Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsNapolenic Empires. 8 players free for all game
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Sadly, plague has apparently broken out in Spain again and England’s ambassador along with his interesting proposal cannot be entertained at this time.
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Being at war with Russia, having such a small force along with the recent plague news, unfortunately enforces the Swedes decision of no open borders. Private messages of intentions will be viewed and considered
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Austria will continue as is.
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Just Gekkepop and I can do my 7th go.
Great.Only change is Prussia’s DOW on Austria and I think the Ottomans. Please confirm you want to DOW the Ottomans too, please Kabloom.
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Sweden you have your territory back and your terms are met, will you join me in a ceasefire? No other politics for Russia.
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The Swedish ambassador is on vacation. He will return tomorrow (Monday) night and hold a meeting to discuss the above proposition
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As the vile Russians were the aggressors of the northern battle, they cannot be trusted and out of principle the battle for lands shall continue
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TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :7
Combat Move - France
2 Fusilierss moved from Rhine to Bavaria
1 Artillery moved from Saxony to Bavaria
1 Artillery moved from Saxony to Bavaria
1 Cutter moved from SZ67 to SZ73
France take SZ73 from UnitedKingdom
1 Horse_Artillery moved from Liguria to Eturia
1 Hussars moved from Liguria to Eturia
1 Horse_Artillery moved from Liguria to Eturia
1 Dragoons moved from Lombardi to Bologna
France take Bologna from AustrianEmpire
1 Dragoons moved from Bologna to Eturia
1 Horse_Artillery moved from Lombardi to Venetia
France take Venetia from AustrianEmpire
1 Horse_Artillery moved from Liguria to Eturia
1 Horse_Artillery moved from Liguria to Eturia
1 Marines moved from Languedoc to SZ62
1 Brigantine and 1 Marines moved from SZ62 to SZ69
1 Marines moved from SZ69 to Eturia
1 Barque moved from SZ69 to SZ63
1 Marines moved from Provence to SZ63
1 Chasseurs moved from Provence to SZ63
1 Barque, 1 Chasseurs and 1 Marines moved from SZ63 to SZ69
1 Chasseurs and 1 Marines moved from SZ69 to Rome
2 Fusilierss and 1 Howitzer moved from Anjou to Brittany
1 Horse_Artillery moved from Orleanais to Brittany
1 Fusiliers moved from Orleanais to Normandy
1 Fusiliers moved from Orleanais to Picardy
1 Horse_Artillery moved from Orleanais to Normandy
1 Fusiliers moved from Anjou to Normandy
1 Dragoons moved from Orleanais to Brittany
1 Hussars moved from Burgundy to Flanders
1 Horse_Artillery moved from Burgundy to Flanders
1 Horse_Artillery moved from Champagne to Picardy
1 Hussars moved from Orleanais to Picardy
1 Hussars moved from Orleanais to Flanders
1 Ney moved from Provence to EturiaPurchase Units - France
France buy 1 Cutter, 1 Fortress, 4 Fusilierss, 2 Horse_Artillerys, 3 Howitzers, 5 Hussarss and 1 Marines; Remaining resources: 0 PUs;Combat - France
Battle in Rome
France attack with 1 Chasseurs and 1 Marines
AustrianEmpire defend with 1 Chasseurs
France win, taking Rome from AustrianEmpire with 1 Marines remaining. Battle score for attacker is 0
Casualties for France: 1 Chasseurs
Casualties for AustrianEmpire: 1 Chasseurs
Battle in Bavaria
France attack with 2 Artillerys and 2 Fusilierss
AustrianEmpire defend with 1 Charles, 1 Cuirassiers and 1 Horse_Artillery
France win, taking Bavaria from AustrianEmpire with 2 Artillerys and 1 Fusiliers remaining. Battle score for attacker is 17
Casualties for France: 1 Fusiliers
Casualties for AustrianEmpire: 1 Charles, 1 Cuirassiers and 1 Horse_Artillery
Battle in Eturia
France attack with 1 Dragoons, 4 Horse_Artillerys, 1 Hussars, 1 Marines and 1 Ney
AustrianEmpire defend with 2 Cuirassierss, 1 Horse_Artillery and 1 Hussars
France win, taking Eturia from AustrianEmpire with 1 Dragoons, 4 Horse_Artillerys, 1 Hussars, 1 Marines and 1 Ney remaining. Battle score for attacker is 23
Casualties for AustrianEmpire: 2 Cuirassierss, 1 Horse_Artillery and 1 Hussars
Battle in Normandy
France attack with 2 Fusilierss and 1 Horse_Artillery
UnitedKingdom defend with 1 Artillery
France win, taking Normandy from UnitedKingdom with 2 Fusilierss and 1 Horse_Artillery remaining. Battle score for attacker is 5
Casualties for UnitedKingdom: 1 Artillery
Battle in Brittany
France attack with 1 Dragoons, 2 Fusilierss, 1 Horse_Artillery and 1 Howitzer
UnitedKingdom defend with 1 Chasseurs and 1 Marines
France win, taking Brittany from UnitedKingdom with 1 Dragoons, 2 Fusilierss, 1 Horse_Artillery and 1 Howitzer remaining. Battle score for attacker is 11
Casualties for UnitedKingdom: 1 Chasseurs and 1 Marines
Battle in Picardy
France attack with 1 Fusiliers, 1 Horse_Artillery and 1 Hussars
UnitedKingdom defend with 1 Marines
France win, taking Picardy from UnitedKingdom with 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 2
Casualties for France: 1 Hussars
Casualties for UnitedKingdom: 1 Marines
Battle in Flanders
France attack with 1 Horse_Artillery and 2 Hussarss
UnitedKingdom defend with 1 Marines
France win, taking Flanders from AustrianEmpire with 1 Horse_Artillery and 2 Hussarss remaining. Battle score for attacker is 6
Casualties for UnitedKingdom: 1 MarinesNon Combat Move - France
1 General moved from Languedoc to Auvergne
1 Howitzer moved from Provence to Languedoc
1 Fusiliers moved from Provence to Liguria
1 Fusiliers moved from Auvergne to Anjou
1 Howitzer moved from Auvergne to Anjou
1 Fusiliers moved from Auvergne to Anjou
1 Battleship, 1 Brigantine, 1 Corvette and 1 Cutter moved from SZ68 to SZ67Place Units - France
1 Cutter placed in SZ86
1 Fortress placed in Egypt
1 Marines placed in Provence
2 Fusilierss and 1 Howitzer placed in Auvergne
2 Fusilierss, 1 Horse_Artillery, 2 Howitzers and 4 Hussarss placed in Orleanais
1 Horse_Artillery placed in Orleanais
1 Hussars placed in Provence
France undo move 7.
