X-DAP-04 TeamBoldDutch vs. Ancients for 1945

  • '12

    Italy is locked and loaded already but I will wait for your confirmation.

  • '12

    Speaking of a venezuelan factory…  :-P

  • '13

    Move is confirmed. The Italians can proceed, such as they are able.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Please return UK sub to sz125. Sorry, I can’t edit and post with PC I have access now.

  • '13

    Sorry, just that edit, here’s the board.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Bulgaria to Greece
                2 bombers moved from Egypt to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 bombers and 2 mech_infantrys in Greece, round 1 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Greece, round 1 :  0/1 hits
                        Italians roll dice for 2 bombers and 2 mech_infantrys in Greece, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Greece, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 bombers and 1 mech_infantry in Greece, round 3 :  3/3 hits
                        Russians roll dice for 1 mech_infantry in Greece, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Greece
                    Italians win, taking Greece from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 bombers moved from Greece to Egypt
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 armour and 5 mech_infantrys moved from Northern Italy to Bulgaria
                2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Egypt

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Egypt : 2 bombers, 2 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major and 4 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Portugal : 1 flag
        113 Sea Zone : 1 carrier
        95 Sea Zone : 2 destroyers
        Bulgaria : 1 armour and 5 mech_infantrys
        Greece : 1 flag, 1 mech_infantry
        99 Sea Zone : 1 flag
        Spain : 1 flag, 4 aaGuns, 1 artillery and 7 infantry

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 36 / 48
        Japanese : 81 / 93
        Americans : 57 / 77
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 0 / 0
        Italians : 18 / 28
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.071
            Median : 4.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Russians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.091
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • '12

    the italians just had a momentary relapse and just rolled some incredibly bad dice.  :lol:

  • '12

    how about anzac and france move tonight?

  • '12

    cmon guys, is it gonna be another couple days for the anzac/france moves?  we can probably do those turns for you, it is obvious what you are planning to do…  :|

  • '12

    germany locked and loaded.

  • '12

    :roll:

  • Liaison TripleA '11 '10

    SNORE

    Just incase anyone is wondering.

    I am prepared to rule on this game now…  HOWEVER I am willing to let it go on, because there are some significant battles yet to occur, battles that could change some things…

    If I feel the game is not moving fast enough, and if allweneedislove and suddenly both are in agreement, we will cast judgement!! :P

    That said, the door is wide open for the party who can respectfully acknowledge their fate in this game.  Should they choose to accept it.

  • Liaison TripleA '11 '10

    @Gargantua:

    If I feel the game is not moving fast enough however, and if allweneedislove and suddenly both are in agreement, we will cast judgement!! :P

    Missed a “however” in my last post.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from South Australia to Northern Territory

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    So Bold, I guess you can go forward with Germany if you accept a possible build / movement edit later tonight for ANZAC. Since there was no combat, and since builds hardly affect Germany (except your bomber), that would be acceptable? Otherwise pls wait for review by any team member.

  • '12

    @alexgreat:

    So Bold, I guess you can go forward with Germany if you accept a possible build / movement edit later tonight for ANZAC. Since there was no combat, and since builds hardly affect Germany (except your bomber), that would be acceptable? Otherwise pls wait for review by any team member.

    sounds very fair and reasonable to me, as long as if you change anzac, you will allow a possible reposition of the german bomber.  now we are cookin’ with grease!

  • Liaison TripleA '11 '10

    WTF GERMANY!!! Lets get posting or I’m calling it! ;)

  • '12

    coming in two min

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Tobruk to Tunisia
                      Italians take Libya from British
                      Germans take Tunisia from French
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway
                1 bomber moved from Romania to Norway
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Finland to Norway
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                11 artilleries and 17 infantry moved from Poland to Eastern Poland
                8 artilleries and 10 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Bulgaria to Turkey
                      Germans take Turkey from Russians
                1 bomber moved from Romania to Norway

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 19 artilleries and 27 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 19 artilleries and 27 infantry in Eastern Poland, round 1 :  16/46 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 19 artilleries and 26 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 4 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry; Americans defend with 1 infantry
                        Germans roll dice for 4 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 1 :  6/10 hits
                        Americans roll dice for 3 infantry in Norway, round 1 :  0/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 4 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 fighter and 3 tactical_bombers moved from Romania to 98 Sea Zone
                1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Egypt
                1 fighter and 3 tactical_bombers moved from 98 Sea Zone to Egypt
                2 aaGuns moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
                4 bombers and 1 fighter moved from Norway to Western Germany
                3 aaGuns and 3 infantry moved from Spain to Southern France
                4 mech_infantrys moved from Poland to Western Germany
                2 armour moved from Bulgaria to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                1 mech_infantry moved from Poland to Eastern Poland

    Place Units - Germans
                2 fighters and 1 infantry placed in Western Germany
                1 transport placed in 113 Sea Zone
                1 airfield and 3 infantry placed in Egypt

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Philippines : 1 bomber
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Egypt : 1 flag, 1 airfield, 8 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 5 mech_infantrys and 5 tactical_bombers
        Southern France : 3 aaGuns and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 flag, 1 armour
        Western Germany : 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 7 mech_infantrys
        Romania : 1 factory_major
        Germany : 1 factory_major
        Norway : 2 infantry and 1 mech_infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 19 artilleries, 26 infantry and 3 mech_infantrys
        113 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports
        Turkey : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 4 infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 32 / 48
        Japanese : 81 / 93
        Americans : 54 / 77
        Chinese : 0 / 2
        British : 34 / 35
        UK_Pacific : 0 / 0
        Italians : 19 / 28
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.468
            Median : 3.000
            Variance : 0.426
            Standard Deviation : 0.653
            Total rolls : 62

    Null / Other
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 56

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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