made a small adjustment, plz use latest
G4013L Karl7(Axis) v. Gamerman (Allies)
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Rambo is alive, he’s Chinese, and he’s currently in Hunan.
All he probably wanted was some food…
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UK1 with 28, buy 2 INF, 2 FTR (save 2)
India1 with 12, buy MECH, TP (save 1)Combat moves -
Z95 - CA (Z91) via Z93
Z95 - TAC (Z98) FTR (Mal) FTR (Gib) FTR, BMB (UK)
Z96 - DD, CA (Z98)
Eth - INF (Sud) MECH (Egy) CA (Z39) INF, ART (Alx) 2 INF (Ind)Well, I can’t be accused of being chicken, I don’t think…
Need scramble orders for Z95
Also need submarine submerge decision for Z95It’s bully Italy day!
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scramble all into 95
sub will be taken as hit from cruiser if it hits
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Eth
Rolls: 4@1 2@2 1@3; Total Hits: 24@1: (2, 4, 4, 2)2@2: (1, 5)1@3: (2)
Rolls: 3@2; Total Hits: 23@2: (3, 1, 2) -
Eth2
Rolls: 2@1 2@2; Total Hits: 32@1: (1, 1)2@2: (1, 5)
Rolls: 1@2; Total Hits: 01@2: (4) -
Z96
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (2) -
Uh oh.
Z96
Rolls: 6@3; Total Hits: 36@3: (2, 2, 6, 2, 6, 5)
Rolls: 6@2; Total Hits: 36@2: (5, 4, 1, 3, 1, 1)
Z95 sub
Rolls: 1@1; Total Hits: 01@1: (4) -
WHEW!
Z95 attack
Rolls: 1@3 3@3 2@4; Total Hits: 61@3: (2)3@3: (1, 1, 2)2@4: (1, 2)
defense
Rolls: 1@2 1@3 3@4; Total Hits: 11@2: (3)1@3: (4)3@4: (1, 5, 6) -
Holy crap! That was perfect! I don’t have to move the carrier there because you hit once…
OUCH!
Sorry man, you just got diced -
Second time.
hm, maybe I should just resign.
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Maybe you should - that was brutal…
Nah, it’s too early to do that - you could get me back.Sorry to leave you in the lurch, but I gotta go. Will finish UK turn tonight.
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dice like that just suck the fun out of the game… it becomes a test of luck – no skill needed.
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oh but I will not resign.
If this were not a league game I would. But I don’t want to give such an easy all luck win and don’t want myself to look like some ninny who cant take my lumps
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dice like that just suck the fun out of the game… it becomes a test of luck – no skill needed.
I know it sucks to be on the wrong end of that.
Isn’t one of the appeals of G40 that you can endure some dicings because there are so many more fronts and things going on? Again, I’m maybe just showing my inexperience - maybe this is too devastating to overcome…
Well, finishing up thenZ95 clwlo FTR :-o
NCM -
Z106 - TP (Z109)
Z118 - CA, dBB (Z111)
Z119 - DD (Z106)
Z110 - DD (Z109)
Que - INF, ART (Ont)
Sco - 2 INF, AA, FTR (UK)
UK - INF, ARM (Que)
Z93 - CV (Z98) 2 FTR (Z95)
Egy - INF, ARM (Alx)
Alg - TAC, BMB (Z95)
Epr - INF (Wind)
Shn - 3 INF (Mal)
Bur - 4 INF, ART, 3 AA (Ind)
Ind - FTR (Bur)
Z39 - BB (Z37)
Z79 - DD (Z71)
Rho - 2 INF (SAf)Place 2 INF, 2 FTR (UK)
Place MECH (India)
Place TP (Z39)
Collect 34, 36 on hand
Collect 17, 18 on hand -
oh but I will not resign.
If this were not a league game I would. But I don’t want to give such an easy all luck win and don’t want myself to look like some ninny who cant take my lumps
That’s the spirit. Now you can enjoy a long painful demise :wink:
Seriously, if G40 is so fragile that a dicing in a single battle in the first round is decisive, then there’s something wrong.
Bold? What’s your take? Since you’re not biased by playing in this game. Is G40 susceptible to game-breaking dice in single battles in the first round that a player can’t do anything about, like Italy getting drilled before she gets to spend a single IPC?
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I say if the Axis have good luck round 1, all the better. If the axis have bad luck, it can sink the game r1. In this case, control of the med and Africa will swing to the Allies right from the start. I’d say that put the axis at a great disadvantage R1. If it’s say 55/45 from the start Axis favor, something like this I think kicks it to 40/60 in the Allies favor. Sure, not impossible, but not great.
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Italy now
:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
buy
2mech
save 2cm
iso – inf walks in
greece
2inf from alb
inf from sita, art from nita
bb, cc bombard
bomber from nitasfr
2inf, art from nitacc
greece
A
Rolls: 2@1 2@2 1@3 2@4; Total Hits: 32@1: (5, 4)2@2: (3, 1)1@3: (5)2@4: (3, 2)
D
Rolls: 4@2; Total Hits: 24@2: (1, 3, 4, 1) -
Greece2
A
Rolls: 2@2 1@4; Total Hits: 22@2: (5, 1)1@4: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
boy just don’t get a break do I… no luck… even on the small stuff :roll:
greece twlo 3inf
oh whoops, forgot to post tun
attack with inf, arf, arm and arttun
A
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (5, 5)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
tun twol
sfr
A
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (4, 2)
d
Rolls: 2@2; Total Hits: 12@2: (2, 3)





