Napolenic Empires. 8 players free for all game


  • Being at war with Russia, having such a small force along with the recent plague news, unfortunately enforces the Swedes decision of no open borders.  Private messages of intentions will be viewed and considered


  • Austria will continue as is.


  • Just Gekkepop and I can do my 7th go.
    Great.

    Only change is Prussia’s  DOW on Austria and I think the Ottomans. Please confirm you want to DOW the Ottomans too, please Kabloom.


  • Sweden you have your territory back and your terms are met, will you join me in a ceasefire? No other politics for Russia.


  • The Swedish ambassador is on vacation. He will return tomorrow (Monday) night and hold a meeting to discuss the above proposition


  • As the vile Russians were the aggressors of the northern battle, they cannot be trusted and out of principle the battle for lands shall continue


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :7

    Combat Move - France
                2 Fusilierss moved from Rhine to Bavaria
                1 Artillery moved from Saxony to Bavaria
                1 Artillery moved from Saxony to Bavaria
                1 Cutter moved from SZ67 to SZ73
                      France take SZ73 from UnitedKingdom
                1 Horse_Artillery moved from Liguria to Eturia
                1 Hussars moved from Liguria to Eturia
                1 Horse_Artillery moved from Liguria to Eturia
                1 Dragoons moved from Lombardi to Bologna
                      France take Bologna from AustrianEmpire
                1 Dragoons moved from Bologna to Eturia
                1 Horse_Artillery moved from Lombardi to Venetia
                      France take Venetia from AustrianEmpire
                1 Horse_Artillery moved from Liguria to Eturia
                1 Horse_Artillery moved from Liguria to Eturia
                1 Marines moved from Languedoc to SZ62
                1 Brigantine and 1 Marines moved from SZ62 to SZ69
                1 Marines moved from SZ69 to Eturia
                1 Barque moved from SZ69 to SZ63
                1 Marines moved from Provence to SZ63
                1 Chasseurs moved from Provence to SZ63
                1 Barque, 1 Chasseurs and 1 Marines moved from SZ63 to SZ69
                1 Chasseurs and 1 Marines moved from SZ69 to Rome
                2 Fusilierss and 1 Howitzer moved from Anjou to Brittany
                1 Horse_Artillery moved from Orleanais to Brittany
                1 Fusiliers moved from Orleanais to Normandy
                1 Fusiliers moved from Orleanais to Picardy
                1 Horse_Artillery moved from Orleanais to Normandy
                1 Fusiliers moved from Anjou to Normandy
                1 Dragoons moved from Orleanais to Brittany
                1 Hussars moved from Burgundy to Flanders
                1 Horse_Artillery moved from Burgundy to Flanders
                1 Horse_Artillery moved from Champagne to Picardy
                1 Hussars moved from Orleanais to Picardy
                1 Hussars moved from Orleanais to Flanders
                1 Ney moved from Provence to Eturia

    Purchase Units - France
                France buy 1 Cutter, 1 Fortress, 4 Fusilierss, 2 Horse_Artillerys, 3 Howitzers, 5 Hussarss and 1 Marines; Remaining resources: 0 PUs;

    Combat - France
                Battle in Rome
                    France attack with 1 Chasseurs and 1 Marines
                    AustrianEmpire defend with 1 Chasseurs
                    France win, taking Rome from AustrianEmpire with 1 Marines remaining. Battle score for attacker is 0
                    Casualties for France: 1 Chasseurs
                    Casualties for AustrianEmpire: 1 Chasseurs
                Battle in Bavaria
                    France attack with 2 Artillerys and 2 Fusilierss
                    AustrianEmpire defend with 1 Charles, 1 Cuirassiers and 1 Horse_Artillery
                    France win, taking Bavaria from AustrianEmpire with 2 Artillerys and 1 Fusiliers remaining. Battle score for attacker is 17
                    Casualties for France: 1 Fusiliers
                    Casualties for AustrianEmpire: 1 Charles, 1 Cuirassiers and 1 Horse_Artillery
                Battle in Eturia
                    France attack with 1 Dragoons, 4 Horse_Artillerys, 1 Hussars, 1 Marines and 1 Ney
                    AustrianEmpire defend with 2 Cuirassierss, 1 Horse_Artillery and 1 Hussars
                    France win, taking Eturia from AustrianEmpire with 1 Dragoons, 4 Horse_Artillerys, 1 Hussars, 1 Marines and 1 Ney remaining. Battle score for attacker is 23
                    Casualties for AustrianEmpire: 2 Cuirassierss, 1 Horse_Artillery and 1 Hussars
                Battle in Normandy
                    France attack with 2 Fusilierss and 1 Horse_Artillery
                    UnitedKingdom defend with 1 Artillery
                    France win, taking Normandy from UnitedKingdom with 2 Fusilierss and 1 Horse_Artillery remaining. Battle score for attacker is 5
                    Casualties for UnitedKingdom: 1 Artillery
                Battle in Brittany
                    France attack with 1 Dragoons, 2 Fusilierss, 1 Horse_Artillery and 1 Howitzer
                    UnitedKingdom defend with 1 Chasseurs and 1 Marines
                    France win, taking Brittany from UnitedKingdom with 1 Dragoons, 2 Fusilierss, 1 Horse_Artillery and 1 Howitzer remaining. Battle score for attacker is 11
                    Casualties for UnitedKingdom: 1 Chasseurs and 1 Marines
                Battle in Picardy
                    France attack with 1 Fusiliers, 1 Horse_Artillery and 1 Hussars
                    UnitedKingdom defend with 1 Marines
                    France win, taking Picardy from UnitedKingdom with 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 2
                    Casualties for France: 1 Hussars
                    Casualties for UnitedKingdom: 1 Marines
                Battle in Flanders
                    France attack with 1 Horse_Artillery and 2 Hussarss
                    UnitedKingdom defend with 1 Marines
                    France win, taking Flanders from AustrianEmpire with 1 Horse_Artillery and 2 Hussarss remaining. Battle score for attacker is 6
                    Casualties for UnitedKingdom: 1 Marines

