XDAP-04:Atlanta Axis vs DairyQryn

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 95 Sea Zone to Trans-Jordan
                1 bomber moved from Southern France to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 5 fighters and 2 infantry
                    British defend with 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  2/2 hits
                        Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Trans-Jordan, round 1 :  0/8 hits
                        British roll dice for 3 infantry in Trans-Jordan, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Trans-Jordan, round 2 :  4/7 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 1 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Greece
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                4 fighters moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Romania to Ukraine
                1 artillery moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Southern France to Northern Italy
                1 artillery moved from Western Germany to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 3 armour, 5 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 mech_infantry
        Caucasus : 1 flag, 1 armour and 2 mech_infantrys
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 mech_infantry
        97 Sea Zone : 2 transports
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 18 / 25
        Japanese : 33 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 33 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 destroyers
                    Japanese win with 2 destroyers remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                Battle in Celebes

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 aaGun and 2 infantry moved from New South Wales to South Australia
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        South Australia : 1 aaGun and 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 submarine
        39 Sea Zone : 1 destroyer
        54 Sea Zone : 1 submarine
        62 Sea Zone : 3 destroyers
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 18 / 25
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 33 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                1 fighter moved from 126 Sea Zone to Russia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Russia : 1 fighter
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 18 / 25
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 33 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    need losses for round 1

  • TripleA

    aa guns. then infantry. standard.

  • TripleA

    When you get towards the artillery and mech. I will lose the arty first.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 2 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                3 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Volgograd to Russia
                19 armour, 23 artilleries, 30 infantry and 16 mech_infantrys moved from Bryansk to Russia
                2 mech_infantrys moved from Belarus to Russia
                1 armour moved from Belarus to Russia
                1 bomber moved from Western Germany to Russia
                1 artillery and 1 infantry moved from Finland to Norway
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 25 armour, 23 artilleries, 2 bombers, 2 fighters, 30 infantry, 21 mech_infantrys and 2 tactical_bombers
                    French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 83 infantry, 6 mech_infantrys and 1 tactical_bomber
                        AA guns fire in Russia :  2/6 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 25 armour, 23 artilleries, 2 bombers, 1 fighter, 30 infantry, 21 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  38/103 hits
                        Russians roll dice for 4 aaGuns, 1 armour, 14 artilleries, 3 fighters, 83 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  49/108 hits
                        34 infantry owned by the Russians , 30 infantry owned by the Germans , 19 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    25 armour owned by the Germans , 2 mech_infantrys owned by the Germans and 23 artilleries owned by the Germans retreated to Bryansk
                    Russians win with 1 armour, 14 artilleries, 3 fighters, 49 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -65
                    Casualties for Germans: 1 fighter, 30 infantry, 19 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns and 34 infantry

    Non Combat Move - Germans
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 aaGun moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Norway to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
                2 artilleries moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 aaGun moved from France to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                3 armour placed in Volgograd
                1 fighter placed in Novgorod
                3 armour placed in Ukraine
                2 armour placed in Western Ukraine
                Germans undo move 3.
                1 armour placed in Western Ukraine
                2 armour placed in Ukraine
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Norway : 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 28 armour, 31 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Western Ukraine : 1 flag, 3 armour and 1 factory_minor
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Smolensk : 1 flag
        Samara : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 16 / 25
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 30 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    should have known we can’t beat Cow’s dice, one more turn and we’ll surrender.

  • TripleA

    100 unit battles are intense. I thought you would wait a round to hit.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Timguska to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour and 1 mech_infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 :  4/6 hits
                        Germans roll dice for 3 armour and 1 infantry in Volgograd, round 1 :  2/4 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans , 3 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 armour and 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 9 infantry moved from Yenisey to Timguska

    Place Units - Russians
                2 aaGuns and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 9 infantry
        Buryatia : 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 2 aaGuns, 1 airfield, 14 artilleries, 1 bomber, 1 factory_major, 2 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 6 infantry
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 17 / 23
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 30 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I made it more painful for you with volgograd :)

  • 15

    i was supposed to land a couple of planes there but it doesn’t even matter now, the dice were against the whole 2nd half of the game and we’re done

  • TripleA

    We will still be flying in the atlantic air for you. :)

    To attack Egypt or save Russia. HMMMMM. Italy is also extremely tempting.

    I kind of like having a country more than the UK having Egypt. LOL.

    Damn that last Germany turn surprised me. Trading in 51 units for 38… brutal. You lost your cannon fodder is all, you can still make another go at Russia in rounds to come. We have not fully set up the fighter choo choo train to Russia yet.

    That is how these 100+ unit battles go. One hot streak of dice and all of a sudden someone is screwed.

    This is why I never surrender until I see the big battles!

  • Customizer

    @ Cow,
    wtf, i thought you were joking about attacking his 2 destroyers.

    @rpg and jeff,
    I personally do not understand the attack you just did on Russia.  My personal feeling is that you guys are winning in that theater, and on the europe board too. 
    9 tanks and 2 bombers purchase and you’d be set for next round.  Or you could delay that by a turn and do the arty push again to have even better odds.
    With all our air having to fly in, lots of other possibilities would open up for you, such as killing our atlantic fleets and/or attempting a sea lion of sorts.

    We left you with a roughly 50% battle since that is as high as we could go without you attacking us (we thought).  Your odds were actually 43% on that, though it could have been 49% or 57% if Italy killed 1 or 2 guys instead of taking Caucasus.
    The only time I would have done that attack is with Low Luck.

  • TripleA

    It was meant to be a hit n run I presume.

  • 15

    The point was to take a chance on winning the game, the odds were in the 40s but the AV/DV were very close so we figured there were 3 outcomes - 1st round goes our way and we press the attack and take Russia which you can’t get back and force you to try and take Egypt/ 1st round is roughly even and we pull back and reload but have wiped out the AA guns for the following turn when we have more air coming/ 1st round goes against us and we’re screwed but we figure we’d be screwed anyway if we attacked the following round and the 1st round went against us.

    Had Japan not been in horrible shape we would have waited.

  • TripleA

    Yes two of the three outcomes were good… except dicing, that is never good. LOL.

  • TripleA

    @ veqryn.

    That sub attack would have been funny if I had won.

  • TripleA

    We will continue to dice you and choo choo train you to death.

    Your army is demoralized.

    tumblr_lyj1horyXo1qcptpso1_500.png

  • TripleA

    I just want to say you guys are like the Atlanta Falcons. Unable to score in the second half. CHOKE ON THE DICE MATT RYAN.

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