XDAP-04:Atlanta Axis vs DairyQryn

  • 12

    @rgp44:

    might as well, Jeff can’t roll a 2.

    :lol:

  • Customizer

    @JeffM:

    @Cow:

    My sub is so going to attack those 2 destroyers.

    Lol

    lol

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 destroyers and 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 4 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 44 Sea Zone to 34 Sea Zone
                2 destroyers moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Wake Island to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 3 destroyers and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 destroyers and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from 125 Sea Zone to 126 Sea Zone
                2 carriers, 1 cruiser, 4 infantry, 3 submarines and 3 transports moved from 110 Sea Zone to 126 Sea Zone
                1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 aaGun and 2 infantry moved from Central United States to Southeast Mexico
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                6 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Kwangsi to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                8 artilleries and 18 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                2 infantry placed in Shensi
                2 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                1 mech_infantry moved from Persia to Caucasus
                      Russians take Caucasus from Germans
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Trans-Jordan
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 armour, 1 infantry and 7 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                4 infantry moved from Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                3 fighters moved from Russia to Persia
                1 fighter moved from Szechwan to Persia
                2 infantry moved from India to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                Battle in Norway

    Non Combat Move - British
                1 aaGun moved from Szechwan to Shensi
                2 aaGuns, 8 infantry and 2 mech_infantrys moved from Kwangsi to Hunan
                1 armour moved from Burma to Hunan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                2 infantry moved from 80 Sea Zone to Iraq

    Place Units - British
                3 fighters placed in Persia
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,1,5
                UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shensi : 1 aaGun
        Yunnan : 1 artillery and 1 infantry
        Hunan : 2 aaGuns, 1 armour, 8 infantry and 2 mech_infantrys
        Shan State : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor, 1 harbour and 1 infantry
        41 Sea Zone : 1 flag
        Belgian Congo : 1 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 armour, 3 artilleries, 7 infantry and 9 mech_infantrys
        Syria : 1 flag
        Norway : 1 flag, 1 infantry
        Caucasus : 1 mech_infantry
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries, 12 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor and 8 fighters
        126 Sea Zone : 1 carrier, 1 fighter and 3 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 21 / 25
        Japanese : 33 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 34 / 34
        UK_Pacific : 17 / 21
        Italians : 18 / 28
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.658
            Median : 4.000
            Variance : 1.676
            Standard Deviation : 1.294
            Total rolls : 38

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 95 Sea Zone to Trans-Jordan
                1 bomber moved from Southern France to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 5 fighters and 2 infantry
                    British defend with 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  2/2 hits
                        Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Trans-Jordan, round 1 :  0/8 hits
                        British roll dice for 3 infantry in Trans-Jordan, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Trans-Jordan, round 2 :  4/7 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 1 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Greece
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                4 fighters moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Romania to Ukraine
                1 artillery moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Southern France to Northern Italy
                1 artillery moved from Western Germany to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 3 armour, 5 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 mech_infantry
        Caucasus : 1 flag, 1 armour and 2 mech_infantrys
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 mech_infantry
        97 Sea Zone : 2 transports
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 18 / 25
        Japanese : 33 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 33 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 destroyers
                    Japanese win with 2 destroyers remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                Battle in Celebes

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 aaGun and 2 infantry moved from New South Wales to South Australia
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        South Australia : 1 aaGun and 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 submarine
        39 Sea Zone : 1 destroyer
        54 Sea Zone : 1 submarine
        62 Sea Zone : 3 destroyers
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 18 / 25
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 33 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                1 fighter moved from 126 Sea Zone to Russia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Russia : 1 fighter
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 18 / 25
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 33 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    need losses for round 1

  • TripleA

    aa guns. then infantry. standard.

