X-DAP-04 TeamBoldDutch vs. Ancients for 1945

  • '10

    Choo! Choo!

  • TripleA

    during non combat you hit edit, action on the right tab, then click the unit and hover it to java then click again.

  • '12

    the one great success in this game was keeping italy’s head under
    water but now they’re back, just like alex predicted.  :-o

  • '12

    Dum dum dum da da dum dum dum….  dum da dum dum dum dum dum.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to Queensland
                1 artillery moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 tactical_bombers
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 2 infantry and 2 mech_infantrys
        New Guinea : 1 airfield
        Celebes : 1 flag, 1 armour
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 submarines
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 37 / 40
        Japanese : 74 / 89
        Americans : 57 / 79
        Chinese : 0 / 2
        British : 37 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 26
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                3 infantry moved from Egypt to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 3 infantry
        110 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 37 / 40
        Japanese : 74 / 89
        Americans : 57 / 79
        Chinese : 0 / 2
        British : 37 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 26
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    get trajan on the horn - germany is imminent.

  • TripleA

    hmm

  • TripleA

    1:30 minutes is not imminent lol.

  • '12

    Family dropped by.  Will be posted tonight.  It will be longer than my 2 hr average though  :roll:

  • TripleA

    That is not fast posting, you are on right now. You take 2 hours to do a turn? No wonder you only play on the forum and you still suck after all these years. you are the worst player ever.

  • '12

    Havent even downloaded the map.

  • '12

    ok coming in minutes.

  • '10

    OK, because it was not stated, we move forward presuming the the Anzac fighters in z54 are on the Anzac AC.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Yes, they are on the ANZAC carrier.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 5 tactical_bombers moved from Southern Italy to Holland Belgium
                3 bombers moved from Western Germany to Eastern Poland
                1 bomber moved from Western Germany to Turkey
                2 bombers moved from Greece to Turkey
                1 mech_infantry moved from Bulgaria to Turkey
                1 mech_infantry moved from Trans-Jordan to Turkey
                1 mech_infantry moved from Trans-Jordan to Egypt
                      Germans take Egypt from British
                2 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 1 :  4/5 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 5 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 1 :  4/9 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Turkey
                    Germans attack with 3 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Turkey, round 1 :  2/5 hits
                        British roll dice for 1 infantry in Turkey, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Turkey
                    Germans win, taking Turkey from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Shensi to Philippines
                1 aaGun, 3 artilleries and 14 infantry moved from Romania to Slovakia Hungary
                2 armour and 1 mech_infantry moved from Bulgaria to Romania
                2 bombers moved from Turkey to Shensi
                2 fighters and 1 tactical_bomber moved from Greece to Western Germany
                2 fighters and 5 tactical_bombers moved from Holland Belgium to Western Germany
                3 bombers moved from Eastern Poland to Western Germany
                1 aaGun moved from Southern France to Spain
                2 infantry moved from Sweden to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                2 carriers, 1 destroyer and 5 submarines moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Southern France to Yugoslavia
                9 armour and 7 mech_infantrys moved from Trans-Jordan to Egypt
                1 aaGun, 8 artilleries and 6 infantry moved from Poland to Slovakia Hungary
                1 bomber moved from Turkey to Southern Italy
                1 armour moved from Poland to Romania
                1 mech_infantry moved from Southern France to Yugoslavia

    Place Units - Germans
                5 mech_infantrys placed in Germany
                8 artilleries and 2 infantry placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Shensi : 2 bombers
        Philippines : 1 bomber
        Trans-Jordan : 1 flag, 3 artilleries
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Egypt : 1 flag, 9 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 11 artilleries and 20 infantry
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 6 tactical_bombers
        Romania : 3 armour, 8 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
        Poland : 1 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Holland Belgium : 1 infantry
        Southern Italy : 1 bomber
        Eastern Poland : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 carriers, 2 destroyers, 7 submarines and 1 transport
        Turkey : 1 flag, 2 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        Sweden : 1 flag, 2 infantry
        Yugoslavia : 1 flag, 3 mech_infantrys
        Spain : 3 aaGuns and 7 infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 36 / 40
        Japanese : 74 / 89
        Americans : 54 / 79
        Chinese : 0 / 2
        British : 33 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 26
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.185
            Median : 2.000
            Variance : 1.346
            Standard Deviation : 1.160
            Total rolls : 27

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.368
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    The extra hour I took to post made no difference cow.  Trajan hasnt checked in since early afternoon.

  • '12

    this jeopardy song is my head is deafening!!

  • '12

    when can we expect a trajan move?

  • Liaison TripleA '11 '10

    Wow… interesting game.

    I am struggling a bit to see what the allied plan for victory is.  Other than their plan for sheer survival…

    But I’m all ears?

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