sent a chat so we don’t clutter up this thread
XDAP4 The Numenoreans VS The Fighting Mongooses
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Another minor edit.
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Things have turned serious. Serious enough that the Reich Ministry of Propaganda has partnered with Lady Gaga! :o
Before I go any further, I just want to add that I’m having fun, so don’t take the below lyrics too seriously. Except of course the part about me not stopping until Europe is mine! :D
Without further ado, here is the song! :o Listen to it while reading the below lyrics.
Our thinking is pure
Our strength is the cure
We fight for what’s true
We’re the brave and the few
It’s so magical
We are fantasticoLeather and steel
No rest for us
Europe will kneel
All will adore us
Our dream is beyond price
It’s a vision of lightWe have a plan
Follow me until you love me
Papa, Papa Nazi
I’m your guiding star
You know that I’ll be your
Papa, Papa NaziI promise I’ll be kind
I won’t stop until Europe is mine
We’ll be famous
Follow me until you love me
Papa, Papa NaziA dream is good to find
Leave no one behind
We’ll be famous
Follow me until you love me
Papa, Papa NaziWe fight for every German boy and girl
The future is what we sow
Vision can take you far
Yeah ‘cause you’ll know
Now is the biggest bet
Take all you can getEurope is burnt
There is no return
Its fields are dry
Silent teardrops I cryMy dream knows no price
We must reach for the sky
‘Cause you know that maybe I
I must do all I can
Follow me until you love me
Papa, Papa Nazi
Follow me to the stars
You know that I’ll be your
Papa, Papa NaziI promise I’ll be kind
And I won’t stop until Europe is mine
We’ll be famous
Follow me until you love me
Papa, Papa NaziReal good
(We win on the road)
Resistance snapped
Crush them like a toadDon’t stop for anyone
We’re blitzing land and having fun
We have a plan
Follow me until you love me
Papa, Papa Nazi
Follow me out to the stars
You know that I’ll be your
Papa, Papa NaziI promise I’ll be kind
I won’t stop until Europe is mine
We’ll be famous
Follow me until you love me
Papa, Papa Nazi -
The same song as above, except with a few minor corrections. This one matches the music better.
Our thinking is pure
Our strength is the cure
We fight for what’s true
We’re the brave and the few
It’s so magical
We are fantasticoLeather and steel
No rest for us
Europe will kneel
All will adore us
Our dream is beyond price
It’s a vision of lightWe have a plan
Follow me until you love me
Papa, Papa Nazi
I’m your guiding star
You know that I’ll be your
Papa, Papa NaziI promise I’ll be kind
I won’t stop until Europe is mine
We’ll be famous
Follow me until you love me
Papa, Papa NaziWe fight for every German boy and girl
The future is what we sow
Vision can take you far
Yeah 'cause you’ll know
Now is the biggest bet
Take all you can getEurope is burnt
There is no return
Its fields are dry
Silent teardrops I cryMy dream knows no price
We must reach for the sky
'Cause you know that maybe I
I must do all I can
Follow me until you love me
Papa, Papa Nazi
Follow me to the stars
You know that I’ll be your
Papa, Papa NaziI promise I’ll be kind
And I won’t stop until Europe is mine
We’ll be famous
Follow me until you love me
Papa, Papa NaziReal good
(We win on the road)
Resistance snapped
Crush them like a toadDon’t stop for anyone
We’re blitzing land and having fun
We have a plan
Follow me until you love me
Papa, Papa Nazi
Follow me out to the stars
You know that I’ll be your
Papa, Papa NaziI promise I’ll be kind
I won’t stop until Europe is mine
We’ll be famous
Follow me until you love me
Papa, Papa Nazi -
I wouldn’t have intercepted in this case.
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this is a friendly reminder that there is 5 days left in round 4 of the tournament.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :9
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy nothing; Remaining resources: 27 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Russia to Caucasus
1 artillery and 2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
7 artilleries and 16 infantry moved from Samara to Volgograd
1 armour moved from Kazakhstan to Volgograd
2 armour and 4 mech_infantrys moved from Russia to VolgogradCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 : 3/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 1 : 0/4 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 7 artilleries, 16 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 armour, 7 artilleries, 16 infantry and 4 mech_infantrys in Volgograd, round 1 : 10/30 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour, 7 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Amur, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Amur, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Amur
1 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 aaGun moved from Samara to Volgograd
1 bomber moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Egypt to IraqTurn Complete - Russians
Russians collect 23 PUs; end with 50 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 58 / 78
Russians : 23 / 56
Japanese : 42 / 51
Americans : 60 / 87
Chinese : 12 / 12
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 15
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow you got some good dice :(
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Malaya to 6 Sea Zone
1 bomber moved from Malaya to 19 Sea Zone
4 fighters and 4 tactical_bombers moved from Hunan to Buyant-Uhaa
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Anhwe
4 mech_infantrys moved from Burma to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Malaya to India
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Buyant-Uhaa
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 3 fighters and 1 tactical_bomber
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 3 fighters
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
retreated to India
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 4 mech_infantrys
Casualties for British: 1 aaGun and 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 bomber moved from 6 Sea Zone to Japan
1 bomber moved from 19 Sea Zone to Japan
3 carriers moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from India to Burma
1 battleship, 1 cruiser, 2 destroyers and 5 submarines moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 4 tactical_bombers moved from Buyant-Uhaa to AmurPlace Units - Japanese
2 destroyers and 1 transport placed in 20 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6
Japanese collect 46 PUs; end with 49 PUs total -
Funny that the Soviet failure to take Amur probably saved India :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :9
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Jehol to Amur
1 artillery moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to AmurCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Amur
Americans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Japanese defend with 1 fighter, 1 infantry and 4 tactical_bombers
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Amur, round 1 : 0/4 hits
