TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
If it helps the Allies more than the Axis, why are you so eager to attack Amu on J1?
Oh, I guess I just like that cold weather up there… and the bears
You should have 4 transports in 6, not 3.
You can’t fly from Korea to Kwa - it’s 5 spaces.
I’ll have the transports right on my map - just tell me where to land the plane from Korea
US1 with 52, buy a researcher
Rolling 1:
(2)
Put plane in Man
With 47, buy SS, TP, 2 DD, CV (save 2)
NCM -
Z30 - CV (Z10) FTR (Phi) FTR (Z10)
Z26 - DD, CA, BB (Z10)
Z23 - SS, DD (Z35)
Haw - INF, ART (WUS)
Z10 - TP (Z26)
EUS - BMB (CUS)
CUS - AA (EUS)
WUS - TAC (Z10)
Place TP, DD (Z101)
Place SS, DD, CV (Z10)
Collect 52, 54 on hand
Plane from Korea moved to Man
China1 with 12, buy 4 INF
Combat moves -
Yun - 3 INF (Sze)
Hun - 2 INF (Kwe) FTR (Sze)
Hun
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 3)1@3: (3)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Hun2
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (5)
Hun3
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
Hun4
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (3)
Tigers disengage immediately if defender hits
Yun
Rolls: 3@1; Total Hits: 03@1: (5, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (5)
Yun2
Rolls: 3@1; Total Hits: 03@1: (4, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
Yun3
Rolls: 3@1; Total Hits: 13@1: (2, 1, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
Retreat if defender hits twice
Rambo is alive, he’s Chinese, and he’s currently in Hunan. You’ve been warned.
Sze - FTR (Hun)
She - 2 INF (Sui)
Place 4 INF (Sze)
Collect 16, 16 on hand
India1 with 17, buy a researcher
Rolling 1:
(5)
Rambo is alive, he’s Chinese, and he’s currently in Hunan.
All he probably wanted was some food…
UK1 with 28, buy 2 INF, 2 FTR (save 2)
India1 with 12, buy MECH, TP (save 1)
Combat moves -
Z95 - CA (Z91) via Z93
Z95 - TAC (Z98) FTR (Mal) FTR (Gib) FTR, BMB (UK)
Z96 - DD, CA (Z98)
Eth - INF (Sud) MECH (Egy) CA (Z39) INF, ART (Alx) 2 INF (Ind)
Well, I can’t be accused of being chicken, I don’t think…
Need scramble orders for Z95
Also need submarine submerge decision for Z95
It’s bully Italy day!
scramble all into 95
sub will be taken as hit from cruiser if it hits
Eth
Rolls: 4@1 2@2 1@3; Total Hits: 24@1: (2, 4, 4, 2)2@2: (1, 5)1@3: (2)
Rolls: 3@2; Total Hits: 23@2: (3, 1, 2)
Eth2
Rolls: 2@1 2@2; Total Hits: 32@1: (1, 1)2@2: (1, 5)
Rolls: 1@2; Total Hits: 01@2: (4)
Z96
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (2)
Uh oh.
Z96
Rolls: 6@3; Total Hits: 36@3: (2, 2, 6, 2, 6, 5)
Rolls: 6@2; Total Hits: 36@2: (5, 4, 1, 3, 1, 1)
Z95 sub
Rolls: 1@1; Total Hits: 01@1: (4)
WHEW!
Z95 attack
Rolls: 1@3 3@3 2@4; Total Hits: 61@3: (2)3@3: (1, 1, 2)2@4: (1, 2)
defense
Rolls: 1@2 1@3 3@4; Total Hits: 11@2: (3)1@3: (4)3@4: (1, 5, 6)
Holy crap! That was perfect! I don’t have to move the carrier there because you hit once…
OUCH!
Sorry man, you just got diced
Second time.
hm, maybe I should just resign.
Maybe you should - that was brutal…
Nah, it’s too early to do that - you could get me back.
Sorry to leave you in the lurch, but I gotta go. Will finish UK turn tonight.