sent a chat so we don’t clutter up this thread
BOTA R3 Lalapalooza v Eskander
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Thread started.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Carthage
Carthage buy 1 bireme, 1 cavalry, 1 city, 1 hoplite, 2 swordmen and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
3 spearmen moved from Thapsus to Thenae
1 cavalry moved from Carthago to Thenae
1 cavalry moved from Carthago to Thenae
1 cavalry moved from Carthago to Thenae
2 cavalrys moved from Corduba to Valentia
2 swordmen moved from Carthago Nova to Valentia
3 spearmen moved from Carthago Nova to Valentia
2 spearmen moved from Hispatis to Salmantica
1 swordman moved from Hispatis to Salmantica
1 swordman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 swordman moved from Corduba to Castulo
1 spearman moved from Corduba to Castulo
1 swordman moved from Corduba to Salmantica
1 spearman moved from Corduba to Castulo
1 warelephant moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
3 spearmen moved from Caralis to SZ 32
2 biremes and 2 spearmen moved from SZ 32 to SZ 36
1 spearman and 1 trireme moved from SZ 32 to SZ 36
3 spearmen moved from SZ 36 to Lilybaeum
1 spearman moved from Carthago to SZ 36
1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 spearman moved from SZ 37 to Thenae
1 warelephant moved from SZ 37 to ThenaeCombat - Carthage
Battle in Valentia
Carthage attack with 2 cavalrys, 3 spearmen and 2 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage roll dice for 2 cavalrys, 3 spearmen and 2 swordmen in Valentia, round 1 : 3/7 hits
Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 1 : 1/6 hits
3 axemen owned by the Neutral and 1 spearman owned by the Carthage lost in Valentia
Carthage roll dice for 2 cavalrys, 2 spearmen and 2 swordmen in Valentia, round 2 : 3/6 hits
Neutral roll dice for 2 archers and 1 swordman in Valentia, round 2 : 1/3 hits
2 archers owned by the Neutral , 1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Valentia
Carthage win, taking Valentia from Neutral with 2 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 2 spearmen
Battle in Salmantica
Carthage attack with 2 spearmen and 2 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 2 spearmen and 2 swordmen in Salmantica, round 1 : 1/4 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 1 spearman and 2 swordmen in Salmantica, round 2 : 1/3 hits
Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 2 : 1/3 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 2 swordmen in Salmantica, round 3 : 1/2 hits
Neutral roll dice for 1 cavalry and 1 swordman in Salmantica, round 3 : 0/2 hits
1 cavalry owned by the Neutral lost in Salmantica
Carthage roll dice for 2 swordmen in Salmantica, round 4 : 1/2 hits
Neutral roll dice for 1 swordman in Salmantica, round 4 : 0/1 hits
1 swordman owned by the Neutral lost in Salmantica
Carthage win, taking Salmantica from Neutral with 2 swordmen remaining. Battle score for attacker is 10
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 2 spearmen
Battle in Castulo
Carthage attack with 4 spearmen and 2 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage roll dice for 4 spearmen and 2 swordmen in Castulo, round 1 : 0/6 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 1 : 0/5 hits
Carthage roll dice for 4 spearmen and 2 swordmen in Castulo, round 2 : 3/6 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 : 2/5 hits
1 swordman owned by the Neutral , 2 cavalrys owned by the Neutral and 2 spearmen owned by the Carthage lost in Castulo
Carthage roll dice for 2 spearmen and 2 swordmen in Castulo, round 3 : 1/4 hits
Neutral roll dice for 2 swordmen in Castulo, round 3 : 0/2 hits
1 swordman owned by the Neutral lost in Castulo
Carthage roll dice for 2 spearmen and 2 swordmen in Castulo, round 4 : 2/4 hits
Neutral roll dice for 1 swordman in Castulo, round 4 : 0/1 hits
1 swordman owned by the Neutral lost in Castulo
Carthage win, taking Castulo from Neutral with 2 spearmen and 2 swordmen remaining. Battle score for attacker is 14
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 2 spearmen
Battle in Thenae
Carthage attack with 3 cavalrys, 4 spearmen and 1 warelephant
Neutral defend with 1 archer and 2 spearmen
Carthage roll dice for 3 cavalrys, 4 spearmen and 1 warelephant in Thenae, round 1 : 3/8 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 1 : 2/3 hits
Units damaged: 1 warelephant owned by the Carthage
2 spearmen owned by the Neutral , 1 archer owned by the Neutral and 1 spearman owned by the Carthage lost in Thenae
Carthage win, taking Thenae from Neutral with 3 cavalrys, 3 spearmen and 1 warelephant remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
1 swordman moved from Acci to Carthago Nova
1 swordman moved from Gades to SZ 14
1 spearman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
1 swordman moved from SZ 15 to Carthago Nova
1 spearman moved from SZ 15 to Carthago Nova
3 spearmen moved from Carthago to Thapsus
1 spearman moved from Gades to HispatisPlace Units - Carthage
1 cavalry, 1 hoplite, 2 swordmen and 1 warelephant placed in Carthago
1 bireme placed in SZ 36
1 city placed in CordubaTurn Complete - Carthage
Carthage collect 62 PUs; end with 62 PUs total
1 unit repaired.Territory Summary for Carthage :
Thenae : 1 flag, 3 cavalrys, 3 spearmen and 1 warelephant
Salmantica : 1 flag, 2 swordmen
Thapsus : 1 flag, 3 spearmen
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag, 2 spearmen and 2 swordmen
Carthago Nova : 1 flag, 1 spearman and 2 swordmen
Carthago : 1 flag, 1 cavalry, 1 city, 1 hoplite, 2 swordmen and 1 warelephant
SZ 37 : 1 flag, 1 trireme
SZ 36 : 1 flag, 4 biremes and 1 trireme
Hispatis : 1 flag, 1 spearman
Palma : 1 flag, 1 spearman
Lilybaeum : 1 flag, 1 hoplite, 11 spearmen and 1 warelephant
Valentia : 1 flag, 2 cavalrys, 1 spearman and 2 swordmen
Melita : 1 flag, 1 spearman
SZ 15 : 1 flag, 2 biremes
Corduba : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 62 / 62
RomanRepublic : 43 / 43
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - RomanRepublic
RomanRepublic buy 1 city and 9 velitess; Remaining resources: 1 PUs;Combat Move - RomanRepublic
4 legionaires and 5 velitess moved from Messana to Lilybaeum
1 ballista and 4 legionaires moved from Roma to SZ 28
3 legionaires moved from Capua to SZ 28
1 ballista, 2 biremes, 7 legionaires and 2 triremes moved from SZ 28 to SZ 34
1 ballista and 7 legionaires moved from SZ 34 to Lilybaeum
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 cavalrys moved from Roma to Genua
2 legionaires and 3 velitess moved from Salapia to Ariminum
5 velitess moved from Roma to Arretium
1 cavalry moved from Capua to Arretium
1 velites moved from Croton to SZ 44
1 bireme and 1 velites moved from SZ 44 to SZ 50
1 velites moved from SZ 50 to AthensCombat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess remaining. Battle score for attacker is 21
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 1 velites
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 11 legionaires and 5 velitess
Carthage defend with 1 hoplite, 11 spearmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista and 4 legionaires remaining. Battle score for attacker is 9
Casualties for RomanRepublic: 7 legionaires and 5 velitess
Casualties for Carthage: 1 hoplite, 11 spearmen and 1 warelephantNon Combat Move - RomanRepublic
2 legionaires and 2 velitess moved from Croton to CapuaPlace Units - RomanRepublic
1 city placed in Tarentum
9 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 1 city and 5 slingerss; Remaining resources: 2 PUs;Combat Move - GreekCityStates
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Lilybaeum
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Dodona
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Sardis
2 archers, 3 hoplites and 4 slingerss moved from Pergamum to SardisCombat - GreekCityStates
Battle in Dodona
GreekCityStates attack with 1 archer, 2 hoplites and 3 slingerss
Macedonia defend with 2 hoplites and 4 peltastss
2 hoplites owned by the GreekCityStates retreated to Delphi
Macedonia win with 2 hoplites and 3 peltastss remaining. Battle score for attacker is -8
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 1 archer and 3 slingerss
Battle in Sardis
GreekCityStates attack with 2 archers, 4 hoplites and 5 slingerss
Seleucid defend with 4 hoplites and 3 peltastss
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 4 hoplites and 1 slingers remaining. Battle score for attacker is 18
Casualties for GreekCityStates: 4 slingerss
Casualties for Seleucid: 4 hoplites and 3 peltastss
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 10 hoplites remaining. Battle score for attacker is 20
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 1 hoplite and 6 slingerssNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Rhodos
5 slingerss placed in Sparta
1 bireme placed in SZ 67Turn Complete - GreekCityStates
GreekCityStates collect 48 PUs; end with 50 PUs total -
Hrm. running into an issue here.