  • TripleA

    When you get towards the artillery and mech. I will lose the arty first.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 2 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                3 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Volgograd to Russia
                19 armour, 23 artilleries, 30 infantry and 16 mech_infantrys moved from Bryansk to Russia
                2 mech_infantrys moved from Belarus to Russia
                1 armour moved from Belarus to Russia
                1 bomber moved from Western Germany to Russia
                1 artillery and 1 infantry moved from Finland to Norway
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 25 armour, 23 artilleries, 2 bombers, 2 fighters, 30 infantry, 21 mech_infantrys and 2 tactical_bombers
                    French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 83 infantry, 6 mech_infantrys and 1 tactical_bomber
                        AA guns fire in Russia :  2/6 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 25 armour, 23 artilleries, 2 bombers, 1 fighter, 30 infantry, 21 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  38/103 hits
                        Russians roll dice for 4 aaGuns, 1 armour, 14 artilleries, 3 fighters, 83 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  49/108 hits
                        34 infantry owned by the Russians , 30 infantry owned by the Germans , 19 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    25 armour owned by the Germans , 2 mech_infantrys owned by the Germans and 23 artilleries owned by the Germans retreated to Bryansk
                    Russians win with 1 armour, 14 artilleries, 3 fighters, 49 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -65
                    Casualties for Germans: 1 fighter, 30 infantry, 19 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns and 34 infantry

    Non Combat Move - Germans
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 aaGun moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Norway to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
                2 artilleries moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 aaGun moved from France to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                3 armour placed in Volgograd
                1 fighter placed in Novgorod
                3 armour placed in Ukraine
                2 armour placed in Western Ukraine
                Germans undo move 3.
                1 armour placed in Western Ukraine
                2 armour placed in Ukraine
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Norway : 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 28 armour, 31 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Western Ukraine : 1 flag, 3 armour and 1 factory_minor
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Smolensk : 1 flag
        Samara : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 16 / 25
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 30 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    should have known we can’t beat Cow’s dice, one more turn and we’ll surrender.

  • TripleA

    100 unit battles are intense. I thought you would wait a round to hit.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Timguska to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour and 1 mech_infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 :  4/6 hits
                        Germans roll dice for 3 armour and 1 infantry in Volgograd, round 1 :  2/4 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans , 3 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 armour and 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 9 infantry moved from Yenisey to Timguska

    Place Units - Russians
                2 aaGuns and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 9 infantry
        Buryatia : 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 2 aaGuns, 1 airfield, 14 artilleries, 1 bomber, 1 factory_major, 2 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 6 infantry
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 17 / 23
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 30 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I made it more painful for you with volgograd :)

  • 15

    i was supposed to land a couple of planes there but it doesn’t even matter now, the dice were against the whole 2nd half of the game and we’re done

  • TripleA

    We will still be flying in the atlantic air for you. :)

    To attack Egypt or save Russia. HMMMMM. Italy is also extremely tempting.

    I kind of like having a country more than the UK having Egypt. LOL.

    Damn that last Germany turn surprised me. Trading in 51 units for 38… brutal. You lost your cannon fodder is all, you can still make another go at Russia in rounds to come. We have not fully set up the fighter choo choo train to Russia yet.

    That is how these 100+ unit battles go. One hot streak of dice and all of a sudden someone is screwed.

    This is why I never surrender until I see the big battles!

  • Customizer

    @ Cow,
    wtf, i thought you were joking about attacking his 2 destroyers.

    @rpg and jeff,
    I personally do not understand the attack you just did on Russia.  My personal feeling is that you guys are winning in that theater, and on the europe board too. 
    9 tanks and 2 bombers purchase and you’d be set for next round.  Or you could delay that by a turn and do the arty push again to have even better odds.
    With all our air having to fly in, lots of other possibilities would open up for you, such as killing our atlantic fleets and/or attempting a sea lion of sorts.

    We left you with a roughly 50% battle since that is as high as we could go without you attacking us (we thought).  Your odds were actually 43% on that, though it could have been 49% or 57% if Italy killed 1 or 2 guys instead of taking Caucasus.
    The only time I would have done that attack is with Low Luck.

  • TripleA

    It was meant to be a hit n run I presume.

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