend with 2 fighters and 2 infantry
Americans roll dice for 1 cruiser in France, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 6 infantry in France, round 1 : 4/12 hits
Germans roll dice for 2 fighters and 2 infantry in France, round 1 : 1/4 hits
2 infantry owned by the Germans , 1 infantry owned by the Americans and 2 fighters owned by the Germans lost in France
Americans win, taking France from Germans with 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from France to 8 Sea Zone
1 fighter moved from France to United Kingdom
2 artilleries moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 aaGun moved from Eastern United States to Eastern Canada
1 aaGun moved from Central United States to Eastern Canada
1 infantry moved from Eastern United States to 11 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Ukraine S.S.R. to RussiaPlace Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs totalTerritory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
10 Sea Zone : 2 artilleries, 1 destroyer, 2 infantry and 2 transports
11 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
Alaska : 1 infantry
Eastern Canada : 2 aaGuns and 3 infantry
Eastern United States : 3 artilleries, 1 factory and 4 infantry
France : 1 flag, 1 armour, 1 artillery and 5 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Russia : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Western United States : 1 factoryProduction/PUs Summary :
Russians : 12 / 20
Germans : 47 / 54
British : 23 / 25
Japanese : 42 / 42
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 17 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from West Russia to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
4 artilleries moved from West Russia to Caucasus
4 artilleries, 2 fighters and 9 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Kazakh S.S.R.
5 infantry moved from Evenki National Okrug to Vologda
1 infantry moved from West Russia to Archangel
1 artillery moved from West Russia to Archangel
2 artilleries moved from West Russia to Caucasus
1 infantry moved from West Russia to Archangel
1 artillery moved from West Russia to Caucasus
1 infantry moved from West Russia to Ukraine S.S.R.
1 submarine moved from 13 Sea Zone to 8 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Vologda, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 11 artilleries, 2 fighters and 9 infantry
Japanese defend with 1 armour, 1 artillery, 3 fighters and 1 infantry; Germans defend with 1 factory
Russians roll dice for 11 artilleries, 2 fighters and 9 infantry in Caucasus, round 1 : 6/22 hits
Germans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Caucasus, round 1 : 2/6 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Germans with 11 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 37
Casualties for Japanese: 1 armour, 1 artillery, 3 fighters and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
2 aaGuns moved from West Russia to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 submarine
Archangel : 1 artillery and 2 infantry
Bulgaria Romania : 1 flag, 1 armour
Caucasus : 11 artilleries, 1 factory and 7 infantry
Russia : 2 aaGuns, 1 artillery, 1 factory, 2 fighters and 4 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Vologda : 5 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 24
Germans : 36 / 54
British : 23 / 25
Japanese : 42 / 42
Americans : 44 / 44 -
Looks like we’re in for an interesting game!





