XDAP4 The Numenoreans VS The Fighting Mongooses

  • '22 '21 '19 '18 '17 '16

    Well, the unlucky nature of the allies against the Japanese continues…. bomber got shut down!  ugh.

    I also made the edit on the Russian sub in the US turn. If this is an issue, we can change it back during the Italian move.

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 fighter and 10 infantry
        Tsinghai : 2 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 30 / 35
        Japanese : 57 / 69
        Americans : 54 / 77
        Chinese : 6 / 6
        British : 31 / 37
        UK_Pacific : 5 / 6
        Italians : 10 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :5

    Combat Move - British
                1 bomber moved from India to Malaya
                2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Strategic bombing raid in Malaya
                        AA guns fire in Malaya :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Malaya causes 0 damage total.
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to Eastern Persia
                1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
                1 carrier moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Union of South Africa to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                2 artilleries moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from West India to India
                2 infantry moved from Eastern Persia to West India
                1 fighter moved from Persia to Russia
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone

    Place Units - British
                1 transport placed in 81 Sea Zone
                3 fighters placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for British :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 23 infantry and 1 mech_infantry
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Russia : 1 fighter
        Volgograd : 1 armour and 1 mech_infantry
        Caucasus : 2 infantry
        76 Sea Zone : 1 carrier, 1 fighter and 1 transport
        106 Sea Zone : 1 flag, 1 artillery and 1 infantry
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        79 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 factory_minor and 3 fighters
        91 Sea Zone : 1 armour, 2 destroyers, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 30 / 35
        Japanese : 56 / 69
        Americans : 54 / 77
        Chinese : 6 / 6
        British : 31 / 36
        UK_Pacific : 6 / 0
        Italians : 10 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :5

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 30 / 35
        Japanese : 56 / 69
        Americans : 54 / 77
        Chinese : 6 / 6
        British : 31 / 36
        UK_Pacific : 6 / 6
        Italians : 10 / 15
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    The allies humbly beseech the gods to stop being so cruel!  The UK bomber got shot down as well!  That’s about a 3% chance of that happening to both bombers… ugly dice.

    Those Japanese are awfully good gunners… :-(


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Queensland to 56 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    ANZAC win, taking Java from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 56 Sea Zone to South Australia
                1 mech_infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 30 / 35
        Japanese : 52 / 69
        Americans : 54 / 77
        Chinese : 6 / 6
        British : 31 / 36
        UK_Pacific : 6 / 6
        Italians : 10 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 30 / 35
        Japanese : 52 / 69
        Americans : 54 / 77
        Chinese : 6 / 6
        British : 31 / 36
        UK_Pacific : 6 / 6
        Italians : 10 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 105 Sea Zone
                2 bombers moved from Western Germany to 105 Sea Zone
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 7 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Novgorod to Ukraine
                1 fighter moved from Novgorod to Ukraine
                4 mech_infantrys moved from Western Ukraine to Ukraine
                10 armour, 15 artilleries, 30 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour and 2 mech_infantrys moved from Novgorod to Bryansk

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Bryansk
                    Germans attack with 13 armour, 16 artilleries, 37 infantry and 13 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 13 armour, 16 artilleries, 36 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Ukraine to Western Ukraine
                2 aaGuns moved from Western Ukraine to Ukraine
                1 aaGun moved from Belarus to Smolensk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Germany to Western Germany
                5 fighters and 4 tactical_bombers moved from Western Germany to Novgorod
                2 bombers moved from 105 Sea Zone to Western Germany
                2 infantry moved from France to Western Germany

    Place Units - Germans
                2 infantry placed in Western Germany
                2 bombers placed in Western Germany
                1 artillery placed in France
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • Germany considered using this song as its theme song for the round. But German leaders questioned whether the song’s rather decadent message is compatible with Nazi values. But even those who were most concerned about such questions had to admit that a song about G6 is pretty cool. :)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 aaGun, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 artilleries and 32 infantry moved from Tambov to Russia
                6 infantry moved from Samara to Russia
                1 armour, 1 bomber and 1 mech_infantry moved from Volgograd to Russia
                3 mech_infantrys moved from Volgograd to Russia
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from Egypt to Tobruk
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                12 infantry moved from Novosibirsk to Samara