Trying to move some dudes from Thessalonica to Pergamum via boats during combat moves. TripleA gives me an error and crashes. That is a legal move, right? or am I crazy?!
Just wanted to check with you before I do any edits to bypass the bug. Just to make sure it is a bug…
TripleA error:
triplea.engine.version.bin:1.6.1.1
Exception in thread “Triplea start thread” java.lang.NullPointerException
at games.strategy.triplea.delegate.BattleTracker.takeOver(BattleTracker.java:650)
at games.strategy.triplea.delegate.BattleTracker.addEmptyBattle(BattleTracker.java:497)
at games.strategy.triplea.delegate.BattleTracker.addBattle(BattleTracker.java:310)
at games.strategy.triplea.delegate.BattleTracker.addBattle(BattleTracker.java:284)
at games.strategy.triplea.delegate.MovePerformer$3.execute(MovePerformer.java:251)
at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:51)
at games.strategy.triplea.delegate.MovePerformer.populateStack(MovePerformer.java:293)
at games.strategy.triplea.delegate.MovePerformer.moveUnits(MovePerformer.java:91)
at games.strategy.triplea.delegate.MoveDelegate.move(MoveDelegate.java:537)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.delegate.DelegateExecutionManager$2.invoke(DelegateExecutionManager.java:156)
at $Proxy11.move(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.message.EndPoint.invokeSingle(UnifiedMessenger.java:631)
at games.strategy.engine.message.EndPoint.invokeMultiple(UnifiedMessenger.java:601)
at games.strategy.engine.message.EndPoint.invokeLocal(UnifiedMessenger.java:579)
at games.strategy.engine.message.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:126)
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:70)
at $Proxy11.move(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.gamePlayer.GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:168)
at $Proxy11.move(Unknown Source)
at games.strategy.triplea.TripleAPlayer.move(TripleAPlayer.java:277)
at games.strategy.triplea.TripleAPlayer.move(TripleAPlayer.java:280)
at games.strategy.triplea.TripleAPlayer.move(TripleAPlayer.java:280)
at games.strategy.triplea.TripleAPlayer.move(TripleAPlayer.java:280)
at games.strategy.triplea.TripleAPlayer.start(TripleAPlayer.java:135)
at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:584)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:470)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:291)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:99)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher$1.run(AbstractLauncher.java:46)
at java.lang.Thread.run(Unknown Source) -
That is really weird. You might want to try updating to the newest version (1.6.1.4) .
I tried doing it and had no problem moving the men.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 1 bireme, 1 hoplite, 1 peltasts and 2 swordmen; Remaining resources: 7 PUs;Combat Move - Macedonia
1 swordman moved from Thessalonica to Byzantium
2 peltastss moved from Larissa to Athens
2 hoplites moved from Larissa to Delphi
1 swordman moved from Larissa to Delphi
1 peltasts moved from Larissa to Athens
1 peltasts moved from Larissa to Delphi
1 peltasts moved from Larissa to Delphi
3 peltastss moved from Dodona to Delphi
3 peltastss moved from Pella to Apollonia
1 hoplite moved from Pella to Apollonia
1 cavalry moved from Larissa to Apollonia
1 hoplite moved from Dodona to Apollonia
2 hoplites moved from Philippopolis to Odessus
4 peltastss moved from Philippopolis to Odessus
3 peltastss moved from Thessalonica to Byzantium
1 swordman moved from Thessalonica to Byzantium
3 hoplites moved from Thessalonica to Byzantium
2 cavalrys moved from Thessalonica to Byzantium
1 cavalry moved from Philippopolis to Byzantium
1 hoplite moved from Dodona to Apollonia
1 cavalry moved from Pella to Byzantium
1 peltasts moved from Thessalonica to SZ 70
1 peltasts moved from SZ 70 to Pergamum
Macedonia take Pergamum from GreekCityStatesCombat - Macedonia
Battle in Odessus
Macedonia attack with 2 hoplites and 4 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia roll dice for 2 hoplites and 4 peltastss in Odessus, round 1 : 1/6 hits
Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 1 : 0/4 hits
1 axeman owned by the Neutral lost in Odessus
Macedonia roll dice for 2 hoplites and 4 peltastss in Odessus, round 2 : 2/6 hits
Neutral roll dice for 3 swordmen in Odessus, round 2 : 1/3 hits
2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Odessus
Macedonia roll dice for 2 hoplites and 3 peltastss in Odessus, round 3 : 1/5 hits
Neutral roll dice for 1 swordman in Odessus, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Odessus
Macedonia win, taking Odessus from Neutral with 2 hoplites and 3 peltastss remaining. Battle score for attacker is 13
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman and 3 swordmen
Battle in Athens
Macedonia attack with 3 peltastss
RomanRepublic defend with 1 velites
Macedonia roll dice for 3 peltastss in Athens, round 1 : 1/3 hits
GreekCityStates roll dice for 1 velites in Athens, round 1 : 1/1 hits
1 velites owned by the RomanRepublic and 1 peltasts owned by the Macedonia lost in Athens
Macedonia win, taking Athens from GreekCityStates with 2 peltastss remaining. Battle score for attacker is 1
Casualties for Macedonia: 1 peltasts
Casualties for RomanRepublic: 1 velites
Battle in Byzantium
Macedonia attack with 4 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia roll dice for 4 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen in Byzantium, round 1 : 3/12 hits
Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 1 : 0/9 hits
2 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Byzantium
Macedonia roll dice for 4 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen in Byzantium, round 2 : 4/12 hits
Neutral roll dice for 3 archers and 3 swordmen in Byzantium, round 2 : 0/6 hits
1 archer owned by the Neutral and 3 swordmen owned by the Neutral lost in Byzantium
Macedonia roll dice for 4 cavalrys, 3 hoplites, 3 peltastss and 2 swordmen in Byzantium, round 3 : 4/12 hits
Neutral roll dice for 2 archers in Byzantium, round 3 : 2/2 hits
2 archers owned by the Neutral and 2 peltastss owned by the Macedonia lost in Byzantium
