XDAP-04:Atlanta Axis vs DairyQryn

  • TripleA

    @ veqryn.

    That sub attack would have been funny if I had won.

  • TripleA

    We will continue to dice you and choo choo train you to death.

    Your army is demoralized.

    tumblr_lyj1horyXo1qcptpso1_500.png

  • TripleA

    I just want to say you guys are like the Atlanta Falcons. Unable to score in the second half. CHOKE ON THE DICE MATT RYAN.

  • TripleA

    I am kidding. In all seriousness we still have a dilemma.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kiangsi to Yunnan
                      Japanese take Kwangsi from Chinese
                1 bomber moved from Kiangsi to Yunnan
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Hopei to Anhwe
                1 armour moved from Hopei to Shantung
                3 infantry moved from Kiangsu to Shantung
                6 infantry moved from Manchuria to Korea
                1 submarine moved from 20 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 1 :  2/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                2 transports moved from 35 Sea Zone to 20 Sea Zone
                4 infantry moved from Kiangsi to 20 Sea Zone
                4 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan
                1 aaGun, 7 artilleries, 2 infantry and 10 mech_infantrys moved from Kiangsi to Kiangsu
                1 bomber moved from Yunnan to Kiangsu

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 armour, 1 factory_minor and 3 infantry
        Korea : 6 infantry
        Kiangsu : 1 aaGun, 7 artilleries, 1 bomber, 1 factory_minor, 2 infantry and 10 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 17 / 23
        Japanese : 35 / 36
        Americans : 59 / 79
        Chinese : 7 / 15
        British : 30 / 34
        UK_Pacific : 14 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 1.857
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • TripleA

    Well there is no avoiding the battle at sz 6.

    Got to do it Veqryn. Go forth and send everything! 9 fighter 3 destroyer 3 carrier gogogo! The last of his boats and oceans got to go.

    McArthur demands iwo jima as well. Got to make that dollar.

  • Customizer

    @ rpg and jeff,

    how many do you scramble from japan to sea zone 6?

    and what order of losses (i would assume pro-defense all the way)

    and lastly, what targets for your 6 kamikaze tokens?

    i am attacking with everything: 9 fighters, 3 destroyers, 3 carriers

  • TripleA

    Veqryn you do have to state your buy at least along with other attacks.

    Like Iwo Jima, which you should take. Taking islands is going to cost you a transport, you going to have to take the dollar islands someday, we got 4 boats between usa + anzac and 4 islands. I see no reason not to do it.

    +1 ipc usa and -1 ipc japan…

    Iwo Jima is great.

    What are you buying veqryn? 2 carrier 2 dd 3 fighter?

  • TripleA

    Please take Iwo Jima.

  • TripleA

    Normally you just post a save.

  • 15

    you need to make your buy and your combat move and post that, before we decide.

  • TripleA

    usa only has 2 battles, gimme in iwo jima and the fight for sz 6, the rest is non combat.

    U10.tsvg

  • TripleA

    veqryn stop thinking so much into this. just battle first!

  • Customizer

    right, noncom is noncom

    see savegame by cow

  • 15

    why don’t you just post the USA turn up to combat please why are we trying to jump to the UK turn??

  • Customizer

    what are you talking about?
    open up the savegame please

  • 15

    so you posted the US moves in a U10 save file, ok, why i don’t know, but whatever.  Kamikazes go 1 on each ship, will wait for results before deciding loss.

  • 15

    i always think of U files as being UK pacific

  • Customizer

    so no scramble?

  • 15

    yes we’re scrambling don’t be ridiculous

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