    Combat - Russians
                Battle in Italian Somaliland
                Battle in 105 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win, taking Italian Somaliland from Italians with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara
                2 aaGuns moved from Tambov to Russia

    Place Units - Russians
                1 aaGun, 3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 59 / 69
        Russians : 26 / 35
        Japanese : 52 / 69
        Americans : 54 / 77
        Chinese : 6 / 6
        British : 31 / 36
        UK_Pacific : 6 / 6
        Italians : 10 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I was on the phone when finishing this out but I ended up skipping past my turn summary.  To sum up the casualties the only battle where we ended up losing anything was off of west Australia.  I ended up losing a sub and you keeping your destroyer.

  • '22 '21 '19 '18 '17 '16

    No problem. would you mind typing out what your purchases were and where though. I think I know, but a little confused on the NCM.

    thanks


  • @kilroynothere:

    No problem. would you mind typing out what your purchases were and where though. I think I know, but a little confused on the NCM.

    thanks

    You can find a lot of that information in the game history. Click on the game menu, then click on view history. Once you’ve satisfied your curiosity, go to the game menu, then click on view current game.

    As for his purchases: Japan bought 9 mobile infantry, 1 minor factory, 1 fighter, and 1 tac bomber.

    Japan’s placements: each south Asian factory produced 3 mobile infantry; for a total of 9 placed. The minor factory was placed in Manchuria. Both air units were placed in Japan.


  • @wheatbeer:

    1 mech_infantry moved from 76 Sea Zone to Italian Somaliland

    Looks like the British transport chose to unpaq the staq of half traqs from the Iraq attaq! :o

    In other news, I couldn’t help but notice that the Soviet taq benefited from the laq of aq aq in Iraq!

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :6

    Politics - Americans

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 destroyer and 2 fighters moved from 91 Sea Zone to 105 Sea Zone
                2 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 54 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Queensland to Caroline Islands
                1 battleship, 2 carriers, 2 cruisers, 7 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 1 :  4/7 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Normandy Bordeaux
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 105 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 105 Sea Zone
                    Americans win, taking 105 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 tactical_bomber moved from Hawaiian Islands to Midway
                1 fighter moved from Hawaiian Islands to Midway
                4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 105 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 artillery, 3 fighters and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Northern Territory : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 fighter and 1 tactical_bomber
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        10 Sea Zone : 1 submarine and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
        United Kingdom : 2 fighters
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 carrier and 1 transport
        101 Sea Zone : 2 destroyers
        Brazil : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        105 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 26 / 35
        Japanese : 62 / 67
        Americans : 54 / 75
        Chinese : 3 / 6
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 10 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter and 3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Suiyuyan : 4 infantry
        Kansu : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 26 / 35
        Japanese : 60 / 67
        Americans : 54 / 75
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 10 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :6

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from West India to India
                2 fighters and 2 tactical_bombers moved from Eastern Persia to Russia
                3 fighters moved from Persia to Russia
                1 artillery and 2 infantry moved from Eastern Persia to West India
                1 fighter moved from 76 Sea Zone to India
                1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 carrier moved from 76 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for British :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 27 infantry and 1 mech_infantry
        West India : 2 artilleries, 3 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Alexandria : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 aaGun, 1 armour, 2 fighters and 2 infantry
        Ethiopia : 1 flag
        Rostov : 2 infantry
        Russia : 1 armour, 6 fighters, 1 mech_infantry and 2 tactical_bombers
        106 Sea Zone : 1 flag, 1 artillery and 1 infantry
        Eire : 1 flag
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        79 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
        Persia : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys
        110 Sea Zone : 1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 1 transport

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 26 / 35
        Japanese : 60 / 67
        Americans : 54 / 75
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 5 / 0
        Italians : 10 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :6

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 26 / 35
        Japanese : 60 / 67
        Americans : 54 / 75
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 10 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    Thanks Kurt for the new method (for me) on how to get game information and the ever witty puns!

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