Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsXDAP-04:Atlanta Axis vs DairyQryn
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I am kidding. In all seriousness we still have a dilemma.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kiangsi to Yunnan
Japanese take Kwangsi from Chinese
1 bomber moved from Kiangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hopei to Anhwe
1 armour moved from Hopei to Shantung
3 infantry moved from Kiangsu to Shantung
6 infantry moved from Manchuria to Korea
1 submarine moved from 20 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 1 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from Kiangsi to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Japan
1 aaGun, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Kiangsi to Kiangsu
1 bomber moved from Yunnan to KiangsuPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 armour, 1 factory_minor and 3 infantry
Korea : 6 infantry
Kiangsu : 1 aaGun, 7 artilleries, 1 bomber, 1 factory_minor, 2 infantry and 10 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 57 / 79
Russians : 17 / 23
Japanese : 35 / 36
Americans : 59 / 79
Chinese : 7 / 15
British : 30 / 34
UK_Pacific : 14 / 21
Italians : 22 / 34
ANZAC : 18 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
Average roll : 1.857
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Well there is no avoiding the battle at sz 6.
Got to do it Veqryn. Go forth and send everything! 9 fighter 3 destroyer 3 carrier gogogo! The last of his boats and oceans got to go.
McArthur demands iwo jima as well. Got to make that dollar.
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@ rpg and jeff,
how many do you scramble from japan to sea zone 6?
and what order of losses (i would assume pro-defense all the way)
and lastly, what targets for your 6 kamikaze tokens?
i am attacking with everything: 9 fighters, 3 destroyers, 3 carriers
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Veqryn you do have to state your buy at least along with other attacks.
Like Iwo Jima, which you should take. Taking islands is going to cost you a transport, you going to have to take the dollar islands someday, we got 4 boats between usa + anzac and 4 islands. I see no reason not to do it.
+1 ipc usa and -1 ipc japan…
Iwo Jima is great.
What are you buying veqryn? 2 carrier 2 dd 3 fighter?
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Please take Iwo Jima.
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Normally you just post a save.
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you need to make your buy and your combat move and post that, before we decide.
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usa only has 2 battles, gimme in iwo jima and the fight for sz 6, the rest is non combat.
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veqryn stop thinking so much into this. just battle first!
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right, noncom is noncom
see savegame by cow
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why don’t you just post the USA turn up to combat please why are we trying to jump to the UK turn??
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what are you talking about?
open up the savegame please -
so you posted the US moves in a U10 save file, ok, why i don’t know, but whatever. Kamikazes go 1 on each ship, will wait for results before deciding loss.
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i always think of U files as being UK pacific
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so no scramble?
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yes we’re scrambling don’t be ridiculous
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ok, 1 single kamikaze hit, a carrier is now tilted
your 2 subs missed
and we scored 8 hits
OOL please
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just maximize defense, it doesn’t matter these dice are absurd
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