1 Hussars placed in BurgundyTurn Complete - France
France collect 67 PUs; end with 67 PUs total
Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 71 PUs
Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 65 PUsTerritory Summary for France :
Normandy : 2 Fusilierss and 1 Horse_Artillery
Anjou : 2 Fusilierss and 1 Howitzer
Lombardi : 1 flag
Picardy : 1 Fusiliers and 1 Horse_Artillery
SZ86 : 1 Cutter
Languedoc : 1 Howitzer
Burgundy : 1 Encampment and 1 Hussars
SZ69 : 1 Barque, 1 Battleship and 1 Brigantine
Flanders : 1 flag, 1 Horse_Artillery and 2 Hussarss
Egypt : 1 flag, 1 Encampment, 1 Fortress, 1 Marines, 5 Mortella_Towers and 1 Ney
Venetia : 1 flag, 1 Horse_Artillery
Auvergne : 2 Fusilierss, 1 General and 1 Howitzer
SZ67 : 1 Battleship, 1 Brigantine, 1 Corvette and 1 Cutter
Bologna : 1 flag
Cologne : 1 flag
Orleanais : 1 Capital, 2 Fusilierss, 2 Horse_Artillerys, 2 Howitzers, 4 Hussarss and 1 Mortella_Tower
Krakow : 2 Dragoonss
Liguria : 1 flag, 1 Fusiliers
Rome : 1 flag, 1 Marines
Bavaria : 1 flag, 2 Artillerys and 1 Fusiliers
Provence : 1 Encampment and 1 Marines
SZ73 : 1 flag, 1 Cutter
Brittany : 1 Dragoons, 2 Fusilierss, 1 Horse_Artillery and 1 Howitzer
Champagne : 1 Fortress
Eturia : 1 flag, 1 Dragoons, 4 Horse_Artillerys, 1 Hussars, 1 Marines and 1 Ney -
small issue.
I did want to declare war on ottomans…
Is it fixable? -
I can try, but am not sure.
You never said it in your Politics, so I thought you had changed your mind. Sorry!
I also posted a dew days ago what I thought were the changes.
I expected to be challenged if I had misunderstood.Noll is probably glad he is shot of this game: he has more enemies than Hitler!
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Of course, I cannot find a way.
Maybe Gekkepop knows. PM him. -
I don’t think it’s possible without redoing the turn, and that will require a lot of editing. Probably better to leave it for now and declare war next turn.
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Sorry Infrastructure!
Take it out on france instead. They deserve it. -
Or you could declare war on Austria right after they got diced!
Everyone else does.
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next turn I wont have enough forces to fight them on crete if I move as I planned…
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OK is everyone ok if I attack the ottoman’s on crete using the in forum dice method and then editing?
It goes like this test;
attackertest;Rolls: 1@3, 1@4, 3@2; Total Hits: 21@3,: (5)1@4,: (2)3@2: (4, 1, 3)
defendertest;Rolls: 3@2, 1@1; Total Hits: 33@2,: (1, 1, 5)1@1: (1)
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if so, I can get this game moving. I’m not attacking the ottomans anywhere else, although I would have hit their convoy zone, but that is not as crucial…
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actually I can edit the sz too if I move in. It seems like this would be easier than redoing and editing france turn. The ottomans couldn’t have retaliated this turn anyway…
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did someone say that fortresses had an attack value in these strange circumstances?
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I think the fortresses were given an attack value so that if enemy units had moved in during peacetime of open borders, they could use the attack value during their combat phase. A zero attack power would cause the forts to lose during their combat phase if their nationality moved before their opponent’s turn.
I’m ok with resolving your move via forum to fix the error during the politics phase.