Macedonia win, taking Byzantium from Neutral with 4 cavalrys, 3 hoplites, 1 peltasts and 2 swordmen remaining. Battle score for attacker is 30
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
Battle in Delphi
Macedonia attack with 2 hoplites, 5 peltastss and 1 swordman
GreekCityStates defend with 2 hoplites
Macedonia roll dice for 2 hoplites, 5 peltastss and 1 swordman in Delphi, round 1 : 3/8 hits
GreekCityStates roll dice for 2 hoplites in Delphi, round 1 : 0/2 hits
2 hoplites owned by the GreekCityStates lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 2 hoplites, 5 peltastss and 1 swordman remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 2 hoplites
Battle in Apollonia
Macedonia attack with 1 cavalry, 3 hoplites and 3 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia roll dice for 1 cavalry, 3 hoplites and 3 peltastss in Apollonia, round 1 : 2/7 hits
Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 1 : 3/5 hits
2 swordmen owned by the Neutral and 3 peltastss owned by the Macedonia lost in Apollonia
Macedonia roll dice for 1 cavalry and 3 hoplites in Apollonia, round 2 : 0/4 hits
Neutral roll dice for 1 archer and 2 swordmen in Apollonia, round 2 : 1/3 hits
1 hoplite owned by the Macedonia lost in Apollonia
Macedonia roll dice for 1 cavalry and 2 hoplites in Apollonia, round 3 : 1/3 hits
Neutral roll dice for 1 archer and 2 swordmen in Apollonia, round 3 : 2/3 hits
1 hoplite owned by the Macedonia , 1 swordman owned by the Neutral and 1 cavalry owned by the Macedonia lost in Apollonia
1 hoplite owned by the Macedonia retreated to Dodona
Neutral win with 1 archer and 1 swordman remaining. Battle score for attacker is -8
Casualties for Macedonia: 1 cavalry, 2 hoplites and 3 peltastss
Casualties for Neutral: 3 swordmenNon Combat Move - Macedonia
Place Units - Macedonia
1 hoplite, 1 peltasts and 2 swordmen placed in Thessalonica
1 bireme placed in SZ 70Turn Complete - Macedonia
Macedonia collect 50 PUs; end with 57 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city, 1 hoplite, 1 peltasts and 2 swordmen
Byzantium : 1 flag, 4 cavalrys, 3 hoplites, 1 peltasts and 2 swordmen
Pergamum : 1 flag, 1 peltasts
Athens : 1 flag, 2 peltastss
SZ 70 : 3 biremes and 1 trireme
Delphi : 1 flag, 2 hoplites, 5 peltastss and 1 swordman
Odessus : 1 flag, 2 hoplites and 3 peltastss
Dodona : 1 hopliteProduction/PUs Summary :
Carthage : 57 / 62
RomanRepublic : 52 / 53
GreekCityStates : 31 / 50
Macedonia : 50 / 57
Egypt : 47 / 47
Seleucid : 48 / 55
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 21 times
4 was rolled 24 times
5 was rolled 19 times
6 was rolled 19 times
Average roll : 3.581
Median : 4.000
Variance : 0.319
Standard Deviation : 0.565
Total rolls : 117GreekCityStates Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Macedonia Combat
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.359
Median : 3.500
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 78Neutral Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.000
Variance : 1.029
Standard Deviation : 1.014
Total rolls : 36 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Egypt
Egypt buy 9 axemen and 1 city; Remaining resources: 5 PUs;Combat Move - Egypt
3 axemen moved from Sidon to Damascus
2 axemen moved from Jerusalem to Damascus
6 spearmen moved from Sidon to Damascus
5 spearmen moved from Jerusalem to DamascusCombat - Egypt
Battle in Damascus
Egypt attack with 5 axemen and 11 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
10 spearmen owned by the Egypt and 5 axemen owned by the Egypt retreated to Jerusalem
Seleucid win with 2 hoplites and 1 legionaire remaining. Battle score for attacker is 11
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 2 cavalrys and 3 peltastssNon Combat Move - Egypt
2 chariots moved from Sidon to Jerusalem
3 chariots moved from Jerusalem to Pharan
4 spearmen moved from Alexandria to SZ 57
2 archers moved from Alexandria to SZ 57
2 archers, 3 biremes, 4 spearmen and 1 trireme moved from SZ 57 to SZ 58
1 archer, 2 axemen and 5 spearmen moved from Memphis to Pharan
2 archers and 4 spearmen moved from SZ 58 to Pharan
1 chariot moved from Memphis to Pharan
2 chariots moved from Alexandria to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
3 axemen moved from Alexandria to MemphisPlace Units - Egypt
9 axemen placed in Alexandria
1 city placed in JerusalemTurn Complete - Egypt
Egypt collect 47 PUs; end with 52 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 2 cavalrys, 2 hoplites, 2 legionaires, 3 peltastss and 1 trireme; Remaining resources: 4 PUs;Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
Seleucid take Sidon from Egypt
2 peltastss moved from Emesa to Palmyra
1 legionaire moved from Emesa to Palmyra
1 hoplite moved from Emesa to Palmyra
2 hoplites moved from Damascus to Palmyra
1 legionaire moved from Damascus to Palmyra
2 peltastss moved from Hatra to Palmyra
1 peltasts moved from Antioch to SZ 61
1 legionaire moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
1 peltasts moved from Antioch to SZ 61
3 peltastss moved from Antioch to Melitene
3 hoplites moved from Antioch to Melitene
1 legionaire moved from Antioch to Melitene
2 peltastss moved from Tarsus to Tavium
2 hoplites moved from Tarsus to Tavium
1 peltasts moved from Attalia to Tavium
2 hoplites moved from Attalia to Tavium
1 hoplite, 1 legionaire and 2 peltastss moved from SZ 61 to Salamis
3 hoplites moved from Edessa to Amida
3 peltastss moved from Edessa to Amida
2 legionaires moved from Edessa to Amida
2 peltastss moved from Seleucia to Euphrates
1 legionaire moved from Seleucia to Euphrates
1 hoplite moved from Seleucia to Euphrates
1 peltasts moved from Seleucia to Euphrates
1 legionaire moved from Seleucia to Euphrates
1 hoplite moved from Seleucia to Euphrates
3 hoplites moved from Seleucia to Vologesia
1 peltasts moved from Seleucia to Vologesia
1 cataphract moved from Seleucia to Vologesia
1 cataphract moved from Seleucia to Euphrates
1 cavalry moved from Seleucia to Palmyra
1 cavalry moved from Seleucia to Palmyra
1 cavalry moved from Antioch to Tavium
1 cataphract moved from Antioch to Melitene
1 cavalry moved from Antioch to Melitene
1 cavalry moved from Edessa to Amida
1 cataphract moved from Hatra to Amida
1 cavalry moved from Hatra to VologesiaCombat - Seleucid
