@SuperbattleshipYamato 2025-7-30-World-War-I-1914-Improved.tsvg Try this.
Napolenic Empires. 8 players free for all game
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can bombardments hit towers or fortresses?
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Wait, there are National Objectives?
Man I’m gonna have to check this out tonight…
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@Infrastructure:
can bombardments hit towers or fortresses?
I presume so.
Just in case, send in the Infantry!BJCard: there is a bonus of 4IPCs for killing a unit belonging to one of the other 7 nations( to make you play agressively).
UK and France are penalised 6 for being stronger. (I think.)
Most nations also have a Convoy box, which can be captured by moving a sea unit(not Transport) through it. Whoever owns it, loses income. It is not added to the one which captures it. -
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :8
Combat Move - UnitedKingdom
1 Fusiliers moved from Leinster to SZ30
1 Marines moved from South Wales to SZ30
1 Barque, 1 Fusiliers and 1 Marines moved from SZ30 to SZ34
1 Barque moved from SZ36 to SZ34
1 Chasseurs moved from Wessex to SZ34
2 Frigates moved from SZ36 to SZ34
1 Brigantine moved from SZ35 to SZ36
1 Cutter moved from SZ35 to SZ36
1 Corvette moved from SZ35 to SZ36
1 Chasseurs moved from SZ34 to Brittany
1 Battleship and 3 Frigates moved from SZ35 to SZ29
4 Mariness moved from Essex to SZ29
1 Chasseurs moved from Cologne to Flanders
2 Fusilierss moved from Sussex to SZ35
1 Barque moved from SZ35 to SZ34
1 Howitzer moved from Wessex to SZ34
1 Howitzer moved from SZ34 to Normandy
1 Marines moved from SZ34 to Normandy
1 Fusiliers moved from SZ34 to Normandy
1 Fusiliers moved from SZ35 to Normandy
1 Fusiliers moved from SZ35 to Flanders
1 Battleship, 3 Frigates and 4 Mariness moved from SZ29 to SZ35
1 Marines moved from SZ35 to Flanders
1 Marines moved from SZ35 to Flanders
2 Mariness moved from SZ35 to Normandy
1 Barque moved from SZ86 to SZ82
1 Artillery and 1 Fusiliers moved from Candia to SZ82
1 Marines moved from Candia to SZ82
1 Marines moved from Candia to SZ82
2 Frigates moved from SZ82 to SZ86
1 Battleship moved from SZ82 to SZ86Purchase Units - UnitedKingdom
UnitedKingdom buy 1 Barque, 2 Chasseurss, 1 Cutter, 1 Frigate, 1 Fusiliers, 2 Mariness and 1 Mortars; Remaining resources: 0 PUs;Combat - UnitedKingdom
Battle in SZ86
UnitedKingdom attack with 2 Battleships and 3 Frigates
France defend with 1 Cutter
UnitedKingdom roll dice for 2 Battleships and 3 Frigates in SZ86, round 1 : 2/5 hits
France roll dice for 1 Cutter in SZ86, round 1 : 0/1 hits
1 Cutter owned by the France lost in SZ86
UnitedKingdom win with 2 Battleships and 3 Frigates remaining. Battle score for attacker is 6
Casualties for France: 1 Cutter
Battle in Normandy
UnitedKingdom attack with 2 Fusilierss, 1 Howitzer and 3 Mariness
France defend with 3 Fusilierss, 1 Horse_Artillery and 1 Howitzer
UnitedKingdom roll dice for 4 Frigates in Normandy, round 1 : 3/4 hits
1 Howitzer owned by the France , 1 Horse_Artillery owned by the France and 1 Fusiliers owned by the France lost in Normandy
UnitedKingdom roll dice for 2 Fusilierss, 1 Howitzer and 3 Mariness in Normandy, round 1 : 4/6 hits
France roll dice for 2 Fusilierss in Normandy, round 1 : 1/2 hits
1 Fusiliers owned by the UnitedKingdom and 2 Fusilierss owned by the France lost in Normandy
UnitedKingdom win, taking Normandy from France with 1 Fusiliers, 1 Howitzer and 3 Mariness remaining. Battle score for attacker is 17
Casualties for France: 3 Fusilierss, 1 Horse_Artillery and 1 Howitzer
Casualties for UnitedKingdom: 1 Fusiliers
Battle in Flanders
UnitedKingdom attack with 1 Chasseurs, 1 Fusiliers and 2 Mariness
