@Imperious-Leader Thx, I will wait your link
The Great War 1914-1918: Clash of Empires
-
I’d be willing to help kickstart it. We need a good WW I game.
-
Yep, we sure do need one!
-
A BGG page wouldn’t do it any harm.
-
A BGG page wouldn’t do it any harm.
Oy vey, there’s no BGG page for this yet?
If it’s essentially ready to manufacture, get that BGG page up asap! It may seem trivial to many but it’s a great tool to have available, including for the end users who track their gameplays/wins/losses/scores/etc throughout the year (like myself).
-
Yes a BGG page would do well.
-
IL, I can’t tell you how many times I use BGG as resource. I’m with everyone, it can reach people who may not know about this website. :-)
-
Well can somebody start one? I cant for reasons i can elaborate latter.
just make it basic, ill load up pictures and add content
thanks to anybody.
Pegasus Hobbies is producer
Imperious Leader and Brian Bradford Designer
Map by Imperious Leader and Mark Mafferty -
Just found this yesterday and made an account because I want one so badly. Any new news?
-
Coming out this year for sure, don’t know date. Playing tomorrow will take pictures
-
Ok thanks for the hard work
-
Is the game still going or are there pictures?
-
done. pics soon
-
-
It looks incredible I can’t wait to order one
-
Looks awesome IL. I thought it was going to be a global game I must have been thinking about something else. I hope to get a copy of this someday.
-
As an option, i offer a free download of a full Africa map to use as a sideshow game. A global map makes no sense for Asia since German colonies are mostly undefended and they had just a few cruisers causing problems.
-
As you can see the game is done except we need to get the rules explained very well and that means rewrite after rewrite. Producer did acknowledge that this will be done this year BTW.
The set up has also changed in favor of less pieces overall starting but in due time i will post the other setups which all have more player options which i am in favor of. Also, working on a 1917 setup so all or most players will start game with most technologies and USA is a player
-
I know there is still things being worked out but is there an estimated release month/season?
-
nothing official, but i figure 4th quarter
-
Will the ottomans be just red/orange germans or do they get their own sculpture like in AA14?





_The Conflict is a global-strategy based game designed around the economic and military conditions of Europe in 1914. Players play in one of two alliances, The Central Powers or The Allied Powers, to defeat their opponents. Players choose among seven nations (Austria-Hungary, Germany, Great Britain, France, Italy, Ottoman Empire, and Russia). After selecting a nation, players take turns completing their objectives during each round.
The Conflict has been extensively tested and designed by gamers for gamers. Players will take their turn each round to strengthen their tactical advantages and defend the borders of their nation. Each turn is broken down into Phases. Players must complete each previous phase in order to proceed onward with the rest of their turn. If a player decides to enter into combat with another player, they must, along with their opponent, roll a set number of D12 dice to determine the outcome of each individual battle. The Conflict uniquely deducts a combat penalty from the player with the weakest military strength in a territory. This combat penalty is taken off all of their dice rolls during the individual combat. The combat penalty allows for the strongest opponent to have a real-world advantage over their enemy, if they have a larger military presence in the area. Players can develop multiple (land, naval, and air) strategies to succeed. They can utilize 11 military units with unique capabilities to complete specific goals, upgrade technology, play one of three victory scenarios, as well as try a variety of player preferences.