Battle in Palmyra
Seleucid attack with 2 cavalrys, 3 hoplites, 2 legionaires and 4 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
Seleucid roll dice for 2 cavalrys, 3 hoplites, 2 legionaires and 4 peltastss in Palmyra, round 1 : 3/11 hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 1 : 2/7 hits
3 cavalrys owned by the Neutral and 2 peltastss owned by the Seleucid lost in Palmyra
Seleucid roll dice for 2 cavalrys, 3 hoplites, 2 legionaires and 2 peltastss in Palmyra, round 2 : 3/9 hits
Neutral roll dice for 4 spearmen in Palmyra, round 2 : 0/4 hits
3 spearmen owned by the Neutral lost in Palmyra
Seleucid roll dice for 2 cavalrys, 3 hoplites, 2 legionaires and 2 peltastss in Palmyra, round 3 : 1/9 hits
Neutral roll dice for 1 spearman in Palmyra, round 3 : 0/1 hits
1 spearman owned by the Neutral lost in Palmyra
Seleucid win, taking Palmyra from Neutral with 2 cavalrys, 3 hoplites, 2 legionaires and 2 peltastss remaining. Battle score for attacker is 20
Casualties for Seleucid: 2 peltastss
Casualties for Neutral: 3 cavalrys and 4 spearmen
Battle in Tavium
Seleucid attack with 1 cavalry, 4 hoplites and 3 peltastss
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 1 cavalry, 4 hoplites and 3 peltastss in Tavium, round 1 : 1/8 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 1 : 0/4 hits
1 cavalry owned by the Neutral lost in Tavium
Seleucid roll dice for 1 cavalry, 4 hoplites and 3 peltastss in Tavium, round 2 : 3/8 hits
Neutral roll dice for 3 spearmen in Tavium, round 2 : 0/3 hits
3 spearmen owned by the Neutral lost in Tavium
Seleucid win, taking Tavium from Neutral with 1 cavalry, 4 hoplites and 3 peltastss remaining. Battle score for attacker is 13
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Salamis
Seleucid attack with 1 hoplite, 1 legionaire and 2 peltastss
Egypt defend with 2 spearmen
Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Salamis, round 1 : 0/4 hits
Egypt roll dice for 2 spearmen in Salamis, round 1 : 0/2 hits
Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Salamis, round 2 : 1/4 hits
Egypt roll dice for 2 spearmen in Salamis, round 2 : 1/2 hits
1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 3 : 0/3 hits
Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits
Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 4 : 2/3 hits
Egypt roll dice for 1 spearman in Salamis, round 4 : 0/1 hits
1 spearman owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 4
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 1 peltasts
Battle in Amida
Seleucid attack with 1 cataphract, 1 cavalry, 3 hoplites, 2 legionaires and 3 peltastss
Neutral defend with 2 archers and 4 spearmen
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites, 2 legionaires and 3 peltastss in Amida, round 1 : 4/10 hits
Neutral roll dice for 2 archers and 4 spearmen in Amida, round 1 : 2/6 hits
4 spearmen owned by the Neutral and 2 peltastss owned by the Seleucid lost in Amida
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts in Amida, round 2 : 5/8 hits
Neutral roll dice for 2 archers in Amida, round 2 : 1/2 hits
2 archers owned by the Neutral and 1 peltasts owned by the Seleucid lost in Amida
Seleucid win, taking Amida from Neutral with 1 cataphract, 1 cavalry, 3 hoplites and 2 legionaires remaining. Battle score for attacker is 14
Casualties for Seleucid: 3 peltastss
Casualties for Neutral: 2 archers and 4 spearmen
Battle in Euphrates
Seleucid attack with 1 cataphract, 2 hoplites, 2 legionaires and 3 peltastss
Neutral defend with 4 spearmen
Seleucid roll dice for 1 cataphract, 2 hoplites, 2 legionaires and 3 peltastss in Euphrates, round 1 : 3/8 hits
Neutral roll dice for 4 spearmen in Euphrates, round 1 : 1/4 hits
3 spearmen owned by the Neutral and 1 peltasts owned by the Seleucid lost in Euphrates
Seleucid roll dice for 1 cataphract, 2 hoplites, 2 legionaires and 2 peltastss in Euphrates, round 2 : 2/7 hits
Neutral roll dice for 1 spearman in Euphrates, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Euphrates
Seleucid win, taking Euphrates from Neutral with 1 cataphract, 2 hoplites, 2 legionaires and 2 peltastss remaining. Battle score for attacker is 10
Casualties for Seleucid: 1 peltasts
Casualties for Neutral: 4 spearmen
Battle in Melitene
Seleucid attack with 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 3 peltastss
Neutral defend with 2 archers and 3 spearmen
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 3 peltastss in Melitene, round 1 : 4/9 hits
Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 1 : 1/5 hits
3 spearmen owned by the Neutral , 1 archer owned by the Neutral and 1 peltasts owned by the Seleucid lost in Melitene
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 2 peltastss in Melitene, round 2 : 3/8 hits
Neutral roll dice for 1 archer in Melitene, round 2 : 0/1 hits
1 archer owned by the Neutral lost in Melitene
Seleucid win, taking Melitene from Neutral with 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 2 peltastss remaining. Battle score for attacker is 15
Casualties for Seleucid: 1 peltasts
Casualties for Neutral: 2 archers and 3 spearmen
Battle in Vologesia
Seleucid attack with 1 cataphract, 1 cavalry, 3 hoplites and 1 peltasts
Neutral defend with 3 spearmen
Seleucid roll dice for 1 cataphract, 1 cavalry, 3 hoplites and 1 peltasts in Vologesia, round 1 : 3/6 hits
Neutral roll dice for 3 spearmen in Vologesia, round 1 : 0/3 hits
3 spearmen owned by the Neutral lost in Vologesia
Seleucid win, taking Vologesia from Neutral with 1 cataphract, 1 cavalry, 3 hoplites and 1 peltasts remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmenNon Combat Move - Seleucid
Place Units - Seleucid
1 cataphract, 2 cavalrys, 2 hoplites, 2 legionaires and 3 peltastss placed in Antioch
1 trireme placed in SZ 61Turn Complete - Seleucid
Seleucid collect 78 PUs; end with 82 PUs totalTerritory Summary for Seleucid :
Euphrates : 1 flag, 1 cataphract, 2 hoplites, 2 legionaires and 2 peltastss
Melitene : 1 flag, 1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 2 peltastss
Tavium : 1 flag, 1 cavalry, 4 hoplites and 3 peltastss
Salamis : 1 flag, 1 hoplite, 1 legionaire and 1 peltasts
Antioch : 1 cataphract, 2 cavalrys, 1 city, 2 hoplites, 2 legionaires and 3 peltastss