France defend with 2 Horse_Artillerys and 1 Hussars
UnitedKingdom roll dice for 1 Battleship and 1 Frigate in Flanders, round 1 : 1/2 hits
1 Hussars owned by the France lost in Flanders
UnitedKingdom roll dice for 1 Chasseurs, 1 Fusiliers and 2 Mariness in Flanders, round 1 : 1/4 hits
France roll dice for 2 Horse_Artillerys in Flanders, round 1 : 2/2 hits
1 Horse_Artillery owned by the France , 1 Chasseurs owned by the UnitedKingdom and 1 Fusiliers owned by the UnitedKingdom lost in Flanders
UnitedKingdom roll dice for 2 Mariness in Flanders, round 2 : 2/2 hits
France roll dice for 1 Horse_Artillery in Flanders, round 2 : 0/1 hits
1 Horse_Artillery owned by the France lost in Flanders
UnitedKingdom win, taking Flanders from France with 2 Mariness remaining. Battle score for attacker is 5
Casualties for France: 2 Horse_Artillerys and 1 Hussars
Casualties for UnitedKingdom: 1 Chasseurs and 1 Fusiliers
Battle in Brittany
UnitedKingdom attack with 1 Chasseurs
France defend with 1 Fusiliers
UnitedKingdom roll dice for 1 Battleship in Brittany, round 1 : 1/1 hits
1 Fusiliers owned by the France lost in Brittany
UnitedKingdom win, taking Brittany from France with 1 Chasseurs remaining. Battle score for attacker is 4
Casualties for France: 1 FusiliersNon Combat Move - UnitedKingdom
1 General moved from South Wales to Wessex
3 Fusilierss moved from Essex to Sussex
1 Artillery and 1 Grenadiers moved from Sussex to Wessex
1 Artillery, 2 Barques, 1 Fusiliers and 2 Mariness moved from SZ82 to SZ86
1 Artillery, 1 Fusiliers and 2 Mariness moved from SZ86 to BarcaPlace Units - UnitedKingdom
1 Cutter placed in SZ82
1 Chasseurs placed in Candia
1 Mortars placed in Wessex
1 Chasseurs, 1 Fusiliers and 2 Mariness placed in Essex
1 Barque and 1 Frigate placed in SZ29Turn Complete - UnitedKingdom
UnitedKingdom collect 53 PUs; end with 53 PUs total
Objective Balancing Convoy Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 49 PUs
Objective UnitedKingdom destroys TUV: UnitedKingdom met a national objective for an additional 4 PUs; end with 53 PUs -
i messed up on placement. PLease use this map.
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Hi guys.
I was thinking of an home ruoe that could speed up these games for future games:
Every nation start and stays at war with eachother.
There is no possible ingame Open Border nor Alliance, basically theres no political phase.
Alliances and threty are made PM wise or by posting during the game and they’re not binding. Its up to the player to respect a ceasefire.This way the game should be at least 2x times faster.
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Ciao Noll. Come va? Speeding up would help enjoyment, but I think as long as everyone makes his playing situation clear, it is tolerable. I love this game and will not complain as I understand e are all busy and have different free times.
BJCard: I sped ahead a turn and you and the Ottomans and Austria can Ceasefire T9.
Hope that makes you peace lovers happy.
Long live a short and glorious life! -
Hi guys.
I was thinking of an home ruoe that could speed up these games for future games:
Every nation start and stays at war with eachother.
There is no possible ingame Open Border nor Alliance, basically theres no political phase.
Alliances and threty are made PM wise or by posting during the game and they’re not binding. Its up to the player to respect a ceasefire.This way the game should be at least 2x times faster.
At that point why not just play the 4v4 version?
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Cause 4v4 has fixed alliances/teams.
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The problem with constant war is that you cannot do a shared defense and thus can never really help your allies.