Japanese roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Amur, round 1 : 0/6 hits
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Amur, round 2 : 1/4 hits
Japanese roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Amur, round 2 : 2/6 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans roll dice for 1 artillery and 1 mech_infantry in Amur, round 3 : 1/2 hits
Japanese roll dice for 1 fighter and 4 tactical_bombers in Amur, round 3 : 4/5 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Amur
Japanese win, taking 19 Sea Zone from Japanese with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Gibraltar to Scotland
2 destroyers moved from 101 Sea Zone to 108 Sea Zone
2 transports moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to Wake IslandPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 airfield and 1 factory_minor placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 119 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield, 2 fighters and 1 tactical_bomber
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag
34 Sea Zone : 1 submarine
24 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 1 infantry
Scotland : 2 fighters
Tunisia : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
112 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports
108 Sea Zone : 2 destroyers
109 Sea Zone : 2 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 56 / 78
Russians : 23 / 56
Japanese : 46 / 49
Americans : 63 / 89
Chinese : 12 / 12
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 9 / 15
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shantung
2 infantry placed in Shensi
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag, 3 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag
Shensi : 3 infantry
Kweichow : 1 infantry
Szechwan : 1 infantry
Chahar : 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 56 / 78
Russians : 23 / 56
Japanese : 42 / 49
Americans : 63 / 89
Chinese : 16 / 16
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 9 / 15
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :9
Combat Move - British
2 mech_infantrys moved from Northwest Persia to Rostov
3 fighters moved from Samara to Rostov
2 fighters and 2 tactical_bombers moved from Russia to RostovCombat - British
Battle in Rostov
British attack with 5 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 5 infantry
British roll dice for 5 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 1 : 4/9 hits
Germans roll dice for 1 artillery and 5 infantry in Rostov, round 1 : 2/6 hits
4 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Rostov
retreated to Rostov
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
3 fighters moved from Rostov to Russia
2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from India to West India
2 mech_infantrys moved from Egypt to Iraq
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
3 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Persia
3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
India : 1 airfield and 1 harbour
West India : 2 aaGuns and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Norway : 1 aaGun, 4 fighters and 3 infantry
Ethiopia : 1 flag
Russia : 3 fighters
Volgograd : 2 fighters and 2 tactical_bombers
Caucasus : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
112 Sea Zone : 3 destroyers and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrysProduction/PUs Summary :
Germans : 56 / 78
Russians : 23 / 56
Japanese : 42 / 49
Americans : 63 / 89
Chinese : 16 / 16
British : 31 / 31
UK_Pacific : 5 / 1
Italians : 9 / 15
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :9
Place Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
41 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 56 / 78
Russians : 23 / 56
Japanese : 42 / 49
Americans : 63 / 89
Chinese : 16 / 16
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 9 / 15
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
All, on the US attack on Amur, chose to lose japanese inf + tac. If this is NOT what you would like to lose, please modify on your turn.
Thanks
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
4 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Dutch New Guinea to Queensland
1 fighter moved from Northern Territory to Queensland
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from Celebes to New Guinea
1 mech_infantry moved from Northern Territory to New South WalesPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 56 / 78
Russians : 23 / 56
Japanese : 38 / 49
Americans : 62 / 89
Chinese : 16 / 16
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 10 / 22
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United KingdomTurn Complete - French
Production/PUs Summary :
Germans : 56 / 78
Russians : 23 / 56
Japanese : 38 / 49
Americans : 62 / 89
Chinese : 16 / 16
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 10 / 22
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
2 bombers moved from Novgorod to Caucasus
1 fighter moved from Novgorod to Tambov
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Caucasus
2 infantry moved from Bryansk to TambovCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 3 bombers, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 artillery, 3 bombers, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Bryansk to Rostov
3 bombers moved from Caucasus to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Tambov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
3 artilleries moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Novgorod to Western Germany
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to ArchangelPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
The theme song for G10 is this! 8-)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0
Game History
Round :10
Purchase Units - Russians
Russians repair 19 damage on 19 factory_majors; Remaining resources: 37 PUs;
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Volgograd to RostovCombat - Russians
Battle in Caucasus
Russians attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 mech_infantrys
Russians roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 1 : 1/5 hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Caucasus, round 1 : 2/4 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 artilleries and 1 bomber in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 artilleries and 1 bomber in Caucasus, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 artilleries and 1 bomber in Caucasus, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 bomber moved from Caucasus to Russia
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Ulaanbaatar to DzavhanPlace Units - Russians
9 infantry placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 55 / 69
Russians : 24 / 30
Japanese : 38 / 49
Americans : 62 / 89
Chinese : 16 / 16
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 10 / 22
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The theme song for G10 is this! 8-)
LOL, I like this one better than the last one in this style :-D
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