Amida : 1 flag, 1 cataphract, 1 cavalry, 3 hoplites and 2 legionaires
SZ 61 : 1 bireme and 2 triremes
Vologesia : 1 flag, 1 cataphract, 1 cavalry, 3 hoplites and 1 peltasts
Palmyra : 1 flag, 2 cavalrys, 3 hoplites, 2 legionaires and 2 peltastss
Seleucia : 1 peltasts
Sidon : 1 flag, 1 peltastsProduction/PUs Summary :
Carthage : 57 / 62
RomanRepublic : 52 / 53
GreekCityStates : 31 / 50
Macedonia : 50 / 57
Egypt : 32 / 52
Seleucid : 78 / 82
Parthia : 30 / 30
Numidia : 17 / 17Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 25 times
5 was rolled 31 times
6 was rolled 25 times
Average roll : 3.556
Median : 3.500
Variance : 0.484
Standard Deviation : 0.696
Total rolls : 162Egypt Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Seleucid Combat
1 was rolled 17 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 16 times
Average roll : 3.391
Median : 3.000
Variance : 0.553
Standard Deviation : 0.743
Total rolls : 115Neutral Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.902
Median : 4.000
Variance : 0.825
Standard Deviation : 0.908
Total rolls : 41 -
yes, both of you need to be using TripleA version 1.6.1.4
(be warned that downloading a new copy of triplea does not remove the old version, so you need to make sure you are clicking the “new” shortcut, OR that you uninstall the old version)
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Yes, thank you both. I hadn’t realized there was an update. I have everything setup now quite right. Thanks for the update Veqryn.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Parthia
Parthia buy 7 cavalrys; Remaining resources: 2 PUs;Combat Move - Parthia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
2 archers and 4 spearmen moved from Persepolis to SusaCombat - Parthia
Battle in Seleucia
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
Place Units - Parthia
7 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 40 PUs; end with 42 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Numidia
Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 3 PUs;Combat Move - Numidia
1 spearman moved from Igilgili to Cartenna
5 spearmen moved from Cirta to Auzia
3 swordmen moved from Cirta to Auzia
1 archer moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Igilgili to Cartenna
2 cavalrys moved from Zama to Cartenna
3 spearmen moved from Leptis Magna to Oea
1 spearman moved from Berenice to Cyrene
2 spearmen moved from Paliurus to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Berenice to Cyrene
1 cavalry moved from Paliurus to Cyrene
1 cavalry moved from Theveste to AuziaCombat - Numidia
Battle in Oea
Numidia attack with 3 spearmen
Neutral defend with 1 spearman
Numidia roll dice for 3 spearmen in Oea, round 1 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 0/1 hits
Numidia roll dice for 3 spearmen in Oea, round 2 : 1/3 hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Oea
Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Auzia
Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 1 : 3/10 hits
Neutral roll dice for 1 spearman in Auzia, round 1 : 0/1 hits
1 spearman owned by the Neutral lost in Auzia
Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 1 : 2/7 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 1 : 1/4 hits
1 spearman owned by the Numidia and 2 cavalrys owned by the Neutral lost in Cartenna
Numidia roll dice for 6 cavalrys in Cartenna, round 2 : 2/6 hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 2 : 1/2 hits
1 spearman owned by the Neutral , 1 archer owned by the Neutral and 1 cavalry owned by the Numidia lost in Cartenna
Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia roll dice for 4 cavalrys and 3 spearmen in Cyrene, round 1 : 2/7 hits
Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 1 : 1/4 hits
2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
Numidia roll dice for 4 cavalrys and 2 spearmen in Cyrene, round 2 : 2/6 hits
Neutral roll dice for 1 archer and 1 spearman in Cyrene, round 2 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Cyrene
Numidia win, taking Cyrene from Neutral with 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 10
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
3 spearmen moved from Capsa to Thenae
1 archer moved from Zama to Thapsus
1 spearman moved from Zama to Thapsus
1 spearman moved from Theveste to Capsa
1 archer moved from Hippo Regius to Carthago
2 cavalrys moved from Hippo Regius to Thapsus
3 spearmen moved from Hippo Regius to Carthago
2 archers and 4 spearmen moved from Siwa to PaliurusPlace Units - Numidia
1 archer, 2 spearmen and 1 swordman placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 24 PUs; end with 27 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 3 spearmen
Thenae : 3 spearmen
Cartenna : 1 flag, 5 cavalrys
Thapsus : 1 archer, 2 cavalrys and 1 spearman
Cyrene : 1 flag, 4 cavalrys and 2 spearmen
Carthago : 1 archer and 3 spearmen
Auzia : 1 flag, 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
SZ 29 : 2 biremes
Capsa : 1 spearman
Leptis Magna : 1 archer, 1 city, 2 spearmen and 1 swordman
Paliurus : 2 archers and 4 spearmenProduction/PUs Summary :
Carthage : 57 / 62
RomanRepublic : 52 / 53
GreekCityStates : 31 / 50
Macedonia : 50 / 57
Egypt : 32 / 52
Seleucid : 68 / 82
Parthia : 40 / 42
Numidia : 24 / 27Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.754
Median : 4.000
Variance : 0.411
Standard Deviation : 0.641
Total rolls : 57Neutral Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.067
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Numidia Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.643
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 7 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
3 spearmen moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 spearman moved from Valentia to Toletum
2 swordmen moved from Valentia to Toletum
2 cavalrys moved from Valentia to Toletum
1 spearman moved from Thapsus to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 38
1 spearman moved from SZ 38 to Syracuse
Carthage take Syracuse from GreekCityStatesCombat - Carthage
Battle in Toletum
Carthage attack with 2 cavalrys, 1 spearman and 2 swordmen
Neutral defend with 4 cavalrys