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TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :8
Combat Move - Spain
4 Mariness moved from Sardinia to SZ64
2 Barques and 4 Mariness moved from SZ64 to SZ59
1 Marines moved from Algeria to SZ59
2 Barques and 5 Mariness moved from SZ59 to SZ65
5 Mariness moved from SZ65 to Tunisia
1 Fusiliers moved from Algeria to Tunisia
2 Hussarss moved from Tangiers to Algeria
1 Artillery moved from Algarve to Andalusia
4 Fusilierss and 2 Howitzers moved from Algarve to EstremaduraPurchase Units - Spain
Spain buy 3 Cutters, 1 Fusiliers, 1 Marines and 1 Marshal; Remaining resources: 0 PUs;Combat - Spain
Battle in Tunisia
Spain attack with 1 Fusiliers and 5 Mariness
Neutral defend with 3 Chasseurss and 1 Dragoons
Spain roll dice for 1 Fusiliers and 5 Mariness in Tunisia, round 1 : 2/6 hits
Neutral roll dice for 3 Chasseurss and 1 Dragoons in Tunisia, round 1 : 3/4 hits
1 Chasseurs owned by the Neutral , 1 Dragoons owned by the Neutral , 1 Fusiliers owned by the Spain and 2 Mariness owned by the Spain lost in Tunisia
Spain roll dice for 3 Mariness in Tunisia, round 2 : 2/3 hits
Neutral roll dice for 2 Chasseurss in Tunisia, round 2 : 1/2 hits
2 Chasseurss owned by the Neutral and 1 Marines owned by the Spain lost in Tunisia
Spain win, taking Tunisia from Neutral with 2 Mariness remaining. Battle score for attacker is -1
Casualties for Neutral: 3 Chasseurss and 1 Dragoons
Casualties for Spain: 1 Fusiliers and 3 MarinessNon Combat Move - Spain
1 Barque moved from SZ58 to SZ54
4 Frigates moved from SZ47 to SZ53Place Units - Spain
3 Cutters placed in SZ47
1 Marines and 1 Marshal placed in Tangiers
1 Fusiliers placed in New CastilleTurn Complete - Spain
Spain collect 38 PUs; end with 38 PUs totalTerritory Summary for Spain :
Sardinia : 1 flag
Tunisia : 1 flag, 2 Mariness
Tangiers : 1 flag, 1 General, 1 Marines and 1 Marshal
SZ45 : 1 Brigantine
SZ47 : 4 Brigantines, 1 Corvette and 6 Cutters
Algarve : 1 flag
Oran : 1 flag
SZ65 : 2 Barques
Alemtejo : 1 flag, 1 Encampment and 2 Mortella_Towers
Oporto : 1 flag
Estremadura : 4 Fusilierss and 2 Howitzers
SZ54 : 1 Barque
Algeria : 1 flag, 2 Hussarss
Andalusia : 1 flag, 1 Artillery
SZ53 : 4 Frigates
New Castille : 1 Capital, 1 Fortress, 1 Fusiliers and 3 Mortella_TowersProduction/PUs Summary :
France : 58 / 64
UnitedKingdom : 53 / 53
Spain : 38 / 38
KingdomOfPrussia : 29 / 29
Sweden : 23 / 23
AustrianEmpire : 31 / 41
OttomanEmpire : 38 / 43
Russia : 39 / 39Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.400
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Spain Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :8
Combat Move - KingdomOfPrussia
1 Artillery, 1 Blucher, 2 Chasseurss, 1 Cuirassiers, 1 Dragoons, 9 Fusilierss, 1 Horse_Artillery, 9 Howitzers and 1 Hussars moved from Warszowa to Minsk
1 Hussars moved from Warszowa to Lithuania
KingdomOfPrussia take Lithuania from Russia
1 Hussars moved from Lithuania to Minsk
1 Dragoons moved from Warszowa to Volhynia
KingdomOfPrussia take Volhynia from Russia
1 Dragoons moved from Volhynia to MinskPurchase Units - KingdomOfPrussia
KingdomOfPrussia buy 1 Cuirassiers, 2 Fusilierss, 1 Grenadiers and 2 Hussarss; Remaining resources: 0 PUs;Combat - KingdomOfPrussia
Battle in Minsk
KingdomOfPrussia attack with 1 Artillery, 1 Blucher, 2 Chasseurss, 1 Cuirassiers, 2 Dragoonss, 9 Fusilierss, 1 Horse_Artillery, 9 Howitzers and 2 Hussarss
Russia defend with 7 Chasseurss, 1 Cuirassiers, 5 Dragoonss, 6 Fusilierss, 1 General, 1 Horse_Artillery, 2 Howitzers and 2 Hussarss
1 Artillery, 1 Blucher, 2 Chasseurss, 1 Cuirassiers, 2 Dragoonss, 1 Fusiliers, 1 Horse_Artillery and 4 Howitzers retreated to Warszowa
Russia win with 5 Chasseurss remaining. Battle score for attacker is 32
Casualties for KingdomOfPrussia: 8 Fusilierss, 5 Howitzers and 2 Hussarss
Casualties for Russia: 2 Chasseurss, 1 Cuirassiers, 5 Dragoonss, 6 Fusilierss, 1 Horse_Artillery, 2 Howitzers and 2 HussarssNon Combat Move - KingdomOfPrussia
2 Artillerys, 4 Chasseurss, 2 Fusilierss and 1 Howitzer moved from Prussia to Warszowa
