Axis Suprise Attack & Allies Capt. Walker

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Combat Move - British
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
                2 artilleries and 4 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from India to 37 Sea Zone
                1 mech_infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 bomber moved from Russia to Novgorod

    Combat - British
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in 37 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Greece
                    British attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Greece from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Italian Somaliland to Ethiopia
                3 infantry moved from West India to India
                1 infantry moved from Burma to Shan State
                1 artillery moved from India to Burma
                4 mech_infantrys moved from India to Shan State
                4 infantry moved from India to Burma
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter moved from Malaya to Burma
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 bomber moved from Novgorod to Russia

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in United Kingdom
                1 armour and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                British collect 32 PUs (7 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Shan State : 1 infantry and 4 mech_infantrys
        Burma : 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
        India : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        British Guiana : 1 armour
        Scotland : 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Russia : 1 bomber
        106 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag, 2 artilleries and 3 infantry
        99 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 17 / 19
        Japanese : 60 / 65
        Americans : 53 / 70
        Chinese : 4 / 11
        British : 39 / 37
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I got some kind of error message when I tried to post the UK move. But the file is right so I don’t know what that was about.


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Greece
                2 artilleries and 3 infantry moved from Bulgaria to Greece
                2 infantry moved from Albania to Greece
                2 armour moved from Ukraine to Rostov

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 artilleries and 5 infantry
                    British defend with 2 artilleries and 3 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Greece, round 1 :  4/8 hits
                        British roll dice for 2 artilleries and 3 infantry in Greece, round 1 :  3/5 hits
                        3 infantry owned by the British , 1 artillery owned by the British and 3 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 2 :  2/5 hits
                        British roll dice for 1 artillery in Greece, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries and 3 infantry
                    Casualties for Italians: 4 infantry
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 armour in Rostov, round 1 :  2/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 2 armour in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Yugoslavia to Bulgaria
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour, 1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,2,1,5,1,2,4,1
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the ANZAC retreated to 56 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        South Australia : 2 infantry
        Western Australia : 2 infantry
        Java : 1 flag, 1 artillery
        56 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 15 / 19
        Japanese : 60 / 65
        Americans : 53 / 70
        Chinese : 4 / 11
        British : 37 / 37
        UK_Pacific : 7 / 14
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 15 / 19
        Japanese : 60 / 65
        Americans : 53 / 70
        Chinese : 4 / 11
        British : 37 / 37
        UK_Pacific : 7 / 14
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    You gotta watch those Anzac subs…they’re sneaky!


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 62 PUs;
                Germans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 infantry moved from Vologda to Samara
                1 artillery moved from Vologda to Samara
                1 armour moved from Vologda to Samara
                2 armour moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 armour moved from Smolensk to Tambov
                1 mech_infantry moved from Smolensk to Tambov
                8 infantry moved from Belarus to Smolensk
                1 artillery moved from Vologda to Smolensk
                2 armour moved from Vologda to Archangel
                7 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                6 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 armour moved from Novgorod to Belarus
                2 armour moved from Archangel to Belarus
                1 armour moved from Smolensk to Belarus
                3 infantry moved from Poland to Eastern Poland
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 transport moved from 65 Sea Zone to 85 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 62 PUs;
                Germans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 infantry moved from Vologda to Samara
                1 artillery moved from Vologda to Samara
                1 armour moved from Vologda to Samara
                2 armour moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 armour moved from Smolensk to Tambov
                1 mech_infantry moved from Smolensk to Tambov
                8 infantry moved from Belarus to Smolensk
                1 artillery moved from Vologda to Smolensk
                2 armour moved from Vologda to Archangel
                7 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                6 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 armour moved from Novgorod to Belarus
                2 armour moved from Archangel to Belarus
                1 armour moved from Smolensk to Belarus
                3 infantry moved from Poland to Eastern Poland
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 transport moved from 65 Sea Zone to 85 Sea Zone

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 armour in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Samara, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Samara, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 1 :  2/8 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 1 :  2/6 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Germans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 91 Sea Zone, round 3 :  1/4 hits
                        1 fighter owned by the Americans , 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 :  2/3 hits
                        Americans roll dice for 1 carrier, 1 fighter and 2 transports in 91 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to 91 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from France to Southern France
                2 infantry moved from Denmark to Western Germany
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Smolensk

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                3 armour placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 artillery moved from Russia to Vologda
                1 artillery and 3 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 25 infantry and 2 tactical_bombers
        Tambov : 1 infantry
        Vologda : 1 artillery and 2 infantry
        Caucasus : 1 armour
        Samara : 1 artillery and 3 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 12 / 12
        Japanese : 60 / 65
        Americans : 53 / 70
        Chinese : 4 / 11
        British : 37 / 37
        UK_Pacific : 7 / 14
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from Hunan to India
                2 bombers moved from Hunan to India
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 armour moved from Kansu to Tsinghai
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Sikang
                1 armour moved from Kazakhstan to Sikang
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 7 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from 6 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from Hunan to India
                2 bombers moved from Hunan to India
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 armour moved from Kansu to Tsinghai
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Sikang
                1 armour moved from Kazakhstan to Sikang
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 destroyer moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 7 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 :  0/2 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 1 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 armour in Tsinghai, round 2 :  1/1 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Sikang, round 1 :  1/3 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 2 armour in Sikang, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  2/2 hits
                        2 armour owned by the Japanese lost in Sikang
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 2 infantry
                    British defend with 2 aaGuns, 1 airfield, 1 harbour and 4 infantry; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  1/3 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in India, round 1 :  4/6 hits
                        UK_Pacific roll dice for 2 aaGuns and 4 infantry in India, round 1 :  0/4 hits
                        2 infantry owned by the British and 2 aaGuns owned by the British lost in India
                        Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in India, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  0/2 hits
                        2 infantry owned by the British lost in India
                    Japanese captures 14PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 2 aaGuns and 4 infantry