Carthage roll dice for 2 cavalrys, 1 spearman and 2 swordmen in Toletum, round 1 : 1/5 hits
Neutral roll dice for 4 cavalrys in Toletum, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
Carthage roll dice for 2 cavalrys and 2 swordmen in Toletum, round 2 : 2/4 hits
Neutral roll dice for 3 cavalrys in Toletum, round 2 : 0/3 hits
2 cavalrys owned by the Neutral lost in Toletum
Carthage roll dice for 2 cavalrys and 2 swordmen in Toletum, round 3 : 3/4 hits
Neutral roll dice for 1 cavalry in Toletum, round 3 : 0/1 hits
1 cavalry owned by the Neutral lost in Toletum
Carthage win, taking Toletum from Neutral with 2 cavalrys and 2 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys
Casualties for Carthage: 1 spearman
Battle in Sabrata
Carthage attack with 2 cavalrys and 3 spearmen
Neutral defend with 1 archer and 1 spearman
Carthage roll dice for 2 cavalrys and 3 spearmen in Sabrata, round 1 : 2/5 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 1 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Sabrata
Carthage win, taking Sabrata from Neutral with 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearmanNon Combat Move - Carthage
2 spearmen and 2 swordmen moved from Castulo to Salmantica
1 spearman moved from Hispatis to Salmantica
1 spearman moved from Carthago Nova to Valentia
2 swordmen moved from Carthago Nova to Valentia
2 biremes moved from SZ 15 to SZ 16
1 warelephant moved from Carthago to SZ 36
2 swordmen moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 cavalry moved from Carthago to SZ 36
3 biremes, 1 cavalry, 1 hoplite, 2 swordmen, 1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 warelephant moved from SZ 37 to Sabrata
2 swordmen moved from SZ 37 to Sabrata
1 hoplite moved from SZ 37 to Sabrata
1 cavalry moved from SZ 37 to Sabrata
1 warelephant moved from Thenae to Sabrata
1 cavalry moved from Thenae to Sabrata
1 spearman moved from Thapsus to SZ 37
1 spearman moved from SZ 37 to SabrataPlace Units - Carthage
1 bireme and 1 trireme placed in SZ 36
4 spearmen placed in Carthago
2 cavalrys, 2 spearmen and 1 warelephant placed in Corduba
1 spearman placed in CarthagoTurn Complete - Carthage
Carthage collect 66 PUs; end with 66 PUs totalTerritory Summary for Carthage :
Thenae : 1 flag
Salmantica : 1 flag, 3 spearmen and 4 swordmen
Thapsus : 1 spearman
Sabrata : 1 flag, 4 cavalrys, 1 hoplite, 4 spearmen, 2 swordmen and 2 warelephants
Aleria : 2 spearmen
Castulo : 1 flag
Toletum : 1 flag, 2 cavalrys and 2 swordmen
Carthago : 1 city and 5 spearmen
Syracuse : 1 flag, 1 spearman
SZ 37 : 3 biremes and 2 triremes
SZ 36 : 1 bireme and 1 trireme
SZ 38 : 1 bireme
Palma : 1 spearman
Valentia : 1 flag, 1 spearman and 2 swordmen
Melita : 1 spearman
SZ 16 : 2 biremes
Corduba : 2 cavalrys, 1 city, 2 spearmen and 1 warelephantProduction/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 52 / 53
GreekCityStates : 25 / 50
Macedonia : 50 / 57
Egypt : 32 / 52
Seleucid : 68 / 82
Parthia : 40 / 42
Numidia : 24 / 27Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.624
Median : 4.000
Variance : 0.179
Standard Deviation : 0.423
Total rolls : 85Neutral Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.880
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Numidia Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.643
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 42Carthage Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.222
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 4 legionaires, 2 triremes and 4 velitess; Remaining resources: 1 PUs;Combat Move - RomanRepublic
1 bireme moved from SZ 50 to SZ 44
2 legionaires and 6 velitess moved from Capua to SZ 34
2 biremes, 2 legionaires, 2 triremes and 6 velitess moved from SZ 34 to SZ 35
2 legionaires and 6 velitess moved from SZ 35 to Syracuse
1 ballista and 4 legionaires moved from Lilybaeum to Syracuse
1 ballista, 2 cavalrys, 5 legionaires and 6 velitess moved from Genua to Massilia
1 cavalry moved from Arretium to Massilia
2 legionaires and 3 velitess moved from Ariminum to Genua
5 velitess moved from Arretium to Genua
9 velitess moved from Roma to CapuaCombat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 6 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 3 cavalrys, 5 legionaires and 4 velitess remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Syracuse
RomanRepublic attack with 1 ballista, 6 legionaires and 6 velitess
Carthage defend with 1 spearman
RomanRepublic win, taking Syracuse from Carthage with 1 ballista, 6 legionaires and 6 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearmanNon Combat Move - RomanRepublic
Place Units - RomanRepublic
2 triremes placed in SZ 44
4 legionaires placed in Tarentum
4 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 56 PUs; end with 57 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 1 hoplite, 8 slingerss and 1 trireme; Remaining resources: 10 PUs;Combat Move - GreekCityStates
1 slingers moved from Sardis to Attalia
GreekCityStates take Attalia from Seleucid
10 hoplites moved from Corinth to Athens
1 slingers moved from Sparta to SZ 67
2 cavalrys, 5 hoplites and 4 slingerss moved from Lilybaeum to Syracuse
3 biremes and 2 triremes moved from SZ 68 to SZ 69
1 archer moved from Sardis to SZ 69
1 archer moved from SZ 69 to Larissa
GreekCityStates take Larissa from Macedonia
4 slingerss moved from Sparta to Corinth
1 bireme and 1 slingers moved from SZ 67 to SZ 68
1 slingers moved from SZ 68 to Athens
1 archer and 4 hoplites moved from Sardis to PergamumCombat - GreekCityStates
Battle in Athens
GreekCityStates attack with 10 hoplites and 1 slingers
Macedonia defend with 2 peltastss
GreekCityStates win, taking Athens from Macedonia with 10 hoplites remaining. Battle score for attacker is 2
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 1 slingers
Battle in Pergamum
GreekCityStates attack with 1 archer and 4 hoplites
Macedonia defend with 1 peltasts
GreekCityStates win, taking Pergamum from Macedonia with 4 hoplites remaining. Battle score for attacker is -2
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 1 archerNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 68
1 hoplite and 2 slingerss placed in Rhodos
6 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 53 PUs; end with 63 PUs total -
Poke?