    Non Combat Move - France
                1 General moved from Languedoc to Auvergne
                1 Howitzer moved from Provence to Languedoc
                1 Fusiliers moved from Provence to Liguria
                1 Fusiliers moved from Auvergne to Anjou
                1 Howitzer moved from Auvergne to Anjou
                1 Fusiliers moved from Auvergne to Anjou
                1 Battleship, 1 Brigantine, 1 Corvette and 1 Cutter moved from SZ68 to SZ67

    Place Units - France
                1 Cutter placed in SZ86
                1 Fortress placed in Egypt
                1 Marines placed in Provence
                2 Fusilierss and 1 Howitzer placed in Auvergne
                2 Fusilierss, 1 Horse_Artillery, 2 Howitzers and 4 Hussarss placed in Orleanais
                1 Horse_Artillery placed in Orleanais
                1 Hussars placed in Provence
                France undo move 7.
                1 Hussars placed in Burgundy

    Turn Complete - France
                France collect 67 PUs; end with 67 PUs total
                Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 71 PUs
                Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 65 PUs

    Territory Summary for France :

    Normandy : 2 Fusilierss and 1 Horse_Artillery
        Anjou : 2 Fusilierss and 1 Howitzer
        Lombardi : 1 flag
        Picardy : 1 Fusiliers and 1 Horse_Artillery
        SZ86 : 1 Cutter
        Languedoc : 1 Howitzer
        Burgundy : 1 Encampment and 1 Hussars
        SZ69 : 1 Barque, 1 Battleship and 1 Brigantine
        Flanders : 1 flag, 1 Horse_Artillery and 2 Hussarss
        Egypt : 1 flag, 1 Encampment, 1 Fortress, 1 Marines, 5 Mortella_Towers and 1 Ney
        Venetia : 1 flag, 1 Horse_Artillery
        Auvergne : 2 Fusilierss, 1 General and 1 Howitzer
        SZ67 : 1 Battleship, 1 Brigantine, 1 Corvette and 1 Cutter
        Bologna : 1 flag
        Cologne : 1 flag
        Orleanais : 1 Capital, 2 Fusilierss, 2 Horse_Artillerys, 2 Howitzers, 4 Hussarss and 1 Mortella_Tower
        Krakow : 2 Dragoonss
        Liguria : 1 flag, 1 Fusiliers
        Rome : 1 flag, 1 Marines
        Bavaria : 1 flag, 2 Artillerys and 1 Fusiliers
        Provence : 1 Encampment and 1 Marines
        SZ73 : 1 flag, 1 Cutter
        Brittany : 1 Dragoons, 2 Fusilierss, 1 Horse_Artillery and 1 Howitzer
        Champagne : 1 Fortress
        Eturia : 1 flag, 1 Dragoons, 4 Horse_Artillerys, 1 Hussars, 1 Marines and 1 Ney


  • small issue.
    I did want to declare war on ottomans…
    Is it fixable?


  • I can try, but am not sure.
    You never said it in your Politics, so I thought you had changed your mind. Sorry!
    I also posted a dew days ago what I thought were the changes.
    I expected to be challenged if I had misunderstood.

    Noll is probably glad he is shot of this game: he has more enemies than Hitler!


  • Of course, I cannot find a way.
    Maybe Gekkepop knows. PM him.


  • I don’t think it’s possible without redoing the turn, and that will require a lot of editing. Probably better to leave it for now and declare war next turn.


  • Sorry Infrastructure!
    Take it out on france instead. They deserve it.


  • Or you could declare war on Austria right after they got diced!

    Everyone else does.


  • next turn I wont have enough forces to fight them on crete if I move as I planned…


  • OK is everyone ok if I attack the ottoman’s on crete using the in forum dice method and then editing?

    It goes like this test;
    attackertest;DiceRolls: 1@3, 1@4, 3@2; Total Hits: 21@3,: (5)1@4,: (2)3@2: (4, 1, 3)
    defendertest;DiceRolls: 3@2, 1@1; Total Hits: 33@2,: (1, 1, 5)1@1: (1)


  • if so, I can get this game moving.  I’m not attacking the ottomans anywhere else, although I would have hit their convoy zone, but that is not as crucial…


  • actually I can edit the sz too if I move in.  It seems like this would be easier than redoing and editing france turn.  The ottomans couldn’t have retaliated this turn anyway…


  • did someone say that fortresses had an attack value in these strange circumstances?

  • '21 '19 '18 '17 '16

    I think the fortresses were given an attack value so that if enemy units had moved in during peacetime of open borders, they could use the attack value during their combat phase.  A zero attack power would cause the forts to lose during their combat phase if their nationality moved before their opponent’s turn.

    I’m ok with resolving your move via forum to fix the error during the politics phase.


  • Apparently they didn’t go through with changing the fortress attack value. It was talked about though, precisely for this reason. I’m fine with editing the attacks btw.

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