1 Dragoons and 1 Hussars moved from Brandenburg to Warszowa
1 Fusiliers moved from Saxony to Hesse
1 Fusiliers moved from Galicia to KrakowPlace Units - KingdomOfPrussia
1 Cuirassiers, 2 Fusilierss, 1 Grenadiers and 2 Hussarss placed in PrussiaTurn Complete - KingdomOfPrussia
KingdomOfPrussia collect 32 PUs; end with 32 PUs total
Objective KingdomOfPrussia destroys TUV: KingdomOfPrussia met a national objective for an additional 4 PUs; end with 36 PUs -
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :8
Combat Move - Sweden
1 Cuirassiers moved from Karelia to Esthonia
Sweden take Ingria from Russia
Sweden take Esthonia from Russia
5 Mariness moved from Karelia to Ingria
5 Fusilierss moved from Karelia to Ingria
2 Grenadierss moved from Karelia to Ingria
2 Dragoonss moved from Finland to Ingria
2 Chasseurss moved from Finland to SZ5
2 Chasseurss moved from Svealand to SZ5
4 Barques and 4 Chasseurss moved from SZ5 to SZ3
4 Chasseurss moved from SZ3 to Ingria
1 General moved from Svealand to Ostra GotalandPurchase Units - Sweden
Sweden buy 1 Chasseurs and 2 Marshals; Remaining resources: 0 PUs;Combat - Sweden
Non Combat Move - Sweden
Place Units - Sweden
2 Marshals placed in Finland
1 Chasseurs placed in SvealandTurn Complete - Sweden
Sweden collect 26 PUs; end with 26 PUs total -
ever since MIR logged on to my comp to make some of his moves, my moves, logged in under pr0c3ss, show as MIR. But then my posts show as pr0c3ss :?
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Thank you for explaining: I was worried MIR had got confused(or greedy!).
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TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :8
Combat Move - AustrianEmpire
1 Artillery and 1 Fusiliers moved from Venetia to Bologna
2 Fusilierss moved from Slovenia to SZ77
2 Fusilierss moved from SZ77 to BolognaPurchase Units - AustrianEmpire
AustrianEmpire buy 1 Cutter, 4 Fusilierss, 2 Howitzers, 2 Hussarss and 1 Mortella_Tower; Remaining resources: 0 PUs;Combat - AustrianEmpire
Battle in Bologna
AustrianEmpire attack with 1 Artillery and 3 Fusilierss
France defend with 1 Dragoons and 2 Horse_Artillerys
AustrianEmpire win, taking Bologna from France with 1 Artillery and 2 Fusilierss remaining. Battle score for attacker is 12
Casualties for France: 1 Dragoons and 2 Horse_Artillerys
Casualties for AustrianEmpire: 1 FusiliersNon Combat Move - AustrianEmpire
1 Fusiliers and 1 Howitzer moved from Salzburg to Venetia
1 Dragoons moved from Bavaria to Venetia
1 Fusiliers moved from Bohemia to Bavaria
1 Fusiliers moved from Moravia to Hungary
1 Fusiliers moved from Austria to Slovenia
2 Hussarss moved from Austria to Venetia
1 Dragoons and 1 Horse_Artillery moved from Austria to Venetia
1 General moved from Slovenia to Venetia
1 Fusiliers moved from Hungary to Moravia
1 Fusiliers moved from Austria to BohemiaPlace Units - AustrianEmpire
1 Mortella_Tower placed in Austria
1 Cutter placed in SZ77
3 Fusilierss, 2 Howitzers and 2 Hussarss placed in Austria
1 Fusiliers were produced but were not placedTurn Complete - AustrianEmpire
AustrianEmpire collect 32 PUs; end with 32 PUs total
Objective AustrianEmpire destroys TUV: AustrianEmpire met a national objective for an additional 4 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Adding units owned by AustrianEmpire to Slovenia: 1 Fusiliers and 1 General
EDIT: Removing units owned by AustrianEmpire from Venetia: 1 General
EDIT: Turning off Edit Mode -
Test summary from TripleA, engine version: 1.6.1.4, time: 10:58:50
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Opps. that was a mistake. how do you delete posts?
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game on?
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I hope so. I am away most of next week, so will not be able to do France’s go. I would like to race through the Politics and post my go, so I do not hold up the rest of you.
Gekkepop: perhaps you could let the AI do the Turks and do your go tonight. MIR can do the Politics on his phone(!?) and join when his PC is mended.
I have no Politics to change.