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 1 bireme, 4 hoplites and 1 trireme; Remaining resources: 18 PUs;Combat Move - Macedonia
1 peltasts moved from Byzantium to SZ 70
3 hoplites moved from Byzantium to SZ 70
2 swordmen moved from Byzantium to SZ 70
3 hoplites, 1 peltasts and 2 swordmen moved from SZ 70 to Pergamum
1 peltasts moved from Odessus to Istropolis
1 peltasts moved from Odessus to Nicopolis
1 hoplite moved from Odessus to Nicopolis
1 hoplite moved from Odessus to Istropolis
1 cavalry moved from Byzantium to Istropolis
1 peltasts moved from Odessus to Istropolis
1 cavalry moved from Byzantium to Nicopolis
1 cavalry moved from Byzantium to Istropolis
1 cavalry moved from Byzantium to Nicopolis
1 peltasts moved from Delphi to Larissa
1 swordman moved from Delphi to LarissaCombat - Macedonia
Battle in Pergamum
Macedonia attack with 3 hoplites, 1 peltasts and 2 swordmen
GreekCityStates defend with 4 hoplites
Macedonia roll dice for 3 hoplites, 1 peltasts and 2 swordmen in Pergamum, round 1 : 2/6 hits
GreekCityStates roll dice for 4 hoplites in Pergamum, round 1 : 2/4 hits
1 swordman owned by the Macedonia , 2 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 2 : 1/4 hits
GreekCityStates roll dice for 2 hoplites in Pergamum, round 2 : 0/2 hits
1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 3 : 0/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 3 : 0/1 hits
Macedonia roll dice for 3 hoplites and 1 swordman in Pergamum, round 4 : 2/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 4 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia win, taking Pergamum from GreekCityStates with 3 hoplites and 1 swordman remaining. Battle score for attacker is 14
Casualties for GreekCityStates: 4 hoplites
Casualties for Macedonia: 1 peltasts and 1 swordman
Battle in Larissa
Macedonia attack with 1 peltasts and 1 swordman
GreekCityStates defend with 1 archer
Macedonia roll dice for 1 peltasts and 1 swordman in Larissa, round 1 : 2/2 hits
GreekCityStates roll dice for 1 archer in Larissa, round 1 : 1/1 hits
1 archer owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
Macedonia win, taking Larissa from GreekCityStates with 1 swordman remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 archer
Casualties for Macedonia: 1 peltasts
Battle in Nicopolis
Macedonia attack with 2 cavalrys, 1 hoplite and 1 peltasts
Neutral defend with 1 archer and 2 swordmen
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 1 : 2/4 hits
Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 1 : 0/3 hits
2 swordmen owned by the Neutral lost in Nicopolis
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 2 : 0/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 2 : 0/1 hits
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 3 : 0/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 3 : 0/1 hits
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Nicopolis, round 4 : 1/4 hits
Neutral roll dice for 1 archer in Nicopolis, round 4 : 1/1 hits
1 archer owned by the Neutral and 1 peltasts owned by the Macedonia lost in Nicopolis
Macedonia win, taking Nicopolis from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 10
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 archer and 2 swordmen
Battle in Istropolis
Macedonia attack with 2 cavalrys, 1 hoplite and 2 peltastss
Neutral defend with 4 swordmen
Macedonia roll dice for 2 cavalrys, 1 hoplite and 2 peltastss in Istropolis, round 1 : 3/5 hits
Neutral roll dice for 4 swordmen in Istropolis, round 1 : 1/4 hits
3 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Istropolis
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Istropolis, round 2 : 1/4 hits
Neutral roll dice for 1 swordman in Istropolis, round 2 : 1/1 hits
1 swordman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Istropolis
Macedonia win, taking Istropolis from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 4 swordmenNon Combat Move - Macedonia
3 peltastss moved from Delphi to Dodona
1 hoplite moved from Dodona to ThessalonicaPlace Units - Macedonia
4 hoplites placed in Thessalonica
1 bireme and 1 trireme placed in SZ 70Turn Complete - Macedonia
Macedonia collect 47 PUs; end with 65 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city, 6 hoplites, 1 peltasts and 2 swordmen
Larissa : 1 swordman
Byzantium : 1 flag
Pergamum : 1 flag, 3 hoplites and 1 swordman
SZ 70 : 4 biremes and 2 triremes
Delphi : 1 flag, 2 hoplites and 1 peltasts
Odessus : 1 flag
Istropolis : 1 flag, 2 cavalrys and 1 hoplite
Dodona : 3 peltastss
Nicopolis : 1 flag, 2 cavalrys and 1 hopliteProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 41 / 63
Macedonia : 47 / 65
Egypt : 32 / 52
Seleucid : 65 / 82
Parthia : 40 / 42
Numidia : 24 / 27Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 18 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.615
Median : 3.000
Variance : 1.672
Standard Deviation : 1.293
Total rolls : 65GreekCityStates Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.889
Median : 6.000
Variance : 2.875
Standard Deviation : 1.696
Total rolls : 9Macedonia Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.400
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.455
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Egypt
Egypt buy 17 axemen; Remaining resources: 1 PUs;Combat Move - Egypt
1 spearman moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
5 axemen and 9 spearmen moved from Jerusalem to Sidon
3 archers, 4 axemen and 2 spearmen moved from Memphis to SZ 58
3 archers, 4 axemen, 3 biremes, 2 spearmen and 2 triremes moved from SZ 58 to SZ 59
3 archers, 4 axemen and 2 spearmen moved from SZ 59 to Sidon
3 archers, 2 axemen and 9 spearmen moved from Pharan to Jerusalem
6 chariots moved from Pharan to Sidon
3 axemen moved from Memphis to PharanCombat - Egypt
Battle in Sidon
Egypt attack with 3 archers, 9 axemen, 6 chariots and 11 spearmen
Seleucid defend with 1 peltasts
Egypt win, taking Sidon from Seleucid with 3 archers, 9 axemen, 6 chariots and 11 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Egypt
Place Units - Egypt
8 axemen placed in Jerusalem
9 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 46 PUs; end with 47 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 4 cataphracts and 7 hoplites; Remaining resources: 19 PUs;Combat Move - Seleucid
1 peltasts moved from Tavium to Attalia
1 legionaire moved from Salamis to SZ 61
1 legionaire moved from SZ 61 to Attalia
1 peltasts moved from Palmyra to Damascus
1 legionaire moved from Palmyra to Damascus
2 peltastss moved from Tavium to Sinope
1 cavalry moved from Tavium to Sinope
4 hoplites moved from Tavium to Sinope
1 legionaire moved from Melitene to Sinope
1 cataphract moved from Melitene to Sinope
1 cavalry moved from Melitene to Sinope
1 cataphract moved from Amida to Sinope
2 legionaires moved from Amida to Satala
3 hoplites moved from Amida to Satala
1 cavalry moved from Amida to Satala
1 peltasts moved from Melitene to Satala
1 peltasts moved from Melitene to Sinope
1 peltasts moved from Vologesia to Teredon
3 hoplites moved from Vologesia to Teredon
1 cataphract moved from Vologesia to Teredon