    Non Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                2 bombers moved from India to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 fighter moved from 6 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Manchuria : 1 aaGun
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 submarine
        39 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        7 Sea Zone : 1 destroyer
        3 Sea Zone : 1 destroyer
        4 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 10 / 12
        Japanese : 67 / 86
        Americans : 53 / 70
        Chinese : 2 / 11
        British : 37 / 37
        UK_Pacific : 4 / 0
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 2 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 3 Sea Zone
                1 submarine moved from 26 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 3 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                    Japanese defend with 1 destroyer
                    Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Soviet Far East
                Battle in 7 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win, taking Soviet Far East from Japanese with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans could not land and were killed

    Non Combat Move - Americans
                2 artilleries moved from Alberta Saskatchewan Manitoba to Central United States
                1 fighter moved from Queensland to Java
                1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Soviet Far East : 1 armour, 3 infantry and 2 mech_infantrys
        Celebes : 1 flag, 2 infantry
        Java : 1 fighter
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        10 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        3 Sea Zone : 1 carrier, 2 fighters and 3 transports
        Central United States : 2 artilleries and 1 factory_minor
        Central America : 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Gibraltar : 1 artillery and 3 infantry
        101 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 11 / 12
        Japanese : 66 / 86
        Americans : 53 / 70
        Chinese : 2 / 11
        British : 37 / 37
        UK_Pacific : 4 / 0
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 11 / 12
        Japanese : 64 / 86
        Americans : 53 / 70
        Chinese : 4 / 6
        British : 37 / 37
        UK_Pacific : 4 / 0
        Italians : 15 / 13
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Greece
                1 artillery moved from Bulgaria to Greece
                2 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                3 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                3 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 armour moved from Rostov to Tambov
                1 submarine moved from 92 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Greece
                1 artillery moved from Bulgaria to Greece
                2 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                3 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                3 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 armour moved from Rostov to Tambov
                1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 2 artilleries and 3 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Greece, round 1 :  1/6 hits
                        British roll dice for 2 artilleries and 3 infantry in Greece, round 1 :  1/5 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 artilleries and 3 infantry in Greece, round 2 :  1/5 hits
                        British roll dice for 2 artilleries and 2 infantry in Greece, round 2 :  0/4 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 2 artilleries and 3 infantry in Greece, round 3 :  0/5 hits
                        British roll dice for 2 artilleries and 1 infantry in Greece, round 3 :  0/3 hits
                        Italians roll dice for 2 artilleries and 3 infantry in Greece, round 4 :  1/5 hits
                        British roll dice for 2 artilleries and 1 infantry in Greece, round 4 :  0/3 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 2 artilleries and 3 infantry in Greece, round 5 :  1/5 hits
                        British roll dice for 2 artilleries in Greece, round 5 :  0/2 hits
                        1 artillery owned by the British lost in Greece
                        Italians roll dice for 2 artilleries and 3 infantry in Greece, round 6 :  2/5 hits
                        British roll dice for 1 artillery in Greece, round 6 :  0/1 hits
                        1 artillery owned by the British lost in Greece
                    Italians win, taking Greece from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 2 artilleries and 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tambov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Tambov, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 armour moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,1,2,5,3,4
                Italians collect 6 PUs (9 lost to blockades); end with 6 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to Java
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 airfield placed in Java

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        South Australia : 2 infantry
        Western Australia : 2 infantry
        Java : 1 flag, 1 airfield, 1 artillery, 2 fighters and 2 infantry
        42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        41 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 11 / 12
        Japanese : 55 / 86
        Americans : 53 / 70
        Chinese : 4 / 6
        British : 37 / 44
        UK_Pacific : 13 / 8
        Italians : 15 / 6
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :9

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 11 / 12
        Japanese : 55 / 86
        Americans : 53 / 70
        Chinese : 4 / 6
        British : 37 / 44
        UK_Pacific : 13 / 8
        Italians : 15 / 6
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    I have a question about Japan’s income. On round nine they spent all of their money and their production was 67, yet it says they end with 81?
    I know they get 5 for the Calcutta NO so that brought it to 86, but where did the other 14 come from?

  • 23 21 20 19 17 16 15 13

    Oh that’s right…it’s the fourteen you took from me in India. that sucked!


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 70 PUs;
                Germans buy 1 armour, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Smolensk to Russia
                8 infantry moved from Smolensk to Russia
                1 artillery and 11 infantry moved from Bryansk to Russia
                8 armour moved from Belarus to Russia
                3 armour moved from Ukraine to Russia
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Caucasus
                1 armour moved from Volgograd to Tambov
                1 armour moved from Volgograd to Caucasus
                1 bomber moved from Normandy Bordeaux to United Kingdom

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