XDAP-04:Atlanta Axis vs DairyQryn

  • TripleA

    2 inf 1 arty does not always win vs 1 inf. Even in low luck.

  • 15

    its not a matter of winning the combat or not, i was commenting on rolling 14 misses on 2s in a row which is pretty impressive, of course i’ve seen Jeff do that in person (he is notoriously bad on rolls in our group) so its not that big a deal.

  • TripleA

    My sub is so going to attack those 2 destroyers.

  • 12

    @Cow:

    My sub is so going to attack those 2 destroyers.

    Lol

  • 15

    might as well, Jeff can’t roll a 2.

  • 12

    @rgp44:

    might as well, Jeff can’t roll a 2.

    :lol:

  • Customizer

    @JeffM:

    @Cow:

    My sub is so going to attack those 2 destroyers.

    Lol

    lol

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 destroyers and 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 4 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 44 Sea Zone to 34 Sea Zone
                2 destroyers moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Wake Island to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 3 destroyers and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 destroyers and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from 125 Sea Zone to 126 Sea Zone
                2 carriers, 1 cruiser, 4 infantry, 3 submarines and 3 transports moved from 110 Sea Zone to 126 Sea Zone
                1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 aaGun and 2 infantry moved from Central United States to Southeast Mexico
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                6 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Kwangsi to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                8 artilleries and 18 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                2 infantry placed in Shensi
                2 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier and 2 fighters moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                1 mech_infantry moved from Persia to Caucasus
                      Russians take Caucasus from Germans
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Trans-Jordan
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 armour, 1 infantry and 7 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                4 infantry moved from Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                3 fighters moved from Russia to Persia
                1 fighter moved from Szechwan to Persia
                2 infantry moved from India to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                Battle in Norway

    Non Combat Move - British
                1 aaGun moved from Szechwan to Shensi
                2 aaGuns, 8 infantry and 2 mech_infantrys moved from Kwangsi to Hunan
                1 armour moved from Burma to Hunan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                2 infantry moved from 80 Sea Zone to Iraq

    Place Units - British
                3 fighters placed in Persia
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,1,5
                UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shensi : 1 aaGun
        Yunnan : 1 artillery and 1 infantry
        Hunan : 2 aaGuns, 1 armour, 8 infantry and 2 mech_infantrys
        Shan State : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor, 1 harbour and 1 infantry
        41 Sea Zone : 1 flag
        Belgian Congo : 1 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 armour, 3 artilleries, 7 infantry and 9 mech_infantrys
        Syria : 1 flag
        Norway : 1 flag, 1 infantry
        Caucasus : 1 mech_infantry
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries, 12 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor and 8 fighters
        126 Sea Zone : 1 carrier, 1 fighter and 3 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 21 / 25
        Japanese : 33 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 34 / 34
        UK_Pacific : 17 / 21
        Italians : 18 / 28
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.658
            Median : 4.000
            Variance : 1.676
            Standard Deviation : 1.294
            Total rolls : 38

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 95 Sea Zone to Trans-Jordan
                1 bomber moved from Southern France to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 5 fighters and 2 infantry
                    British defend with 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  2/2 hits
                        Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Trans-Jordan, round 1 :  0/8 hits
                        British roll dice for 3 infantry in Trans-Jordan, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Trans-Jordan, round 2 :  4/7 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 1 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Greece
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                4 fighters moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Romania to Ukraine
                1 artillery moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Southern France to Northern Italy
                1 artillery moved from Western Germany to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 3 armour, 5 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 mech_infantry
        Caucasus : 1 flag, 1 armour and 2 mech_infantrys
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 mech_infantry
        97 Sea Zone : 2 transports
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 18 / 25
        Japanese : 33 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 33 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 destroyers
                    Japanese win with 2 destroyers remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                Battle in Celebes

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 aaGun and 2 infantry moved from New South Wales to South Australia
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        South Australia : 1 aaGun and 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 submarine
        39 Sea Zone : 1 destroyer
        54 Sea Zone : 1 submarine
        62 Sea Zone : 3 destroyers
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 18 / 25
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 33 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                1 fighter moved from 126 Sea Zone to Russia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Russia : 1 fighter
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 53 / 82
        Russians : 18 / 25
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 33 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    need losses for round 1

  • TripleA

    aa guns. then infantry. standard.

  • TripleA

    When you get towards the artillery and mech. I will lose the arty first.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 2 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                3 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Volgograd to Russia
                19 armour, 23 artilleries, 30 infantry and 16 mech_infantrys moved from Bryansk to Russia
                2 mech_infantrys moved from Belarus to Russia
                1 armour moved from Belarus to Russia
                1 bomber moved from Western Germany to Russia
                1 artillery and 1 infantry moved from Finland to Norway
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 25 armour, 23 artilleries, 2 bombers, 2 fighters, 30 infantry, 21 mech_infantrys and 2 tactical_bombers
                    French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 83 infantry, 6 mech_infantrys and 1 tactical_bomber
                        AA guns fire in Russia :  2/6 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 25 armour, 23 artilleries, 2 bombers, 1 fighter, 30 infantry, 21 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  38/103 hits
                        Russians roll dice for 4 aaGuns, 1 armour, 14 artilleries, 3 fighters, 83 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  49/108 hits
                        34 infantry owned by the Russians , 30 infantry owned by the Germans , 19 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    25 armour owned by the Germans , 2 mech_infantrys owned by the Germans and 23 artilleries owned by the Germans retreated to Bryansk
                    Russians win with 1 armour, 14 artilleries, 3 fighters, 49 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -65
                    Casualties for Germans: 1 fighter, 30 infantry, 19 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns and 34 infantry

    Non Combat Move - Germans
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 aaGun moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Norway to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
                2 artilleries moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 aaGun moved from France to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                3 armour placed in Volgograd
                1 fighter placed in Novgorod
                3 armour placed in Ukraine
                2 armour placed in Western Ukraine
                Germans undo move 3.
                1 armour placed in Western Ukraine
                2 armour placed in Ukraine
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Norway : 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 28 armour, 31 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Western Ukraine : 1 flag, 3 armour and 1 factory_minor
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Smolensk : 1 flag
        Samara : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 16 / 25
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 30 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    should have known we can’t beat Cow’s dice, one more turn and we’ll surrender.

  • TripleA

    100 unit battles are intense. I thought you would wait a round to hit.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Timguska to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour and 1 mech_infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 :  4/6 hits
                        Germans roll dice for 3 armour and 1 infantry in Volgograd, round 1 :  2/4 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans , 3 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 armour and 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 9 infantry moved from Yenisey to Timguska

    Place Units - Russians
                2 aaGuns and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 9 infantry
        Buryatia : 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 2 aaGuns, 1 airfield, 14 artilleries, 1 bomber, 1 factory_major, 2 fighters, 54 infantry, 5 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 6 infantry
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 17 / 23
        Japanese : 30 / 35
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 30 / 34
        UK_Pacific : 17 / 21
        Italians : 22 / 34
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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