1 cavalry moved from Vologesia to Teredon
1 cataphract moved from Euphrates to Teredon
2 legionaires moved from Euphrates to Gerrha
2 hoplites moved from Euphrates to Gerrha
3 hoplites moved from Palmyra to Thamea
1 legionaire moved from Palmyra to Thamea
1 cavalry moved from Palmyra to Thamea
1 cavalry moved from Palmyra to GerrhaCombat - Seleucid
Battle in Sinope
Seleucid attack with 2 cataphracts, 2 cavalrys, 4 hoplites, 1 legionaire and 3 peltastss
Neutral defend with 3 archers, 1 axeman and 5 spearmen
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 4 hoplites, 1 legionaire and 3 peltastss in Sinope, round 1 : 6/12 hits
Neutral roll dice for 3 archers, 1 axeman and 5 spearmen in Sinope, round 1 : 3/9 hits
5 spearmen owned by the Neutral , 1 axeman owned by the Neutral and 3 peltastss owned by the Seleucid lost in Sinope
Seleucid roll dice for 2 cataphracts, 2 cavalrys, 4 hoplites and 1 legionaire in Sinope, round 2 : 4/9 hits
Neutral roll dice for 3 archers in Sinope, round 2 : 1/3 hits
3 archers owned by the Neutral and 1 cavalry owned by the Seleucid lost in Sinope
Seleucid win, taking Sinope from Neutral with 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire remaining. Battle score for attacker is 20
Casualties for Seleucid: 1 cavalry and 3 peltastss
Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen
Battle in Damascus
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 : 0/2 hits
Egypt roll dice for 1 spearman in Damascus, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire in Damascus, round 2 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 2 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 3 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 3 : 1/1 hits
1 legionaire owned by the Seleucid lost in Damascus
Egypt win with 1 spearman remaining. Battle score for attacker is -6
Casualties for Seleucid: 1 legionaire and 1 peltasts
Battle in Attalia
Seleucid attack with 1 legionaire and 1 peltasts
GreekCityStates defend with 1 slingers
Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 1 : 2/2 hits
GreekCityStates roll dice for 1 slingers in Attalia, round 1 : 0/1 hits
1 slingers owned by the GreekCityStates lost in Attalia
Seleucid win, taking Attalia from GreekCityStates with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Teredon
Seleucid attack with 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts
Neutral defend with 4 spearmen
Seleucid roll dice for 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts in Teredon, round 1 : 0/7 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 2/4 hits
1 cavalry owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 3 hoplites in Teredon, round 2 : 0/5 hits
Neutral roll dice for 4 spearmen in Teredon, round 2 : 1/4 hits
1 hoplite owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 2 hoplites in Teredon, round 3 : 0/4 hits
Neutral roll dice for 4 spearmen in Teredon, round 3 : 1/4 hits
1 hoplite owned by the Seleucid lost in Teredon
Seleucid roll dice for 2 cataphracts and 1 hoplite in Teredon, round 4 : 1/3 hits
Neutral roll dice for 4 spearmen in Teredon, round 4 : 2/4 hits
1 spearman owned by the Neutral , 1 hoplite owned by the Seleucid and 1 cataphract owned by the Seleucid lost in Teredon
Seleucid roll dice for 1 cataphract in Teredon, round 5 : 0/1 hits
Neutral roll dice for 3 spearmen in Teredon, round 5 : 1/3 hits
1 cataphract owned by the Seleucid lost in Teredon
Neutral win with 3 spearmen remaining. Battle score for attacker is -32
Casualties for Seleucid: 2 cataphracts, 1 cavalry, 3 hoplites and 1 peltasts
Casualties for Neutral: 1 spearman
Battle in Satala
Seleucid attack with 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 1 cavalry, 3 hoplites, 2 legionaires and 1 peltasts in Satala, round 1 : 3/7 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 : 3/4 hits
2 spearmen owned by the Neutral , 1 cavalry owned by the Neutral , 1 cavalry owned by the Seleucid , 1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Satala
Seleucid roll dice for 3 hoplites and 1 legionaire in Satala, round 2 : 2/4 hits
Neutral roll dice for 1 spearman in Satala, round 2 : 1/1 hits
1 spearman owned by the Neutral and 1 legionaire owned by the Seleucid lost in Satala
Seleucid win, taking Satala from Neutral with 3 hoplites remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 cavalry, 2 legionaires and 1 peltasts
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Thamea
Seleucid attack with 1 cavalry, 3 hoplites and 1 legionaire
Neutral defend with 1 spearman
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Thamea, round 1 : 0/5 hits
Neutral roll dice for 1 spearman in Thamea, round 1 : 0/1 hits
Seleucid roll dice for 1 cavalry, 3 hoplites and 1 legionaire in Thamea, round 2 : 1/5 hits
Neutral roll dice for 1 spearman in Thamea, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Thamea
Seleucid win, taking Thamea from Neutral with 1 cavalry, 3 hoplites and 1 legionaire remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Gerrha
Seleucid attack with 1 cavalry, 2 hoplites and 2 legionaires
Neutral defend with 1 spearman
Seleucid roll dice for 1 cavalry, 2 hoplites and 2 legionaires in Gerrha, round 1 : 2/5 hits
Neutral roll dice for 1 spearman in Gerrha, round 1 : 0/1 hits
1 spearman owned by the Neutral lost in Gerrha
Seleucid win, taking Gerrha from Neutral with 1 cavalry, 2 hoplites and 2 legionaires remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Seleucid
1 peltasts moved from Palmyra to Hatra
1 peltasts moved from Euphrates to Palmyra
3 hoplites moved from Melitene to AntiochPlace Units - Seleucid
4 cataphracts and 7 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 63 PUs; end with 82 PUs totalTerritory Summary for Seleucid :
Euphrates : 1 flag, 1 peltasts
Melitene : 1 flag
Tavium : 1 flag
Salamis : 1 flag, 1 hoplite and 1 peltasts
Sinope : 1 flag, 2 cataphracts, 1 cavalry, 4 hoplites and 1 legionaire
Antioch : 5 cataphracts, 2 cavalrys, 1 city, 12 hoplites, 2 legionaires and 3 peltastss
Thamea : 1 flag, 1 cavalry, 3 hoplites and 1 legionaire
Amida : 1 flag
SZ 61 : 1 bireme and 2 triremes
Gerrha : 1 flag, 1 cavalry, 2 hoplites and 2 legionaires
Hatra : 1 peltasts
Vologesia : 1 flag
Palmyra : 1 flag, 1 peltasts
Satala : 1 flag, 3 hoplites
Attalia : 1 legionaire and 1 peltastsProduction/PUs Summary :
Carthage : 60 / 66
RomanRepublic : 56 / 57
GreekCityStates : 38 / 63
Macedonia : 47 / 65
Egypt : 46 / 47
Seleucid : 63 / 82
Parthia : 40 / 42
Numidia : 24 / 27Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 25 times
5 was rolled 23 times
6 was rolled 14 times
Average roll : 3.500
Median : 4.000
Variance : 0.713
Standard Deviation : 0.844
Total rolls : 116Egypt Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3GreekCityStates Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Seleucid Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 9 times
Average roll : 3.575
Median : 4.000
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 73Neutral Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.385
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39
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