sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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Italy locked and loaded. Hope u boys are getting things ironed out… :|
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dutch i have decided that the 9 ftrs on midway may be a bit of overkill. i doubt they would have attacked midway if you had left only 3 there. :-o
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fat man in a little coooooooat……
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dutch i have decided that the 9 ftrs on midway may be a bit of overkill. i doubt they would have attacked midway if you had left only 3 there.  :-o
They were tired of being at sea. They didnt get to land in Phil, of NG, or Caro. I promised them some shore leave. Flew some “nurses” in from Shanghi. The North Pacific has never seen anything like this party. My boys are having a good time.
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fat guy in a little coaaaaat….
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uhmm… are the ancients going to post… or?
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Alex usually posts in his evening, which is our early afternoon. Or he defers to Me who posts both UK and US together in our evening.
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But, yea, I posted Thursday evening, so today is the second day
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They are searching for their white flag.
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Time to introduce a 24 hr post rule… or 12 hr.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 3 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 12 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 26 Sea Zone
2 carriers, 4 infantry, 2 submarines and 2 transports moved from 12 Sea Zone to 26 Sea Zone
2 destroyers, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Norway
6 fighters moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Americans attack with 1 bomber, 6 fighters and 1 mech_infantry
Germans defend with 2 infantry and 1 mech_infantry
Americans roll dice for 1 bomber, 6 fighters and 1 mech_infantry in Norway, round 1 : 4/8 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Norway, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 bomber, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Norway to United Kingdom
6 fighters moved from Norway to 112 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Central United States to Western United States
1 bomber moved from Northern Territory to Queensland
1 fighter moved from Hawaiian Islands to British Columbia
1 fighter moved from Hawaiian Islands to British Columbia
1 bomber moved from Hawaiian Islands to British ColumbiaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
2 armour, 1 bomber, 3 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
Too many Non combat moves here alex…
WAY too many.
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Where is the Combat damnit!
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US NCM edited map
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Uk coming soon? Anzac planned? Lets get to russia tonight so trajan can post that would be sweet.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - British
British buy 3 armour, 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 armour, 9 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 armour, 8 artilleries, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
3 fighters moved from Persia to EgyptAirborne Attack Move - British
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Bold, wish me luck.
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Roll the dice yo.
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attacking egypt - FINALLY!!! i love it, let’s rock and roll!
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the Nile shall run red with blood for many days…
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